(776291eb7) Create linked gaps when the door is selected. Move the gaps with the doors.

This commit is contained in:
Joonas Rikkonen
2019-06-11 21:44:32 +03:00
parent b8bca945bb
commit a4875cfeb3
6 changed files with 96 additions and 40 deletions

View File

@@ -451,7 +451,7 @@ namespace Barotrauma
public override void UpdateEditing(Camera cam)
{
if (editingHUD == null || editingHUD.UserData as Item != this)
if (editingHUD == null || editingHUD.UserData == null)
{
editingHUD = CreateEditingHUD(Screen.Selected != GameMain.SubEditorScreen);
}

View File

@@ -82,7 +82,7 @@ namespace Barotrauma
center.Y -= center.Y % Submarine.GridSize.Y;
MapEntity.SelectedList.Clear();
MapEntity.SelectedList.AddRange(assemblyEntities);
assemblyEntities.ForEach(e => MapEntity.AddSelection(e));
foreach (MapEntity mapEntity in assemblyEntities)
{

View File

@@ -367,14 +367,19 @@ namespace Barotrauma
foreach (MapEntity e in newSelection)
{
if (selectedList.Contains(e))
selectedList.Remove(e);
{
RemoveSelection(e);
}
else
selectedList.Add(e);
{
AddSelection(e);
}
}
}
else
{
selectedList = newSelection;
selectedList.Clear();
newSelection.ForEach(e => AddSelection(e));
}
//select wire if both items it's connected to are selected
@@ -457,9 +462,13 @@ namespace Barotrauma
PlayerInput.KeyDown(Keys.RightControl))
{
if (selectedList.Contains(entity))
selectedList.Remove(entity);
{
RemoveSelection(entity);
}
else
selectedList.Add(entity);
{
AddSelection(entity);
}
}
else
{
@@ -469,6 +478,45 @@ namespace Barotrauma
return true;
};
}
public static void AddSelection(MapEntity entity)
{
if (selectedList.Contains(entity)) { return; }
selectedList.Add(entity);
if (entity is Item i)
{
var door = i.GetComponent<Door>();
if (door != null)
{
var gap = door.LinkedGap;
if (gap != null)
{
door.RefreshLinkedGap();
if (!selectedList.Contains(gap))
{
selectedList.Add(gap);
}
}
}
}
}
public static void RemoveSelection(MapEntity entity)
{
selectedList.Remove(entity);
if (entity is Item i)
{
var door = i.GetComponent<Door>();
if (door != null)
{
var gap = door.LinkedGap;
if (gap != null)
{
selectedList.Remove(gap);
}
}
}
}
static partial void UpdateAllProjSpecific(float deltaTime)
{
@@ -533,8 +581,11 @@ namespace Barotrauma
}
}
public static List<MapEntity> FilteredSelectedList { get; private set; } = new List<MapEntity>();
public static void UpdateEditor(Camera cam)
{
FilteredSelectedList.Clear();
if (highlightedListBox != null) highlightedListBox.UpdateManually((float)Timing.Step);
if (editingHUD != null)
@@ -552,13 +603,18 @@ namespace Barotrauma
}
if (selectedList.Count == 0) return;
if (selectedList.Count == 1)
foreach (var e in selectedList)
{
selectedList[0].UpdateEditing(cam);
if (selectedList[0].ResizeHorizontal || selectedList[0].ResizeVertical)
if (e is Gap) { continue; }
FilteredSelectedList.Add(e);
}
var first = FilteredSelectedList.FirstOrDefault();
if (first != null)
{
first.UpdateEditing(cam);
if (first.ResizeHorizontal || first.ResizeVertical)
{
selectedList[0].UpdateResizing(cam);
first.UpdateResizing(cam);
}
}
@@ -622,12 +678,10 @@ namespace Barotrauma
selectedList.Clear();
}
public static void SelectEntity(MapEntity entity)
{
DeselectAll();
selectedList.Add(entity);
AddSelection(entity);
}
/// <summary>

View File

@@ -2109,10 +2109,7 @@ namespace Barotrauma
public override void AddToGUIUpdateList()
{
if (MapEntity.SelectedList.Count == 1)
{
MapEntity.SelectedList[0].AddToGUIUpdateList();
}
MapEntity.FilteredSelectedList.FirstOrDefault()?.AddToGUIUpdateList();
if (MapEntity.HighlightedListBox != null)
{
MapEntity.HighlightedListBox.AddToGUIUpdateList();
@@ -2293,9 +2290,9 @@ namespace Barotrauma
dummyCharacter.SelectedConstruction = null;
}*/
}
else if (MapEntity.SelectedList.Count == 1)
else if (MapEntity.FilteredSelectedList.Count == 1)
{
(MapEntity.SelectedList[0] as Item)?.UpdateHUD(cam, dummyCharacter, (float)deltaTime);
(MapEntity.FilteredSelectedList[0] as Item)?.UpdateHUD(cam, dummyCharacter, (float)deltaTime);
}
CharacterHUD.Update((float)deltaTime, dummyCharacter, cam);

View File

@@ -22,7 +22,6 @@ namespace Barotrauma.Items.Components
private float openState;
private Sprite doorSprite, weldedSprite, brokenSprite;
private bool scaleBrokenSprite, fadeBrokenSprite;
private bool createdNewGap;
private bool autoOrientGap;
private bool isStuck;
@@ -87,17 +86,19 @@ namespace Barotrauma.Items.Components
{
get
{
if (linkedGap != null) return linkedGap;
foreach (MapEntity e in item.linkedTo)
if (linkedGap == null)
{
linkedGap = e as Gap;
if (linkedGap != null)
{
linkedGap.PassAmbientLight = Window != Rectangle.Empty;
return linkedGap;
}
GetLinkedGap();
}
return linkedGap;
}
}
private void GetLinkedGap()
{
linkedGap = item.linkedTo.FirstOrDefault(e => e is Gap) as Gap;
if (linkedGap == null)
{
Rectangle rect = item.Rect;
if (IsHorizontal)
{
@@ -109,17 +110,13 @@ namespace Barotrauma.Items.Components
rect.X -= 5;
rect.Width += 10;
}
linkedGap = new Gap(rect, !IsHorizontal, Item.Submarine)
{
Submarine = item.Submarine,
PassAmbientLight = Window != Rectangle.Empty,
Open = openState
Submarine = item.Submarine
};
item.linkedTo.Add(linkedGap);
createdNewGap = true;
return linkedGap;
}
RefreshLinkedGap();
}
public bool IsHorizontal { get; private set; }
@@ -370,12 +367,20 @@ namespace Barotrauma.Items.Components
#endif
}
public override void OnMapLoaded()
public void RefreshLinkedGap()
{
LinkedGap.ConnectedDoor = this;
if (autoOrientGap)
{
LinkedGap.AutoOrient();
}
LinkedGap.Open = openState;
if (createdNewGap && autoOrientGap) linkedGap.AutoOrient();
LinkedGap.PassAmbientLight = Window != Rectangle.Empty;
}
public override void OnMapLoaded()
{
RefreshLinkedGap();
#if CLIENT
Vector2[] corners = GetConvexHullCorners(Rectangle.Empty);

View File

@@ -107,7 +107,7 @@ namespace Barotrauma
if (Screen.Selected == GameMain.SubEditorScreen)
{
MapEntity.SelectedList.Clear();
MapEntity.SelectedList.AddRange(entities);
entities.ForEach(e => MapEntity.AddSelection(e));
}
#endif
return entities;