Joonas Rikkonen
674b845e9b
(8c44620c0) Optimized dynamic font loading (don't get existing texture date with GetData every time a new symbol needs to be rendered, but save the pixel buffer and add to it as needed)
2019-05-16 07:00:33 +03:00
Joonas Rikkonen
cb83984e80
(4ca668169) Fixed: Conflict
2019-05-16 05:58:48 +03:00
Joonas Rikkonen
0a67590572
(21a808335) Added: 4k fixes
2019-05-16 05:58:32 +03:00
Joonas Rikkonen
68ced76e1b
(cc26984a5) Merge remote-tracking branch 'origin/dev' into human-ai
2019-05-16 05:45:37 +03:00
Joonas Rikkonen
f8090d470e
(5670a7c58) Don't get stuck if cannot use the button.
2019-05-16 05:44:48 +03:00
Joonas Rikkonen
5ec107bf83
(0d96091e5) Adjusted layout spacing on Reactor to make the warning labels slightly more readable on Brazilian Portugese
2019-05-16 05:43:40 +03:00
Joonas Rikkonen
de2246fe57
(e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually.
2019-05-16 05:42:51 +03:00
Joonas Rikkonen
828150e0ae
(9d8f050b8) Added text wrapping to ItemInventory titles and changed pump GUI In/Out text to use a smaller font
2019-05-16 05:42:34 +03:00
Joonas Rikkonen
1d5de494cd
(a185ec0cd) Don't report on broken items that have condition above the threshold. Optimize and fix.
2019-05-16 05:41:25 +03:00
Joonas Rikkonen
79d01822d2
(8015dd67d) Show a language selection prompt when launching the game for the first time (WIP)
2019-05-16 05:41:09 +03:00
Joonas Rikkonen
ddd84a4f9e
(c45394988) Refactor and fix button interaction and access checks in the indoors steering manager.
2019-05-16 05:40:00 +03:00
Joonas Rikkonen
3575c8df52
(03ab09991) Load chinese fonts dynamically, removed unnecessary duplicate block from DynamicRenderAtlas
2019-05-16 05:39:25 +03:00
Joonas Rikkonen
e367f900b8
(2a4bd39c2) Merge branch 'dev' into human-ai
2019-05-16 05:33:13 +03:00
Joonas Rikkonen
b02565796a
(98f1dbf5e) Merge branch 'dev' into human-ai
2019-05-16 05:14:58 +03:00
Joonas Rikkonen
454dda56c7
(1762f02b3) Merge branch 'dev' into human-ai
2019-05-16 05:08:22 +03:00
Joonas Rikkonen
5def53f7bd
(2972c6da9) Add a missing text.
2019-05-16 05:04:29 +03:00
Joonas Rikkonen
039d07f693
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
Joonas Rikkonen
60f52375e6
(7788ec72a) Test issuing orders automatically.
2019-05-16 05:03:49 +03:00
Joonas Rikkonen
d00e2975ba
(030ce635a) Fixed size field not affecting the size of dynamically loaded fonts
2019-05-07 18:06:07 +03:00
Joonas Rikkonen
e0a3e8f8fb
(fc0a5b62d) Option to generate font atlases dynamically (rendering new symbols to the atlas as needed). WIP
2019-05-07 18:05:50 +03:00
Joonas Rikkonen
6f57aa863f
(2007f0f7e) Render missing characters as a white square to make them more noticeable
2019-05-06 11:37:11 +03:00
Joonas Rikkonen
fb21005258
(6f4bea467) Updated doors
2019-05-03 13:43:47 +03:00
Joonas Rikkonen
b551ae7999
(c1468d39d) Overhauled docking interface (WIP)
2019-05-03 13:39:54 +03:00
Joonas Rikkonen
2aec2414be
(12d32b875) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-26 11:25:25 +03:00
Joonas Rikkonen
3eb883fbb3
(9253f5b70) Added libvlc.so to LinuxClient
2019-04-26 11:25:10 +03:00
Joonas Rikkonen
71d7d024e6
(029f124e6) Fixed ScalableFont.MeasureString giving incorrect results for texts with newlines
2019-04-26 11:20:00 +03:00
Joonas Rikkonen
cfd4df925a
(41c5679ec) Resize fonts according to resolution (TODO: test on resolutions larger than 1080p)
2019-04-17 12:43:29 +03:00
Joonas Rikkonen
6c0679c297
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
Joonas Rikkonen
8691789974
ScalableFont uses a non-obsolete override of the SpriteBatch.Draw method, + minor optimization
2017-08-13 20:01:00 +03:00
Joonas Rikkonen
64ad5e5003
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
juanjp600
4d225c65f2
Updated to MonoGame 3.6 + Directory refactor
...
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00