Commit Graph

243 Commits

Author SHA1 Message Date
Joonas Rikkonen a4bb8efa79 (bfd04acda) Fixed compiler error on Mac (I think)? 2019-05-16 06:47:58 +03:00
Joonas Rikkonen 53d78d2a2a (0f7b2ad10) Incremented version number & updated changelog 2019-05-16 06:47:40 +03:00
Joonas Rikkonen 58d60c9162 (ee53e1507) Fixed crashing when a StatusEffect causes an item to be used on a target. Closes #1466 2019-05-16 06:47:23 +03:00
Joonas Rikkonen 4b7458cc44 (53c2ee2d5) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-16 06:47:06 +03:00
Joonas Rikkonen 9f99113dd4 (608be52a4) optimized hulls and gaps 2019-05-16 06:46:47 +03:00
Joonas Rikkonen 75b9ea6cce (cb3078117) Merged hulls to fix speech issue 2019-05-16 06:46:30 +03:00
Joonas Rikkonen 496ee1492c (1fe9abf75) Fix the GetAdjacentHulls method. 2019-05-16 06:45:36 +03:00
Joonas Rikkonen 3318fd8e14 (fea9b6c97) Updated: Localization 2019-05-16 06:45:18 +03:00
Joonas Rikkonen 08ade4a262 (12cfc8a35) Fixed doctor tutorial attempting to find the Doctor job based on the name instead of identifier 2019-05-16 06:45:02 +03:00
Joonas Rikkonen 3b5ae37a1a (a275d7aba) Use NotoSans instead of NotoSansCJK as an override for BebasNeue in Russian (NotoSansCJK is a chinese/japanese/korean font that has a ridiculous number of symbols) 2019-05-16 06:44:44 +03:00
Joonas Rikkonen ff83e3fe38 (4ceb463a2) Fixed medic tutorial crashing on languages other than English due to RoomNames being used to find specific hulls (now uses cargo spawnpoints) 2019-05-16 06:44:27 +03:00
Joonas Rikkonen 38b7d326d6 (774a92f5e) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-16 06:44:10 +03:00
Joonas Rikkonen 49b0ee7c50 (de26bb46c) AutoScale CustomInterface texts to prevent overflows 2019-05-16 06:43:54 +03:00
Joonas Rikkonen 3153771cc7 (6f231d0fc) Add generic methods for getting linked map entities. TODO: memory-optimized overload for hulls. 2019-05-16 06:43:33 +03:00
Joonas Rikkonen 3d7b229385 (267e53638) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-16 06:43:15 +03:00
Joonas Rikkonen b7e8407df5 (b130881e0) Added: Overriding of the BebasNeue-Regular.otf in Russian due to missing characters 2019-05-16 06:42:59 +03:00
Joonas Rikkonen 02723c661c (fb09fec10) Credits changes 2019-05-16 06:42:42 +03:00
Joonas Rikkonen 8fe2f74969 (b2fcca59f) Changed navconsole custom fields to use translated strings 2019-05-16 06:42:24 +03:00
Joonas Rikkonen 114fada396 (779fe50ee) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-16 06:42:08 +03:00
Joonas Rikkonen 42f287e254 (59629f0e1) Fixed: ContentPackage path not being valid on MacOS 2019-05-16 06:41:51 +03:00
Joonas Rikkonen 464aa46980 (359537369) Don't do visibility checks in ChatMessage.GetGarbleAmount if the listener and the speaker are in the same hull 2019-05-16 06:41:33 +03:00
Joonas Rikkonen 1b4957d2e6 (15f884096) Remora HQ preview pic 2019-05-16 06:41:13 +03:00
Joonas Rikkonen f01747e822 (773ace2cd) Fixed RagdollParams/AnimationParams GetDefaultPath failing if there are multiple installed content packages that define characters with the same name. TODO: take custom ragdoll/anim paths into account when calculating content package hashes 2019-05-16 06:40:57 +03:00
Joonas Rikkonen e367f900b8 (2a4bd39c2) Merge branch 'dev' into human-ai 2019-05-16 05:33:13 +03:00
Joonas Rikkonen 053ef60fc4 (deee8cd6d) Merge branch 'dev' into human-ai 2019-05-16 05:23:20 +03:00
Joonas Rikkonen 3d7a113d75 (048b753e6) Merge branch 'dev' into human-ai 2019-05-16 05:20:29 +03:00
Joonas Rikkonen 108e42edb0 (b5250291f) Merge branch 'dev' into human-ai 2019-05-16 05:15:16 +03:00
Joonas Rikkonen b02565796a (98f1dbf5e) Merge branch 'dev' into human-ai 2019-05-16 05:14:58 +03:00
Joonas Rikkonen 7f72f72ca7 (9c0250ef1) Merge branch 'dev' into human-ai 2019-05-16 05:14:40 +03:00
Joonas Rikkonen 2ae54a01a5 (ac7ab10b0) Pass AIObjectiveManager reference in the constructors instead of methods so that we can always access it. 2019-05-16 05:14:20 +03:00
Joonas Rikkonen bec7aadfa9 (af16ecdfa) Merge branch 'dev' into human-ai 2019-05-16 05:14:00 +03:00
Joonas Rikkonen 8be0b0676e (83868bb0e) Refactor AIObjectiveExtinguishFires to use the AIObjectiveLoop class. Significant refactoring of the other looping objectives. Reduce the duplicate code. 2019-05-16 05:13:40 +03:00
Joonas Rikkonen 7fb7c13198 (fbfb76aeb) Implement automatic extinguishing. TODO: should use the AIObjectiveLoop class. 2019-05-16 05:13:21 +03:00
Joonas Rikkonen ab2ca90d08 (900eddc26) Take the priority modifier in account when calculating the priority, not the max value. 2019-05-16 05:13:03 +03:00
Joonas Rikkonen 3c8707fc16 (d9d8b0f27) Always display waypoint ids in debug draw. Adjust the positions and the colors. 2019-05-16 05:12:44 +03:00
Joonas Rikkonen e06a473b41 (a63bd205d) Adjust automatic order priority modifiers. 2019-05-16 05:12:24 +03:00
Joonas Rikkonen 019712ef66 (829458a66) Don't apply priority modifier on the priority value, because it's already applied to the max value. The priority value should be normalized, because we are using the lerp. 2019-05-16 05:12:07 +03:00
Joonas Rikkonen dbccd76613 (c6ca0ef58) Recreate objectives when the bot is dismissed. 2019-05-16 05:11:49 +03:00
Joonas Rikkonen de8a23f687 (1137f730e) Instead of forcing the looping objectives to use the average, let them decide the method of evaluating the targets. Use the highest priority for now. 2019-05-16 05:11:32 +03:00
Joonas Rikkonen 759e4aee0d (96ccafd88) Fix the goto objective not always completing because of too high NearEnough value. 2019-05-16 05:11:17 +03:00
Joonas Rikkonen 9a1e7f8212 (1c6954251) Add IsLoop property. Fixes operate item orders being removed when they are done. Instead of calling loopable objectives done, let's just use the priority system. 2019-05-16 05:11:01 +03:00
Joonas Rikkonen 781fd44a8c (4efa46ffe) Limit the base priority due to devotion to 10. 2019-05-16 05:10:42 +03:00
Joonas Rikkonen cdeb6d40b3 (f3bfe1ac4) Fix damage priority calculation. 2019-05-16 05:10:25 +03:00
Joonas Rikkonen 9cc9137fff (b8fa3b004) Merge branch 'dev' into human-ai 2019-05-16 05:10:07 +03:00
Joonas Rikkonen 7ebb0be29b (db42ef494) Don't allow combat priority go over 100. 2019-05-16 05:09:51 +03:00
Joonas Rikkonen 171c42f077 (3241b8fe7) Adjust the priorities. The orders should now always have higher priority than other objectives (except find safety and combat). 2019-05-16 05:09:33 +03:00
Joonas Rikkonen 7c901d8d77 (8fd36f702) Add a separate value for run threshold. Increase the order priority from 50 to 70. 2019-05-16 05:09:15 +03:00
Joonas Rikkonen 3a3d55d780 (39b4d0859) Merge branch 'dev' into human-ai 2019-05-16 05:08:56 +03:00
Joonas Rikkonen 616efac2bf (19b26d13b) Merge branch 'dev' into human-ai 2019-05-16 05:08:39 +03:00
Joonas Rikkonen 454dda56c7 (1762f02b3) Merge branch 'dev' into human-ai 2019-05-16 05:08:22 +03:00