Commit Graph

89 Commits

Author SHA1 Message Date
Joonas Rikkonen 75b9ea6cce (cb3078117) Merged hulls to fix speech issue 2019-05-16 06:46:30 +03:00
Joonas Rikkonen 496ee1492c (1fe9abf75) Fix the GetAdjacentHulls method. 2019-05-16 06:45:36 +03:00
Joonas Rikkonen 49b0ee7c50 (de26bb46c) AutoScale CustomInterface texts to prevent overflows 2019-05-16 06:43:54 +03:00
Joonas Rikkonen 3153771cc7 (6f231d0fc) Add generic methods for getting linked map entities. TODO: memory-optimized overload for hulls. 2019-05-16 06:43:33 +03:00
Joonas Rikkonen 114fada396 (779fe50ee) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-16 06:42:08 +03:00
Joonas Rikkonen 42f287e254 (59629f0e1) Fixed: ContentPackage path not being valid on MacOS 2019-05-16 06:41:51 +03:00
Joonas Rikkonen f01747e822 (773ace2cd) Fixed RagdollParams/AnimationParams GetDefaultPath failing if there are multiple installed content packages that define characters with the same name. TODO: take custom ragdoll/anim paths into account when calculating content package hashes 2019-05-16 06:40:57 +03:00
Joonas Rikkonen 2b95c55070 (5f20d1b76) Remove custom steering logic for stairs, because most of the waypoints going over the stairs don't have stairs assigned to them. Bots shouldn't drop the diving suit if any of the nodes in the path has stairs. Doesn't work well, but it's a minor issue. Don't want to do raycasts here. 2019-05-16 06:40:39 +03:00
Joonas Rikkonen 4690c441e3 (985be28e4) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-16 06:39:48 +03:00
Joonas Rikkonen 5a4f50cfd2 (a6aea4ada) Fixed clients failing to spawn items when using a different language than the server 2019-05-16 06:39:31 +03:00
Joonas Rikkonen 82a3e21510 (e40e55726) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-16 06:39:14 +03:00
Joonas Rikkonen f4c4fd2a23 (70a10e3f3) added supplies 2019-05-16 06:38:55 +03:00
Joonas Rikkonen 2a3c4a5796 (9edc98796) Fix a bug where the bots is stuck next to a stairway. 2019-05-16 06:38:38 +03:00
Joonas Rikkonen fb21fe7b44 (00d1e066a) Take also the previous node into account when determining if the bot is using stairs or not. Should fix bots occasionally dropping the diving suit in stairs. 2019-05-16 06:38:19 +03:00
Joonas Rikkonen cb83984e80 (4ca668169) Fixed: Conflict 2019-05-16 05:58:48 +03:00
Joonas Rikkonen 0a67590572 (21a808335) Added: 4k fixes 2019-05-16 05:58:32 +03:00
Joonas Rikkonen 884360216f (de60c0961) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-16 05:50:56 +03:00
Joonas Rikkonen fd7dfebd3a (50c25dbf6) Added a "back" button that closes the credits, minor credits tweaks 2019-05-16 05:50:39 +03:00
Joonas Rikkonen 44d78a1466 (29e9d88c2) Whoops. I though I already used absolute velocities. 2019-05-16 05:48:44 +03:00
Joonas Rikkonen 068089ae5c (d622ac851) Fix double updates of current orders. 2019-05-16 05:47:36 +03:00
Joonas Rikkonen c09df5c602 (567dd3eb2) Wait for the splash videos to finish before continuing with loading if the loading coroutine cannot be run in a separate thread. Not an ideal solution, but better than the unbearably choppy videos. TODO: figure out a way to run the loading screen and the loading coroutine in separate threads on Mac & Linux 2019-05-16 05:47:18 +03:00
Joonas Rikkonen bb6bffe88a (b597640aa) Implemented the new splash videos (each can be skipped separately), language selection on first startup works now 2019-05-16 05:47:02 +03:00
Joonas Rikkonen 436c5d4d73 (373a0d300) Daedalic splash video, split FF & UTF videos 2019-05-16 05:46:46 +03:00
Joonas Rikkonen 306cb77167 (6facb21fe) Reminder to self: save before committing 2019-05-16 05:46:29 +03:00
Joonas Rikkonen ce1aa39a4b (b1241e3dd) GUIMessageBoxes use relative sizes 2019-05-16 05:46:12 +03:00
Joonas Rikkonen 04997cd2f3 (fc1a963c7) Double the path wait time when targeting entities. 2019-05-16 05:45:19 +03:00
Joonas Rikkonen b9cca44ce2 (8045205b5) Test a velocity based calculation for skipping the nodes in steering. 2019-05-16 05:45:04 +03:00
Joonas Rikkonen f8090d470e (5670a7c58) Don't get stuck if cannot use the button. 2019-05-16 05:44:48 +03:00
Joonas Rikkonen 96b2d953d2 (bad03a33d) Don't translate language names to the current display language in the settings menu (should be translated to the target language instead) 2019-05-16 05:44:31 +03:00
Joonas Rikkonen 7ae2b2f387 (2ffcd0a06) Retry writing files in SaveUtil.DecompressFile up to 4 times (in case the file is being used by another process), fixed DecompressFiletoStream "retrying" 4 times even if the first try succeeds 2019-05-16 05:44:15 +03:00
Joonas Rikkonen ec7e45e021 (914b4d519) Set Reactor window max size to be slightly larger, fixed ItemInventory text wrapping to work better on different resolutions 2019-05-16 05:43:59 +03:00
Joonas Rikkonen 5ec107bf83 (0d96091e5) Adjusted layout spacing on Reactor to make the warning labels slightly more readable on Brazilian Portugese 2019-05-16 05:43:40 +03:00
Joonas Rikkonen 3c17c976d7 (e8b231370) Reduce the required distance to the next node before skipping to the next node while in stairs. Should make it easier for bots to use the stairs. 2019-05-16 05:43:06 +03:00
Joonas Rikkonen de2246fe57 (e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually. 2019-05-16 05:42:51 +03:00
Joonas Rikkonen 828150e0ae (9d8f050b8) Added text wrapping to ItemInventory titles and changed pump GUI In/Out text to use a smaller font 2019-05-16 05:42:34 +03:00
Joonas Rikkonen 1d5de494cd (a185ec0cd) Don't report on broken items that have condition above the threshold. Optimize and fix. 2019-05-16 05:41:25 +03:00
Joonas Rikkonen 79d01822d2 (8015dd67d) Show a language selection prompt when launching the game for the first time (WIP) 2019-05-16 05:41:09 +03:00
Joonas Rikkonen 7d0d669cdc (8fd5fa292) Fix a stack overflow issue. 2019-05-16 05:40:19 +03:00
Joonas Rikkonen ddd84a4f9e (c45394988) Refactor and fix button interaction and access checks in the indoors steering manager. 2019-05-16 05:40:00 +03:00
Joonas Rikkonen 3575c8df52 (03ab09991) Load chinese fonts dynamically, removed unnecessary duplicate block from DynamicRenderAtlas 2019-05-16 05:39:25 +03:00
Joonas Rikkonen 674f5a656f (65debb5e8) Remove HasAccessToPath method. Add CanAccessThroughDoor method and use it in GetNodePenalty method. Shouldn't anymore find paths to places where doesn't have access to. TODO: CheckDoorsInPath should ideally use the same code for checking the doors, but since it works ok, I didn't touch it (much). Merely reduced the interact distance. 2019-05-16 05:38:17 +03:00
Joonas Rikkonen c060c90cba (e3f599b5d) Go to objective checks the path access only once per second. Add notes. 2019-05-16 05:37:29 +03:00
Joonas Rikkonen 7614642d93 (e7b2add9d) Merge branch 'human-ai' of https://github.com/Regalis11/Barotrauma-development into human-ai 2019-05-16 05:30:39 +03:00
Joonas Rikkonen 54a0164f89 (98501b696) Reduce the max accepted distance for repair tool ai operate. 2019-05-16 05:30:23 +03:00
Joonas Rikkonen 874bc07cfd (a4af8c68b) Don't try to open doors that are stuck. 2019-05-16 05:28:24 +03:00
Joonas Rikkonen b628abbf7d (ec7e0c3d1) Take stuck and open doors into account when evaluating path access. 2019-05-16 05:28:07 +03:00
Joonas Rikkonen 268389a128 (c5e44ed94) Take access into account before accepting a path. Fixes bots trying to reach places where they have no access to (#1351). 2019-05-16 05:26:09 +03:00
Joonas Rikkonen f46990d539 (d74fee449) Revert "Fix bots not knowing how to use the integrated controllers, effectively failing to use the doors with integrated buttons." 2019-05-16 05:25:20 +03:00
Joonas Rikkonen 4c53a56b20 (e25e32b17) Fix bots not knowing how to use the integrated controllers, effectively failing to use the doors with integrated buttons. 2019-05-16 05:24:11 +03:00
Joonas Rikkonen 77f1d0ea8e (a843b19d4) Optimize distance checks. 2019-05-16 05:23:55 +03:00