Commit Graph

18 Commits

Author SHA1 Message Date
Joonas Rikkonen
6c0679c297 38f1ddb...178a853: v0.8.9.1, removed content folder 2019-03-18 20:39:27 +02:00
Joonas Rikkonen
8c4531188b Fixed scrollable area of GUIListBoxes not changing when children are hidden (e.g. when filtering messages in the server log), fixed new log messages appearing in the server log even if the type of message has been filtered out. 2018-04-09 17:31:03 +03:00
Joonas Rikkonen
375e135672 Made round summary scrollable (long summary texts don't overflow anymore), listbox scissorrects work correctly now on nested listboxes 2018-02-22 12:18:09 +02:00
Joonas Rikkonen
8b3a089884 Fixed clients being unable to select subs, GUIListBoxes can be scrolled even if selection is disabled 2018-01-28 19:14:24 +02:00
Joonas Rikkonen
ad18eb0db0 Fixed vote count text overlapping with the submarine preview button in NetLobbyScreen 2018-01-26 10:36:34 +02:00
Joonas Rikkonen
f9500fa6e1 Fixed monster spawn & extra cargo settings being impossible to select due to the menus being outside of their parent GUIComponent 2018-01-10 14:21:37 +02:00
Joonas Rikkonen
37217db7cb Fixed GUIListBox background frame not moving when the listbox is moved (dropdowns inside listboxes work correctly now), opening the "add submarine" dropdown menu in sub editor deselects all entities to prevent the entity editing panel from overlapping with the dropdown. 2018-01-10 12:24:30 +02:00
juanjp600
07626a1989 Merge branch 'master' of https://github.com/Regalis11/Barotrauma
Barotrauma/BarotraumaShared/Source/Items/Components/ItemComponent.cs
2017-12-20 19:46:53 -03:00
Joonas Rikkonen
ce37411a29 Merge branch 'permission-overhaul'. Closes #49
Conflicts:
	Barotrauma/BarotraumaShared/Source/DebugConsole.cs
	Barotrauma/BarotraumaShared/Source/Networking/ChatMessage.cs
2017-12-20 19:36:17 +02:00
Joonas Rikkonen
0a8c79c1cb Fixed exceptions in GUIListBox.Select if any of the children have null userdata, option to add tooltips to GUIDropDown items 2017-12-19 22:22:42 +02:00
juanjp600
5f5efa7a36 Fixed GUIComponent rects blocking input in the sub editor + Added Windows preprocessor directives 2017-12-15 15:02:40 -03:00
juanjp600
4a1eea8c30 Fixed crash when setting a filter while the game is refreshing the server list 2017-12-03 20:33:20 -03:00
Joonas Rikkonen
18db667c1e The server list can be filtered based on a few criteria 2017-11-21 00:59:53 +02:00
Joonas Rikkonen
65b1e8c83a SerializableEntityEditor layout tweaking 2017-11-14 18:59:22 +02:00
Joonas Rikkonen
f7298c241e Progress:
- Input fields for vectors & colors in SerializableEntityEditor.
- SerializableProperty tooltips.
- GUINumberInput supports floats.
- EditingHUD for structures (atm the only editable property is the color of the sprite)
2017-11-12 20:24:11 +02:00
Joonas Rikkonen
b292a301cf MP campaign additions/fixes:
- Store tab & cargo spawning
- Sub & shuttle lists and level seed box are disabled when a campaign is active.
- Campaign UI is recreated if a new campaign is started while another one is active.
2017-09-16 19:16:56 +03:00
Joonas Rikkonen
64ad5e5003 Removed unnecessary using directives 2017-07-05 18:35:09 +03:00
juanjp600
4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00