Fixed GUIComponent rects blocking input in the sub editor + Added Windows preprocessor directives

This commit is contained in:
juanjp600
2017-12-15 15:02:40 -03:00
parent 587040483d
commit 5f5efa7a36
5 changed files with 50 additions and 7 deletions

View File

@@ -52,14 +52,20 @@
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseWindows|x86' ">
<Optimize>false</Optimize>
<DebugSymbols>true</DebugSymbols>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\ReleaseWindows\</OutputPath>
<DefineConstants>TRACE;WINDOWS;CLIENT</DefineConstants>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugWindows|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\bin\DebugWindows\</OutputPath>
<DefineConstants>TRACE;WINDOWS;CLIENT;DEBUG</DefineConstants>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>

View File

@@ -129,10 +129,41 @@ namespace Barotrauma
{
get { return new Vector2(rect.Center.X, rect.Center.Y); }
}
protected Rectangle ClampRect(Rectangle r)
{
if (parent == null) return r;
Rectangle parentRect = parent.ClampRect(parent.rect);
if (parentRect.Width <= 0 || parentRect.Height <= 0) return Rectangle.Empty;
if (parentRect.X > r.X)
{
int diff = parentRect.X - r.X;
r.X = parentRect.X;
r.Width -= diff;
}
if (parentRect.Y > r.Y)
{
int diff = parentRect.Y - r.Y;
r.Y = parentRect.Y;
r.Height -= diff;
}
if (parentRect.X + parentRect.Width < r.X + r.Width)
{
int diff = (r.X + r.Width) - (parentRect.X + parentRect.Width);
r.Width -= diff;
}
if (parentRect.Y + parentRect.Height < r.Y + r.Height)
{
int diff = (r.Y + r.Height) - (parentRect.Y + parentRect.Height);
r.Height -= diff;
}
if (r.Width <= 0 || r.Height <= 0) return Rectangle.Empty;
return r;
}
public virtual Rectangle Rect
{
get { return rect; }
get { return rect; }
set
{
int prevX = rect.X, prevY = rect.Y;
@@ -162,7 +193,7 @@ namespace Barotrauma
public virtual Rectangle MouseRect
{
get { return CanBeFocused ? rect : Rectangle.Empty; }
get { return CanBeFocused ? ClampRect(rect) : Rectangle.Empty; }
}
public Dictionary<ComponentState, List<UISprite>> sprites;

View File

@@ -283,7 +283,7 @@ namespace Barotrauma
{
get
{
return rect;
return ClampRect(rect);
}
}

View File

@@ -63,7 +63,7 @@ namespace Barotrauma
public override Rectangle MouseRect
{
get { return box.Rect; }
get { return ClampRect(box.Rect); }
}
public override ScalableFont Font

View File

@@ -51,14 +51,20 @@
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseWindows|x86' ">
<Optimize>false</Optimize>
<DebugSymbols>true</DebugSymbols>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\x86\ReleaseWindows</OutputPath>
<DefineConstants>TRACE;SERVER</DefineConstants>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugWindows|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\x86\DebugWindows</OutputPath>
<DefineConstants>TRACE;SERVER;DEBUG</DefineConstants>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>