Commit Graph

200 Commits

Author SHA1 Message Date
Joonas Rikkonen
8737a0e0dd (26639256a) - Added a method that automatically sets the text scale of a set of GUITextBlocks so that they all use the same scale and the text fits in all of the blocks. - Fixed TextBlock padding not being taken into account if the text is centered. - AutoScale and change the layout in a bunch of places where translated texts are likely to not fit. 2019-04-29 21:12:47 +03:00
Joonas Rikkonen
e21b4e5efc (529c58f9a) Added a couple of missing texts to EnglishVanilla. Because it may take a while until these can be added, a hard-coded text is used if these lines can't be found. 2019-04-29 21:12:31 +03:00
Joonas Rikkonen
4f746b04ea (b8e5081e1) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-25 18:14:20 +03:00
Joonas Rikkonen
eb7ac2bfbe (8e98e6343) Add and implement new clown gear. 2019-04-25 18:13:47 +03:00
Joonas Rikkonen
07b937ca90 (ce70f0edf) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-25 18:13:28 +03:00
Joonas Rikkonen
03797df87b (224725392) fixed default state of a few emergency pumps. 2019-04-25 18:12:55 +03:00
Joonas Rikkonen
df0f8c79ab (dbc56728c) Fixed item scale not being taken into account in light sprites 2019-04-25 18:12:19 +03:00
Joonas Rikkonen
e83dba2959 (42d13c09f) Merge remote-tracking branch 'origin/tutorial-rework' into dev 2019-04-25 18:07:37 +03:00
Joonas Rikkonen
ba6a4450eb (3f55858c9) Made the volume and range parameters of SoundPlayer.PlaySound optional: if they're omitted, the values defined in the sound xml are used. 2019-04-24 11:49:27 +03:00
Joonas Rikkonen
da3e325ffc (58b5b8b6a) Fixed nullref exception when trying to spawn items with the "spawnitem" command when a round is not running 2019-04-18 12:33:25 +03:00
Joonas Rikkonen
6aef4073b7 (73782c3bc) Don't prevent selecting items in the sub editor when the cursor is on a wire node, because it makes it very difficult (or impossible) to select items in the wiring mode. + Don't start moving wire nodes unless the cursor is moved by at least 16px from the initial position of the node. 2019-04-18 12:05:43 +03:00
Joonas Rikkonen
b0580a9050 (7e43eae73) Optimized Item.ApplyStatusEffects & ItemComponent.PlaySound: check if the item has effects/sounds of the correct type from a bool array instead of doing a dictionary lookup. A small thing, but the methods are called so frequently that it adds up to a lot. 2019-04-18 12:05:11 +03:00
Joonas Rikkonen
1a3184dbad (4c452f172) Force reactor IsActive=true when an AI character or a remote player operates it. Previously this was only done in UpdateHUD, so inactive reactors would not become enabled. 2019-04-18 12:04:56 +03:00
Joonas Rikkonen
fdacc4534b (c14dcd3d6) Support for multi-target monster missions 2019-04-18 12:03:07 +03:00
Joonas Rikkonen
6262b3ea54 (ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-16 17:12:09 +03:00
Joonas Rikkonen
bd07acf26d (052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0 2019-04-16 17:11:49 +03:00
Joonas Rikkonen
8290c577d8 (1dd58d3ff) CustomInterface editor shows each label/signal as a separate textbox (w/ text picker option) 2019-04-15 12:10:05 +03:00
Joonas Rikkonen
ed38e60d13 (32ba1d322) When editing an item label or a room name, the text is colored gray/green according to whether the text can be translated (= if a matching text tag is found in the language files). There's also now a "text picker menu" that can be used to pick the text from a list of translatable texts. TODO: use this in ItemComponent.Msg and CustomInterface button/tickbox labels. 2019-04-15 12:07:27 +03:00
Joonas Rikkonen
66de47f041 (a83cec9d6) Made room names translatable, added "RoomName." to all room names in EnglishVanilla.xml 2019-04-15 12:06:58 +03:00
Joonas Rikkonen
d7e41d95af (bb287fabc) Decreased simple physics distance, sonar now displays characters that are in simple physics mode 2019-04-11 18:28:38 +03:00
Joonas Rikkonen
9f55da3677 (8d282f4cc) Hide the crew area and the chat box when using a controller (= aiming with a turret or similar item). 2019-04-10 15:13:25 +03:00
Joonas Rikkonen
71128c27e6 (7764eef2d) CustomInterfaces can apply status effects when a button is pressed or depending on the state of a tickbox (OnUse when the tickbox is checked, OnSecondaryUse otherwise). 2019-04-08 23:11:56 +03:00
Joonas Rikkonen
71d546ff7f (f36b3a111) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-08 19:17:50 +03:00
Joonas Rikkonen
9a829206af (2c264b075) Improve readability (no functional changes). 2019-04-08 19:17:06 +03:00
Joonas Rikkonen
4902de606b (5d9bdaea4) Deterioration values (timer, deterioration rate, whether the timer is currently running, item condition) are visible in debugdraw, fixed items that should only deteriorate for X seconds after being used deteriorating continuously 2019-04-08 15:59:53 +03:00
Joonas Rikkonen
d15a88c619 (3e8bdbb0a) v0.8.9.9 + merge fix 2019-04-06 17:54:39 +03:00
Joonas Rikkonen
f043ac26f4 (5754c8b91) Fixed incorrectly placed gap in Typhon's cargo room 2019-04-06 17:52:36 +03:00
Joonas Rikkonen
dc8b49b5b6 (e3f5b70a3) Updated vanilla sub preview images (resolution 1024 x 448-512) 2019-04-06 17:52:23 +03:00
Joonas Rikkonen
f80e9a29a7 (301f0a344) Option to set a custom preview image for subs 2019-04-06 17:50:53 +03:00
Joonas Rikkonen
c19899769e (cb10b53db) Fixed GUIImage.RecalculateScale throwing an exception if the sprite is not set, use relative scales in GUINumberInput to make the child elements scale dynamically with the parent 2019-04-06 17:50:40 +03:00
Joonas Rikkonen
7b3ccde624 (46f58eedd) Set submarine preview image resolution back to 256x128. For some reason, higher resolutions seem to cause hangs for when loading the image. I suspected it was because of encoding the image as a Base64 string into the xml, but that doesn't seem to case: I tried saving the image as a separate file instead, and it still causes the same problem (see #19 in the private repo). 2019-04-06 17:50:27 +03:00
Joonas Rikkonen
8d8478432f (00783cc63) Don't premultiply submarine preview image alpha, fixed background texture not covering the whole preview image when using an image resolution larger than the size of the texture 2019-04-06 17:50:13 +03:00
Joonas Rikkonen
4359de7b7e (f6b392c84) Fixed TextureLoader.FromStream always premultiplying the alpha channel regardless of the value of the preMultiplyAlpha argument 2019-04-06 17:49:59 +03:00
Joonas Rikkonen
8cb5576955 (abdc60f9d) Resaved vanilla subs with higher-res preview images 2019-04-06 17:49:46 +03:00
Joonas Rikkonen
14d0daf16d (ccef21f63) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-06 17:49:31 +03:00
Joonas Rikkonen
45c1ed499a (e326112f5) Increased discharge coil sound range and added camera shake to make it more noticeable when it's used 2019-04-06 17:49:18 +03:00
Joonas Rikkonen
ea463acc60 (e7176c489) Tweaks to the workshop screen 2019-04-06 17:49:05 +03:00
Joonas Rikkonen
3f42d889a2 (166d035d7) New powerOn sounds 2019-04-06 17:48:52 +03:00
Joonas Rikkonen
110a63b88b (5bd37e693) Removed PAX.sub 2019-04-06 17:48:38 +03:00
Joonas Rikkonen
d1d0a083b4 (2986c8359) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-06 17:48:26 +03:00
Joonas Rikkonen
c94f888c4d (5d73de170) Fixed RefreshSavedSub removing an extra sub from the list (causing an index out of range exception if refreshing a sub at the end of the list) 2019-04-06 17:48:13 +03:00
Joonas Rikkonen
8e56174d28 (6a236c1f3) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-06 17:47:58 +03:00
Joonas Rikkonen
ebb62d2fd2 (a432c283e) Fixed popping texture when fixing reactor 2019-04-06 17:47:45 +03:00
Joonas Rikkonen
4238676548 (80a1a0003) Made electrical engineers responsible for operating the reactor. 2019-04-06 17:47:32 +03:00
Joonas Rikkonen
8713b0ba8e (9a1210d72) Fixed not being able to zoom out fully with turrets 2019-04-06 17:47:20 +03:00
Joonas Rikkonen
7e49140920 (9a23cb0c4) New decoy sprite 2019-04-06 17:47:07 +03:00
Joonas Rikkonen
0725e1c4b2 (1d7e76d1f) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-06 17:46:55 +03:00
Joonas Rikkonen
f958f5fb44 (248ac43ed) Added inventory icons for Physicorium items armor, helmet, ammunition box and spear + normal and explosive spear (not yet implemented) 2019-04-06 17:46:42 +03:00
Joonas Rikkonen
6fed28e80b (b00ce5ec2) Fixed character's feet levitating when standing at the base of a staircase without climbing it. Closes #1275 2019-04-05 16:21:41 +03:00
Joonas Rikkonen
6199f68999 (3fde2a20d) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-05 16:21:26 +03:00