Joonas Rikkonen
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8d3d103e17
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(a2b4f82e7) Fixed Job.Save not saving the identifier of the job, preventing jobs from being loaded correctly if the language is changed after saving.
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2019-04-29 21:13:03 +03:00 |
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Joonas Rikkonen
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8737a0e0dd
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(26639256a) - Added a method that automatically sets the text scale of a set of GUITextBlocks so that they all use the same scale and the text fits in all of the blocks. - Fixed TextBlock padding not being taken into account if the text is centered. - AutoScale and change the layout in a bunch of places where translated texts are likely to not fit.
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2019-04-29 21:12:47 +03:00 |
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Joonas Rikkonen
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e21b4e5efc
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(529c58f9a) Added a couple of missing texts to EnglishVanilla. Because it may take a while until these can be added, a hard-coded text is used if these lines can't be found.
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2019-04-29 21:12:31 +03:00 |
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Joonas Rikkonen
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2c1a5be93e
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(19c8c7b56) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-29 21:12:15 +03:00 |
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Joonas Rikkonen
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0b1b39d70a
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(caf7e6a2e) Replaced Concentus NuGet package with csproj (ensures correct System.Runtime references)
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2019-04-29 21:11:59 +03:00 |
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Joonas Rikkonen
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f10adc2612
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(08ad40cc0) Fixed items "vanishing" if they move directly from sub to another without going outside first.
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2019-04-29 21:11:42 +03:00 |
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Joonas Rikkonen
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9930a3081c
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(e082ed22d) Fixed AllowRagdollButton settings not being synced with clients. Might be related to #1297
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2019-04-29 21:11:24 +03:00 |
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Joonas Rikkonen
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dd24c604d1
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(d653e2340) Fixed workshop items switching order in the workshop menu when the preview thumbnails are received.
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2019-04-29 21:11:07 +03:00 |
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Joonas Rikkonen
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2ffb8d922d
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(acf0cb343) Fixes to EnableWorkShopItem: - Don't allow enabling if the item is not compatible with the user's version of Barotrauma or if it's a core package that's missing some required files. - Don't allow enabling if the item external files referenced in the content package are not found (e.g. if a mod uses vanilla files but the vanilla files aren't found).
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2019-04-29 21:10:51 +03:00 |
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Joonas Rikkonen
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6c4bf4ea44
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(d8eff8346) Fix a null reference exception.
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2019-04-29 21:10:35 +03:00 |
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Joonas Rikkonen
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d3ef770243
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(9122340aa) Fixed inability to enable content packages if some of the files included in the package are already in the game folder (which may happen, for example, if enabling a content package fails)
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2019-04-29 21:10:20 +03:00 |
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Joonas Rikkonen
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4d1c3b1ed4
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(43a58c2c3) Fixed content package hash calculation failing if the package is not enabled and contains new monster files. Was caused by Character.GetConfigFile failing to find the config file because it only searched from currently selected content packages.
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2019-04-29 21:10:05 +03:00 |
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Joonas Rikkonen
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67a0636470
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(b21318728) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-29 21:09:50 +03:00 |
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Joonas Rikkonen
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2554e17189
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(621326f05) Don't flee when taking damage if part of a swarm.
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2019-04-29 21:08:32 +03:00 |
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Joonas Rikkonen
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c5452048d7
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(d88b2f1f7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-29 21:08:16 +03:00 |
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Joonas Rikkonen
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b3b1d1851d
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(eda627512) Fixed MonoKickStart files needed by the dedicated server not being copied to the output directory in release builds
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2019-04-29 21:08:00 +03:00 |
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Joonas Rikkonen
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1f3c6349ab
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(961d41b31) Ragdoll syncing improvements: - Don't ignore platforms when correcting a ragdoll's position using Ragdoll.SetPosition. Otherwise forcing the character above a platform may cause it to drop down again if the feet don't end up above the platform. - Correct ragdoll position to server position immediately if the error is very large. - Force collider to stay upright after fixed rotation is enabled.
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2019-04-29 21:07:44 +03:00 |
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Joonas Rikkonen
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788c51143b
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(55f425031) Tutorial outpost visual pass
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2019-04-29 21:06:26 +03:00 |
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Joonas Rikkonen
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205f808f84
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(5b377538a) Adjust crawler attacks a bit.
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2019-04-29 21:05:53 +03:00 |
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Joonas Rikkonen
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45e0d2f663
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(99e6eb7c7) Fixed "attempted to access a potentially removed ragdoll" in SoundPlayer.Update, set Character.Controlled to null if the character is removed to prevent this from happening elsewhere
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2019-04-29 21:05:37 +03:00 |
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Joonas Rikkonen
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33747a63b0
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(3340f2f90) Don't do impact damage to structures in Structure.OnWallCollision. Impact damage was disabled when a character hits the sub from the outside (implemented in SubmarineBody), but should've been done here as well.
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2019-04-29 21:05:21 +03:00 |
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Joonas Rikkonen
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69c4b9a74f
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(8e2e25260) Spawn multiple monsters using the same spatial and temporal spreading logic as in events.
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2019-04-29 21:05:06 +03:00 |
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Joonas Rikkonen
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dfb664e10f
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(d7ca2a2a8) Lock inventory when using a controller
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2019-04-29 21:04:36 +03:00 |
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Joonas Rikkonen
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e83dba2959
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(42d13c09f) Merge remote-tracking branch 'origin/tutorial-rework' into dev
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2019-04-25 18:07:37 +03:00 |
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Joonas Rikkonen
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99344e4031
|
(b7893662b) Changed small font to Exo2 Medium (a bit more readable than the light version) + merge fix
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2019-04-25 17:52:14 +03:00 |
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Joonas Rikkonen
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f4f87b454d
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(8e4f5cb03) Add a disclaimer for switching from game to character editor.
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2019-04-25 17:43:29 +03:00 |
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Joonas Rikkonen
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4e20fe871f
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(7f12d8742) More reliable firesource syncing: instead of just creating a network event when a firesource is created/removed and trusting that the fire behaves deterministically enough to stay in sync between the client and server, create events at 0.5 s intervals when there's fire in a hull. Closes #721
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2019-04-25 17:43:13 +03:00 |
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Joonas Rikkonen
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907df8fa09
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(bb8bbd4d3) Don't mute footstep sounds in the character editor
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2019-04-25 17:42:55 +03:00 |
|
Joonas Rikkonen
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c983e5fb36
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(4ffec29f1) More reliable monster footstep sounds: instead of relying on the feet to hit the floor with enough force to trigger an impact sound, play the sounds manually at appropriate times in the walking cycle
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2019-04-24 11:50:24 +03:00 |
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Joonas Rikkonen
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ba6a4450eb
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(3f55858c9) Made the volume and range parameters of SoundPlayer.PlaySound optional: if they're omitted, the values defined in the sound xml are used.
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2019-04-24 11:49:27 +03:00 |
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Joonas Rikkonen
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c77c30fda7
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(7cc515e57) SpriteDeformation optimization: don't update deformations on disabled or SimplePhysics characters, don't check if resolution has changed in the SpriteDeformation.Resolution getter because it's called very frequently
|
2019-04-18 12:05:27 +03:00 |
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Joonas Rikkonen
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ade4ef48b6
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(241123ab2) Some checks to prevent crashing if a limb has an invalid health index
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2019-04-18 12:04:24 +03:00 |
|
Joonas Rikkonen
|
e0fe737c3b
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(60001519f) Fixed clients not being able to see other characters in spectator if they've died far away from the sub. + Increased position update interval for spectators. Closes #1421
+ Merge fix
|
2019-04-16 17:16:14 +03:00 |
|
Joonas Rikkonen
|
6262b3ea54
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(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-16 17:12:09 +03:00 |
|
Joonas Rikkonen
|
bd07acf26d
|
(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
|
2019-04-16 17:11:49 +03:00 |
|
Joonas Rikkonen
|
578a36b29d
|
(4d9a797c5) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-16 17:09:12 +03:00 |
|
Joonas Rikkonen
|
f667455659
|
(ba5343957) Button for hiding personal inventory slots
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2019-04-16 17:08:58 +03:00 |
|
Joonas Rikkonen
|
c361edfb8b
|
(6d8c1f21d) Whoops.
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2019-04-16 17:08:44 +03:00 |
|
Joonas Rikkonen
|
b8b61ebb02
|
(a405d1aed) Check volume validity in SoundPlayer.UpdateWaterAmbience (there was a report on GameAnalytics about the method setting the gain to an invalid value) + Merge fix
|
2019-04-15 14:12:14 +03:00 |
|
Joonas Rikkonen
|
53f9202909
|
(8f7813f79) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-15 13:43:50 +03:00 |
|
Joonas Rikkonen
|
e839260a9d
|
(a3d3d1671) Health interface layout tweaking, change "drop" to "use as treatment" when dragging an item to the health interface
|
2019-04-15 13:43:35 +03:00 |
|
Joonas Rikkonen
|
8f310256b5
|
(2bbea6767) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-15 13:43:07 +03:00 |
|
Joonas Rikkonen
|
fe235eb37a
|
(2fc766fe5) Add support for wearable item variants. Not used yet. Not synced (not sure if it should).
|
2019-04-15 13:42:37 +03:00 |
|
Joonas Rikkonen
|
918fac9e5e
|
(6c6831abf) Some new sounds, fixed damage sounds not being played if no damage modifiers are applied
|
2019-04-15 13:42:08 +03:00 |
|
Joonas Rikkonen
|
3e0d4f5122
|
(16b390a10) Remove an empty line.
|
2019-04-15 13:41:55 +03:00 |
|
Joonas Rikkonen
|
d3481c1dd6
|
(eaf02c38d) If the character has no mentionable afflictions, automatically select the limb with highest dmg on it (if none selected) to be displayed in the health interface.
|
2019-04-15 12:10:33 +03:00 |
|
Joonas Rikkonen
|
3877c18d0c
|
(c15419d90) Changelog additions + merge fix
|
2019-04-08 19:20:05 +03:00 |
|
Joonas Rikkonen
|
71d546ff7f
|
(f36b3a111) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-08 19:17:50 +03:00 |
|
Joonas Rikkonen
|
9a829206af
|
(2c264b075) Improve readability (no functional changes).
|
2019-04-08 19:17:06 +03:00 |
|
Joonas Rikkonen
|
63971c90a9
|
(a9fbb0120) Disable controls when the pause menu or settings menu is open. Closes #1391
|
2019-04-08 19:16:37 +03:00 |
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