(acf0cb343) Fixes to EnableWorkShopItem: - Don't allow enabling if the item is not compatible with the user's version of Barotrauma or if it's a core package that's missing some required files. - Don't allow enabling if the item external files referenced in the content package are not found (e.g. if a mod uses vanilla files but the vanilla files aren't found).
This commit is contained in:
@@ -152,6 +152,32 @@ namespace Barotrauma
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}
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if (character.MemLocalState.Count > 120) character.MemLocalState.RemoveRange(0, character.MemLocalState.Count - 120);
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character.MemState.Clear();
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}
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}
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partial void ImpactProjSpecific(float impact, Body body)
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{
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float volume = MathHelper.Clamp(impact - 3.0f, 0.5f, 1.0f);
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if (body.UserData is Limb limb && character.Stun <= 0f)
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{
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if (impact > 3.0f) { PlayImpactSound(limb); }
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}
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else if (body.UserData is Limb || body == Collider.FarseerBody)
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{
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if (!character.IsRemotePlayer && impact > ImpactTolerance)
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{
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SoundPlayer.PlayDamageSound("LimbBlunt", strongestImpact, Collider);
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}
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}
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if (Character.Controlled == character)
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{
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GameMain.GameScreen.Cam.Shake = Math.Min(Math.Max(strongestImpact, GameMain.GameScreen.Cam.Shake), 3.0f);
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}
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}
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if (character.MemState.Count < 1) return;
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overrideTargetMovement = Vector2.Zero;
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@@ -583,6 +583,23 @@ namespace Barotrauma.Steam
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ContentPackage contentPackage = new ContentPackage(metaDataFilePath);
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string newContentPackagePath = GetWorkshopItemContentPackagePath(contentPackage);
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if (!contentPackage.IsCompatible())
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{
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errorMsg = TextManager.Get(contentPackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
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.Replace("[packagename]", contentPackage.Name)
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.Replace("[packageversion]", contentPackage.GameVersion.ToString())
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.Replace("[gameversion]", GameMain.Version.ToString());
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return false;
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}
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if (contentPackage.CorePackage && !contentPackage.ContainsRequiredCorePackageFiles(out List<ContentType> missingContentTypes))
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{
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errorMsg = TextManager.Get("ContentPackageMissingCoreFiles")
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.Replace("[packagename]", contentPackage.Name)
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.Replace("[missingfiletypes]", string.Join(", ", missingContentTypes));
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return false;
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}
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var allPackageFiles = Directory.GetFiles(item.Directory.FullName, "*", SearchOption.AllDirectories);
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List<string> nonContentFiles = new List<string>();
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foreach (string file in allPackageFiles)
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@@ -599,8 +616,6 @@ namespace Barotrauma.Steam
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if (!allowFileOverwrite)
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{
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// TODO: If you create a new mod via the workshop interface and enable it, it will show the error msg, but still allows you to enable the content.
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if (File.Exists(newContentPackagePath) && !CheckFileEquality(newContentPackagePath, metaDataFilePath))
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{
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errorMsg = TextManager.Get("WorkshopErrorOverwriteOnEnable")
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@@ -629,12 +644,41 @@ namespace Barotrauma.Steam
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foreach (ContentFile contentFile in contentPackage.Files)
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{
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string sourceFile = Path.Combine(item.Directory.FullName, contentFile.Path);
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if (!File.Exists(sourceFile)) { continue; }
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//path not allowed -> the content file must be a reference to an external file (such as some vanilla file outside the Mods folder)
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if (!ContentPackage.IsModFilePathAllowed(contentFile))
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{
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DebugConsole.ThrowError(TextManager.Get("WorkshopErrorIllegalPathOnEnable").Replace("[filename]", contentFile.Path));
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//the content package is trying to copy a file to a prohibited path, which is not allowed
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if (File.Exists(sourceFile))
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{
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errorMsg = TextManager.Get("WorkshopErrorIllegalPathOnEnable").Replace("[filename]", contentFile.Path);
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return false;
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}
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//not trying to copy anything, so this is a reference to an external file
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//if the external file doesn't exist, we cannot enable the package
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else if (!File.Exists(contentFile.Path))
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{
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//TODO: add the error message to localization
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errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {File \"" + contentFile.Path + "\" not found.}";
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return false;
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}
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continue;
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}
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else if (!File.Exists(sourceFile))
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{
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if (File.Exists(contentFile.Path))
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{
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//the file is already present in the game folder, all good
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continue;
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}
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else
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{
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//file not present in either the mod or the game folder -> cannot enable the package
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//TODO: add the error message to localization
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errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {File \"" + contentFile.Path + "\" not found.}";
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return false;
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}
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}
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//make sure the destination directory exists
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Directory.CreateDirectory(Path.GetDirectoryName(contentFile.Path));
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@@ -656,7 +700,7 @@ namespace Barotrauma.Steam
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}
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catch (Exception e)
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{
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errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " " + e.Message;
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errorMsg = TextManager.Get("WorkshopErrorEnableFailed").Replace("[itemname]", item.Title) + " {" + e.Message + "}";
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DebugConsole.NewMessage(errorMsg, Microsoft.Xna.Framework.Color.Red);
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return false;
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}
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@@ -827,7 +871,7 @@ namespace Barotrauma.Steam
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{
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foreach (ContentFile contentFile in contentPackage.Files)
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{
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if (!File.Exists(contentFile.Path)) return false;
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if (!File.Exists(contentFile.Path)) { return false; }
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}
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}
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@@ -383,6 +383,7 @@ namespace Barotrauma
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var titleText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.0f), rightColumn.RectTransform), EnsureUTF8(item.Title), textAlignment: Alignment.CenterLeft, wrap: true)
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{
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UserData = "titletext",
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CanBeFocused = false
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};
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@@ -575,8 +576,7 @@ namespace Barotrauma
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private bool ToggleItemEnabled(GUITickBox tickBox)
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{
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Facepunch.Steamworks.Workshop.Item item = tickBox.UserData as Facepunch.Steamworks.Workshop.Item;
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if (item == null) { return false; }
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if (!(tickBox.UserData is Facepunch.Steamworks.Workshop.Item item)) { return false; }
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var updateButton = tickBox.Parent.FindChild("updatebutton");
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@@ -585,7 +585,9 @@ namespace Barotrauma
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{
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if (!SteamManager.EnableWorkShopItem(item, false, out errorMsg))
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{
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tickBox.Enabled = false;
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tickBox.Visible = false;
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tickBox.Selected = false;
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if (tickBox.Parent.GetChildByUserData("titletext") is GUITextBlock titleText) { titleText.TextColor = Color.Red; }
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}
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}
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else
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@@ -217,6 +217,7 @@ namespace Barotrauma
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{
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return corePackageRequiredFiles.All(fileType => Files.Any(file => file.Type == fileType));
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}
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public bool ContainsRequiredCorePackageFiles(out List<ContentType> missingContentTypes)
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{
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missingContentTypes = new List<ContentType>();
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@@ -230,6 +231,25 @@ namespace Barotrauma
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return missingContentTypes.Count == 0;
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}
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/// <summary>
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/// Make sure all the files defined in the content package are present
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/// </summary>
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/// <returns></returns>
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public bool VerifyFiles(out List<string> errorMessages)
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{
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errorMessages = new List<string>();
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foreach (ContentFile file in Files)
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{
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if (!File.Exists(file.Path))
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{
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errorMessages.Add("File \"" + file.Path + "\" not found.");
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continue;
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}
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}
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return errorMessages.Count == 0;
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}
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public static ContentPackage CreatePackage(string name, string path, bool corePackage)
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{
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ContentPackage newPackage = new ContentPackage()
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@@ -398,6 +418,13 @@ namespace Barotrauma
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return path == "Mods";
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}
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}
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/// <summary>
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/// Are mods allowed to install a file into the specified path. If a content package XML includes files
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/// with a prohibited path, they are treated as references to external files. For example, a mod could include
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/// some vanilla files in the XML, in which case the game will simply use the vanilla files present in the game folder.
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/// </summary>
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/// <param name="path"></param>
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/// <returns></returns>
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public static bool IsModFilePathAllowed(string path)
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{
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while (true)
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@@ -426,7 +453,7 @@ namespace Barotrauma
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{
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return Files.Where(f => f.Type == type).Select(f => f.Path);
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}
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public static void LoadAll(string folder)
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{
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if (!Directory.Exists(folder))
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@@ -604,13 +604,14 @@ namespace Barotrauma
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}
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foreach (ContentPackage contentPackage in SelectedContentPackages)
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{
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bool packageOk = contentPackage.VerifyFiles(out List<string> errorMessages);
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if (!packageOk)
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{
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DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\":\n" + string.Join("\n", errorMessages));
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continue;
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}
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foreach (ContentFile file in contentPackage.Files)
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{
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if (!System.IO.File.Exists(file.Path))
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{
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DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\" - file \"" + file.Path + "\" not found.");
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continue;
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}
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ToolBox.IsProperFilenameCase(file.Path);
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}
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}
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@@ -970,13 +971,14 @@ namespace Barotrauma
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foreach (ContentPackage contentPackage in SelectedContentPackages)
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{
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bool packageOk = contentPackage.VerifyFiles(out List<string> errorMessages);
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if (!packageOk)
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{
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DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\":\n" + string.Join("\n", errorMessages));
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continue;
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}
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foreach (ContentFile file in contentPackage.Files)
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{
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if (!System.IO.File.Exists(file.Path))
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{
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DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\" - file \"" + file.Path + "\" not found.");
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continue;
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}
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ToolBox.IsProperFilenameCase(file.Path);
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}
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}
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