NotAlwaysTrue
de1f1c599f
OBT/1.0.17
...
Removed Client Kick to see if this will fix some of "Received an update for an entity that doesn't exist"
Revert some change from pervious updates due to performance issue
Sync with upstream
2026-02-20 14:54:04 +08:00
Ydrec
8af2267c53
Add ScriptClr convesion for GUITextBlock.ClickableArea.OnClickDelegate ( #254 )
2025-05-31 16:43:26 -03:00
EvilFactory
14d3402b8d
Fixes for the new update
2024-10-22 13:02:59 -03:00
EvilFactory
3e4b649162
Update moonsharp and move extension methods to register Lua file
2024-10-07 19:22:24 -03:00
EvilFactory
068d49f9c5
Register Lua conversion for Character,Character
2024-10-04 18:39:29 -03:00
EvilFactory
8d3d01c9e3
Added LuaUserData.HasMember and made CreateStatic automatically add call metatable if it the type has a constructor
2024-08-08 19:30:41 -03:00
EvilFactory
7c890b158c
Fixed compile errors
2023-12-14 12:13:42 -03:00
EvilFactory
a65d99021c
Fixed merge and some errors
2023-10-19 12:53:49 -03:00
MapleWheels
414d46b33e
Assembly and Script Loading Overhauled.
2023-10-06 12:06:42 -03:00
EvilFactory
fd74c08a8f
Removed GapUpdateInterval (no longer required)
2023-06-15 13:53:28 -03:00
EvilFactory
6b461e1026
Added cl_toggleluadebug to the multiplayer permitted commands
2023-06-11 13:33:38 -03:00
EvilFactory
3836ed40d6
Fixed file access with the io module when using append mode
2023-05-23 17:56:05 -03:00
EvilFactory
886fa9ed80
Prevent some types from being re-registered
2023-05-08 13:13:47 -03:00
EvilFactory
8df9f7798e
Implemented a custom PlatformAccessor and re-added the rest of the io and os libraries
2023-05-01 13:24:18 -03:00
EvilFactory
5de8d0293f
Registered MathUtils and XMLExtensions as extension types, moved GetType to a better place
2023-04-25 21:27:11 -03:00
EvilFactory
93a5065171
Added conversion for OnAttacked and OnDeath handlers and added new hook character.damageLimb
2023-04-25 10:20:24 -03:00
EvilFactory
675b4f349c
Added LuaUserData.IsRegistered
2023-04-09 14:07:26 -03:00
EvilFactory
df79d22e93
Return empty table if we try to get ClientList in singleplayer
2023-04-01 11:40:25 -03:00
EvilFactory
9dc87c34f3
Fixed error "Attempt to perform operations with resources owned by different script" that would sometimes happen when reloading lua
2023-03-23 12:30:20 -03:00
EvilFactory
5fc25c2453
Added LuaUserData.MakePropertyAccessible
2023-03-22 14:09:10 -03:00
EvilFactory
e5043e79ea
Remove unnecessary casts and added registration for ImmutableArray
2023-03-20 16:42:17 -03:00
EvilFactory
6974c5338a
Simplify how None is handled and fixed libs getting loaded too late
2023-03-17 20:24:54 -03:00
EvilFactory
05c325ac02
Fixed broken Option<T> conversion
2023-03-13 14:31:53 -03:00
EvilFactory
5a3f9ebc80
1.0 Merge fixes
2023-03-13 13:37:24 -03:00
EvilFactory
27cde50c08
Register particles, added Game.Paused which is always false to server-side, and exposed ParticleManager
2023-02-28 16:57:17 -03:00
EvilFactory
5003d0beb7
Fixed GetComponentString not working with custom types and registered/added missing types
2023-02-13 17:06:48 -03:00
EvilFactory
a8171bd4e4
Fixed compile errors
2023-01-31 13:26:59 -03:00
EvilFactory
8fcf0f7c8c
Removed CsScriptRunner since its useless
2023-01-18 22:53:55 -03:00
EvilFactory
17d125e6d5
Fixed RoundStarted returning incorrect values in sub editor
2023-01-17 13:16:30 -03:00
EvilFactory
9fcab5ff60
Added a ToString method for Lua primitive types and made the value public
2023-01-06 12:31:23 -03:00
EvilFactory
c739ea3952
Unstable fixes
2022-12-09 20:19:36 -03:00
EvilFactory
505b6af2ee
Fix LuaUserData.IsTargetType not behaving as originally due to it comparing types
2022-12-06 18:58:28 -03:00
EvilFactory
08f18e2e69
Rename members to use correct case
2022-11-26 22:16:40 -03:00
EvilFactory
ee1a87be19
Fix Game.RoundStarted reporting incorrect values on Singleplayer
2022-11-21 17:38:44 -03:00
EvilFactory
2931ef00ea
Added TypeOf
2022-11-14 14:31:38 -03:00
EvilFactory
3ba75e5c44
You can now specify the types in LuaUserData.MakeMethodAccessible and cleaned the code up a bit
2022-11-14 14:20:52 -03:00
EvilFactory
b77dde156b
Get docs in line and added networking manual
2022-10-29 19:44:23 -03:00
EvilFactory
09979cb4c9
Fix client-side commands working when they shouldn't
2022-10-28 15:14:43 -03:00
EvilFactory
5e29d1d8ba
Fix mixed spaces and tabs
2022-10-28 12:29:35 -03:00
EvilFactory
8158213471
Added AccountId, Endpoint and TimeSpan for later
2022-10-25 12:50:17 -03:00
EvilFactory
18ee41c610
Remove unnecessary null checks and added missing return statement
2022-10-07 11:30:59 -03:00
EvilFactory
1eed13fcd0
added support for None<T> and Some<T> and added some missing types from last update
2022-10-05 20:55:15 -03:00
EvilFactory
729110484f
texture loader and option support
2022-10-05 12:17:40 -03:00
EvilFactory
6c38a555bb
Re-add ForceVoice and ForceLocalVoice as compatibility
2022-09-29 16:20:47 -03:00
EvilFactory
faad59f20d
fix projects and compile errors
2022-09-29 14:08:59 -03:00
peelz
cd8316ea4c
Fix NRE in LuaUserData.GetType
2022-09-17 00:11:09 -04:00
peelz
13d0510d37
Make lua converters private
2022-08-20 11:32:18 -04:00
peelz
d547c97c80
Fix Hook.Add compatibility with C# mods
2022-08-20 11:32:18 -04:00
EvilFactory
9fb25252a6
added custom converters for GUICustomComponent's delegates
2022-08-20 12:03:05 -03:00
peelz
860449aaed
Fix NRE in GUI lua converters
2022-08-17 19:49:08 -04:00