Commit Graph

6282 Commits

Author SHA1 Message Date
MapleWheels cc07db941f - Fixed the "deadlock" (tasks not started). 2026-02-07 20:10:54 -05:00
Evil Factory f1e1b9238d The deadlock situation is craaaaazy
Fix
2026-02-07 20:10:54 -05:00
MapleWheels dda26df250 For sure this time....right guys? 2026-02-07 20:10:54 -05:00
MapleWheels 6e7b7c804c - Added other package locations to if statement check. 2026-02-07 20:10:54 -05:00
Maplewheels 6a21255a38 - IT BUILDS!!2:BARO BOOGALOO 2026-02-07 20:10:54 -05:00
MapleWheels 6362a9c34f - Work on LuaCs system state machine. 2026-02-07 20:10:54 -05:00
MapleWheels 3ddaceb5ac - SafeStorageService glow up.
- ILuaScriptLoader now inherits the ISafeStorageValidation interface.
 - LuaScriptLoader now uses the SafeStorageService.
2026-02-07 20:10:54 -05:00
MapleWheels 055a508901 - Deleted unused service IPackageListRetrievalService.cs
- Added caching function to LuaScriptLoader.cs
- Added sample async code to LuaScriptManagementService.cs
- Removed most of the State functions in LuaCsSetup.cs (requires rewrite).
- Fixed CsEnabled check.
- Moved IsRunningWorkshop check to client-only project.
2026-02-07 20:10:54 -05:00
MapleWheels 0bfceacaf3 - Completed most of PackageManagementService.cs
- Some areas of code need to be rewritten for the simplified loading and execution process.
2026-02-07 20:10:54 -05:00
Maplewheels 0438d3c4ba [Save/Sync]
- Work on PMS.
2026-02-07 20:10:54 -05:00
MapleWheels 3e81e27160 [Save/Sync] In-Progress ModConfigXml loading rewrite.
+ Fixed async operations lock for Dispose() pattern in working files.
+ Rewrote StorageService.cs:
--- Now uses ContentPath instead of raw strings where possible.
--- Now throws exceptions for developer errors and critical program states.
+ Rewrote ModConfigService.cs:
--- All functions are now completely async.
+ Removed ConfigProfilesResources completely as they exist in common Config xml files.
+ Somewhat simplified package data and processes.
2026-02-07 20:10:54 -05:00
MapleWheels 42acb32c69 Marked Async-compatibility issue with Log() in LoggerService.cs 2026-02-07 20:10:53 -05:00
Maplewheels d6968f4ea9 [Save/Sync] Work on ModConfig loading. 2026-02-07 20:10:53 -05:00
Evil Factory 75da3a398d This should be full path 2026-02-07 20:10:53 -05:00
Evil Factory 1dad2babb7 Move Lua compatibility files around and start adding them to LuaScriptManagementService 2026-02-07 20:10:53 -05:00
Evil Factory fe982b15b0 Fix LuaScriptManagementService compile error 2026-02-07 20:10:53 -05:00
Maplewheels 595470ccfb [Save/Sync] In-Progress rewrite of ConfigService and ModConfigService 2026-02-07 20:10:53 -05:00
MapleWheels 7d39c092c6 [Save/Sync] Big If tru Rewrite in progress.
- Removed IProcessors
- Removed old ModConfigService format.
- Converting to ContentPath from absolute paths where possible.
- Added: Microsoft.Toolkit.Diagnostics package.
2026-02-07 20:10:53 -05:00
MapleWheels 6a6be3caa4 - Removed all package dependency lookup code.
- Changed from absolute file paths to the upstream `ContentPath` system.
2026-02-07 20:10:53 -05:00
Evil Factory 1daf68dea1 Oops 2026-02-07 20:10:53 -05:00
Evil Factory 4f8531332e Implement LogResults 2026-02-07 20:10:53 -05:00
Evil Factory d70885711b Fix some runstate if checks 2026-02-07 20:10:53 -05:00
Evil Factory 6499e7608c Fix package management service constructor and create [DebugOnlyTest]TestLuaMod 2026-02-07 20:10:53 -05:00
MapleWheels 569e14f50f - Removed generic exception from LuaCsSetup.cs services retrival, replaced with exception propagation.
- Fixed `PerScopeLifetime` and `Transient` lifetimes for container services.
2026-02-07 20:10:53 -05:00
Evil Factory 71c2e54afd Remove CheckUpdate 2026-02-07 20:10:53 -05:00
Maplewheels bd5d04f5ab Work on plugin loader. 2026-02-07 20:10:53 -05:00
Maplewheels 26b657a96f [In-Progress] Plugin system rewrite.
Game starts up, runs until unimplemented functions are reached without errors.
2026-02-07 20:10:52 -05:00
Maplewheels cce5bf26c8 Completed SafeStorageService.cs 2026-02-07 20:10:52 -05:00
Evil Factory 4d97a427f9 WIP Lua script management service 2026-02-07 20:10:52 -05:00
MapleWheels aa7e825e70 - Deleted old assembly loader. 2026-02-07 20:10:52 -05:00
MapleWheels 2778df0fe7 - Changes to the Lua ScriptSystem spec. 2026-02-07 20:10:52 -05:00
MapleWheels c6713f37bb IT BUILDS!!!
- Removed LocalizationServices and other sus things.
- Rewrote AssemblyLoader
[In Progress] SafeStorageService
[In Progress] LuaScriptLoader
2026-02-07 20:10:52 -05:00
MapleWheels 52d920d969 [Milestone] PackageManagementService completed.
- ContentPackageInfoLookup Service completed.
- Implemented ModConfigService.cs
- Implemented some of the resource processors.
2026-02-07 20:10:45 -05:00
EvilFactory cb88d215fa LuaGame legacy service 2026-02-07 20:10:39 -05:00
MapleWheels 7436ea3e8c - Finished most of LuaCsSetup top-level functionality.
- Removed some unneeded interface definitions.
- Clean-slated some Services that need to be re-written.
2026-02-07 20:10:39 -05:00
MapleWheels d2b9ca4c1b [Refactor-Minor]
- Refactored interface definition.
- Plugin Loading System Refactor (incomplete).
2026-02-07 20:10:39 -05:00
MapleWheels 4b2bac7cd8 [Milestone] StorageService completed. 2026-02-07 20:10:39 -05:00
Regalis11 1da82cdec2 v1.7.7.0 (Winter Update 2024) 2026-02-07 20:10:39 -05:00
MapleWheels 76fc52e042 - Work on storage service. Pre-squash commit. 2026-02-07 20:10:39 -05:00
MapleWheels 6880e5e9ee [Milestone] AssemblyLoader completed.
Details:
- Assembly Mgmt Service for loading now a separate interface, not intended for normal use.
- Assembly Loader work; implemented custom dictionary key and table.
- Assembly loading work.
- EventService completed.
- Moved assembly extensions to ModUtils.cs
- Work to event service.
NetworkService work
- Added ImpromptuInterfaces package.
- Networking Service work to support NetVars
- Event Service
- Added assemblies references package for script compilation. Updated Roslyn version for compatibility.
- Package Loading work.
Swap Harmony to HarmonyX
- More refactor conversion to FluentResults.
- Updated StylesService to return Results.
- Refactor of PackageService partially complete.
- Made IService.Reset() required to return a Result.
- Moved plugin/assembly related code to their own folder (same namespace).
- Updated interfaces to reflect the use of Result<T>.
- Partial refactor, incomplete.
- Added 'FluentResults' so we can stop using cursed Exception-based flow control in loading code.
- Added 'OneOf' nuget package: https://github.com/mcintyre321/OneOf
for the implementation of the Optional<T> pattern and complex discrete return types instead of cursed enums (see current AssemblyManager.cs).
- Reapplied old branch changes.
2026-02-07 20:10:26 -05:00
MapleWheels 01cc1d331b -- Squash:
- In progress implementation of services model.
2026-02-07 20:10:04 -05:00
Evil Factory 9e957a75b0 Update MoonSharp 2026-02-02 21:30:06 -03:00
Evil Factory a546615f69 Oops accidentally broke this check 2026-02-01 09:18:11 -03:00
Evil Factory 9f1c3fa823 Move UserData checks out of Lua 2026-01-31 17:44:36 -03:00
NotAlwaysTrue 8bfe8a2c37 OBT/1.0.14
Fixed parallelism count issue
Added SingleThreadWorker to handle single-thread related works
Fixed incorrect order when updating gaps
Potentially Fixed #39
2026-01-08 12:40:30 +08:00
NotAlwaysTrue f3c22315a1 OBT/1.0.13
Fixed another crash(Object reference not set to an instance of an object.)
2026-01-02 18:34:12 +08:00
NotAlwaysTrue 59da9211f6 OBT/1.0.2 (#35)
* Fixed? the cause of gap crashes. May require further monitor and check :(

* Fixed a bug that will cause the server stop responding

* Fixed (?) an issue causing a SetPosition() will crash the game
Removed CL release, Added manual dispatcher inputs
2026-01-01 14:14:40 +08:00
NotAlwaysTrue 82d26b5bb8 OBT/1.0.11
Fixed a bug that caused the server to stop responding
Fixed an issue in gap.Update that may cause the server to crash
2025-12-30 17:41:50 +08:00
NotAlwaysTrue 4c151a4cf1 OBT/1.0.10
Reverted a fixed bug that caused a rare crash but the fix itself will do impact on server performance
2025-12-29 22:52:29 +08:00
NotAlwaysTrue 85b71f1dd6 Revert a change made in 1.0.9 due to large-scale performence impact.
Note : This may cause server crash
2025-12-29 22:36:38 +08:00