[Milestone] PackageManagementService completed.
- ContentPackageInfoLookup Service completed. - Implemented ModConfigService.cs - Implemented some of the resource processors.
This commit is contained in:
@@ -16,6 +16,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml.Linq;
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using Barotrauma.LuaCs.Events;
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using static Barotrauma.FabricationRecipe;
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namespace Barotrauma
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@@ -665,8 +666,6 @@ namespace Barotrauma
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bool.TryParse(args[3], out luaCsEnabled);
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}
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if (luaCsEnabled) { GameMain.LuaCs.Initialize(); }
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GameMain.MainMenuScreen.QuickStart(fixedSeed: false, subName, difficulty, levelGenerationParams);
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}, getValidArgs: () => new[] { SubmarineInfo.SavedSubmarines.Select(s => s.Name).Distinct().OrderBy(s => s).ToArray() }));
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@@ -4226,7 +4225,8 @@ namespace Barotrauma
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commands.Add(new Command("cl_lua", $"cl_lua: Runs a string on the client.", (string[] args) =>
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{
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if (GameMain.Client != null && !GameMain.Client.HasPermission(ClientPermissions.ConsoleCommands))
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throw new NotImplementedException();
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/*if (GameMain.Client != null && !GameMain.Client.HasPermission(ClientPermissions.ConsoleCommands))
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{
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ThrowError("Command not permitted.");
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return;
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@@ -4245,12 +4245,12 @@ namespace Barotrauma
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catch(Exception ex)
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{
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LuaCsLogger.HandleException(ex, LuaCsMessageOrigin.LuaMod);
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}
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}*/
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}));
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commands.Add(new Command("cl_reloadlua|cl_reloadcs|cl_reloadluacs", "Re-initializes the LuaCs environment.", (string[] args) =>
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{
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GameMain.LuaCs.Initialize();
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GameMain.LuaCs.EventService.PublishEvent<IEventReloadAllPackages>(sub => sub.OnReloadAllPackages());
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}));
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commands.Add(new Command("cl_toggleluadebug", "Toggles the MoonSharp Debug Server.", (string[] args) =>
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@@ -4262,7 +4262,8 @@ namespace Barotrauma
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int.TryParse(args[0], out port);
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}
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GameMain.LuaCs.ToggleDebugger(port);
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throw new NotImplementedException();
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//GameMain.LuaCs.ToggleDebugger(port);
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}));
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}
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@@ -1299,6 +1299,19 @@ namespace Barotrauma
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{
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IsExiting = true;
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CreatureMetrics.Save();
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try
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{
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if (_luaCs is not null)
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{
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_luaCs.Dispose();
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_luaCs = null;
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}
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}
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catch (Exception e)
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{
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DebugConsole.ThrowError($"Error while disposing of LuaCsForBarotrauma: {e.Message} | {e.StackTrace}");
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}
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DebugConsole.NewMessage("Exiting...");
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Client?.Quit();
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SteamManager.ShutDown();
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@@ -1,18 +0,0 @@
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using Microsoft.Xna.Framework;
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namespace Barotrauma.LuaCs.Configuration;
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public record DisplayableData : IDisplayableData
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{
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public string InternalName { get; init; }
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public ContentPackage OwnerPackage { get; init; }
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public string FallbackPackageName { get; init; }
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public string DisplayName { get; init; }
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public string DisplayModName { get; init; }
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public string DisplayCategory { get; init; }
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public string Tooltip { get; init; }
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public string ImageIcon { get; init; }
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public Point IconResolution { get; init; }
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public bool ShowWhenNotLoaded { get; init; }
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public string Description { get; init; }
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}
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@@ -1,6 +0,0 @@
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using Barotrauma.LuaCs.Configuration;
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using Barotrauma.LuaCs.Data;
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namespace Barotrauma.LuaCs.Configuration;
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public partial interface IConfigBase : IDisplayableData, IDisplayableInitialize { }
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@@ -1,63 +0,0 @@
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using System.Numerics;
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using Barotrauma.LuaCs.Data;
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using Microsoft.Xna.Framework;
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namespace Barotrauma.LuaCs.Configuration;
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/// <summary>
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/// Contains the Display Data for use with Menus.
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/// </summary>
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public interface IDisplayableData : IDataInfo
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{
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/// <summary>
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/// The name to display in GUIs and Menus.
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/// </summary>
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string DisplayName { get; }
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/// <summary>
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/// The mod name to display in GUIs and Menus.
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/// </summary>
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string DisplayModName { get; }
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/// <summary>
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/// Category this instance falls under. Used by menus when filtering by category.
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/// </summary>
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string DisplayCategory { get; }
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/// <summary>
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/// The tooltip shown on hover.
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/// </summary>
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string Tooltip { get; }
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/// <summary>
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/// The fully qualified filepath to the image icon for this config.
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/// </summary>
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string ImageIcon { get; }
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/// <summary>
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/// Required if ImageIcon is set. X,Y resolution of the image.
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/// </summary>
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Point IconResolution { get; }
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/// <summary>
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/// Whether to show the entry in the menu when not loaded.
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/// </summary>
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bool ShowWhenNotLoaded { get; }
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/// <summary>
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/// What does this setting do?
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/// </summary>
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string Description { get; }
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}
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public interface IDisplayableInitialize
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{
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void Initialize(IDisplayableData values);
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// copy this as needed
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/*public void Initialize(IDisplayableData values)
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{
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this.InternalName = values.InternalName;
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this.OwnerPackage = values.OwnerPackage;
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this.DisplayName = values.DisplayName;
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this.DisplayModName = values.DisplayModName;
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this.DisplayCategory = values.DisplayCategory;
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this.Tooltip = values.Tooltip;
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this.ImageIcon = values.ImageIcon;
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this.IconResolution = values.IconResolution;
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this.ShowWhenNotLoaded = values.ShowWhenNotLoaded;
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}*/
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}
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@@ -5,7 +5,7 @@ namespace Barotrauma.LuaCs.Data;
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public partial record ModConfigInfo : IModConfigInfo
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{
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public ImmutableArray<IStylesResourceInfo> StylesResourceInfos { get; init; }
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public ImmutableArray<IStylesResourceInfo> Styles { get; init; }
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}
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public record StylesResourceInfo : IStylesResourceInfo
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@@ -18,6 +18,6 @@ public record StylesResourceInfo : IStylesResourceInfo
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public ImmutableArray<CultureInfo> SupportedCultures { get; init; }
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public string InternalName { get; init; }
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public ContentPackage OwnerPackage { get; init; }
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public string FallbackPackageName { get; }
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public ImmutableArray<IPackageDependencyInfo> Dependencies { get; init; }
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public string FallbackPackageName { get; init; }
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public ImmutableArray<IPackageDependency> Dependencies { get; init; }
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}
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@@ -2,4 +2,18 @@ using Barotrauma.LuaCs.Configuration;
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namespace Barotrauma.LuaCs.Data;
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public partial interface IConfigInfo : IDisplayableData { }
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public partial interface IConfigInfo
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{
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/// <summary>
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/// Should this config be displayed in end-user menus.
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/// </summary>
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bool ShowInMenus { get; }
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/// <summary>
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/// User-friendly on-hover tooltip text or Localization Token.
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/// </summary>
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string Tooltip { get; }
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/// <summary>
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/// Icon for display in menus, if available.
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/// </summary>
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string ImageIconPath { get; }
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}
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@@ -4,12 +4,12 @@ namespace Barotrauma.LuaCs.Data;
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public partial interface IModConfigInfo : IStylesResourcesInfo { }
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public interface IStylesResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageInfo, IPackageDependenciesInfo { }
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public interface IStylesResourceInfo : IResourceInfo, IResourceCultureInfo, IDataInfo, IPackageDependenciesInfo { }
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public interface IStylesResourcesInfo
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{
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/// <summary>
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/// Collection of loadable styles data.
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/// </summary>
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ImmutableArray<IStylesResourceInfo> StylesResourceInfos { get; }
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ImmutableArray<IStylesResourceInfo> Styles { get; }
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}
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@@ -57,6 +57,9 @@ namespace Barotrauma
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public static void CheckUpdate()
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{
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throw new NotImplementedException();
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/*// TODO: Rewrite this to not rely on LuaCsSetup.
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if (!File.Exists(LuaCsSetup.VersionFile)) { return; }
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ContentPackage luaPackage = LuaCsSetup.GetPackage(new SteamWorkshopId(GameMain.LuaCs.LuaForBarotraumaSteamId?.Value ?? 0));
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@@ -116,6 +119,7 @@ namespace Barotrauma
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msg.Close();
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return true;
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};
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*/
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}
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}
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@@ -1,7 +1,7 @@
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using System;
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using System.Collections.Generic;
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using Barotrauma.LuaCs.Configuration;
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using Barotrauma.LuaCs.Networking;
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using Barotrauma.LuaCs.Services;
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using Barotrauma.Networking;
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namespace Barotrauma.LuaCs.Services;
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@@ -0,0 +1,8 @@
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using Barotrauma.Networking;
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namespace Barotrauma.LuaCs.Services;
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internal partial interface INetworkingService : IReusableService
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{
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void NetMessageReceived(IReadMessage message, ServerPacketHeader header);
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}
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@@ -6,7 +6,7 @@ namespace Barotrauma.LuaCs.Services;
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/// <summary>
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/// Loads XML Style assets from the given content package.
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/// </summary>
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public interface IStylesService : IReusableService
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public interface IStylesService : IService
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{
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/// <summary>
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/// Tries to load the styles file for the given <see cref="ContentPackage"/> and path into a new <see cref="UIStyleProcessor"/> instance.
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@@ -3,9 +3,9 @@ using Barotrauma.Networking;
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using System;
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using System.Collections.Generic;
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namespace Barotrauma.LuaCs.Networking;
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namespace Barotrauma.LuaCs.Services;
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partial class NetworkingService
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partial class NetworkingService : INetworkingService
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{
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private Dictionary<ushort, Queue<IReadMessage>> receiveQueue = new Dictionary<ushort, Queue<IReadMessage>>();
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@@ -44,6 +44,11 @@ partial class NetworkingService
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}
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}
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public void NetMessageReceived(IReadMessage message, ServerPacketHeader header)
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{
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throw new NotImplementedException();
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}
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public INetWriteMessage Start(Guid netId)
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{
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var message = new WriteOnlyMessage();
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@@ -0,0 +1,81 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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using System.Threading.Tasks;
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using Barotrauma.LuaCs.Data;
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using Barotrauma.LuaCs.Services.Processing;
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using FluentResults;
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// ReSharper disable UseCollectionExpression
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namespace Barotrauma.LuaCs.Services;
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public partial class PackageManagementService : IPackageManagementService
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{
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public PackageManagementService(
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IConverterServiceAsync<ContentPackage, IModConfigInfo> modConfigParserService,
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IProcessorService<IReadOnlyList<IAssemblyResourceInfo>, IAssembliesResourcesInfo> assemblyInfoConverter,
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IProcessorService<IReadOnlyList<IConfigResourceInfo>, IConfigsResourcesInfo> configsInfoConverter,
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IProcessorService<IReadOnlyList<IConfigProfileResourceInfo>, IConfigProfilesResourcesInfo> configProfilesConverter,
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IProcessorService<IReadOnlyList<ILocalizationResourceInfo>, ILocalizationsResourcesInfo> localizationsConverter,
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IProcessorService<IReadOnlyList<ILuaScriptResourceInfo>, ILuaScriptsResourcesInfo> luaScriptsConverter,
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IPackageInfoLookupService packageInfoLookupService, Func<IReadOnlyList<IStylesResourceInfo>, IStylesResourcesInfo> stylesInfoConverter)
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{
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_stylesInfoConverter = stylesInfoConverter;
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_modConfigParserService = modConfigParserService;
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_assemblyInfoConverter = assemblyInfoConverter;
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_configsInfoConverter = configsInfoConverter;
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_configProfilesConverter = configProfilesConverter;
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_localizationsConverter = localizationsConverter;
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_luaScriptsConverter = luaScriptsConverter;
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_packageInfoLookupService = packageInfoLookupService;
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}
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private readonly Func<IReadOnlyList<IStylesResourceInfo>, IStylesResourcesInfo> _stylesInfoConverter;
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public ImmutableArray<IStylesResourceInfo> Styles => _modInfos.IsEmpty ? ImmutableArray<IStylesResourceInfo>.Empty
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: _modInfos.SelectMany(kvp => kvp.Value.Styles).ToImmutableArray();
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public Result<IStylesResourcesInfo> GetStylesInfos(ContentPackage package, bool onlySupportedResources = true)
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{
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((IService)this).CheckDisposed();
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if (package is null)
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return FluentResults.Result.Fail($"{nameof(GetStylesInfos)}: ContentPackage is null.");
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if (_modInfos.TryGetValue(package, out var result))
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return FluentResults.Result.Ok<IStylesResourcesInfo>(_stylesInfoConverter(onlySupportedResources?
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result.Styles.Where(r =>
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(r.SupportedPlatforms & ModUtils.Environment.CurrentPlatform) > 0
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&& (r.SupportedTargets & ModUtils.Environment.CurrentTarget) > 0).ToImmutableArray()
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: result.Styles
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));
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return FluentResults.Result.Fail(
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$"{nameof(GetStylesInfos)}: ContentPackage {package.Name} is not registered.");
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}
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public Result<IStylesResourcesInfo> GetStylesInfos(IReadOnlyList<ContentPackage> packages, bool onlySupportedResources = true)
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{
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((IService)this).CheckDisposed();
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if (packages is null || packages.Count == 0)
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return FluentResults.Result.Fail($"{nameof(GetStylesInfos)}: ContentPackage list is null or empty.");
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var builder = ImmutableArray.CreateBuilder<IStylesResourceInfo>();
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foreach (var package in packages)
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{
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if (_modInfos.TryGetValue(package, out var result) && result.Styles is { IsEmpty: false })
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{
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builder.AddRange(onlySupportedResources?
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result.Styles.Where(r =>
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(r.SupportedPlatforms & ModUtils.Environment.CurrentPlatform) > 0
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&& (r.SupportedTargets & ModUtils.Environment.CurrentTarget) > 0).ToImmutableArray()
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: result.Styles);
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}
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}
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return FluentResults.Result.Ok(_stylesInfoConverter(builder.MoveToImmutable()));
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}
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public async Task<Result<IStylesResourcesInfo>> GetStylesInfosAsync(IReadOnlyList<ContentPackage> packages, bool onlySupportedResources = true)
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{
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return await Task.Run(() => GetStylesInfos(packages, onlySupportedResources));
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}
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}
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@@ -1,9 +0,0 @@
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using System.Xml.Linq;
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using Barotrauma.LuaCs.Data;
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namespace Barotrauma.LuaCs.Services.Processing;
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#region XmlToResourceParsers
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public interface IXmlStylesToResConverterService : IXmlResourceConverterService<IStylesResourceInfo> { }
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#endregion
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@@ -0,0 +1,39 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Xml.Linq;
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using Barotrauma.LuaCs.Data;
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using FluentResults;
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namespace Barotrauma.LuaCs.Services.Processing;
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public partial class ModConfigService
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{
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private partial async Task<Result<IModConfigInfo>> GetModConfigInfoAsync(ContentPackage package, XElement root)
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{
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var asm = root.GetChildElements("Assembly").ToImmutableArray();
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var loc = root.GetChildElements("Localization").ToImmutableArray();
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var cfg = root.GetChildElements("Config").ToImmutableArray();
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var lua = root.GetChildElements("Lua").ToImmutableArray();
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var stl = root.GetChildElements("Style").ToImmutableArray();
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return FluentResults.Result.Ok<IModConfigInfo>(new ModConfigInfo()
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{
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Package = package,
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PackageName = package.Name,
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Assemblies = asm.Any() ? GetAssemblies(package, asm) : ImmutableArray<IAssemblyResourceInfo>.Empty,
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Localizations = loc.Any() ? GetLocalizations(package, loc) : ImmutableArray<ILocalizationResourceInfo>.Empty,
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Configs = cfg.Any() ? GetConfigs(package, cfg) : ImmutableArray<IConfigResourceInfo>.Empty,
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ConfigProfiles = cfg.Any() ? GetConfigProfiles(package, cfg) : ImmutableArray<IConfigProfileResourceInfo>.Empty,
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LuaScripts = lua.Any() ? GetLuaScripts(package, lua) : ImmutableArray<ILuaScriptResourceInfo>.Empty,
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Styles = stl.Any() ? GetStyles(package, stl) : ImmutableArray<IStylesResourceInfo>.Empty
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});
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}
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private ImmutableArray<IStylesResourceInfo> GetStyles(ContentPackage src, IEnumerable<XElement> elements)
|
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{
|
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throw new NotImplementedException();
|
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}
|
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}
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@@ -116,10 +116,5 @@ public class StylesService : IStylesService
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GC.SuppressFinalize(this);
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}
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public FluentResults.Result Reset()
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{
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return UnloadAllStyles();
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}
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|
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public bool IsDisposed { get; private set; }
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}
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@@ -2905,8 +2905,6 @@ namespace Barotrauma.Networking
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|
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public void Quit()
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{
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GameMain.LuaCs.Stop();
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|
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ClientPeer?.Close(PeerDisconnectPacket.WithReason(DisconnectReason.Disconnected));
|
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|
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GUIMessageBox.MessageBoxes.RemoveAll(c => c?.UserData is RoundSummary);
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|
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@@ -542,8 +542,10 @@ namespace Barotrauma
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}
|
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};
|
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|
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string version = File.Exists(LuaCsSetup.VersionFile) ? File.ReadAllText(LuaCsSetup.VersionFile) : "Github";
|
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|
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// TODO: Implement version reading.
|
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//string version = File.Exists(LuaCsSetup.VersionFile) ? File.ReadAllText(LuaCsSetup.VersionFile) : "Github";
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string version = "NOT_IMPLEMENTED";
|
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|
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new GUITextBlock(new RectTransform(new Point(300, 30), Frame.RectTransform, Anchor.TopLeft) { AbsoluteOffset = new Point(10, 10) }, $"Using LuaCsForBarotrauma revision {AssemblyInfo.GitRevision} version {version}", Color.Red)
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{
|
||||
IgnoreLayoutGroups = false
|
||||
@@ -703,8 +705,6 @@ namespace Barotrauma
|
||||
#region Selection
|
||||
public override void Select()
|
||||
{
|
||||
GameMain.LuaCs.Stop();
|
||||
|
||||
ResetModUpdateButton();
|
||||
|
||||
if (WorkshopItemsToUpdate.Any())
|
||||
@@ -1314,8 +1314,6 @@ namespace Barotrauma
|
||||
return;
|
||||
}
|
||||
|
||||
GameMain.LuaCs.CheckInitialize();
|
||||
|
||||
selectedSub = new SubmarineInfo(Path.Combine(SaveUtil.TempPath, selectedSub.Name + ".sub"));
|
||||
|
||||
GameMain.GameSession = new GameSession(selectedSub, Option.None, CampaignDataPath.CreateRegular(savePath), GameModePreset.SinglePlayerCampaign, settings, mapSeed);
|
||||
@@ -1331,8 +1329,6 @@ namespace Barotrauma
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(path)) return;
|
||||
|
||||
GameMain.LuaCs.CheckInitialize();
|
||||
|
||||
try
|
||||
{
|
||||
CampaignDataPath dataPath =
|
||||
|
||||
@@ -815,7 +815,7 @@ namespace Barotrauma
|
||||
|
||||
var tempBuffer = new ReadWriteMessage();
|
||||
WriteStatus(tempBuffer, forceAfflictionData: true);
|
||||
if (msgLengthBeforeStatus + tempBuffer.LengthBytes >= 255 && restrictMessageSize && GameMain.LuaCs.Networking.RestrictMessageSize)
|
||||
if (msgLengthBeforeStatus + tempBuffer.LengthBytes >= 255 && restrictMessageSize && (GameMain.LuaCs.RestrictMessageSize?.Value ?? false))
|
||||
{
|
||||
msg.WriteBoolean(false);
|
||||
if (msgLengthBeforeStatus < 255)
|
||||
|
||||
@@ -10,6 +10,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using Barotrauma.Steam;
|
||||
using Barotrauma.Extensions;
|
||||
using Barotrauma.LuaCs.Events;
|
||||
|
||||
namespace Barotrauma
|
||||
{
|
||||
@@ -1292,7 +1293,8 @@ namespace Barotrauma
|
||||
{
|
||||
try
|
||||
{
|
||||
GameMain.LuaCs.Lua.DoString(string.Join(" ", args));
|
||||
throw new NotImplementedException();
|
||||
//GameMain.LuaCs.Lua.DoString(string.Join(" ", args));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -1302,7 +1304,8 @@ namespace Barotrauma
|
||||
|
||||
commands.Add(new Command("reloadlua|reloadcs|reloadluacs", "Re-initializes the LuaCs environment.", (string[] args) =>
|
||||
{
|
||||
GameMain.LuaCs.Initialize();
|
||||
//GameMain.LuaCs.Initialize();
|
||||
GameMain.LuaCs.EventService.PublishEvent<IEventReloadAllPackages>(sub => sub.OnReloadAllPackages());
|
||||
}));
|
||||
|
||||
commands.Add(new Command("toggleluadebug", "Toggles the MoonSharp Debug Server.", (string[] args) =>
|
||||
@@ -1314,7 +1317,8 @@ namespace Barotrauma
|
||||
int.TryParse(args[0], out port);
|
||||
}
|
||||
|
||||
GameMain.LuaCs.ToggleDebugger(port);
|
||||
throw new NotImplementedException();
|
||||
//GameMain.LuaCs.ToggleDebugger(port);
|
||||
}));
|
||||
|
||||
commands.Add(new Command("install_cl_lua|install_cl|install_cl_cs|install_cl_luacs", "Installs Client-Side LuaCs into your client.", (string[] args) =>
|
||||
|
||||
@@ -132,8 +132,6 @@ namespace Barotrauma
|
||||
NetLobbyScreen = new NetLobbyScreen();
|
||||
|
||||
CheckContentPackage();
|
||||
|
||||
LuaCs = new LuaCsSetup();
|
||||
}
|
||||
|
||||
|
||||
@@ -454,7 +452,18 @@ namespace Barotrauma
|
||||
public void Exit()
|
||||
{
|
||||
ShouldRun = false;
|
||||
GameMain.LuaCs.Dispose();
|
||||
try
|
||||
{
|
||||
if (_luaCs is not null)
|
||||
{
|
||||
_luaCs.Dispose();
|
||||
_luaCs = null;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
DebugConsole.ThrowError($"Error while disposing of LuaCsForBarotrauma: {e.Message} | {e.StackTrace}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,9 @@ namespace Barotrauma
|
||||
{
|
||||
public static void Install()
|
||||
{
|
||||
ContentPackage luaPackage = LuaCsSetup.GetPackage(LuaCsSetup.LuaForBarotraumaId);
|
||||
throw new NotImplementedException();
|
||||
// TODO: Refactor the installer to not be dependent on LuaCsSetup.
|
||||
/*ContentPackage luaPackage = LuaCsSetup.GetPackage();
|
||||
|
||||
if (luaPackage == null)
|
||||
{
|
||||
@@ -64,7 +66,7 @@ namespace Barotrauma
|
||||
return;
|
||||
}
|
||||
|
||||
GameMain.Server.SendChatMessage("Client-Side LuaCs installed, restart your game to apply changes.", ChatMessageType.ServerMessageBox);
|
||||
GameMain.Server.SendChatMessage("Client-Side LuaCs installed, restart your game to apply changes.", ChatMessageType.ServerMessageBox);*/
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
|
||||
using Barotrauma.Networking;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
internal partial interface INetworkingService : IReusableService
|
||||
{
|
||||
void NetMessageReceived(IReadMessage message, ClientPacketHeader header, Client client);
|
||||
}
|
||||
@@ -4,9 +4,10 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Barotrauma.LuaCs.Networking;
|
||||
// ReSharper disable once CheckNamespace
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
partial class NetworkingService
|
||||
partial class NetworkingService : INetworkingService
|
||||
{
|
||||
private const int MaxRegisterPerClient = 1000;
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
using System.Collections.Generic;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
using Barotrauma.LuaCs.Services.Processing;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public partial class PackageManagementService
|
||||
{
|
||||
public PackageManagementService(
|
||||
IConverterServiceAsync<ContentPackage, IModConfigInfo> modConfigParserService,
|
||||
IProcessorService<IReadOnlyList<IAssemblyResourceInfo>, IAssembliesResourcesInfo> assemblyInfoConverter,
|
||||
IProcessorService<IReadOnlyList<IConfigResourceInfo>, IConfigsResourcesInfo> configsInfoConverter,
|
||||
IProcessorService<IReadOnlyList<IConfigProfileResourceInfo>, IConfigProfilesResourcesInfo> configProfilesConverter,
|
||||
IProcessorService<IReadOnlyList<ILocalizationResourceInfo>, ILocalizationsResourcesInfo> localizationsConverter,
|
||||
IProcessorService<IReadOnlyList<ILuaScriptResourceInfo>, ILuaScriptsResourcesInfo> luaScriptsConverter,
|
||||
IPackageInfoLookupService packageInfoLookupService)
|
||||
{
|
||||
_modConfigParserService = modConfigParserService;
|
||||
_assemblyInfoConverter = assemblyInfoConverter;
|
||||
_configsInfoConverter = configsInfoConverter;
|
||||
_configProfilesConverter = configProfilesConverter;
|
||||
_localizationsConverter = localizationsConverter;
|
||||
_luaScriptsConverter = luaScriptsConverter;
|
||||
_packageInfoLookupService = packageInfoLookupService;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml.Linq;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
using FluentResults;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services.Processing;
|
||||
|
||||
public partial class ModConfigService
|
||||
{
|
||||
private partial async Task<Result<IModConfigInfo>> GetModConfigInfoAsync(ContentPackage package, XElement root)
|
||||
{
|
||||
var asm = root.GetChildElements("Assembly").ToImmutableArray();
|
||||
var loc = root.GetChildElements("Localization").ToImmutableArray();
|
||||
var cfg = root.GetChildElements("Config").ToImmutableArray();
|
||||
var lua = root.GetChildElements("Lua").ToImmutableArray();
|
||||
|
||||
return FluentResults.Result.Ok<IModConfigInfo>(new ModConfigInfo()
|
||||
{
|
||||
Package = package,
|
||||
PackageName = package.Name,
|
||||
Assemblies = asm.Any() ? GetAssemblies(package, asm) : ImmutableArray<IAssemblyResourceInfo>.Empty,
|
||||
Localizations = loc.Any() ? GetLocalizations(package, loc) : ImmutableArray<ILocalizationResourceInfo>.Empty,
|
||||
Configs = cfg.Any() ? GetConfigs(package, cfg) : ImmutableArray<IConfigResourceInfo>.Empty,
|
||||
ConfigProfiles = cfg.Any() ? GetConfigProfiles(package, cfg) : ImmutableArray<IConfigProfileResourceInfo>.Empty,
|
||||
LuaScripts = lua.Any() ? GetLuaScripts(package, lua) : ImmutableArray<ILuaScriptResourceInfo>.Empty
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -245,7 +245,6 @@ namespace Barotrauma.Networking
|
||||
|
||||
VoipServer = new VoipServer(serverPeer);
|
||||
|
||||
GameMain.LuaCs.Initialize();
|
||||
Log("Server started", ServerLog.MessageType.ServerMessage);
|
||||
|
||||
GameMain.NetLobbyScreen.Select();
|
||||
@@ -838,7 +837,7 @@ namespace Barotrauma.Networking
|
||||
|
||||
ClientPacketHeader header = (ClientPacketHeader)inc.ReadByte();
|
||||
|
||||
GameMain.LuaCs.Networking.NetMessageReceived(inc, header, connectedClient);
|
||||
GameMain.LuaCs.NetworkingService.NetMessageReceived(inc, header, connectedClient);
|
||||
|
||||
switch (header)
|
||||
{
|
||||
|
||||
@@ -12,6 +12,7 @@ using Barotrauma.IO;
|
||||
using Barotrauma.LuaCs.Events;
|
||||
using Barotrauma.Steam;
|
||||
using Microsoft.Xna.Framework;
|
||||
using OneOf.Types;
|
||||
|
||||
namespace Barotrauma
|
||||
{
|
||||
@@ -339,10 +340,7 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
GameMain.LuaCs.EventService.PublishEvent<IEventAllPackageListChanged>(sub =>
|
||||
sub.OnAllPackageListChanged(corePackages
|
||||
.Select((ContentPackage p) => p)
|
||||
.Union(regularPackages.Select((ContentPackage p) => p))
|
||||
.ToImmutableArray()));
|
||||
sub.OnAllPackageListChanged(ContentPackageManager.CorePackages, ContentPackageManager.RegularPackages));
|
||||
}
|
||||
|
||||
private readonly string directory;
|
||||
|
||||
@@ -0,0 +1,76 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Barotrauma.LuaCs;
|
||||
|
||||
|
||||
// taken from: <https://gist.github.com/cajuncoding/a88f0d00847dcfc241ae80d1c7bafb1e?permalink_comment_id=4498792>
|
||||
public sealed class AsyncReaderWriterLock : IDisposable
|
||||
{
|
||||
readonly SemaphoreSlim _readSemaphore = new SemaphoreSlim(1, 1);
|
||||
readonly SemaphoreSlim _writeSemaphore = new SemaphoreSlim(1, 1);
|
||||
int _readerCount;
|
||||
|
||||
public async Task<IDisposable> AcquireWriterLock(CancellationToken token = default)
|
||||
{
|
||||
await _writeSemaphore.WaitAsync(token).ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await _readSemaphore.WaitAsync(token).ConfigureAwait(false);
|
||||
}
|
||||
catch
|
||||
{
|
||||
_writeSemaphore.Release();
|
||||
throw;
|
||||
}
|
||||
|
||||
return new LockToken(ReleaseWriterLock);
|
||||
}
|
||||
|
||||
private void ReleaseWriterLock()
|
||||
{
|
||||
_readSemaphore.Release();
|
||||
_writeSemaphore.Release();
|
||||
}
|
||||
|
||||
public async Task<IDisposable> AcquireReaderLock(CancellationToken token = default)
|
||||
{
|
||||
await _writeSemaphore.WaitAsync(token).ConfigureAwait(false);
|
||||
if (Interlocked.Increment(ref _readerCount) == 1)
|
||||
{
|
||||
try
|
||||
{
|
||||
await _readSemaphore.WaitAsync(token).ConfigureAwait(false);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Interlocked.Decrement(ref _readerCount);
|
||||
_writeSemaphore.Release();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
_writeSemaphore.Release();
|
||||
return new LockToken(ReleaseReaderLock);
|
||||
}
|
||||
|
||||
private void ReleaseReaderLock()
|
||||
{
|
||||
if (Interlocked.Decrement(ref _readerCount) == 0)
|
||||
_readSemaphore.Release();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_writeSemaphore.Dispose();
|
||||
_readSemaphore.Dispose();
|
||||
}
|
||||
|
||||
private sealed class LockToken : IDisposable
|
||||
{
|
||||
private readonly Action _action;
|
||||
public LockToken(Action action) => _action = action;
|
||||
public void Dispose() => _action?.Invoke();
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
using System;
|
||||
using Barotrauma.LuaCs.Networking;
|
||||
using Barotrauma.LuaCs.Services;
|
||||
|
||||
namespace Barotrauma.LuaCs.Configuration;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Barotrauma.LuaCs.Networking;
|
||||
using Barotrauma.LuaCs.Services;
|
||||
|
||||
namespace Barotrauma.LuaCs.Configuration;
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using Barotrauma.Steam;
|
||||
|
||||
namespace Barotrauma.LuaCs.Data;
|
||||
|
||||
@@ -14,9 +15,6 @@ public partial record ModConfigInfo : IModConfigInfo
|
||||
{
|
||||
public ContentPackage Package { get; init; }
|
||||
public string PackageName { get; init; }
|
||||
public TargetRunMode RunModes { get; init; }
|
||||
|
||||
public ImmutableArray<CultureInfo> SupportedCultures { get; init; }
|
||||
public ImmutableArray<IAssemblyResourceInfo> Assemblies { get; init; }
|
||||
public ImmutableArray<ILocalizationResourceInfo> Localizations { get; init; }
|
||||
public ImmutableArray<ILuaScriptResourceInfo> LuaScripts { get; init; }
|
||||
@@ -28,10 +26,15 @@ public partial record ModConfigInfo : IModConfigInfo
|
||||
|
||||
#region DataContracts
|
||||
|
||||
public record AssemblyResourceInfo : IAssemblyResourceInfo
|
||||
public record AssemblyResourcesInfo(ImmutableArray<IAssemblyResourceInfo> Assemblies) : IAssembliesResourcesInfo;
|
||||
public record LocalizationResourcesInfo(ImmutableArray<ILocalizationResourceInfo> Localizations) : ILocalizationsResourcesInfo;
|
||||
public record LuaScriptsResourcesInfo(ImmutableArray<ILuaScriptResourceInfo> LuaScripts) : ILuaScriptsResourcesInfo;
|
||||
public record ConfigResourcesInfo(ImmutableArray<IConfigResourceInfo> Configs) : IConfigsResourcesInfo;
|
||||
public record ConfigProfilesResourcesInfo(ImmutableArray<IConfigProfileResourceInfo> ConfigProfiles) : IConfigProfilesResourcesInfo;
|
||||
|
||||
public record AssemblyResourceInfo : IAssemblyResourceInfo
|
||||
{
|
||||
public ContentPackage OwnerPackage { get; init; }
|
||||
public string FallbackPackageName { get; init; }
|
||||
public string FriendlyName { get; init; }
|
||||
public bool IsScript { get; init; }
|
||||
public string InternalName { get; init; }
|
||||
@@ -41,138 +44,148 @@ public record AssemblyResourceInfo : IAssemblyResourceInfo
|
||||
public int LoadPriority { get; init; }
|
||||
public ImmutableArray<string> FilePaths { get; init; }
|
||||
public ImmutableArray<CultureInfo> SupportedCultures { get; init; }
|
||||
public ImmutableArray<IPackageDependencyInfo> Dependencies { get; init; }
|
||||
public ImmutableArray<IPackageDependency> Dependencies { get; init; }
|
||||
public bool Optional { get; init; }
|
||||
}
|
||||
|
||||
public record DependencyInfo : IPackageDependencyInfo
|
||||
public record PackageDependency : IPackageDependency
|
||||
{
|
||||
public PackageDependency(ContentPackage package, IPackageInfo dependencyInfo, string internalName)
|
||||
{
|
||||
Dependency = dependencyInfo ?? throw new ArgumentNullException(nameof(dependencyInfo));
|
||||
OwnerPackage = package ?? throw new ArgumentNullException(nameof(package));
|
||||
InternalName = internalName ?? throw new ArgumentNullException(nameof(internalName));
|
||||
}
|
||||
public string InternalName { get; init; }
|
||||
public ContentPackage OwnerPackage { get; init; }
|
||||
public string FolderPath { get; init; }
|
||||
public string FallbackPackageName { get; init; }
|
||||
public ulong SteamWorkshopId { get; init; }
|
||||
public ContentPackage DependencyPackage { get; init; }
|
||||
public bool IsMissing { get; init; }
|
||||
public bool IsWorkshopInstallation { get; init; }
|
||||
|
||||
public virtual bool Equals(DependencyInfo other) => Equals(this, other);
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
if (DependencyPackage is not null)
|
||||
return DependencyPackage.GetHashCode();
|
||||
if (SteamWorkshopId != 0)
|
||||
return SteamWorkshopId.GetHashCode();
|
||||
if (!FallbackPackageName.IsNullOrWhiteSpace() && !FolderPath.IsNullOrWhiteSpace())
|
||||
return string.Concat(FallbackPackageName, FolderPath).GetHashCode();
|
||||
if (!InternalName.IsNullOrWhiteSpace() && !FolderPath.IsNullOrWhiteSpace())
|
||||
return string.Concat(InternalName, FolderPath).GetHashCode();
|
||||
|
||||
return base.GetHashCode();
|
||||
}
|
||||
|
||||
bool IEqualityComparer<IPackageDependencyInfo>.Equals(IPackageDependencyInfo x, IPackageDependencyInfo y) => DependencyInfo.Equals(x, y);
|
||||
public IPackageInfo Dependency { get; init; }
|
||||
public override int GetHashCode() => Dependency.GetHashCode();
|
||||
|
||||
public static bool operator ==(IPackageDependencyInfo x, DependencyInfo y) => y?.Equals(x) ?? false;
|
||||
public static bool operator !=(IPackageDependencyInfo x, DependencyInfo y) => y?.Equals(x) ?? false;
|
||||
public static bool Equals(IPackageDependencyInfo x, IPackageDependencyInfo y)
|
||||
{
|
||||
if (x is null)
|
||||
return false;
|
||||
if (y is null)
|
||||
return false;
|
||||
if (x == y)
|
||||
return true;
|
||||
|
||||
if (x.DependencyPackage is not null && y.DependencyPackage is not null)
|
||||
return y.DependencyPackage == x.DependencyPackage;
|
||||
|
||||
if (!x.FolderPath.IsNullOrWhiteSpace()
|
||||
&& !y.FolderPath.IsNullOrWhiteSpace()
|
||||
&& y.FolderPath == x.FolderPath)
|
||||
return true;
|
||||
|
||||
if (!x.FolderPath.IsNullOrWhiteSpace() != !y.FolderPath.IsNullOrWhiteSpace())
|
||||
return false;
|
||||
|
||||
if (!x.FallbackPackageName.IsNullOrWhiteSpace()
|
||||
&& !y.FallbackPackageName.IsNullOrWhiteSpace()
|
||||
&& y.FallbackPackageName == x.FallbackPackageName)
|
||||
return true;
|
||||
|
||||
if (x.SteamWorkshopId != 0 && y.SteamWorkshopId == x.SteamWorkshopId)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
public record PackageInfo : IPackageInfo
|
||||
{
|
||||
public string Name { get; private set; }
|
||||
public ulong SteamWorkshopId { get; private set; }
|
||||
public uint Id { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Returns the hash code unique for the package reference.
|
||||
/// </summary>
|
||||
/// <param name="obj"></param>
|
||||
/// <returns></returns>
|
||||
/// <remarks>The hash should only be collision-free when referring to different packages.</remarks>
|
||||
public int GetHashCode(IPackageDependencyInfo obj)
|
||||
{
|
||||
int hashCode = Seed;
|
||||
hashCode = ApplyHashString(hashCode, obj.FallbackPackageName);
|
||||
hashCode = ApplyHashString(hashCode, obj.InternalName);
|
||||
if (obj.SteamWorkshopId > 0)
|
||||
hashCode ^= (int)obj.SteamWorkshopId;
|
||||
|
||||
private readonly Func<IPackageInfo, ContentPackage> _getPackage;
|
||||
|
||||
int ApplyHashString(int currentValue, string str)
|
||||
public ContentPackage GetPackage() => _getPackage?.Invoke(this) ?? null;
|
||||
|
||||
public void UpdateInfo(string name, ulong steamId, uint packageId)
|
||||
{
|
||||
if (name.IsNullOrWhiteSpace() || steamId == 0 || packageId == 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (str is null || str.Length < 1)
|
||||
return currentValue;
|
||||
byte[] b = Encoding.UTF8.GetBytes(str);
|
||||
for (int i = 0; i < Math.Min(24, b.Length-1); i++)
|
||||
currentValue ^= b[i];
|
||||
return currentValue;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return currentValue;
|
||||
}
|
||||
throw new ArgumentException(
|
||||
$"{nameof(PackageInfo)}: You cannot update a package with an invalid name or steam id with a valid id, or vice-versa.");
|
||||
}
|
||||
|
||||
return hashCode;
|
||||
Name = name;
|
||||
SteamWorkshopId = steamId;
|
||||
Id = packageId;
|
||||
}
|
||||
|
||||
public PackageInfo(ContentPackage package, uint id, Func<IPackageInfo, ContentPackage> getPackage)
|
||||
{
|
||||
if (package is null)
|
||||
throw new ArgumentNullException($"{nameof(PackageInfo)}: package is null");
|
||||
if (id == 0)
|
||||
throw new ArgumentNullException($"{nameof(PackageInfo)}: id is zero.");
|
||||
|
||||
this.Name = package.Name;
|
||||
this.SteamWorkshopId = package.TryExtractSteamWorkshopId(out var sId) ? sId.Value : 0;
|
||||
this.Id = id;
|
||||
this._getPackage = getPackage;
|
||||
}
|
||||
|
||||
private static readonly int Seed = new Random().Next(436457, int.MaxValue-900);
|
||||
public PackageInfo(string name, ulong steamWorkshopId, uint id, Func<IPackageInfo, ContentPackage> getPackage)
|
||||
{
|
||||
Name = !name.IsNullOrWhiteSpace() ? name : throw new ArgumentNullException($"{nameof(PackageInfo)}: name cannot be null or empty.");
|
||||
SteamWorkshopId = steamWorkshopId != 0 ? steamWorkshopId : throw new ArgumentNullException($"{nameof(PackageInfo)}: steam id cannot be 0.");
|
||||
this.Id = id;
|
||||
this._getPackage = getPackage;
|
||||
}
|
||||
|
||||
public PackageInfo(string name, uint id, Func<IPackageInfo, ContentPackage> getPackage)
|
||||
{
|
||||
Name = name ?? throw new ArgumentNullException($"{nameof(PackageInfo)}: name cannot be null or empty.");
|
||||
this.SteamWorkshopId = 0;
|
||||
this.Id = id;
|
||||
this._getPackage = getPackage;
|
||||
}
|
||||
|
||||
public PackageInfo(ulong steamWorkshopId, uint id, Func<IPackageInfo, ContentPackage> getPackage)
|
||||
{
|
||||
SteamWorkshopId = steamWorkshopId != 0 ? steamWorkshopId : throw new ArgumentNullException($"{nameof(PackageInfo)}: steamid cannot be 0.");
|
||||
this.Id = id;
|
||||
this._getPackage = getPackage;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return (int)Id;
|
||||
}
|
||||
|
||||
public virtual bool Equals(PackageInfo other)
|
||||
{
|
||||
return ((IEquatable<IPackageInfo>)this).Equals(other);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public record ConfigResourceInfo : IConfigResourceInfo
|
||||
{
|
||||
public Platform SupportedPlatforms { get; init; }
|
||||
public Target SupportedTargets { get; init; }
|
||||
public int LoadPriority { get; init; }
|
||||
public ImmutableArray<string> FilePaths { get; init; }
|
||||
public bool Optional { get; init; }
|
||||
public ImmutableArray<CultureInfo> SupportedCultures { get; init; }
|
||||
public ImmutableArray<IPackageDependency> Dependencies { get; init; }
|
||||
public string InternalName { get; init; }
|
||||
public ContentPackage OwnerPackage { get; init; }
|
||||
}
|
||||
|
||||
public record ConfigProfileResourceInfo : IConfigProfileResourceInfo
|
||||
{
|
||||
public Platform SupportedPlatforms { get; init; }
|
||||
public Target SupportedTargets { get; init; }
|
||||
public int LoadPriority { get; init; }
|
||||
public ImmutableArray<string> FilePaths { get; init; }
|
||||
public bool Optional { get; init; }
|
||||
public ImmutableArray<CultureInfo> SupportedCultures { get; init; }
|
||||
public ImmutableArray<IPackageDependency> Dependencies { get; init; }
|
||||
public string InternalName { get; init; }
|
||||
public ContentPackage OwnerPackage { get; init; }
|
||||
}
|
||||
|
||||
public record LocalizationResourceInfo : ILocalizationResourceInfo
|
||||
{
|
||||
public string InternalName { get; init; }
|
||||
public ContentPackage OwnerPackage { get; init; }
|
||||
public string FallbackPackageName { get; init; }
|
||||
public CultureInfo TargetCulture { get; init; }
|
||||
public Platform SupportedPlatforms { get; init; }
|
||||
public Target SupportedTargets { get; init; }
|
||||
public int LoadPriority { get; init; }
|
||||
public ImmutableArray<string> FilePaths { get; init; }
|
||||
public ImmutableArray<CultureInfo> SupportedCultures { get; init; }
|
||||
public ImmutableArray<IPackageDependencyInfo> Dependencies { get; init; }
|
||||
public ImmutableArray<IPackageDependency> Dependencies { get; init; }
|
||||
public bool Optional { get; init; }
|
||||
}
|
||||
|
||||
public readonly struct LuaScriptScriptResourceInfo : ILuaScriptResourceInfo
|
||||
{
|
||||
public ContentPackage OwnerPackage { get; init; }
|
||||
public string FallbackPackageName { get; init; }
|
||||
public Platform SupportedPlatforms { get; init; }
|
||||
public Target SupportedTargets { get; init; }
|
||||
public int LoadPriority { get; init; }
|
||||
public ImmutableArray<string> FilePaths { get; init; }
|
||||
public ImmutableArray<CultureInfo> SupportedCultures { get; init; }
|
||||
public ImmutableArray<IPackageDependencyInfo> Dependencies { get; init; }
|
||||
public ImmutableArray<IPackageDependency> Dependencies { get; init; }
|
||||
public bool Optional { get; init; }
|
||||
public string InternalName { get; init; }
|
||||
public bool LazyLoad { get; init; }
|
||||
public bool IsAutorun { get; init; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -7,7 +7,7 @@ namespace Barotrauma.LuaCs.Data;
|
||||
public enum Platform
|
||||
{
|
||||
Linux=0x1,
|
||||
MacOS=0x2,
|
||||
OSX=0x2,
|
||||
Windows=0x4
|
||||
}
|
||||
|
||||
@@ -17,12 +17,3 @@ public enum Target
|
||||
Client=0x1,
|
||||
Server=0x2
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum TargetRunMode
|
||||
{
|
||||
ClientEnabled = 0x1,
|
||||
ClientAlways = 0x2,
|
||||
ServerEnabled = 0x4,
|
||||
ServerAlways = 0x8
|
||||
}
|
||||
|
||||
@@ -21,11 +21,6 @@ public interface IPlatformInfo
|
||||
Target SupportedTargets { get; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// All info we should have on a package for a given resource.
|
||||
/// </summary>
|
||||
public interface IPackageInfo : IDataInfo { }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// ResourceInfos contain metadata about a resource.
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using System;
|
||||
using Barotrauma.LuaCs.Networking;
|
||||
using Barotrauma.LuaCs.Services;
|
||||
using Barotrauma.Networking;
|
||||
|
||||
namespace Barotrauma.LuaCs.Data;
|
||||
@@ -11,13 +11,41 @@ public partial interface IConfigInfo : IDataInfo
|
||||
/// Specifies the data type this should be initialized to (ie. string, int, vector, etc.)
|
||||
/// Custom types can be registered by mods.
|
||||
/// </summary>
|
||||
string DataType { get; }
|
||||
Type DataType { get; }
|
||||
/// <summary>
|
||||
/// String version of the default value.
|
||||
/// </summary>
|
||||
string DefaultValue { get; }
|
||||
/// <summary>
|
||||
/// The value the last time this config was saved, if found in /data/.
|
||||
/// </summary>
|
||||
string StoredValue { get; }
|
||||
/// <summary>
|
||||
/// Custom data storage for other type-specific information needed. IE. Used to store the min,
|
||||
/// max and step values for the <b>IConfigRangeEntry(T)</b>.
|
||||
/// </summary>
|
||||
string CustomParameters { get; }
|
||||
/// <summary>
|
||||
/// <b>[Multiplayer]</b><br/>
|
||||
/// What permissions do clients require to change this setting.
|
||||
/// </summary>
|
||||
ClientPermissions RequiredPermissions { get; }
|
||||
/// <summary>
|
||||
/// Whether a value can be changed at runtime.
|
||||
/// In what <see cref="RunState"/>s is this config editable.
|
||||
/// <br/>
|
||||
/// Note: Setting this to value lower than 'Configuration` will render this config read-only.
|
||||
/// </summary>
|
||||
RunState CanEditStates { get; }
|
||||
/// <summary>
|
||||
/// Network synchronization rules for this config.
|
||||
/// </summary>
|
||||
bool IsReadOnly { get; }
|
||||
NetSync NetSync { get; }
|
||||
/// <summary>
|
||||
/// User friendly name or Localization Token.
|
||||
/// </summary>
|
||||
string DisplayName { get; }
|
||||
/// <summary>
|
||||
/// User friendly description or Localization Token.
|
||||
/// </summary>
|
||||
string Description { get; }
|
||||
}
|
||||
|
||||
@@ -16,10 +16,6 @@ public interface IDataInfo : IEqualityComparer<IDataInfo>, IEquatable<IDataInfo>
|
||||
/// The package this information belongs to.
|
||||
/// </summary>
|
||||
ContentPackage OwnerPackage { get; }
|
||||
/// <summary>
|
||||
/// Used in place of the package data when the OwnerPackage is missing.
|
||||
/// </summary>
|
||||
string FallbackPackageName { get; }
|
||||
|
||||
bool IEqualityComparer<IDataInfo>.Equals(IDataInfo x, IDataInfo y)
|
||||
{
|
||||
|
||||
@@ -2,13 +2,11 @@
|
||||
|
||||
namespace Barotrauma.LuaCs.Data;
|
||||
|
||||
public partial interface IModConfigInfo : IResourceCultureInfo, IAssembliesResourcesInfo,
|
||||
public partial interface IModConfigInfo : IAssembliesResourcesInfo,
|
||||
ILocalizationsResourcesInfo, ILuaScriptsResourcesInfo, IConfigsResourcesInfo,
|
||||
IConfigProfilesResourcesInfo
|
||||
{
|
||||
// package info
|
||||
ContentPackage Package { get; }
|
||||
string PackageName { get; }
|
||||
// configuration
|
||||
TargetRunMode RunModes { get; }
|
||||
}
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using Barotrauma;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
|
||||
namespace Barotrauma.LuaCs.Data;
|
||||
|
||||
public interface IPackageDependency : IDataInfo, IEquatable<IPackageDependency>
|
||||
{
|
||||
public IPackageInfo Dependency { get; }
|
||||
|
||||
bool IEquatable<IPackageDependency>.Equals(IPackageDependency other)
|
||||
{
|
||||
return other is not null && Dependency.Equals(other.Dependency);
|
||||
}
|
||||
}
|
||||
|
||||
public interface IPackageInfo : IEquatable<IPackageInfo>
|
||||
{
|
||||
/// <summary>
|
||||
/// Name of the content package.
|
||||
/// </summary>
|
||||
public string Name { get; }
|
||||
/// <summary>
|
||||
/// Steam ID of the package.
|
||||
/// </summary>
|
||||
public ulong SteamWorkshopId { get; }
|
||||
/// <summary>
|
||||
/// The Guid for the runtime instance of the package.
|
||||
/// </summary>
|
||||
public uint Id { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the reference to the best-match target ContentPackage that meets the requirement.
|
||||
/// </summary>
|
||||
/// <returns>The <see cref="ContentPackage"/> reference, or null if none was found.</returns>
|
||||
public ContentPackage GetPackage();
|
||||
|
||||
/// <summary>
|
||||
/// Tries to retrieve the current best <see cref="ContentPackage"/> and returns true if none was found.
|
||||
/// </summary>
|
||||
public bool IsMissing => GetPackage() is null;
|
||||
|
||||
bool IEquatable<IPackageInfo>.Equals(IPackageInfo other)
|
||||
{
|
||||
if (other is null)
|
||||
return false;
|
||||
if (ReferenceEquals(other, this))
|
||||
return true;
|
||||
if (!this.IsMissing && !other.IsMissing && ReferenceEquals(other.GetPackage, this.GetPackage))
|
||||
return true;
|
||||
if (this.SteamWorkshopId != 0 && other.SteamWorkshopId == this.SteamWorkshopId)
|
||||
return true;
|
||||
return this.Name == other.Name;
|
||||
}
|
||||
}
|
||||
|
||||
public interface IPackageDependenciesInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// List of required packages.
|
||||
/// </summary>
|
||||
ImmutableArray<IPackageDependency> Dependencies { get; }
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
|
||||
namespace Barotrauma.LuaCs.Data;
|
||||
|
||||
public interface IPackageDependencyInfo : IPackageInfo,
|
||||
IEqualityComparer<IPackageDependencyInfo>
|
||||
{
|
||||
/// <summary>
|
||||
/// Root folder of the content package.
|
||||
/// </summary>
|
||||
public string FolderPath { get; }
|
||||
/// <summary>
|
||||
/// Steam ID of the package.
|
||||
/// </summary>
|
||||
public ulong SteamWorkshopId { get; }
|
||||
/// <summary>
|
||||
/// The dependency package, if found in the ALL Packages List.
|
||||
/// </summary>
|
||||
public ContentPackage DependencyPackage { get; }
|
||||
|
||||
/// <summary>
|
||||
/// This dependency was not found.
|
||||
/// </summary>
|
||||
public bool IsMissing { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the package is installed from the workshop. False means installation is from local mods.
|
||||
/// </summary>
|
||||
public bool IsWorkshopInstallation { get; }
|
||||
}
|
||||
|
||||
public interface IPackageDependenciesInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// List of required packages.
|
||||
/// </summary>
|
||||
ImmutableArray<IPackageDependencyInfo> Dependencies { get; }
|
||||
}
|
||||
@@ -4,14 +4,22 @@ using System.Globalization;
|
||||
|
||||
namespace Barotrauma.LuaCs.Data;
|
||||
|
||||
public interface IConfigResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IPackageInfo { }
|
||||
public interface IConfigProfileResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IPackageInfo { }
|
||||
public interface ILocalizationResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IPackageInfo { }
|
||||
public interface IConfigResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IDataInfo { }
|
||||
public interface IConfigProfileResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IDataInfo { }
|
||||
public interface ILocalizationResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IDataInfo { }
|
||||
|
||||
/// <summary>
|
||||
/// Represents loadable Lua files.
|
||||
/// </summary>
|
||||
public interface ILuaScriptResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IPackageInfo { }
|
||||
public interface IAssemblyResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IPackageInfo
|
||||
public interface ILuaScriptResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IDataInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// Should this script be run automatically.
|
||||
/// </summary>
|
||||
public bool IsAutorun { get; }
|
||||
}
|
||||
|
||||
public interface IAssemblyResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IDataInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// The friendly name of the assembly. Script files belonging to the same assembly should all have the same name.
|
||||
|
||||
@@ -55,6 +55,10 @@ internal interface IEventEnabledPackageListChanged : IEvent<IEventEnabledPackage
|
||||
void OnEnabledPackageListChanged(CorePackage package, IEnumerable<RegularPackage> regularPackages);
|
||||
}
|
||||
|
||||
internal interface IEventReloadAllPackages : IEvent<IEventReloadAllPackages>
|
||||
{
|
||||
void OnReloadAllPackages();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
@@ -59,8 +59,8 @@ namespace Barotrauma
|
||||
{
|
||||
public object GetComponentString(string component)
|
||||
{
|
||||
Type type = LuaUserData.GetType("Barotrauma.Items.Components." + component);
|
||||
|
||||
Type type = GameMain.LuaCs.PluginManagementService.GetType("Barotrauma.Items.Components." + component);
|
||||
|
||||
if (type == null)
|
||||
{
|
||||
return null;
|
||||
|
||||
@@ -1,24 +1,15 @@
|
||||
using MoonSharp.Interpreter;
|
||||
using MoonSharp.Interpreter.Interop;
|
||||
/*
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using MoonSharp.Interpreter;
|
||||
using MoonSharp.Interpreter.Interop;
|
||||
|
||||
namespace Barotrauma
|
||||
{
|
||||
partial class LuaUserData
|
||||
{
|
||||
public static ReadOnlyDictionary<string, IUserDataDescriptor> Descriptors => new ReadOnlyDictionary<string, IUserDataDescriptor>(descriptors);
|
||||
private static ConcurrentDictionary<string, IUserDataDescriptor> descriptors = new ConcurrentDictionary<string, IUserDataDescriptor>();
|
||||
|
||||
public IUserDataDescriptor this[string index]
|
||||
{
|
||||
get => Descriptors.GetValueOrDefault(index);
|
||||
}
|
||||
|
||||
public static Type GetType(string typeName) => LuaCsSetup.GetType(typeName);
|
||||
|
||||
public static IUserDataDescriptor RegisterType(string typeName)
|
||||
@@ -30,15 +21,7 @@ namespace Barotrauma
|
||||
throw new ScriptRuntimeException($"tried to register a type that doesn't exist: {typeName}.");
|
||||
}
|
||||
|
||||
var descriptor = UserData.RegisterType(type);
|
||||
descriptors.TryAdd(typeName, descriptor);
|
||||
|
||||
return descriptor;
|
||||
}
|
||||
|
||||
public static IUserDataDescriptor RegisterTypeBarotrauma(string typeName)
|
||||
{
|
||||
return RegisterType($"Barotrauma.{typeName}");
|
||||
return UserData.RegisterType(type);
|
||||
}
|
||||
|
||||
public static void RegisterExtensionType(string typeName)
|
||||
@@ -120,9 +103,7 @@ namespace Barotrauma
|
||||
|
||||
MethodInfo method = typeof(UserData).GetMethod(nameof(UserData.CreateStatic), 1, new Type[0]);
|
||||
MethodInfo generic = method.MakeGenericMethod(type);
|
||||
var result = generic.Invoke(null, null);
|
||||
|
||||
return result;
|
||||
return generic.Invoke(null, null);
|
||||
}
|
||||
|
||||
public static object CreateEnumTable(string typeName)
|
||||
@@ -379,13 +360,6 @@ namespace Barotrauma
|
||||
descriptor ??= new StandardUserDataDescriptor(desiredType, InteropAccessMode.Default);
|
||||
return CreateUserDataFromDescriptor(scriptObject, descriptor);
|
||||
}
|
||||
|
||||
public static void AddCallMetaTable(object userdata) { }
|
||||
|
||||
|
||||
public static void Clear()
|
||||
{
|
||||
descriptors.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
/*
|
||||
using System;
|
||||
using MoonSharp.Interpreter;
|
||||
using Microsoft.Xna.Framework;
|
||||
using FarseerPhysics.Dynamics;
|
||||
@@ -391,3 +392,4 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
@@ -840,7 +840,7 @@ namespace Barotrauma
|
||||
|
||||
private static MethodBase ResolveMethod(string className, string methodName, string[] parameters)
|
||||
{
|
||||
var classType = LuaUserData.GetType(className);
|
||||
var classType = GameMain.LuaCs.PluginManagementService.GetType(className);
|
||||
if (classType == null) throw new ScriptRuntimeException($"invalid class name '{className}'");
|
||||
|
||||
const BindingFlags BINDING_FLAGS = BindingFlags.Static | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic;
|
||||
@@ -855,7 +855,7 @@ namespace Barotrauma
|
||||
|
||||
for (int i = 0; i < parameters.Length; i++)
|
||||
{
|
||||
Type type = LuaUserData.GetType(parameters[i]);
|
||||
Type type = GameMain.LuaCs.PluginManagementService.GetType(parameters[i]);
|
||||
if (type == null)
|
||||
{
|
||||
throw new ScriptRuntimeException($"invalid parameter type '{parameters[i]}'");
|
||||
|
||||
@@ -131,20 +131,24 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
|
||||
throw new NotImplementedException();
|
||||
|
||||
string responseBody = await response.Content.ReadAsStringAsync();
|
||||
|
||||
GameMain.LuaCs.Timer.Wait((object[] par) =>
|
||||
/*GameMain.LuaCs.Timer.Wait((object[] par) =>
|
||||
{
|
||||
callback(responseBody, (int)response.StatusCode, response.Headers);
|
||||
}, 0);
|
||||
}, 0);*/
|
||||
}
|
||||
catch (HttpRequestException e)
|
||||
{
|
||||
GameMain.LuaCs.Timer.Wait((object[] par) => { callback(e.Message, e.StatusCode, null); }, 0);
|
||||
throw new NotImplementedException();
|
||||
//GameMain.LuaCs.Timer.Wait((object[] par) => { callback(e.Message, e.StatusCode, null); }, 0);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
GameMain.LuaCs.Timer.Wait((object[] par) => { callback(e.Message, null, null); }, 0);
|
||||
throw new NotImplementedException();
|
||||
//GameMain.LuaCs.Timer.Wait((object[] par) => { callback(e.Message, null, null); }, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -77,5 +77,6 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
public bool IsDisposed { get; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace Barotrauma
|
||||
internal delegate void LuaCsErrorHandler(Exception ex, LuaCsMessageOrigin origin);
|
||||
internal delegate void LuaCsExceptionHandler(Exception ex, LuaCsMessageOrigin origin);
|
||||
|
||||
partial class LuaCsSetup : IDisposable, IEventScreenSelected, IEventAllPackageListChanged, IEventEnabledPackageListChanged
|
||||
partial class LuaCsSetup : IDisposable, IEventScreenSelected, IEventAllPackageListChanged, IEventEnabledPackageListChanged, IEventReloadAllPackages
|
||||
{
|
||||
public LuaCsSetup()
|
||||
{
|
||||
@@ -35,9 +35,11 @@ namespace Barotrauma
|
||||
return;
|
||||
// == end
|
||||
|
||||
// == helpers
|
||||
// == sub processes
|
||||
void RegisterServices()
|
||||
{
|
||||
_servicesProvider.RegisterServiceType<IPackageListRetrievalService, PackageListRetrievalService>(ServiceLifetime.Transient);
|
||||
_servicesProvider.RegisterServiceType<IPackageInfoLookupService, ContentPackageInfoLookup>(ServiceLifetime.Singleton);
|
||||
_servicesProvider.RegisterServiceType<ILoggerService, LoggerService>(ServiceLifetime.Singleton);
|
||||
_servicesProvider.RegisterServiceType<PerformanceCounterService, PerformanceCounterService>(ServiceLifetime.Singleton);
|
||||
_servicesProvider.RegisterServiceType<IStorageService, StorageService>(ServiceLifetime.Transient);
|
||||
@@ -55,13 +57,27 @@ namespace Barotrauma
|
||||
// TODO: INetworkingService
|
||||
// TODO: [Resource Converter/Parser Services]
|
||||
|
||||
// IResourceInfo wrappers and mutators.
|
||||
_servicesProvider.RegisterServiceType<IProcessorService<IReadOnlyList<IAssemblyResourceInfo>, IAssembliesResourcesInfo>, ResourceInfoArrayPacker>(ServiceLifetime.Transient);
|
||||
_servicesProvider.RegisterServiceType<IProcessorService<IReadOnlyList<IConfigResourceInfo>, IConfigsResourcesInfo>, ResourceInfoArrayPacker>(ServiceLifetime.Transient);
|
||||
_servicesProvider.RegisterServiceType<IProcessorService<IReadOnlyList<IConfigProfileResourceInfo>, IConfigProfilesResourcesInfo>, ResourceInfoArrayPacker>(ServiceLifetime.Transient);
|
||||
_servicesProvider.RegisterServiceType<IProcessorService<IReadOnlyList<ILocalizationResourceInfo>, ILocalizationsResourcesInfo>, ResourceInfoArrayPacker>(ServiceLifetime.Transient);
|
||||
_servicesProvider.RegisterServiceType<IProcessorService<IReadOnlyList<ILuaScriptResourceInfo>, ILuaScriptsResourcesInfo>, ResourceInfoArrayPacker>(ServiceLifetime.Transient);
|
||||
|
||||
_servicesProvider.RegisterServiceType<IConverterService<ContentPackage, IModConfigInfo>, ModConfigService>(ServiceLifetime.Transient);
|
||||
_servicesProvider.RegisterServiceType<IConverterServiceAsync<ContentPackage, IModConfigInfo>, ModConfigService>(ServiceLifetime.Transient);
|
||||
|
||||
|
||||
|
||||
_servicesProvider.Compile();
|
||||
}
|
||||
|
||||
// Validates LuaCs assets in /Content are valid and ready to use.
|
||||
void ValidateLuaCsContent()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
// check if /Content/Lua/ModConfig.xml exists
|
||||
// if not, try to copy it from the Workshop Mod (ie. installation mode)
|
||||
// if that fails, throw an error and exit.
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,6 +86,7 @@ namespace Barotrauma
|
||||
EventService.Subscribe<IEventScreenSelected>(this); // game state hook in
|
||||
EventService.Subscribe<IEventAllPackageListChanged>(this);
|
||||
EventService.Subscribe<IEventEnabledPackageListChanged>(this);
|
||||
EventService.Subscribe<IEventReloadAllPackages>(this);
|
||||
}
|
||||
|
||||
#region CONST_DEF
|
||||
@@ -157,6 +174,11 @@ namespace Barotrauma
|
||||
/// Intended for development use, or when packages are expected to change outside of External Updates (ie. Steam Workshop).
|
||||
/// </summary>
|
||||
public IConfigEntry<bool> ReloadPackagesOnLobbyStart { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// TODO: @evilfactory@users.noreply.github.com
|
||||
/// </summary>
|
||||
public IConfigEntry<bool> RestrictMessageSize { get; private set; }
|
||||
|
||||
/**
|
||||
* == Ops Vars
|
||||
@@ -301,6 +323,22 @@ namespace Barotrauma
|
||||
{
|
||||
UpdateLoadedPackagesList();
|
||||
}
|
||||
|
||||
public void OnReloadAllPackages()
|
||||
{
|
||||
if (CurrentRunState <= RunState.Unloaded)
|
||||
return;
|
||||
var state = CurrentRunState;
|
||||
SetRunState(RunState.Unloaded);
|
||||
SetRunState(CurrentRunState);
|
||||
}
|
||||
|
||||
public void ForceRunState(RunState newState)
|
||||
{
|
||||
if (CurrentRunState == newState)
|
||||
return;
|
||||
SetRunState(newState);
|
||||
}
|
||||
|
||||
private void UpdateLoadedPackagesList()
|
||||
{
|
||||
@@ -489,6 +527,11 @@ namespace Barotrauma
|
||||
?? throw new NullReferenceException($"{nameof(LuaForBarotraumaSteamId)} cannot be loaded.");
|
||||
CsForBarotraumaSteamId = ConfigService.GetConfig<IConfigEntry<ulong>>(ContentPackageManager.VanillaCorePackage, "CsForBarotraumaSteamId")
|
||||
?? throw new NullReferenceException($"{nameof(CsForBarotraumaSteamId)} cannot be loaded.");
|
||||
RestrictMessageSize = ConfigService.GetConfig<IConfigEntry<bool>>(ContentPackageManager.VanillaCorePackage, "RestrictMessageSize")
|
||||
?? throw new NullReferenceException($"{nameof(RestrictMessageSize)} cannot be loaded.");
|
||||
ReloadPackagesOnLobbyStart = ConfigService.GetConfig<IConfigEntry<bool>>(ContentPackageManager.VanillaCorePackage, "ReloadPackagesOnLobbyStart")
|
||||
?? throw new NullReferenceException($"{nameof(ReloadPackagesOnLobbyStart)} cannot be loaded.");
|
||||
|
||||
}
|
||||
|
||||
void DisposeLuaCsConfig()
|
||||
@@ -499,6 +542,8 @@ namespace Barotrauma
|
||||
HideUserNamesInLogs = null;
|
||||
LuaForBarotraumaSteamId = null;
|
||||
CsForBarotraumaSteamId = null;
|
||||
RestrictMessageSize = null;
|
||||
ReloadPackagesOnLobbyStart = null;
|
||||
}
|
||||
|
||||
async Task LoadStaticAssetsAsync(IReadOnlyList<ContentPackage> packages)
|
||||
@@ -557,7 +602,7 @@ namespace Barotrauma
|
||||
{
|
||||
var res = await PackageManagementService.GetStylesInfosAsync(packages);
|
||||
if (res.IsSuccess)
|
||||
styleRes = res.Value.StylesResourceInfos;
|
||||
styleRes = res.Value.Styles;
|
||||
if (res.Errors.Any())
|
||||
ThreadPool.QueueUserWorkItem(state => Logger.LogResults((FluentResults.Result)state),
|
||||
res.ToResult());
|
||||
@@ -726,6 +771,8 @@ namespace Barotrauma
|
||||
_runState = RunState.Configuration;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -8,6 +8,7 @@ using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml.Serialization;
|
||||
using Barotrauma;
|
||||
using Barotrauma.Items.Components;
|
||||
@@ -17,6 +18,7 @@ using Microsoft.CodeAnalysis;
|
||||
using Microsoft.Xna.Framework;
|
||||
using OneOf;
|
||||
using Platform = Barotrauma.LuaCs.Data.Platform;
|
||||
// ReSharper disable ConvertClosureToMethodGroup
|
||||
|
||||
// This file is cursed, we put everything in it, and I'm not sorry about it.
|
||||
namespace Barotrauma.LuaCs
|
||||
@@ -435,7 +437,7 @@ namespace Barotrauma.LuaCs
|
||||
/// <returns></returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool GetBool(ref int var) => Interlocked.CompareExchange(ref var, 1, 1) > 0;
|
||||
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void SetBool(ref int var, bool value)
|
||||
{
|
||||
@@ -455,7 +457,7 @@ namespace Barotrauma.LuaCs
|
||||
/// <param name="var"></param>
|
||||
/// <returns></returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool CheckClearAndSetBool(ref int var)
|
||||
public static bool CheckIfClearAndSetBool(ref int var)
|
||||
{
|
||||
return Interlocked.CompareExchange(ref var, 1, 0) < 1;
|
||||
}
|
||||
@@ -466,7 +468,7 @@ namespace Barotrauma.LuaCs
|
||||
/// <param name="var"></param>
|
||||
/// <returns></returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool CheckSetAndClearBool(ref int var)
|
||||
public static bool CheckIfSetAndClearBool(ref int var)
|
||||
{
|
||||
return Interlocked.CompareExchange(ref var, 0, 1) > 0;
|
||||
}
|
||||
@@ -521,8 +523,43 @@ namespace Barotrauma.LuaCs
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static class CollectionExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Executes a series of asynchronous tasks with limited parallelism to maintain execution efficiency.
|
||||
/// </summary>
|
||||
/// <param name="source"></param>
|
||||
/// <param name="funcBody"></param>
|
||||
/// <param name="maxDegreeOfParallelism"></param>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <returns></returns>
|
||||
public static Task ParallelForEachAsync<T>(this IEnumerable<T> source, Func<T, Task> funcBody, int maxDegreeOfParallelism = 4)
|
||||
{
|
||||
async Task AwaitParallelLimit(IEnumerator<T> partition)
|
||||
{
|
||||
using (partition)
|
||||
{
|
||||
while (partition.MoveNext())
|
||||
{
|
||||
await Task.Yield(); // prevents a sync/hot thread hangup
|
||||
await funcBody(partition.Current);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Task.WhenAll(
|
||||
Partitioner
|
||||
.Create(source)
|
||||
.GetPartitions(maxDegreeOfParallelism)
|
||||
.AsParallel()
|
||||
.Select(p => AwaitParallelLimit(p)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
#region ExceptionData
|
||||
|
||||
namespace FluentResults.LuaCs
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
|
||||
namespace Barotrauma.LuaCs.Networking;
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public partial interface INetCallback
|
||||
{
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
using System;
|
||||
using Barotrauma.LuaCs.Configuration;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
using Barotrauma.LuaCs.Networking;
|
||||
using Barotrauma.LuaCs.Services;
|
||||
using Barotrauma.Networking;
|
||||
|
||||
namespace Barotrauma.LuaCs.Networking;
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface INetVar : IVarId
|
||||
{
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Barotrauma.Networking;
|
||||
using Microsoft.Xna.Framework;
|
||||
|
||||
namespace Barotrauma.LuaCs.Networking;
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
#region Wrapper-IWriteMessage
|
||||
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public class ConfigService : IConfigService
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,383 @@
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
using Barotrauma.LuaCs.Events;
|
||||
using Barotrauma.Steam;
|
||||
using FluentResults;
|
||||
using OneOf;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Provides <see cref="IPackageInfo"/> resolution for dynamically locating the best matching package at the time of consumption.
|
||||
/// </summary>
|
||||
public sealed class ContentPackageInfoLookup : IPackageInfoLookupService, IEventEnabledPackageListChanged, IEventAllPackageListChanged
|
||||
{
|
||||
#region INTERNAL
|
||||
|
||||
// packageinfo query data
|
||||
private readonly ConcurrentDictionary<OneOf.OneOf<string, ulong, (string, ulong)>, IPackageInfo> _packageInfoMap = new();
|
||||
// package query data
|
||||
private readonly ConcurrentDictionary<uint, ImmutableArray<ContentPackage>> _packageIdGroups = new();
|
||||
private readonly ConcurrentDictionary<ContentPackage, ImmutableArray<uint>> _reversePackageIdGroups = new();
|
||||
private readonly HashSet<ContentPackage> _enabledPackages;
|
||||
private readonly HashSet<ContentPackage> _allPackages;
|
||||
// threading
|
||||
private readonly AsyncReaderWriterLock _packageIdGroupsLock = new();
|
||||
private readonly AsyncReaderWriterLock _packageSetsLock = new();
|
||||
// services
|
||||
private readonly IEventService _eventService;
|
||||
private readonly IPackageListRetrievalService _packageListRetrievalService;
|
||||
|
||||
private int _isDisposed = 0;
|
||||
private uint _idCounter = 0;
|
||||
|
||||
// returns ++_idCounter;
|
||||
private uint GetNextId() => Interlocked.Increment(ref _idCounter);
|
||||
|
||||
private ContentPackage GetBestMatchPackage(IPackageInfo packageInfo)
|
||||
{
|
||||
if (packageInfo is null)
|
||||
return null;
|
||||
if (!_packageIdGroups.TryGetValue(packageInfo.Id, out var packageGroup)
|
||||
|| packageGroup.IsDefaultOrEmpty)
|
||||
return null;
|
||||
if (packageGroup.Length == 1)
|
||||
return packageGroup[0];
|
||||
|
||||
bool nameGood = !packageInfo.Name.IsNullOrWhiteSpace();
|
||||
|
||||
// try by enabled
|
||||
var prev = packageGroup;
|
||||
|
||||
var packList = packageGroup;
|
||||
using (_packageSetsLock.AcquireReaderLock().GetAwaiter().GetResult())
|
||||
{
|
||||
packList = packList
|
||||
.Where(p => p is not null && _enabledPackages.Contains(p))
|
||||
.ToImmutableArray();
|
||||
}
|
||||
|
||||
if (ReturnValue())
|
||||
return packList[0];
|
||||
|
||||
// try by steam id
|
||||
if (packageInfo.SteamWorkshopId != 0)
|
||||
{
|
||||
packList = packList
|
||||
.Where(p => p.TryExtractSteamWorkshopId(out var sId) && sId.Value == packageInfo.SteamWorkshopId)
|
||||
.ToImmutableArray();
|
||||
|
||||
if (ReturnValue())
|
||||
return packList[0];
|
||||
}
|
||||
|
||||
// try by name
|
||||
if (nameGood)
|
||||
{
|
||||
packList = packList
|
||||
.Where(p => p.Name == packageInfo.Name)
|
||||
.ToImmutableArray();
|
||||
|
||||
if (ReturnValue())
|
||||
return packList[0];
|
||||
}
|
||||
|
||||
// try by localmods
|
||||
packList = packList.Where(p => p.Path.ToLowerInvariant().Contains("localmods"))
|
||||
.ToImmutableArray();
|
||||
|
||||
if (ReturnValue())
|
||||
return packList[0];
|
||||
|
||||
// get the first in the list
|
||||
return packList.First();
|
||||
|
||||
bool ReturnValue()
|
||||
{
|
||||
if (packList.IsDefaultOrEmpty)
|
||||
packList = prev;
|
||||
else if (packList.Length == 1)
|
||||
return true;
|
||||
else
|
||||
prev = packList;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task SyncPackagesLists(IReadOnlyList<ContentPackage> enabledPackages,
|
||||
IReadOnlyList<ContentPackage> allPackages)
|
||||
{
|
||||
if (enabledPackages is null || allPackages is null)
|
||||
return;
|
||||
|
||||
// take all locks
|
||||
using var l1 = await _packageIdGroupsLock.AcquireWriterLock();
|
||||
using var l2 = await _packageSetsLock.AcquireWriterLock();
|
||||
|
||||
// calc diffs
|
||||
var toAddAll = allPackages.Except(_allPackages).ToHashSet();
|
||||
var toAddEnabled = enabledPackages.Except(_enabledPackages).ToHashSet();
|
||||
var toRemoveAll = _allPackages.Except(allPackages).ToHashSet();
|
||||
var toRemoveEnabled = _enabledPackages.Except(enabledPackages).ToHashSet();
|
||||
|
||||
// remove old
|
||||
if (toRemoveAll.Any())
|
||||
{
|
||||
foreach (var package in toRemoveAll)
|
||||
{
|
||||
if (package is null)
|
||||
continue;
|
||||
|
||||
_allPackages.Remove(package);
|
||||
|
||||
// try to find id lookup
|
||||
if (!_reversePackageIdGroups.TryGetValue(package, out var idGroup))
|
||||
continue;
|
||||
|
||||
// found packs
|
||||
if (!idGroup.IsDefaultOrEmpty)
|
||||
{
|
||||
foreach (var id in idGroup)
|
||||
{
|
||||
if (!_packageIdGroups.TryGetValue(id, out var packageGroup)
|
||||
|| packageGroup.IsDefaultOrEmpty)
|
||||
continue;
|
||||
_packageIdGroups[id] = packageGroup.RemoveAll(p => toRemoveAll.Contains(p));
|
||||
}
|
||||
}
|
||||
|
||||
// remove ref
|
||||
_reversePackageIdGroups.Remove(package, out _);
|
||||
}
|
||||
}
|
||||
|
||||
if (toRemoveEnabled.Any())
|
||||
{
|
||||
foreach (var package in toRemoveEnabled)
|
||||
{
|
||||
if (package is null)
|
||||
continue;
|
||||
_enabledPackages.Remove(package);
|
||||
}
|
||||
}
|
||||
|
||||
// add new
|
||||
if (toAddAll.Any())
|
||||
{
|
||||
foreach (var package in toAddAll)
|
||||
{
|
||||
if (package is null)
|
||||
continue;
|
||||
|
||||
_allPackages.Add(package);
|
||||
|
||||
var steamId = package.TryExtractSteamWorkshopId(out var id) ? id.Value : 0;
|
||||
IPackageInfo packageInfo;
|
||||
Queue<uint> idListsToAdd = new();
|
||||
if (!package.Name.IsNullOrWhiteSpace() && steamId > 0)
|
||||
{
|
||||
// combined key
|
||||
packageInfo = GetOrCreateInfoForMap(package, (package.Name, steamId));
|
||||
AddToPackageIdGroups(packageInfo.Id, package);
|
||||
// string key
|
||||
packageInfo = GetOrCreateInfoForMap(package, package.Name);
|
||||
AddToPackageIdGroups(packageInfo.Id, package);
|
||||
// steamId key
|
||||
packageInfo = GetOrCreateInfoForMap(package, steamId);
|
||||
AddToPackageIdGroups(packageInfo.Id, package);
|
||||
}
|
||||
|
||||
// try find in the existing list, or make a new one
|
||||
IPackageInfo GetOrCreateInfoForMap(ContentPackage package, OneOf.OneOf<string, ulong, (string, ulong)> infoKey)
|
||||
{
|
||||
return _packageInfoMap.TryGetValue(infoKey, out var pInfo)
|
||||
? pInfo
|
||||
: new PackageInfo(package, GetNextId(), GetBestMatchPackage);
|
||||
}
|
||||
|
||||
// add to package lookups
|
||||
void AddToPackageIdGroups(uint id, ContentPackage package)
|
||||
{
|
||||
if (_packageIdGroups.TryGetValue(id, out var packageGroup))
|
||||
{
|
||||
if (!packageGroup.Contains(package))
|
||||
_packageIdGroups[id] = packageGroup.Add(package);
|
||||
}
|
||||
else
|
||||
_packageIdGroups[id] = new[] { package }.ToImmutableArray();
|
||||
|
||||
if (_reversePackageIdGroups.TryGetValue(package, out var idGroup))
|
||||
{
|
||||
if (!idGroup.Contains(id))
|
||||
_reversePackageIdGroups[package] = idGroup.Add(id);
|
||||
}
|
||||
else
|
||||
_reversePackageIdGroups[package] = new[] { id }.ToImmutableArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (toAddEnabled.Any())
|
||||
{
|
||||
foreach (var package in toAddEnabled)
|
||||
{
|
||||
if (package is null)
|
||||
continue;
|
||||
_enabledPackages.Add(package);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<Result<IPackageInfo>> LookupInternal(OneOf.OneOf<string, ulong, (string, ulong)> infoKey)
|
||||
{
|
||||
using (await _packageIdGroupsLock.AcquireReaderLock())
|
||||
{
|
||||
if (_packageInfoMap.TryGetValue(infoKey, out var packageInfo))
|
||||
return FluentResults.Result.Ok(packageInfo);
|
||||
}
|
||||
|
||||
// change to write lock
|
||||
using (await _packageIdGroupsLock.AcquireWriterLock())
|
||||
{
|
||||
// create one
|
||||
var packageInfo = infoKey.Match<IPackageInfo>(
|
||||
sPackName => new PackageInfo(sPackName, GetNextId(), GetBestMatchPackage),
|
||||
uSteamId => new PackageInfo(uSteamId, GetNextId(), GetBestMatchPackage),
|
||||
cKey => new PackageInfo(cKey.Item1, cKey.Item2, GetNextId(), GetBestMatchPackage)
|
||||
);
|
||||
_packageInfoMap[infoKey] = packageInfo;
|
||||
// empty array
|
||||
_packageIdGroups[packageInfo.Id] = ImmutableArray<ContentPackage>.Empty;
|
||||
return FluentResults.Result.Ok(packageInfo);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public ContentPackageInfoLookup(IEventService eventService, IPackageListRetrievalService packageListRetrievalService)
|
||||
{
|
||||
_eventService = eventService ?? throw new ArgumentNullException(
|
||||
$"{nameof(ContentPackageInfoLookup)}: {nameof(eventService)} cannot be null.");
|
||||
_packageListRetrievalService = packageListRetrievalService ?? throw new ArgumentNullException(nameof(packageListRetrievalService));
|
||||
this._enabledPackages = new HashSet<ContentPackage>();
|
||||
this._allPackages = new HashSet<ContentPackage>();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
IsDisposed = true;
|
||||
// locks
|
||||
using var l1 = _packageIdGroupsLock.AcquireWriterLock().GetAwaiter().GetResult();
|
||||
using var l2 = _packageSetsLock.AcquireWriterLock().GetAwaiter().GetResult();
|
||||
|
||||
_eventService.Unsubscribe<IEventEnabledPackageListChanged>(this);
|
||||
_eventService.Unsubscribe<IEventAllPackageListChanged>(this);
|
||||
|
||||
_packageIdGroups.Clear();
|
||||
_packageInfoMap.Clear();
|
||||
_reversePackageIdGroups.Clear();
|
||||
}
|
||||
|
||||
public bool IsDisposed
|
||||
{
|
||||
get => ModUtils.Threading.GetBool(ref _isDisposed);
|
||||
private set => ModUtils.Threading.SetBool(ref _isDisposed, value);
|
||||
}
|
||||
|
||||
public FluentResults.Result Reset()
|
||||
{
|
||||
if (IsDisposed)
|
||||
return FluentResults.Result.Fail($"Service is disposed.");
|
||||
|
||||
using var l1 = _packageIdGroupsLock.AcquireWriterLock().GetAwaiter().GetResult();
|
||||
using var l2 = _packageSetsLock.AcquireWriterLock().GetAwaiter().GetResult();
|
||||
|
||||
_packageIdGroups.Clear();
|
||||
_packageInfoMap.Clear();
|
||||
_reversePackageIdGroups.Clear();
|
||||
|
||||
RefreshPackageLists();
|
||||
|
||||
return FluentResults.Result.Ok();
|
||||
}
|
||||
|
||||
public void OnEnabledPackageListChanged(CorePackage package, IEnumerable<RegularPackage> regularPackages)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
SyncPackagesLists(
|
||||
regularPackages.Select(p => (ContentPackage)p).ToImmutableArray().Add(package),
|
||||
_allPackages.ToImmutableArray())
|
||||
.GetAwaiter().GetResult();
|
||||
}
|
||||
|
||||
public void OnAllPackageListChanged(IEnumerable<CorePackage> corePackages, IEnumerable<RegularPackage> regularPackages)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
SyncPackagesLists(
|
||||
_enabledPackages.ToImmutableArray(),
|
||||
regularPackages.Select(p => p as ContentPackage)
|
||||
.Union(corePackages.Select(p => p as ContentPackage))
|
||||
.ToImmutableArray()
|
||||
).GetAwaiter().GetResult();
|
||||
}
|
||||
|
||||
public async Task<Result<IPackageInfo>> Lookup(string packageName)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if(packageName.IsNullOrWhiteSpace())
|
||||
return FluentResults.Result.Fail($"Name is null or empty.");
|
||||
return await LookupInternal(packageName);
|
||||
}
|
||||
|
||||
public async Task<Result<IPackageInfo>> Lookup(string packageName, ulong steamWorkshopId)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (packageName.IsNullOrWhiteSpace() || steamWorkshopId == 0)
|
||||
return FluentResults.Result.Fail($"Name or steam id is null or empty.");
|
||||
return await LookupInternal((packageName, steamWorkshopId));
|
||||
}
|
||||
|
||||
public async Task<Result<IPackageInfo>> Lookup(ulong steamWorkshopId)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (steamWorkshopId is 0)
|
||||
return FluentResults.Result.Fail($"SteamId is 0.");
|
||||
return await LookupInternal(steamWorkshopId);
|
||||
}
|
||||
|
||||
public async Task<Result<IPackageInfo>> Lookup(ContentPackage package)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (package is null)
|
||||
return FluentResults.Result.Fail($"Package is null.");
|
||||
|
||||
if (package.TryExtractSteamWorkshopId(out var steamWorkshopId) && steamWorkshopId.Value != 0)
|
||||
{
|
||||
if (!package.Name.IsNullOrWhiteSpace())
|
||||
return await LookupInternal((package.Name, steamWorkshopId.Value));
|
||||
else
|
||||
return await LookupInternal(steamWorkshopId.Value);
|
||||
}
|
||||
|
||||
if (!package.Name.IsNullOrWhiteSpace())
|
||||
return await LookupInternal(package.Name);
|
||||
|
||||
return FluentResults.Result.Fail($"Package name is null and steamid is 0.");
|
||||
}
|
||||
|
||||
public void RefreshPackageLists()
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (Thread.CurrentThread != GameMain.MainThread)
|
||||
throw new InvalidOperationException($"{nameof(ContentPackageInfoLookup)}: {nameof(RefreshPackageLists)} must be run on the main thread.");
|
||||
var enabledPackages = _packageListRetrievalService.GetEnabledContentPackages().ToImmutableArray();
|
||||
var allPackages = _packageListRetrievalService.GetAllContentPackages().ToImmutableArray();
|
||||
SyncPackagesLists(enabledPackages, allPackages).GetAwaiter().GetResult();
|
||||
}
|
||||
}
|
||||
@@ -1,22 +1,12 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Collections.Specialized;
|
||||
using System.Dynamic;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using Barotrauma.Extensions;
|
||||
using Barotrauma.LuaCs.Events;
|
||||
using Barotrauma.LuaCs.Services.Compatibility;
|
||||
using Barotrauma.LuaCs.Services.Safe;
|
||||
using Dynamitey;
|
||||
using FluentResults;
|
||||
using FluentResults.LuaCs;
|
||||
using HarmonyLib;
|
||||
using ImpromptuInterface;
|
||||
using OneOf;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface LocalizationService
|
||||
{
|
||||
|
||||
}
|
||||
@@ -272,8 +272,9 @@ namespace Barotrauma.LuaCs.Services
|
||||
|
||||
public LuaGame()
|
||||
{
|
||||
LuaUserData.MakeFieldAccessible(UserData.RegisterType(typeof(GameSettings)), "currentConfig");
|
||||
Settings = UserData.CreateStatic(typeof(GameSettings));
|
||||
throw new NotImplementedException();
|
||||
/*LuaUserData.MakeFieldAccessible(UserData.RegisterType(typeof(GameSettings)), "currentConfig");
|
||||
Settings = UserData.CreateStatic(typeof(GameSettings));*/
|
||||
}
|
||||
|
||||
public void OverrideTraitors(bool o)
|
||||
|
||||
@@ -3,7 +3,7 @@ using Barotrauma.Networking;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Barotrauma.LuaCs.Networking;
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
internal partial class NetworkingService : INetworkingService
|
||||
{
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public sealed class PackageListRetrievalService : IPackageListRetrievalService
|
||||
{
|
||||
public void Dispose()
|
||||
{
|
||||
// stateless service
|
||||
return;
|
||||
}
|
||||
|
||||
public void CheckDisposed()
|
||||
{
|
||||
// stateless service
|
||||
return;
|
||||
}
|
||||
|
||||
public bool IsDisposed => false;
|
||||
|
||||
public IEnumerable<ContentPackage> GetEnabledContentPackages()
|
||||
{
|
||||
return ContentPackageManager.EnabledPackages.All;
|
||||
}
|
||||
|
||||
public IEnumerable<ContentPackage> GetAllContentPackages()
|
||||
{
|
||||
return ContentPackageManager.AllPackages;
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,391 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
using Barotrauma.LuaCs.Services.Processing;
|
||||
using Barotrauma.Steam;
|
||||
using FluentResults;
|
||||
using OneOf;
|
||||
|
||||
// ReSharper disable UseCollectionExpression
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public class PackageManagementService : IPackageManagementService
|
||||
public partial class PackageManagementService : IPackageManagementService
|
||||
{
|
||||
private int _isDisposed;
|
||||
private readonly ConcurrentDictionary<ContentPackage, IModConfigInfo> _modInfos = new();
|
||||
// lookup caches
|
||||
private readonly IPackageInfoLookupService _packageInfoLookupService;
|
||||
// processors
|
||||
private readonly IConverterServiceAsync<ContentPackage, IModConfigInfo> _modConfigParserService;
|
||||
private readonly IProcessorService<IReadOnlyList<IAssemblyResourceInfo>, IAssembliesResourcesInfo> _assemblyInfoConverter;
|
||||
private readonly IProcessorService<IReadOnlyList<IConfigResourceInfo>, IConfigsResourcesInfo> _configsInfoConverter;
|
||||
private readonly IProcessorService<IReadOnlyList<IConfigProfileResourceInfo>, IConfigProfilesResourcesInfo> _configProfilesConverter;
|
||||
private readonly IProcessorService<IReadOnlyList<ILocalizationResourceInfo>, ILocalizationsResourcesInfo> _localizationsConverter;
|
||||
private readonly IProcessorService<IReadOnlyList<ILuaScriptResourceInfo>, ILuaScriptsResourcesInfo> _luaScriptsConverter;
|
||||
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
IsDisposed = true;
|
||||
_modInfos.Clear();
|
||||
}
|
||||
|
||||
public bool IsDisposed
|
||||
{
|
||||
get => ModUtils.Threading.GetBool(ref _isDisposed);
|
||||
private set => ModUtils.Threading.SetBool(ref _isDisposed, value);
|
||||
}
|
||||
|
||||
public FluentResults.Result Reset()
|
||||
{
|
||||
try
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
_modInfos.Clear();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return FluentResults.Result.Fail(new ExceptionalError(e));
|
||||
}
|
||||
return FluentResults.Result.Ok();
|
||||
}
|
||||
|
||||
public ImmutableArray<ILocalizationResourceInfo> Localizations => _modInfos.IsEmpty ? ImmutableArray<ILocalizationResourceInfo>.Empty
|
||||
: _modInfos.SelectMany(kvp => kvp.Value.Localizations).ToImmutableArray();
|
||||
public ImmutableArray<IConfigResourceInfo> Configs => _modInfos.IsEmpty ? ImmutableArray<IConfigResourceInfo>.Empty
|
||||
: _modInfos.SelectMany(kvp => kvp.Value.Configs).ToImmutableArray();
|
||||
public ImmutableArray<IConfigProfileResourceInfo> ConfigProfiles => _modInfos.IsEmpty ? ImmutableArray<IConfigProfileResourceInfo>.Empty
|
||||
: _modInfos.SelectMany(kvp => kvp.Value.ConfigProfiles).ToImmutableArray();
|
||||
public ImmutableArray<ILuaScriptResourceInfo> LuaScripts => _modInfos.IsEmpty ? ImmutableArray<ILuaScriptResourceInfo>.Empty
|
||||
: _modInfos.SelectMany(kvp => kvp.Value.LuaScripts).ToImmutableArray();
|
||||
public ImmutableArray<IAssemblyResourceInfo> Assemblies => _modInfos.IsEmpty ? ImmutableArray<IAssemblyResourceInfo>.Empty
|
||||
: _modInfos.SelectMany(kvp => kvp.Value.Assemblies).ToImmutableArray();
|
||||
|
||||
|
||||
public async Task<FluentResults.Result> LoadPackageInfosAsync(ContentPackage package)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (package is null)
|
||||
return FluentResults.Result.Fail(new ExceptionalError(new NullReferenceException($"{nameof(LoadPackageInfosAsync)}: ContentPackage is null.")));
|
||||
var result = await _modConfigParserService.TryParseResourceAsync(package);
|
||||
if (result.IsFailed)
|
||||
return FluentResults.Result.Fail($"$Could not parse package mod config.").WithErrors(result.Errors);
|
||||
if (!_modInfos.TryAdd(package, result.Value))
|
||||
return FluentResults.Result.Fail($"Failed to add ModInfo for {package.Name}.");
|
||||
return FluentResults.Result.Ok();
|
||||
}
|
||||
|
||||
public async Task<IReadOnlyList<(ContentPackage, FluentResults.Result)>> LoadPackagesInfosAsync(IReadOnlyList<ContentPackage> packages)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (packages is null || packages.Count == 0)
|
||||
throw new ArgumentNullException(nameof(LoadPackagesInfosAsync));
|
||||
ConcurrentQueue<(ContentPackage, FluentResults.Result)> results = new();
|
||||
await packages.ParallelForEachAsync(async package =>
|
||||
{
|
||||
var res = await LoadPackageInfosAsync(package);
|
||||
results.Enqueue((package, res));
|
||||
}, Environment.ProcessorCount);
|
||||
return results.ToImmutableArray();
|
||||
}
|
||||
|
||||
public IReadOnlyList<ContentPackage> GetAllLoadedPackages()
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
return _modInfos.IsEmpty ? ImmutableArray<ContentPackage>.Empty
|
||||
: _modInfos.Select(kvp => kvp.Key).ToImmutableArray();
|
||||
}
|
||||
|
||||
public void DisposePackageInfos(ContentPackage package)
|
||||
{
|
||||
_modInfos.TryRemove(package, out _);
|
||||
}
|
||||
|
||||
public void DisposePackagesInfos(IReadOnlyList<ContentPackage> packages)
|
||||
{
|
||||
if (packages is null || packages.Count == 0)
|
||||
return;
|
||||
|
||||
foreach (var package in packages)
|
||||
{
|
||||
DisposePackageInfos(package);
|
||||
}
|
||||
}
|
||||
|
||||
public Result<IPackageDependency> GetPackageDependencyInfo(ContentPackage ownerPackage, string packageName,
|
||||
ulong steamWorkshopId)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
|
||||
if (ownerPackage is null)
|
||||
return FluentResults.Result.Fail($"OwnerPackage is null.");
|
||||
var nameGood = !packageName.IsNullOrWhiteSpace();
|
||||
|
||||
if (!nameGood && steamWorkshopId == 0)
|
||||
FluentResults.Result.Fail($"PackageName and SteamId cannot both be invalid.");
|
||||
|
||||
IPackageInfo depInfo = null;
|
||||
|
||||
// complex key
|
||||
if (nameGood && steamWorkshopId != 0
|
||||
&& _packageInfoLookupService.Lookup(packageName, steamWorkshopId).GetAwaiter().GetResult() is
|
||||
{ IsSuccess: true, Value: {} dep1 })
|
||||
{
|
||||
depInfo = dep1;
|
||||
}
|
||||
// name key
|
||||
else if (nameGood && _packageInfoLookupService.Lookup(packageName).GetAwaiter().GetResult() is
|
||||
{ IsSuccess: true, Value: { } dep2 })
|
||||
{
|
||||
depInfo = dep2;
|
||||
}
|
||||
// steamid key
|
||||
else if (_packageInfoLookupService.Lookup(steamWorkshopId).GetAwaiter().GetResult() is
|
||||
{ IsSuccess: true, Value: { } dep3 })
|
||||
{
|
||||
depInfo = dep3;
|
||||
}
|
||||
// this should never be null so we return an exception
|
||||
else
|
||||
{
|
||||
return FluentResults.Result.Fail($"Package Dependency for {ownerPackage.Name} was not found.");
|
||||
}
|
||||
|
||||
return FluentResults.Result.Ok<IPackageDependency>(new PackageDependency(ownerPackage, depInfo, ownerPackage.Name));
|
||||
}
|
||||
|
||||
public Result<IAssembliesResourcesInfo> GetAssembliesInfos(ContentPackage package, bool onlySupportedResources = true)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (package is null)
|
||||
return FluentResults.Result.Fail($"{nameof(GetAssembliesInfos)}: ContentPackage is null.");
|
||||
if (_modInfos.TryGetValue(package, out var result))
|
||||
return FluentResults.Result.Ok<IAssembliesResourcesInfo>(_assemblyInfoConverter.Process(onlySupportedResources?
|
||||
result.Assemblies.Where(r =>
|
||||
(r.SupportedPlatforms & ModUtils.Environment.CurrentPlatform) > 0
|
||||
&& (r.SupportedTargets & ModUtils.Environment.CurrentTarget) > 0).ToImmutableArray()
|
||||
: result.Assemblies
|
||||
));
|
||||
return FluentResults.Result.Fail(
|
||||
$"{nameof(GetAssembliesInfos)}: ContentPackage {package.Name} is not registered.");
|
||||
}
|
||||
|
||||
public Result<IConfigsResourcesInfo> GetConfigsInfos(ContentPackage package, bool onlySupportedResources = true)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (package is null)
|
||||
return FluentResults.Result.Fail($"{nameof(GetConfigsInfos)}: ContentPackage is null.");
|
||||
|
||||
if (_modInfos.TryGetValue(package, out var result))
|
||||
{
|
||||
return FluentResults.Result.Ok<IConfigsResourcesInfo>(_configsInfoConverter.Process(onlySupportedResources?
|
||||
result.Configs.Where(r =>
|
||||
(r.SupportedPlatforms & ModUtils.Environment.CurrentPlatform) > 0
|
||||
&& (r.SupportedTargets & ModUtils.Environment.CurrentTarget) > 0).ToImmutableArray()
|
||||
: result.Configs
|
||||
));
|
||||
}
|
||||
|
||||
return FluentResults.Result.Fail(
|
||||
$"{nameof(GetConfigsInfos)}: ContentPackage {package.Name} is not registered.");
|
||||
}
|
||||
|
||||
public Result<IConfigProfilesResourcesInfo> GetConfigProfilesInfos(ContentPackage package, bool onlySupportedResources = true)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (package is null)
|
||||
return FluentResults.Result.Fail($"{nameof(GetConfigProfilesInfos)}: ContentPackage is null.");
|
||||
|
||||
if (_modInfos.TryGetValue(package, out var result))
|
||||
{
|
||||
return FluentResults.Result.Ok<IConfigProfilesResourcesInfo>(_configProfilesConverter.Process(onlySupportedResources?
|
||||
result.ConfigProfiles.Where(r =>
|
||||
(r.SupportedPlatforms & ModUtils.Environment.CurrentPlatform) > 0
|
||||
&& (r.SupportedTargets & ModUtils.Environment.CurrentTarget) > 0).ToImmutableArray()
|
||||
: result.ConfigProfiles
|
||||
));
|
||||
}
|
||||
|
||||
return FluentResults.Result.Fail(
|
||||
$"{nameof(GetConfigProfilesInfos)}: ContentPackage {package.Name} is not registered.");
|
||||
}
|
||||
|
||||
public Result<ILocalizationsResourcesInfo> GetLocalizationsInfos(ContentPackage package, bool onlySupportedResources = true)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (package is null)
|
||||
return FluentResults.Result.Fail($"{nameof(GetLocalizationsInfos)}: ContentPackage is null.");
|
||||
|
||||
if (_modInfos.TryGetValue(package, out var result))
|
||||
{
|
||||
return FluentResults.Result.Ok<ILocalizationsResourcesInfo>(_localizationsConverter.Process(onlySupportedResources?
|
||||
result.Localizations.Where(r =>
|
||||
(r.SupportedPlatforms & ModUtils.Environment.CurrentPlatform) > 0
|
||||
&& (r.SupportedTargets & ModUtils.Environment.CurrentTarget) > 0).ToImmutableArray()
|
||||
: result.Localizations
|
||||
));
|
||||
}
|
||||
|
||||
return FluentResults.Result.Fail(
|
||||
$"{nameof(GetLocalizationsInfos)}: ContentPackage {package.Name} is not registered.");
|
||||
}
|
||||
|
||||
public Result<ILuaScriptsResourcesInfo> GetLuaScriptsInfos(ContentPackage package, bool onlySupportedResources = true)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (package is null)
|
||||
return FluentResults.Result.Fail($"{nameof(GetLuaScriptsInfos)}: ContentPackage is null.");
|
||||
|
||||
if (_modInfos.TryGetValue(package, out var result))
|
||||
{
|
||||
return FluentResults.Result.Ok<ILuaScriptsResourcesInfo>(_luaScriptsConverter.Process(onlySupportedResources?
|
||||
result.LuaScripts.Where(r =>
|
||||
(r.SupportedPlatforms & ModUtils.Environment.CurrentPlatform) > 0
|
||||
&& (r.SupportedTargets & ModUtils.Environment.CurrentTarget) > 0).ToImmutableArray()
|
||||
: result.LuaScripts
|
||||
));
|
||||
}
|
||||
|
||||
return FluentResults.Result.Fail(
|
||||
$"{nameof(GetLuaScriptsInfos)}: ContentPackage {package.Name} is not registered.");
|
||||
}
|
||||
|
||||
public Result<IAssembliesResourcesInfo> GetAssembliesInfos(IReadOnlyList<ContentPackage> packages, bool onlySupportedResources = true)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (packages is null || packages.Count == 0)
|
||||
return FluentResults.Result.Fail($"{nameof(GetAssembliesInfos)}: ContentPackage list is null or empty.");
|
||||
var builder = ImmutableArray.CreateBuilder<IAssemblyResourceInfo>();
|
||||
foreach (var package in packages)
|
||||
{
|
||||
if (_modInfos.TryGetValue(package, out var result) && result.Assemblies is { IsEmpty: false })
|
||||
{
|
||||
builder.AddRange(onlySupportedResources?
|
||||
result.Assemblies.Where(r =>
|
||||
(r.SupportedPlatforms & ModUtils.Environment.CurrentPlatform) > 0
|
||||
&& (r.SupportedTargets & ModUtils.Environment.CurrentTarget) > 0).ToImmutableArray()
|
||||
: result.Assemblies);
|
||||
}
|
||||
}
|
||||
|
||||
return FluentResults.Result.Ok(_assemblyInfoConverter.Process(builder.MoveToImmutable()));
|
||||
}
|
||||
|
||||
public Result<IConfigsResourcesInfo> GetConfigsInfos(IReadOnlyList<ContentPackage> packages, bool onlySupportedResources = true)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (packages is null || packages.Count == 0)
|
||||
return FluentResults.Result.Fail($"{nameof(GetConfigsInfos)}: ContentPackage list is null or empty.");
|
||||
var builder = ImmutableArray.CreateBuilder<IConfigResourceInfo>();
|
||||
foreach (var package in packages)
|
||||
{
|
||||
if (_modInfos.TryGetValue(package, out var result) && result.Configs is { IsEmpty: false })
|
||||
{
|
||||
builder.AddRange(onlySupportedResources?
|
||||
result.Configs.Where(r =>
|
||||
(r.SupportedPlatforms & ModUtils.Environment.CurrentPlatform) > 0
|
||||
&& (r.SupportedTargets & ModUtils.Environment.CurrentTarget) > 0).ToImmutableArray()
|
||||
: result.Configs);
|
||||
}
|
||||
}
|
||||
|
||||
return FluentResults.Result.Ok(_configsInfoConverter.Process(builder.MoveToImmutable()));
|
||||
}
|
||||
|
||||
public Result<IConfigProfilesResourcesInfo> GetConfigProfilesInfos(IReadOnlyList<ContentPackage> packages, bool onlySupportedResources = true)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (packages is null || packages.Count == 0)
|
||||
return FluentResults.Result.Fail($"{nameof(GetConfigProfilesInfos)}: ContentPackage list is null or empty.");
|
||||
var builder = ImmutableArray.CreateBuilder<IConfigProfileResourceInfo>();
|
||||
foreach (var package in packages)
|
||||
{
|
||||
if (_modInfos.TryGetValue(package, out var result) && result.ConfigProfiles is { IsEmpty: false })
|
||||
{
|
||||
builder.AddRange(onlySupportedResources?
|
||||
result.ConfigProfiles.Where(r =>
|
||||
(r.SupportedPlatforms & ModUtils.Environment.CurrentPlatform) > 0
|
||||
&& (r.SupportedTargets & ModUtils.Environment.CurrentTarget) > 0).ToImmutableArray()
|
||||
: result.ConfigProfiles);
|
||||
}
|
||||
}
|
||||
|
||||
return FluentResults.Result.Ok(_configProfilesConverter.Process(builder.MoveToImmutable()));
|
||||
}
|
||||
|
||||
public Result<ILocalizationsResourcesInfo> GetLocalizationsInfos(IReadOnlyList<ContentPackage> packages, bool onlySupportedResources = true)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (packages is null || packages.Count == 0)
|
||||
return FluentResults.Result.Fail($"{nameof(GetLocalizationsInfos)}: ContentPackage list is null or empty.");
|
||||
var builder = ImmutableArray.CreateBuilder<ILocalizationResourceInfo>();
|
||||
foreach (var package in packages)
|
||||
{
|
||||
if (_modInfos.TryGetValue(package, out var result) && result.Localizations is { IsEmpty: false })
|
||||
{
|
||||
builder.AddRange(onlySupportedResources?
|
||||
result.Localizations.Where(r =>
|
||||
(r.SupportedPlatforms & ModUtils.Environment.CurrentPlatform) > 0
|
||||
&& (r.SupportedTargets & ModUtils.Environment.CurrentTarget) > 0).ToImmutableArray()
|
||||
: result.Localizations);
|
||||
}
|
||||
}
|
||||
|
||||
return FluentResults.Result.Ok(_localizationsConverter.Process(builder.MoveToImmutable()));
|
||||
}
|
||||
|
||||
public Result<ILuaScriptsResourcesInfo> GetLuaScriptsInfos(IReadOnlyList<ContentPackage> packages, bool onlySupportedResources = true)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
if (packages is null || packages.Count == 0)
|
||||
return FluentResults.Result.Fail($"{nameof(GetLuaScriptsInfos)}: ContentPackage list is null or empty.");
|
||||
var builder = ImmutableArray.CreateBuilder<ILuaScriptResourceInfo>();
|
||||
foreach (var package in packages)
|
||||
{
|
||||
if (_modInfos.TryGetValue(package, out var result) && result.LuaScripts is { IsEmpty: false })
|
||||
{
|
||||
builder.AddRange(onlySupportedResources?
|
||||
result.LuaScripts.Where(r =>
|
||||
(r.SupportedPlatforms & ModUtils.Environment.CurrentPlatform) > 0
|
||||
&& (r.SupportedTargets & ModUtils.Environment.CurrentTarget) > 0).ToImmutableArray()
|
||||
: result.LuaScripts);
|
||||
}
|
||||
}
|
||||
|
||||
return FluentResults.Result.Ok(_luaScriptsConverter.Process(builder.MoveToImmutable()));
|
||||
}
|
||||
|
||||
public async Task<Result<IAssembliesResourcesInfo>> GetAssembliesInfosAsync(IReadOnlyList<ContentPackage> packages, bool onlySupportedResources = true)
|
||||
{
|
||||
return await Task.Run(() => GetAssembliesInfos(packages, onlySupportedResources));
|
||||
}
|
||||
|
||||
public async Task<Result<IConfigsResourcesInfo>> GetConfigsInfosAsync(IReadOnlyList<ContentPackage> packages, bool onlySupportedResources = true)
|
||||
{
|
||||
return await Task.Run(() => GetConfigsInfos(packages, onlySupportedResources));
|
||||
}
|
||||
|
||||
public async Task<Result<IConfigProfilesResourcesInfo>> GetConfigProfilesInfosAsync(IReadOnlyList<ContentPackage> packages, bool onlySupportedResources = true)
|
||||
{
|
||||
return await Task.Run(() => GetConfigProfilesInfos(packages, onlySupportedResources));
|
||||
}
|
||||
|
||||
public async Task<Result<ILocalizationsResourcesInfo>> GetLocalizationsInfosAsync(IReadOnlyList<ContentPackage> packages, bool onlySupportedResources = true)
|
||||
{
|
||||
return await Task.Run(() => GetLocalizationsInfos(packages, onlySupportedResources));
|
||||
}
|
||||
|
||||
public async Task<Result<ILuaScriptsResourcesInfo>> GetLuaScriptsInfosAsync(IReadOnlyList<ContentPackage> packages, bool onlySupportedResources = true)
|
||||
{
|
||||
return await Task.Run(() => GetLuaScriptsInfos(packages, onlySupportedResources));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml.Linq;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
@@ -6,18 +7,24 @@ using FluentResults;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services.Processing;
|
||||
|
||||
#region TypeDef
|
||||
|
||||
public interface IConverterService<in TSrc, TOut> : IReusableService
|
||||
public interface IConverterService<in TSrc, TOut> : IService
|
||||
{
|
||||
Result<TOut> TryParseResource(TSrc src);
|
||||
Result<TOut> TryParseResources(IEnumerable<TSrc> sources);
|
||||
ImmutableArray<Result<TOut>> TryParseResources(IEnumerable<TSrc> sources);
|
||||
}
|
||||
|
||||
public interface IConverterServiceAsync<in TSrc, TOut> : IReusableService
|
||||
public interface IConverterServiceAsync<in TSrc, TOut> : IService
|
||||
{
|
||||
Task<Result<TOut>> TryParseResourceAsync(TSrc src);
|
||||
Task<Result<TOut>> TryParseResourcesAsync(IEnumerable<TSrc> sources);
|
||||
Task<ImmutableArray<Result<TOut>>> TryParseResourcesAsync(IEnumerable<TSrc> sources);
|
||||
}
|
||||
|
||||
#endregion
|
||||
public interface IProcessorService<in TSrc, TOut> : IService
|
||||
{
|
||||
TOut Process(TSrc src);
|
||||
}
|
||||
|
||||
public interface IProcessorServiceAsync<in TSrc, TOut> : IService
|
||||
{
|
||||
Task<TOut> ProcessAsync(TSrc src);
|
||||
}
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
using Barotrauma.LuaCs.Data;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services.Processing;
|
||||
|
||||
public interface IModConfigCreatorService : IService
|
||||
{
|
||||
FluentResults.Result<IModConfigInfo> BuildConfigForPackage(ContentPackage package);
|
||||
FluentResults.Result<IModConfigInfo> BuildConfigFromManifest(string manifestPath);
|
||||
}
|
||||
@@ -0,0 +1,661 @@
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml.Linq;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
using FluentResults;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services.Processing;
|
||||
|
||||
public partial class ModConfigService : IConverterServiceAsync<ContentPackage, IModConfigInfo>, IConverterService<ContentPackage, IModConfigInfo>
|
||||
{
|
||||
private readonly IStorageService _storageService;
|
||||
private readonly Lazy<IPackageManagementService> _packageManagementService;
|
||||
private int _isDisposed;
|
||||
|
||||
private const string ModConfigFileName = "ModConfig.xml";
|
||||
private const string ModConfigRootName = "ModConfig";
|
||||
|
||||
public ModConfigService(IStorageService storageService, Lazy<IPackageManagementService> pms)
|
||||
{
|
||||
_storageService = storageService;
|
||||
_packageManagementService = pms;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
|
||||
public bool IsDisposed
|
||||
{
|
||||
get => ModUtils.Threading.GetBool(ref _isDisposed);
|
||||
private set => ModUtils.Threading.SetBool(ref _isDisposed, value);
|
||||
}
|
||||
|
||||
public async Task<Result<IModConfigInfo>> TryParseResourceAsync(ContentPackage src)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
|
||||
// validate package
|
||||
if (src is null)
|
||||
return FluentResults.Result.Fail<IModConfigInfo>("ContentPackage is null");
|
||||
if (_storageService.DirectoryExists(src.Path) is { } res && (res.IsFailed || !res.Value))
|
||||
return FluentResults.Result.Fail<IModConfigInfo>($"ContentPackage does not exist or cannot be accessed: {src.Path}");
|
||||
|
||||
// find ModConfig.xml or deep scan on fail (legacy)
|
||||
if (await _storageService.LoadPackageXmlAsync(src, ModConfigFileName) is
|
||||
{ IsSuccess: true, Value: var modConfigXml }
|
||||
&& modConfigXml.Root is { Name.LocalName: ModConfigRootName } root)
|
||||
{
|
||||
return await GetModConfigInfoAsync(src, root);
|
||||
}
|
||||
|
||||
// legacy mode
|
||||
try
|
||||
{
|
||||
// we only supported assemblies and lua scripts
|
||||
var asm = GetAssembliesLegacy(src);
|
||||
var lua = GetLuaScriptsLegacy(src);
|
||||
|
||||
return new ModConfigInfo()
|
||||
{
|
||||
Assemblies = asm,
|
||||
LuaScripts = lua,
|
||||
Configs = ImmutableArray<IConfigResourceInfo>.Empty,
|
||||
ConfigProfiles = ImmutableArray<IConfigProfileResourceInfo>.Empty,
|
||||
Localizations = ImmutableArray<ILocalizationResourceInfo>.Empty,
|
||||
Package = src,
|
||||
PackageName = src.Name
|
||||
#if CLIENT
|
||||
,Styles = ImmutableArray<IStylesResourceInfo>.Empty
|
||||
#endif
|
||||
};
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return FluentResults.Result.Fail<IModConfigInfo>($"Unable to parse legacy content package: {src.Name}: {src.Path}");
|
||||
}
|
||||
}
|
||||
|
||||
private partial Task<Result<IModConfigInfo>> GetModConfigInfoAsync(ContentPackage package, XElement root);
|
||||
|
||||
private ImmutableArray<ILocalizationResourceInfo> GetLocalizations(ContentPackage src, IEnumerable<XElement> elements)
|
||||
{
|
||||
var builder = ImmutableArray.CreateBuilder<ILocalizationResourceInfo>();
|
||||
|
||||
if (GetXmlFilesList(src, elements, "Localizations")
|
||||
is not { IsSuccess: true, Value: { } xmlFiles })
|
||||
return ImmutableArray<ILocalizationResourceInfo>.Empty;
|
||||
|
||||
foreach (var file in xmlFiles)
|
||||
{
|
||||
// get dependencies
|
||||
var deps = GetElementsDependenciesData(file.Item1, src);
|
||||
// get platform, culture and target architecture
|
||||
var info = GetElementsAttributesData(file.Item1, file.Item2.First());
|
||||
|
||||
builder.Add(new LocalizationResourceInfo()
|
||||
{
|
||||
Dependencies = deps,
|
||||
Optional = info.IsOptional,
|
||||
FilePaths = file.Item2,
|
||||
InternalName = info.Name,
|
||||
LoadPriority = info.LoadPriority,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = info.SupportedCultures,
|
||||
SupportedPlatforms = info.SupportedPlatforms,
|
||||
SupportedTargets = info.SupportedTargets
|
||||
});
|
||||
}
|
||||
|
||||
return builder.Count > 0
|
||||
? builder.ToImmutable()
|
||||
: ImmutableArray<ILocalizationResourceInfo>.Empty;
|
||||
}
|
||||
|
||||
private ImmutableArray<IAssemblyResourceInfo> GetAssemblies(ContentPackage src, IEnumerable<XElement> elements)
|
||||
{
|
||||
var builder = ImmutableArray.CreateBuilder<IAssemblyResourceInfo>();
|
||||
var elementsList = elements.ToImmutableArray();
|
||||
|
||||
if (GetFilesList(src, elementsList, "Assembly", "*.dll")
|
||||
is not { IsSuccess: true, Value: { } xmlFiles })
|
||||
return ImmutableArray<IAssemblyResourceInfo>.Empty;
|
||||
|
||||
foreach (var file in xmlFiles)
|
||||
{
|
||||
// get dependencies
|
||||
var deps = GetElementsDependenciesData(file.Item1, src);
|
||||
// get platform, culture and target architecture
|
||||
var info = GetElementsAttributesData(file.Item1, file.Item2.First());
|
||||
|
||||
builder.Add(new AssemblyResourceInfo()
|
||||
{
|
||||
Dependencies = deps,
|
||||
Optional = info.IsOptional,
|
||||
FilePaths = file.Item2,
|
||||
InternalName = info.Name,
|
||||
LoadPriority = info.LoadPriority,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = info.SupportedCultures,
|
||||
SupportedPlatforms = info.SupportedPlatforms,
|
||||
SupportedTargets = info.SupportedTargets,
|
||||
FriendlyName = file.Item1.GetAttributeString("Name", info.Name),
|
||||
IsScript = false,
|
||||
LazyLoad = !file.Item1.GetAttributeBool("RunFile", true)
|
||||
});
|
||||
}
|
||||
|
||||
if (GetFilesList(src, elementsList, "Assembly", "*.cs")
|
||||
is not { IsSuccess: true, Value: { } xmlFiles2 })
|
||||
return ImmutableArray<IAssemblyResourceInfo>.Empty;
|
||||
|
||||
foreach (var file in xmlFiles2)
|
||||
{
|
||||
// get dependencies
|
||||
var deps = GetElementsDependenciesData(file.Item1, src);
|
||||
// get platform, culture and target architecture
|
||||
var info = GetElementsAttributesData(file.Item1, file.Item2.First());
|
||||
|
||||
builder.Add(new AssemblyResourceInfo()
|
||||
{
|
||||
Dependencies = deps,
|
||||
Optional = info.IsOptional,
|
||||
FilePaths = file.Item2,
|
||||
InternalName = info.Name,
|
||||
LoadPriority = info.LoadPriority,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = info.SupportedCultures,
|
||||
SupportedPlatforms = info.SupportedPlatforms,
|
||||
SupportedTargets = info.SupportedTargets,
|
||||
FriendlyName = file.Item1.GetAttributeString("Name", info.Name),
|
||||
IsScript = true,
|
||||
LazyLoad = !file.Item1.GetAttributeBool("RunFile", true)
|
||||
});
|
||||
}
|
||||
|
||||
return builder.Count > 0
|
||||
? builder.ToImmutable()
|
||||
: ImmutableArray<IAssemblyResourceInfo>.Empty;
|
||||
}
|
||||
|
||||
private ImmutableArray<IConfigResourceInfo> GetConfigs(ContentPackage src, IEnumerable<XElement> elements)
|
||||
{
|
||||
var builder = ImmutableArray.CreateBuilder<IConfigResourceInfo>();
|
||||
if (GetXmlFilesList(src, elements, "Config")
|
||||
is not { IsSuccess: true, Value: { } xmlFiles })
|
||||
return ImmutableArray<IConfigResourceInfo>.Empty;
|
||||
|
||||
foreach (var file in xmlFiles)
|
||||
{
|
||||
// get dependencies
|
||||
var deps = GetElementsDependenciesData(file.Item1, src);
|
||||
// get platform, culture and target architecture
|
||||
var info = GetElementsAttributesData(file.Item1, file.Item2.First());
|
||||
|
||||
builder.Add(new ConfigResourceInfo()
|
||||
{
|
||||
Dependencies = deps,
|
||||
Optional = info.IsOptional,
|
||||
FilePaths = file.Item2,
|
||||
InternalName = info.Name,
|
||||
LoadPriority = info.LoadPriority,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = info.SupportedCultures,
|
||||
SupportedPlatforms = info.SupportedPlatforms,
|
||||
SupportedTargets = info.SupportedTargets
|
||||
});
|
||||
}
|
||||
|
||||
return builder.Count > 0
|
||||
? builder.ToImmutable()
|
||||
: ImmutableArray<IConfigResourceInfo>.Empty;
|
||||
}
|
||||
|
||||
private ImmutableArray<IConfigProfileResourceInfo> GetConfigProfiles(ContentPackage src, IEnumerable<XElement> elements)
|
||||
{
|
||||
var builder = ImmutableArray.CreateBuilder<IConfigProfileResourceInfo>();
|
||||
if (GetXmlFilesList(src, elements, "Config")
|
||||
is not { IsSuccess: true, Value: { } xmlFiles })
|
||||
return ImmutableArray<IConfigProfileResourceInfo>.Empty;
|
||||
|
||||
foreach (var file in xmlFiles)
|
||||
{
|
||||
// get dependencies
|
||||
var deps = GetElementsDependenciesData(file.Item1, src);
|
||||
// get platform, culture and target architecture
|
||||
var info = GetElementsAttributesData(file.Item1, file.Item2.First());
|
||||
|
||||
builder.Add(new ConfigProfileResourceInfo()
|
||||
{
|
||||
Dependencies = deps,
|
||||
Optional = info.IsOptional,
|
||||
FilePaths = file.Item2,
|
||||
InternalName = info.Name,
|
||||
LoadPriority = info.LoadPriority,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = info.SupportedCultures,
|
||||
SupportedPlatforms = info.SupportedPlatforms,
|
||||
SupportedTargets = info.SupportedTargets
|
||||
});
|
||||
}
|
||||
|
||||
return builder.Count > 0
|
||||
? builder.ToImmutable()
|
||||
: ImmutableArray<IConfigProfileResourceInfo>.Empty;
|
||||
}
|
||||
|
||||
private ImmutableArray<ILuaScriptResourceInfo> GetLuaScripts(ContentPackage src, IEnumerable<XElement> elements)
|
||||
{
|
||||
var builder = ImmutableArray.CreateBuilder<ILuaScriptResourceInfo>();
|
||||
if (GetXmlFilesList(src, elements, "Config")
|
||||
is not { IsSuccess: true, Value: { } xmlFiles })
|
||||
return ImmutableArray<ILuaScriptResourceInfo>.Empty;
|
||||
|
||||
foreach (var file in xmlFiles)
|
||||
{
|
||||
// get dependencies
|
||||
var deps = GetElementsDependenciesData(file.Item1, src);
|
||||
// get platform, culture and target architecture
|
||||
var info = GetElementsAttributesData(file.Item1, file.Item2.First());
|
||||
|
||||
builder.Add(new LuaScriptScriptResourceInfo()
|
||||
{
|
||||
Dependencies = deps,
|
||||
Optional = info.IsOptional,
|
||||
FilePaths = file.Item2,
|
||||
InternalName = info.Name,
|
||||
LoadPriority = info.LoadPriority,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = info.SupportedCultures,
|
||||
SupportedPlatforms = info.SupportedPlatforms,
|
||||
SupportedTargets = info.SupportedTargets,
|
||||
IsAutorun = file.Item1.GetAttributeBool("RunFile", true)
|
||||
});
|
||||
}
|
||||
|
||||
return builder.Count > 0
|
||||
? builder.ToImmutable()
|
||||
: ImmutableArray<ILuaScriptResourceInfo>.Empty;
|
||||
}
|
||||
|
||||
private Result<ImmutableArray<(XElement, ImmutableArray<string>)>> GetXmlFilesList(ContentPackage src,
|
||||
IEnumerable<XElement> elements, string elementNameCheck) =>
|
||||
GetFilesList(src, elements, elementNameCheck, "*.xml");
|
||||
|
||||
private Result<ImmutableArray<(XElement, ImmutableArray<string>)>> GetFilesList(ContentPackage src,
|
||||
IEnumerable<XElement> elements, string elementNameCheck, string filter)
|
||||
{
|
||||
var builder = ImmutableArray.CreateBuilder<(XElement, ImmutableArray<string>)>();
|
||||
|
||||
if (elementNameCheck.IsNullOrWhiteSpace())
|
||||
throw new ArgumentNullException($"{nameof(GetXmlFilesList)}: The element check is null.");
|
||||
|
||||
foreach (var element in elements)
|
||||
{
|
||||
if (element.Name.LocalName != elementNameCheck)
|
||||
throw new ArgumentException("Element is not a Localization element");
|
||||
|
||||
if (element.GetAttributeString("Folder", string.Empty) is { } str
|
||||
&& !string.IsNullOrWhiteSpace(str))
|
||||
{
|
||||
if (_storageService.FindFilesInPackage(src, str, filter, true)
|
||||
is not { IsSuccess: true, Value: var fpList } || !fpList.Any())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
foreach (var fileP in fpList)
|
||||
builder.Add((element, fpList.ToImmutableArray()));
|
||||
}
|
||||
else if (element.GetAttributeString("File", string.Empty) is { } fileStr
|
||||
&& !string.IsNullOrWhiteSpace(fileStr)
|
||||
&& _storageService.GetAbsFromPackage(src, fileStr) is { IsSuccess: true, Value: var fp }
|
||||
&& _storageService.FileExists(fp) is { IsSuccess: true, Value: true })
|
||||
{
|
||||
builder.Add((element, new [] { fileStr }.ToImmutableArray()));
|
||||
}
|
||||
}
|
||||
|
||||
return builder.Count > 0
|
||||
? FluentResults.Result.Ok(builder.ToImmutable())
|
||||
: FluentResults.Result.Fail($"No files found");
|
||||
}
|
||||
|
||||
private ResourceAdditionalInfo GetElementsAttributesData(XElement element, string localPath)
|
||||
{
|
||||
return new ResourceAdditionalInfo(
|
||||
element.GetAttributeString("Name", localPath),
|
||||
GetSupportedPlatforms(element.GetAttributeString("Platform", "any")),
|
||||
GetSupportedTargets(element.GetAttributeString("Target", "any")),
|
||||
GetSupportedCultures(element),
|
||||
element.GetAttributeBool("Optional", false),
|
||||
element.GetAttributeInt("Priority", 0));
|
||||
|
||||
Platform GetSupportedPlatforms(string platformName) => platformName.ToLowerInvariant().Trim() switch
|
||||
{
|
||||
"windows" => Platform.Windows,
|
||||
"linux" => Platform.Linux,
|
||||
"osx" => Platform.OSX,
|
||||
_ => Platform.Windows | Platform.Linux | Platform.OSX
|
||||
};
|
||||
|
||||
Target GetSupportedTargets(string targetName) => targetName.ToLowerInvariant().Trim() switch
|
||||
{
|
||||
"client" => Target.Client,
|
||||
"server" => Target.Server,
|
||||
_ => Target.Client | Target.Server,
|
||||
};
|
||||
|
||||
ImmutableArray<CultureInfo> GetSupportedCultures(XElement element)
|
||||
{
|
||||
var culture = element.GetAttributeString("Culture", string.Empty);
|
||||
if (string.IsNullOrWhiteSpace(culture))
|
||||
return new[] { CultureInfo.InvariantCulture }.ToImmutableArray();
|
||||
var builder = ImmutableArray.CreateBuilder<CultureInfo>();
|
||||
var arr = culture.Split(',');
|
||||
if (arr.Length == 0)
|
||||
return new[] { CultureInfo.InvariantCulture }.ToImmutableArray();
|
||||
foreach (var culstr in arr)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(culstr))
|
||||
continue;
|
||||
try
|
||||
{
|
||||
builder.Add(
|
||||
culstr.ToLowerInvariant().Trim() == "default"
|
||||
? CultureInfo.InvariantCulture
|
||||
: CultureInfo.GetCultureInfo(culstr));
|
||||
}
|
||||
catch (CultureNotFoundException e)
|
||||
{
|
||||
// This is the case if a culture is specified by the package that is not supported by the OS/.NET ENV.
|
||||
// We ignore it since we can never use it.
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
return builder.Count > 0
|
||||
? builder.ToImmutable()
|
||||
: new[] { CultureInfo.InvariantCulture }.ToImmutableArray();
|
||||
}
|
||||
}
|
||||
|
||||
private ImmutableArray<IPackageDependency> GetElementsDependenciesData(XElement element, ContentPackage src)
|
||||
{
|
||||
if (element.GetChildElement("Dependencies") is not {} dependencies
|
||||
|| dependencies.GetChildElements("Dependency").ToImmutableArray() is not { Length: >0 } depsList)
|
||||
return ImmutableArray<IPackageDependency>.Empty;
|
||||
var builder = ImmutableArray.CreateBuilder<IPackageDependency>();
|
||||
foreach (var dep in depsList)
|
||||
{
|
||||
var packName = dep.GetAttributeString("PackageName", string.Empty);
|
||||
var packId = dep.GetAttributeUInt64("PackageId", 0);
|
||||
|
||||
// invalid entry
|
||||
if (packName.IsNullOrWhiteSpace() && packId == 0)
|
||||
continue;
|
||||
|
||||
if (_packageManagementService.Value.GetPackageDependencyInfo(src, packName, packId) is
|
||||
{ IsSuccess: true, Value: { } depsInfo })
|
||||
{
|
||||
builder.Add(depsInfo);
|
||||
}
|
||||
}
|
||||
return builder.ToImmutable();
|
||||
}
|
||||
|
||||
private ImmutableArray<IAssemblyResourceInfo> GetAssembliesLegacy(ContentPackage src)
|
||||
{
|
||||
var builder = ImmutableArray.CreateBuilder<IAssemblyResourceInfo>();
|
||||
// server, linux
|
||||
if (_storageService.FindFilesInPackage(src, "bin/Server/Linux", "*.dll", true)
|
||||
is { IsSuccess: true, Value: { IsDefaultOrEmpty: false} filesSrvLin})
|
||||
{
|
||||
builder.Add(new AssemblyResourceInfo()
|
||||
{
|
||||
Dependencies = ImmutableArray<IPackageDependency>.Empty,
|
||||
FilePaths = filesSrvLin,
|
||||
FriendlyName = "AssembliesServerLinux",
|
||||
InternalName = "AssembliesServerLinux",
|
||||
IsScript = false,
|
||||
LazyLoad = false,
|
||||
LoadPriority = 1,
|
||||
Optional = false,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = new CultureInfo[]{ CultureInfo.InvariantCulture }.ToImmutableArray(),
|
||||
SupportedPlatforms = Platform.Linux,
|
||||
SupportedTargets = Target.Server
|
||||
});
|
||||
}
|
||||
|
||||
// server, osx
|
||||
if (_storageService.FindFilesInPackage(src, "bin/Server/OSX", "*.dll", true)
|
||||
is { IsSuccess: true, Value: { IsDefaultOrEmpty: false} filesSrvOsx})
|
||||
{
|
||||
builder.Add(new AssemblyResourceInfo()
|
||||
{
|
||||
Dependencies = ImmutableArray<IPackageDependency>.Empty,
|
||||
FilePaths = filesSrvOsx,
|
||||
FriendlyName = "AssembliesServerOSX",
|
||||
InternalName = "AssembliesServerOSX",
|
||||
IsScript = false,
|
||||
LazyLoad = false,
|
||||
LoadPriority = 1,
|
||||
Optional = false,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = new CultureInfo[]{ CultureInfo.InvariantCulture }.ToImmutableArray(),
|
||||
SupportedPlatforms = Platform.OSX,
|
||||
SupportedTargets = Target.Server
|
||||
});
|
||||
}
|
||||
|
||||
// server, osx
|
||||
if (_storageService.FindFilesInPackage(src, "bin/Server/Windows", "*.dll", true)
|
||||
is { IsSuccess: true, Value: { IsDefaultOrEmpty: false} filesSrvWin})
|
||||
{
|
||||
builder.Add(new AssemblyResourceInfo()
|
||||
{
|
||||
Dependencies = ImmutableArray<IPackageDependency>.Empty,
|
||||
FilePaths = filesSrvWin,
|
||||
FriendlyName = "AssembliesServerWin",
|
||||
InternalName = "AssembliesServerWin",
|
||||
IsScript = false,
|
||||
LazyLoad = false,
|
||||
LoadPriority = 1,
|
||||
Optional = false,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = new CultureInfo[]{ CultureInfo.InvariantCulture }.ToImmutableArray(),
|
||||
SupportedPlatforms = Platform.Windows,
|
||||
SupportedTargets = Target.Server
|
||||
});
|
||||
}
|
||||
|
||||
// client, linux
|
||||
if (_storageService.FindFilesInPackage(src, "bin/Client/Linux", "*.dll", true)
|
||||
is { IsSuccess: true, Value: { IsDefaultOrEmpty: false} filesCliLin})
|
||||
{
|
||||
builder.Add(new AssemblyResourceInfo()
|
||||
{
|
||||
Dependencies = ImmutableArray<IPackageDependency>.Empty,
|
||||
FilePaths = filesCliLin,
|
||||
FriendlyName = "AssembliesClientLinux",
|
||||
InternalName = "AssembliesClientLinux",
|
||||
IsScript = false,
|
||||
LazyLoad = false,
|
||||
LoadPriority = 1,
|
||||
Optional = false,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = new CultureInfo[]{ CultureInfo.InvariantCulture }.ToImmutableArray(),
|
||||
SupportedPlatforms = Platform.Linux,
|
||||
SupportedTargets = Target.Client
|
||||
});
|
||||
}
|
||||
|
||||
// server, osx
|
||||
if (_storageService.FindFilesInPackage(src, "bin/Client/OSX", "*.dll", true)
|
||||
is { IsSuccess: true, Value: { IsDefaultOrEmpty: false} filesCliOsx})
|
||||
{
|
||||
builder.Add(new AssemblyResourceInfo()
|
||||
{
|
||||
Dependencies = ImmutableArray<IPackageDependency>.Empty,
|
||||
FilePaths = filesCliOsx,
|
||||
FriendlyName = "AssembliesClientOSX",
|
||||
InternalName = "AssembliesClientOSX",
|
||||
IsScript = false,
|
||||
LazyLoad = false,
|
||||
LoadPriority = 1,
|
||||
Optional = false,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = new CultureInfo[]{ CultureInfo.InvariantCulture }.ToImmutableArray(),
|
||||
SupportedPlatforms = Platform.OSX,
|
||||
SupportedTargets = Target.Client
|
||||
});
|
||||
}
|
||||
|
||||
// server, osx
|
||||
if (_storageService.FindFilesInPackage(src, "bin/Client/Windows", "*.dll", true)
|
||||
is { IsSuccess: true, Value: { IsDefaultOrEmpty: false} filesCliWin})
|
||||
{
|
||||
builder.Add(new AssemblyResourceInfo()
|
||||
{
|
||||
Dependencies = ImmutableArray<IPackageDependency>.Empty,
|
||||
FilePaths = filesCliWin,
|
||||
FriendlyName = "AssembliesClientWin",
|
||||
InternalName = "AssembliesClientWin",
|
||||
IsScript = false,
|
||||
LazyLoad = false,
|
||||
LoadPriority = 1,
|
||||
Optional = false,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = new CultureInfo[]{ CultureInfo.InvariantCulture }.ToImmutableArray(),
|
||||
SupportedPlatforms = Platform.Windows,
|
||||
SupportedTargets = Target.Client
|
||||
});
|
||||
}
|
||||
|
||||
var sharedFound = _storageService.FindFilesInPackage(src, "CSharp/Shared", "*.cs", true)
|
||||
is { IsSuccess: true, Value: { IsDefaultOrEmpty: false } filesCssShared };
|
||||
|
||||
// source files legacy: server
|
||||
if (_storageService.FindFilesInPackage(src, "CSharp/Server", "*.cs", true)
|
||||
is { IsSuccess: true, Value: { IsDefaultOrEmpty: false} filesCssServer})
|
||||
{
|
||||
builder.Add(new AssemblyResourceInfo()
|
||||
{
|
||||
Dependencies = ImmutableArray<IPackageDependency>.Empty,
|
||||
FilePaths = sharedFound ? filesCssServer.Concat(filesCssShared).ToImmutableArray() : filesCssServer,
|
||||
FriendlyName = "CssServer",
|
||||
InternalName = "CssServer",
|
||||
IsScript = true,
|
||||
LazyLoad = false,
|
||||
LoadPriority = 1,
|
||||
Optional = false,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = new CultureInfo[]{ CultureInfo.InvariantCulture }.ToImmutableArray(),
|
||||
SupportedPlatforms = Platform.Linux | Platform.OSX | Platform.Windows,
|
||||
SupportedTargets = Target.Server
|
||||
});
|
||||
}
|
||||
|
||||
// source files legacy: client
|
||||
if (_storageService.FindFilesInPackage(src, "CSharp/Client", "*.cs", true)
|
||||
is { IsSuccess: true, Value: { IsDefaultOrEmpty: false} filesCssClient})
|
||||
{
|
||||
builder.Add(new AssemblyResourceInfo()
|
||||
{
|
||||
Dependencies = ImmutableArray<IPackageDependency>.Empty,
|
||||
FilePaths = sharedFound ? filesCssClient.Concat(filesCssShared).ToImmutableArray() : filesCssClient,
|
||||
FriendlyName = "CssClient",
|
||||
InternalName = "CssClient",
|
||||
IsScript = true,
|
||||
LazyLoad = false,
|
||||
LoadPriority = 1,
|
||||
Optional = false,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = new CultureInfo[]{ CultureInfo.InvariantCulture }.ToImmutableArray(),
|
||||
SupportedPlatforms = Platform.Linux | Platform.OSX | Platform.Windows,
|
||||
SupportedTargets = Target.Client
|
||||
});
|
||||
}
|
||||
|
||||
return builder.MoveToImmutable();
|
||||
}
|
||||
private ImmutableArray<ILuaScriptResourceInfo> GetLuaScriptsLegacy(ContentPackage src)
|
||||
{
|
||||
var builder = ImmutableArray.CreateBuilder<ILuaScriptResourceInfo>();
|
||||
|
||||
if (_storageService.FindFilesInPackage(src, "Lua", "*.lua", true)
|
||||
is { IsSuccess: true, Value: { IsDefaultOrEmpty: false } fileAll })
|
||||
{
|
||||
builder.Add(new LuaScriptScriptResourceInfo()
|
||||
{
|
||||
Dependencies = ImmutableArray<IPackageDependency>.Empty,
|
||||
FilePaths = fileAll.Where(path => !path.Contains("Autorun")).ToImmutableArray(),
|
||||
InternalName = "LuaScriptsNormal",
|
||||
Optional = false,
|
||||
IsAutorun = false,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = new CultureInfo[]{ CultureInfo.InvariantCulture }.ToImmutableArray(),
|
||||
SupportedPlatforms = Platform.Linux | Platform.OSX | Platform.Windows,
|
||||
SupportedTargets = Target.Client | Target.Server
|
||||
});
|
||||
|
||||
builder.Add(new LuaScriptScriptResourceInfo()
|
||||
{
|
||||
Dependencies = ImmutableArray<IPackageDependency>.Empty,
|
||||
FilePaths = fileAll.Where(path => path.Contains("Autorun")).ToImmutableArray(),
|
||||
InternalName = "LuaScriptsAutorun",
|
||||
Optional = false,
|
||||
IsAutorun = true,
|
||||
OwnerPackage = src,
|
||||
SupportedCultures = new CultureInfo[]{ CultureInfo.InvariantCulture }.ToImmutableArray(),
|
||||
SupportedPlatforms = Platform.Linux | Platform.OSX | Platform.Windows,
|
||||
SupportedTargets = Target.Client | Target.Server
|
||||
});
|
||||
}
|
||||
|
||||
return builder.MoveToImmutable();
|
||||
}
|
||||
|
||||
public async Task<ImmutableArray<Result<IModConfigInfo>>> TryParseResourcesAsync(IEnumerable<ContentPackage> sources)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
|
||||
var srcs = sources.ToImmutableArray();
|
||||
var results = new AsyncLocal<ConcurrentQueue<Result<IModConfigInfo>>>();
|
||||
await srcs.ParallelForEachAsync(async pkg =>
|
||||
{
|
||||
try
|
||||
{
|
||||
results.Value.Enqueue(await TryParseResourceAsync(pkg));
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// this should never happen but this is to stop partial execution exit.
|
||||
results.Value.Enqueue(
|
||||
FluentResults.Result.Fail<IModConfigInfo>($"Failed to parse package {pkg?.Name}: {e.Message}"));
|
||||
}
|
||||
});
|
||||
return results.Value.ToImmutableArray();
|
||||
}
|
||||
|
||||
public Result<IModConfigInfo> TryParseResource(ContentPackage src) =>
|
||||
TryParseResourceAsync(src).GetAwaiter().GetResult();
|
||||
public ImmutableArray<Result<IModConfigInfo>> TryParseResources(IEnumerable<ContentPackage> sources) =>
|
||||
TryParseResourcesAsync(sources.ToImmutableArray()).GetAwaiter().GetResult();
|
||||
|
||||
private record ResourceAdditionalInfo(
|
||||
string Name,
|
||||
Platform SupportedPlatforms,
|
||||
Target SupportedTargets,
|
||||
ImmutableArray<CultureInfo> SupportedCultures,
|
||||
bool IsOptional,
|
||||
int LoadPriority);
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services.Processing;
|
||||
|
||||
public partial class ResourceInfoArrayPacker :
|
||||
IProcessorService<IReadOnlyList<IAssemblyResourceInfo>, IAssembliesResourcesInfo>,
|
||||
IProcessorService<IReadOnlyList<IConfigResourceInfo>, IConfigsResourcesInfo>,
|
||||
IProcessorService<IReadOnlyList<IConfigProfileResourceInfo>, IConfigProfilesResourcesInfo>,
|
||||
IProcessorService<IReadOnlyList<ILocalizationResourceInfo>, ILocalizationsResourcesInfo>,
|
||||
IProcessorService<IReadOnlyList<ILuaScriptResourceInfo>, ILuaScriptsResourcesInfo>
|
||||
{
|
||||
private bool _isDisposed;
|
||||
public IAssembliesResourcesInfo Process(IReadOnlyList<IAssemblyResourceInfo> src)
|
||||
{
|
||||
return new AssemblyResourcesInfo(src.ToImmutableArray());
|
||||
}
|
||||
|
||||
public IConfigsResourcesInfo Process(IReadOnlyList<IConfigResourceInfo> src)
|
||||
{
|
||||
return new ConfigResourcesInfo(src.ToImmutableArray());
|
||||
}
|
||||
|
||||
public IConfigProfilesResourcesInfo Process(IReadOnlyList<IConfigProfileResourceInfo> src)
|
||||
{
|
||||
return new ConfigProfilesResourcesInfo(src.ToImmutableArray());
|
||||
}
|
||||
|
||||
public ILocalizationsResourcesInfo Process(IReadOnlyList<ILocalizationResourceInfo> src)
|
||||
{
|
||||
return new LocalizationResourcesInfo(src.ToImmutableArray());
|
||||
}
|
||||
|
||||
public ILuaScriptsResourcesInfo Process(IReadOnlyList<ILuaScriptResourceInfo> src)
|
||||
{
|
||||
return new LuaScriptsResourcesInfo(src.ToImmutableArray());
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
// Stateless class
|
||||
GC.SuppressFinalize(this);
|
||||
IsDisposed = true;
|
||||
}
|
||||
|
||||
public bool IsDisposed
|
||||
{
|
||||
get => _isDisposed;
|
||||
set => _isDisposed = value;
|
||||
}
|
||||
}
|
||||
@@ -5,10 +5,11 @@ using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Security;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml.Linq;
|
||||
using Barotrauma.LuaCs.Configuration;
|
||||
using Barotrauma.LuaCs.Networking;
|
||||
using Barotrauma.LuaCs.Services;
|
||||
using Barotrauma.Steam;
|
||||
using FluentResults;
|
||||
using FluentResults.LuaCs;
|
||||
@@ -293,12 +294,31 @@ public class StorageService : IStorageService
|
||||
});
|
||||
}
|
||||
|
||||
public FluentResults.Result<bool> DirectoryExists(string directoryPath)
|
||||
{
|
||||
((IService)this).CheckDisposed();
|
||||
try
|
||||
{
|
||||
var di = new DirectoryInfo(directoryPath);
|
||||
return di.Exists;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
return new FluentResults.Result<bool>().WithError(ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<FluentResults.Result<XDocument>> TryLoadXmlAsync(string filePath, Encoding encoding = null)
|
||||
{
|
||||
var r = await TryLoadTextAsync(filePath, encoding);
|
||||
if (r is { IsSuccess: true, Value: {} value } && !value.IsNullOrWhiteSpace())
|
||||
return XDocument.Parse(value);
|
||||
return FluentResults.Result.Fail<XDocument>(GetGeneralError(nameof(TryLoadXml), filePath));
|
||||
try
|
||||
{
|
||||
await using var fs = new FileStream(filePath, FileMode.Open, FileAccess.Read);
|
||||
return await XDocument.LoadAsync(fs, LoadOptions.PreserveWhitespace, CancellationToken.None);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return FluentResults.Result.Fail<XDocument>(GetGeneralError(nameof(TryLoadXmlAsync), filePath));
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<FluentResults.Result<string>> TryLoadTextAsync(string filePath, Encoding encoding = null)
|
||||
@@ -601,7 +621,7 @@ public class StorageService : IStorageService
|
||||
localFilePath)));
|
||||
}
|
||||
|
||||
private FluentResults.Result<string> GetAbsFromPackage(ContentPackage package, string localFilePath)
|
||||
public FluentResults.Result<string> GetAbsFromPackage(ContentPackage package, string localFilePath)
|
||||
{
|
||||
if (package is null)
|
||||
{
|
||||
|
||||
@@ -5,7 +5,7 @@ using System.Diagnostics.CodeAnalysis;
|
||||
using System.Threading.Tasks;
|
||||
using Barotrauma.LuaCs.Configuration;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
using Barotrauma.LuaCs.Networking;
|
||||
using Barotrauma.LuaCs.Services;
|
||||
using Barotrauma.LuaCs.Services.Safe;
|
||||
using Barotrauma.Networking;
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
using Barotrauma.LuaCs.Networking;
|
||||
using Barotrauma.LuaCs.Services;
|
||||
using Barotrauma.LuaCs.Services.Compatibility;
|
||||
using Barotrauma.Networking;
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
internal delegate void NetMessageReceived(IReadMessage netMessage);
|
||||
|
||||
internal interface INetworkingService : IReusableService, ILuaCsNetworking
|
||||
internal partial interface INetworkingService : IReusableService, ILuaCsNetworking
|
||||
{
|
||||
bool IsActive { get; }
|
||||
bool IsSynchronized { get; }
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Threading.Tasks;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
using Barotrauma.LuaCs.Events;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface IPackageInfoLookupService : IReusableService
|
||||
{
|
||||
Task<FluentResults.Result<IPackageInfo>> Lookup(string packageName);
|
||||
Task<FluentResults.Result<IPackageInfo>> Lookup(string packageName, ulong steamWorkshopId);
|
||||
Task<FluentResults.Result<IPackageInfo>> Lookup(ulong steamWorkshopId);
|
||||
Task<FluentResults.Result<IPackageInfo>> Lookup(ContentPackage package);
|
||||
void RefreshPackageLists();
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface IPackageListRetrievalService : IService
|
||||
{
|
||||
IEnumerable<ContentPackage> GetEnabledContentPackages();
|
||||
IEnumerable<ContentPackage> GetAllContentPackages();
|
||||
}
|
||||
@@ -17,20 +17,22 @@ public interface IPackageManagementService : IReusableService, ILocalizationsRes
|
||||
{
|
||||
/// <summary>
|
||||
/// Loads and parses the provided <see cref="ContentPackage"/> for <see cref="IResourceInfo"/> supported by the current runtime environment.
|
||||
/// Will overwrite any existing package data.
|
||||
/// </summary>
|
||||
/// <param name="packages"></param>
|
||||
/// <param name="packages">Package to load.</param>
|
||||
/// <returns></returns>
|
||||
Task<FluentResults.Result> LoadPackageInfosAsync(ContentPackage packages);
|
||||
Task<FluentResults.Result> LoadPackageInfosAsync(ContentPackage package);
|
||||
/// <summary>
|
||||
/// Loads and parses the provided <see cref="ContentPackage"/> collection for <see cref="IResourceInfo"/> supported by the current runtime environment.
|
||||
/// Will overwrite any existing package data.
|
||||
/// </summary>
|
||||
/// <param name="packages"></param>
|
||||
/// <param name="packages">List of packages to load.</param>
|
||||
/// <returns></returns>
|
||||
Task<IReadOnlyList<(ContentPackage, FluentResults.Result)>> LoadPackagesInfosAsync(IReadOnlyList<ContentPackage> packages);
|
||||
IReadOnlyList<ContentPackage> GetAllLoadedPackages();
|
||||
void DisposePackageInfos(ContentPackage package);
|
||||
void DisposePackagesInfos(IReadOnlyList<ContentPackage> packages);
|
||||
void DisposeAllPackagesInfos();
|
||||
FluentResults.Result<IPackageDependency> GetPackageDependencyInfo(ContentPackage ownerPackage, string packageName, ulong steamWorkshopId);
|
||||
|
||||
// single
|
||||
FluentResults.Result<IAssembliesResourcesInfo> GetAssembliesInfos(ContentPackage package, bool onlySupportedResources = true);
|
||||
|
||||
@@ -18,6 +18,7 @@ public interface IReusableService : IService
|
||||
/// <summary>
|
||||
/// Base interface inherited by all services.
|
||||
/// </summary>
|
||||
/// <exception cref="ObjectDisposedException">Throws exception if `IsDisposed` return true.</exception>
|
||||
public interface IService : IDisposable
|
||||
{
|
||||
bool IsDisposed { get; }
|
||||
|
||||
@@ -32,6 +32,7 @@ public interface IStorageService : IService
|
||||
ImmutableArray<(string, FluentResults.Result<byte[]>)> LoadPackageBinaryFiles(ContentPackage package, ImmutableArray<string> localFilePaths);
|
||||
ImmutableArray<(string, FluentResults.Result<string>)> LoadPackageTextFiles(ContentPackage package, ImmutableArray<string> localFilePaths);
|
||||
FluentResults.Result<ImmutableArray<string>> FindFilesInPackage(ContentPackage package, string localSubfolder, string regexFilter, bool searchRecursively);
|
||||
FluentResults.Result<string> GetAbsFromPackage(ContentPackage package, string localFilePath);
|
||||
// async
|
||||
// singles
|
||||
Task<FluentResults.Result<XDocument>> LoadPackageXmlAsync(ContentPackage package, string localFilePath);
|
||||
@@ -50,6 +51,8 @@ public interface IStorageService : IService
|
||||
FluentResults.Result TrySaveText(string filePath, in string text, Encoding encoding = null);
|
||||
FluentResults.Result TrySaveBinary(string filePath, in byte[] bytes);
|
||||
FluentResults.Result<bool> FileExists(string filePath);
|
||||
FluentResults.Result<bool> DirectoryExists(string directoryPath);
|
||||
|
||||
//async
|
||||
Task<FluentResults.Result<XDocument>> TryLoadXmlAsync(string filePath, Encoding encoding = null);
|
||||
Task<FluentResults.Result<string>> TryLoadTextAsync(string filePath, Encoding encoding = null);
|
||||
|
||||
@@ -19,7 +19,7 @@ using MonoMod.Utils;
|
||||
|
||||
namespace Barotrauma;
|
||||
|
||||
public sealed class CsPackageManager : IDisposable
|
||||
/*public sealed class CsPackageManager : IDisposable
|
||||
{
|
||||
#region PRIVATE_FUNCDATA
|
||||
|
||||
@@ -632,8 +632,6 @@ public sealed class CsPackageManager : IDisposable
|
||||
bool ShouldRunPackage(ContentPackage package, RunConfig config)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
/*return (!_luaCsSetup.Config.TreatForcedModsAsNormal && config.IsForced())
|
||||
|| (ContentPackageManager.EnabledPackages.All.Contains(package) && config.IsForcedOrStandard());*/
|
||||
}
|
||||
|
||||
void UpdatePackagesToDisable(ref HashSet<ContentPackage> set,
|
||||
@@ -1098,3 +1096,4 @@ public sealed class CsPackageManager : IDisposable
|
||||
|
||||
#endregion
|
||||
}
|
||||
*/
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
/*
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
@@ -339,3 +340,4 @@ public class MemoryFileAssemblyContextLoader : AssemblyLoadContext
|
||||
this.IsDisposed = true;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
@@ -73,7 +73,8 @@ namespace TestProject.LuaCs
|
||||
LuaCsHook.HookMethodType.After => "Hook.HookMethodType.After",
|
||||
_ => throw new NotImplementedException(),
|
||||
});
|
||||
return luaCs.Lua.DoString($"return Hook.Patch({string.Join(", ", args)})");
|
||||
throw new NotImplementedException();
|
||||
//return luaCs.Lua.DoString($"return Hook.Patch({string.Join(", ", args)})");
|
||||
}
|
||||
|
||||
private static DynValue DoHookRemovePatch(
|
||||
@@ -91,7 +92,8 @@ namespace TestProject.LuaCs
|
||||
LuaCsHook.HookMethodType.After => "Hook.HookMethodType.After",
|
||||
_ => throw new NotImplementedException(),
|
||||
});
|
||||
return luaCs.Lua.DoString($"return Hook.RemovePatch({string.Join(", ", args)})");
|
||||
throw new NotImplementedException();
|
||||
//return luaCs.Lua.DoString($"return Hook.RemovePatch({string.Join(", ", args)})");
|
||||
}
|
||||
|
||||
public static PatchHandle AddPrefix<T>(this LuaCsSetup luaCs, string body, string methodName, string[]? parameters = null, string? patchId = null)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
extern alias Client;
|
||||
/*
|
||||
extern alias Client;
|
||||
|
||||
using Client::Barotrauma;
|
||||
using Microsoft.Xna.Framework;
|
||||
@@ -7,6 +8,8 @@ using System;
|
||||
using Xunit;
|
||||
using Xunit.Abstractions;
|
||||
|
||||
// TODO: Rewrite all of this.
|
||||
|
||||
namespace TestProject.LuaCs
|
||||
{
|
||||
[Collection("LuaCs")]
|
||||
@@ -16,6 +19,7 @@ namespace TestProject.LuaCs
|
||||
|
||||
public HookPatchTests(LuaCsFixture luaCsFixture, ITestOutputHelper output)
|
||||
{
|
||||
|
||||
// XXX: we can't have multiple instances of LuaCs patching the
|
||||
// same methods, otherwise we get script ownership exceptions.
|
||||
luaCs = luaCsFixture.LuaCs;
|
||||
@@ -36,10 +40,12 @@ namespace TestProject.LuaCs
|
||||
UserData.RegisterType<PatchTargetAmbiguous>();
|
||||
UserData.RegisterType<PatchTargetConstructor>();
|
||||
UserData.RegisterType<PatchTargetNumbers>();
|
||||
|
||||
luaCs.Initialize();
|
||||
luaCs.Lua.Globals["TestValueType"] = UserData.CreateStatic<TestValueType>();
|
||||
luaCs.Lua.Globals["InterfaceImplementingType"] = UserData.CreateStatic<InterfaceImplementingType>();
|
||||
|
||||
luaCs.ForceRunState(RunState.Running);
|
||||
throw new NotImplementedException();
|
||||
//luaCs.Initialize();
|
||||
//luaCs.Lua.Globals["TestValueType"] = UserData.CreateStatic<TestValueType>();
|
||||
//luaCs.Lua.Globals["InterfaceImplementingType"] = UserData.CreateStatic<InterfaceImplementingType>();
|
||||
}
|
||||
|
||||
private class PatchTargetSimple
|
||||
@@ -664,3 +670,4 @@ namespace TestProject.LuaCs
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
@@ -1,9 +1,12 @@
|
||||
extern alias Client;
|
||||
/*
|
||||
extern alias Client;
|
||||
|
||||
using Client::Barotrauma;
|
||||
using System;
|
||||
using System.Runtime.ExceptionServices;
|
||||
|
||||
// TODO: Rewrite all of this.
|
||||
|
||||
namespace TestProject.LuaCs
|
||||
{
|
||||
/// <summary>
|
||||
@@ -31,3 +34,4 @@ namespace TestProject.LuaCs
|
||||
void IDisposable.Dispose() => LuaCs.Stop();
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
Reference in New Issue
Block a user