MapleWheels 6880e5e9ee [Milestone] AssemblyLoader completed.
Details:
- Assembly Mgmt Service for loading now a separate interface, not intended for normal use.
- Assembly Loader work; implemented custom dictionary key and table.
- Assembly loading work.
- EventService completed.
- Moved assembly extensions to ModUtils.cs
- Work to event service.
NetworkService work
- Added ImpromptuInterfaces package.
- Networking Service work to support NetVars
- Event Service
- Added assemblies references package for script compilation. Updated Roslyn version for compatibility.
- Package Loading work.
Swap Harmony to HarmonyX
- More refactor conversion to FluentResults.
- Updated StylesService to return Results.
- Refactor of PackageService partially complete.
- Made IService.Reset() required to return a Result.
- Moved plugin/assembly related code to their own folder (same namespace).
- Updated interfaces to reflect the use of Result<T>.
- Partial refactor, incomplete.
- Added 'FluentResults' so we can stop using cursed Exception-based flow control in loading code.
- Added 'OneOf' nuget package: https://github.com/mcintyre321/OneOf
for the implementation of the Optional<T> pattern and complex discrete return types instead of cursed enums (see current AssemblyManager.cs).
- Reapplied old branch changes.
2026-02-07 20:10:26 -05:00
2022-09-02 15:10:56 -03:00
2025-03-12 12:56:27 +00:00
2026-02-02 21:30:06 -03:00
2023-01-31 18:08:26 +02:00
2022-09-28 21:30:52 -03:00
2017-06-04 21:24:36 +03:00
2025-03-12 12:56:27 +00:00
2025-03-12 12:56:27 +00:00

LuaCsForBarotrauma

This is a Barotrauma modification that adds Lua and Cs modding support.

Online Documentation: https://evilfactory.github.io/LuaCsForBarotrauma

VS Code Documentation: https://gitee.com/zhurengong/btlua-docs

Discord: https://discord.gg/f9zvNNuxu9

This project uses a fork of Moonsharp: https://github.com/evilfactory/moonsharp

Barotrauma

Copyright © FakeFish Ltd 2017-2024

Before downloading the source code, please read the EULA.

If you have a question or an issue to report, please check our Contribution Guideline.

If you're interested in working on the code, either to develop mods or to contribute something to the repository, you will also find instructions in the Contribution Guideline.

Official Website: www.barotraumagame.com

Steam Forums: https://steamcommunity.com/app/602960/discussions/

Discord: https://discordapp.com/invite/undertow

Wiki: https://barotraumagame.com/wiki/Main_Page

Prerequisities:

Windows

  • Visual Studio with C# 10 support (VS 2022 or later recommended)

Linux

macOS

Description
No description provided
Readme 569 MiB
Languages
C# 63.2%
C 26.8%
C++ 5.9%
Shell 1.1%
Makefile 0.8%
Other 1.9%