Joonas Rikkonen
4359de7b7e
(f6b392c84) Fixed TextureLoader.FromStream always premultiplying the alpha channel regardless of the value of the preMultiplyAlpha argument
2019-04-06 17:49:59 +03:00
Joonas Rikkonen
8cb5576955
(abdc60f9d) Resaved vanilla subs with higher-res preview images
2019-04-06 17:49:46 +03:00
Joonas Rikkonen
14d0daf16d
(ccef21f63) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-06 17:49:31 +03:00
Joonas Rikkonen
45c1ed499a
(e326112f5) Increased discharge coil sound range and added camera shake to make it more noticeable when it's used
2019-04-06 17:49:18 +03:00
Joonas Rikkonen
ea463acc60
(e7176c489) Tweaks to the workshop screen
2019-04-06 17:49:05 +03:00
Joonas Rikkonen
3f42d889a2
(166d035d7) New powerOn sounds
2019-04-06 17:48:52 +03:00
Joonas Rikkonen
110a63b88b
(5bd37e693) Removed PAX.sub
2019-04-06 17:48:38 +03:00
Joonas Rikkonen
d1d0a083b4
(2986c8359) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-06 17:48:26 +03:00
Joonas Rikkonen
c94f888c4d
(5d73de170) Fixed RefreshSavedSub removing an extra sub from the list (causing an index out of range exception if refreshing a sub at the end of the list)
2019-04-06 17:48:13 +03:00
Joonas Rikkonen
8e56174d28
(6a236c1f3) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-06 17:47:58 +03:00
Joonas Rikkonen
ebb62d2fd2
(a432c283e) Fixed popping texture when fixing reactor
2019-04-06 17:47:45 +03:00
Joonas Rikkonen
4238676548
(80a1a0003) Made electrical engineers responsible for operating the reactor.
2019-04-06 17:47:32 +03:00
Joonas Rikkonen
8713b0ba8e
(9a1210d72) Fixed not being able to zoom out fully with turrets
2019-04-06 17:47:20 +03:00
Joonas Rikkonen
7e49140920
(9a23cb0c4) New decoy sprite
2019-04-06 17:47:07 +03:00
Joonas Rikkonen
0725e1c4b2
(1d7e76d1f) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-06 17:46:55 +03:00
Joonas Rikkonen
f958f5fb44
(248ac43ed) Added inventory icons for Physicorium items armor, helmet, ammunition box and spear + normal and explosive spear (not yet implemented)
2019-04-06 17:46:42 +03:00
Joonas Rikkonen
6fed28e80b
(b00ce5ec2) Fixed character's feet levitating when standing at the base of a staircase without climbing it. Closes #1275
2019-04-05 16:21:41 +03:00
Joonas Rikkonen
6199f68999
(3fde2a20d) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-05 16:21:26 +03:00
Joonas Rikkonen
a3ff707a31
(cf99ace8a) Fix bots entering the combat state if taking damage from falling etc.
2019-04-05 16:21:12 +03:00
Joonas Rikkonen
69c414dfc9
(34cca982f) Steering tweaks that should fix bots not being able to proceed on ladders when the next waypoint is not on the ladder but the one after that is.
2019-04-05 16:20:58 +03:00
Joonas Rikkonen
11a77e3694
(83dad7f87) Fixed crashing when attempting to use the turrets in character mode in the sub editor
2019-04-05 16:20:42 +03:00
Joonas Rikkonen
e086af2c6f
(bebc37619) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-05 16:20:27 +03:00
Joonas Rikkonen
25768d8845
(4b54fb4bf) Refactor AIObjectiveCombat and the reactions to the damage. Fixes bots not reacting to any damage done with repair tools. Now they should flee (but not retaliate).
2019-04-05 16:20:11 +03:00
Joonas Rikkonen
501a114000
(4119dec1c) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-05 16:19:55 +03:00
Joonas Rikkonen
d7364171fb
(e31a38ae1) Fixed spritebatch not being disposed when saving submarine preview images, don't reload all subs when saving a sub
2019-04-05 16:19:40 +03:00
Joonas Rikkonen
592683afa8
(4cdc7cef2) Changed Pause Menu quit button to say "Main Menu" as you aren't closing the game when pressing it
2019-04-05 16:19:22 +03:00
Joonas Rikkonen
161f725778
(2b36813ef) Added Back button to submarine editor
2019-04-05 16:19:07 +03:00
Joonas Rikkonen
8f42801c7a
(2d473d38a) Add RequireAimToUse checks for being logical and for future. Shouldn't have any functional implications in the current version, but we could have RepairTools or Weapons that don't require aiming.
2019-04-05 16:18:52 +03:00
Joonas Rikkonen
350e6d6036
(5c39920a7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-05 16:18:37 +03:00
Joonas Rikkonen
aef3a96d60
(cb01ae2fe) Small adjustments to Sub Editor entity list
2019-04-05 16:18:23 +03:00
Joonas Rikkonen
f6bf7d9219
(dc09b0993) Fix bots not aiming with the welding tool when trying to repair, because of a dump error when checking the RequireAimToUse property.
2019-04-05 16:18:08 +03:00
Joonas Rikkonen
d259ac40a2
(33511440f) Small tweaks to the Sub Editor screen
2019-04-05 16:17:53 +03:00
Joonas Rikkonen
2e5da818ba
(ca275c7a4) Tune Crawler attack (on ground only) so that it applies forces also to torso, which will make her to jump a bit. Rise the torso and head positions and the collider offset from ground a bit.
2019-04-05 16:17:37 +03:00
Joonas Rikkonen
aafb463dcf
(2c44bade5) Workshop UI improvements final
2019-04-05 16:17:24 +03:00
Joonas Rikkonen
e3c7b67a5e
(82fdb1b93) Higher-res tickbox & radio button sprites
2019-04-05 16:17:09 +03:00
Joonas Rikkonen
f787256dc8
(03383d4e3) Fixed items being impossible to select in character mode in the sub editor when using the legacy control scheme
2019-04-05 16:16:54 +03:00
Joonas Rikkonen
f475c16b71
(802af8fef) Changed workshop items to be ordered by total unique subscriptions rather than trending which is view based
2019-04-05 16:16:40 +03:00
Joonas Rikkonen
5a1f55ade5
(9cf9078c7) Changelog additions
2019-04-05 16:16:26 +03:00
Joonas Rikkonen
2fbd1a1d92
(93746b96f) Workshop menu layout improvements
2019-04-05 16:16:09 +03:00
Joonas Rikkonen
2b1458a89f
(6e2d03d7f) Changelog update
2019-04-05 16:15:54 +03:00
Joonas Rikkonen
19b451ff17
(5ddee76aa) Workshop UI improvements #2
2019-04-05 16:15:40 +03:00
Joonas Rikkonen
07c40f317f
(52c7231e3) Reparse item messages when key bindings are changed
2019-04-05 16:15:27 +03:00
Joonas Rikkonen
2eaf22683d
(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
2019-04-01 22:47:22 +03:00
Joonas Rikkonen
ec7e23061b
(38b5d9aad) Experimental changes to syncing ragdolled (unconscious/dead) characters: - Higher error tolerance when syncing the positions. It's often hard to get the main limb exactly to the same position as the collider, because the positions of the limbs aren't synced and the pose of the ragdoll may differ between the server and clients. Increasing the tolerance makes it less likely for dead/unconscious characters to "twitch" when the game attempts to force the main limb to the position of the collider. - If the position of the ragdoll differs from the position of the collider so much that CheckDistFromCollider disables limb collisions, apply an additional force to all limbs to force the ragdoll to the correct position. Otherwise the ragdoll can occasionally start "hanging" midair, clipping through solid objects, because the main limb's pull joint doesn't necessarily have enough force to pull the entire ragdoll up to the collider.
2019-04-01 22:47:03 +03:00
Joonas Rikkonen
9618c9b7e9
(db8417634) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-03-28 18:09:19 +02:00
Joonas Rikkonen
44a8bfce08
(808e7257d) Attempt to fix the issue where bots are not avoiding walls properly while wandering around.
2019-03-28 18:09:05 +02:00
Joonas Rikkonen
a8222e429f
(edb24c37f) Fixed ItemComponents overwriting the Msg-tags ("ItemMsgPressSelect" etc) with the text fetched from the text xml, preventing the texts from being translated after the sub has been saved.
2019-03-28 12:36:11 +02:00
Joonas Rikkonen
080ac78ded
(5c35a640e) Update tutorial-rework with dev
2019-03-27 20:52:47 +02:00
Joonas Rikkonen
3f82c9a2cb
(f417b026f) Fetched: Changes for playing video tutorial from local branch
2019-03-27 20:45:14 +02:00
Joonas Rikkonen
c78546b5f4
a75a560...814f6c9
...
commit 814f6c9dd4d48b3931e1d3bcb1918ff79324c1d4
Author: Joonas Rikkonen <poe.regalis@gmail.com >
Date: Wed Mar 20 19:33:18 2019 +0200
Fixed multiplayer campaign setup UI showing the client's subs instead of the server's (see #1311 )
commit 4a3e485dea85aa21037b13fd1b86af4a4ec1a5fd
Author: itchyOwl <lauri.harkanen@gmail.com >
Date: Wed Mar 20 19:16:17 2019 +0200
Move new texts in the end of the localization file.
commit 5a8af99afe5aad0b2f5343ca6f923d8c7eb19e68
Author: itchyOwl <lauri.harkanen@gmail.com >
Date: Wed Mar 20 19:05:43 2019 +0200
Recreate the editing gui window when resetting the entities with the "resetall" command.
commit 0048e6dcb9699e5b1e434ace867bc8f426cdae28
Author: itchyOwl <lauri.harkanen@gmail.com >
Date: Wed Mar 20 19:04:42 2019 +0200
Fix resetting to prefab.
commit 88be0923761f5ac2c895364c8ad0e11fe9a66576
Author: itchyOwl <lauri.harkanen@gmail.com >
Date: Wed Mar 20 18:40:13 2019 +0200
Fix item components not being loaded properly.
commit 6f970d54ed800eff25ae3643b03c0020336c8621
Author: itchyOwl <lauri.harkanen@gmail.com >
Date: Wed Mar 20 18:21:25 2019 +0200
Add a console command for resetting all items and structures to the prefabs.
commit bd561ef43391a2e4251bef18a8738b233f540961
Merge: e8843c30c a75a56088
Author: itchyOwl <lauri.harkanen@gmail.com >
Date: Wed Mar 20 17:47:14 2019 +0200
Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
commit e8843c30cdb966832236ec361494e4c886130590
Author: itchyOwl <lauri.harkanen@gmail.com >
Date: Wed Mar 20 17:46:38 2019 +0200
Implement item and structure instance resetting to prefab. Add buttons in the subeditor. Allow to save the msg text in the editor.
2019-03-20 19:42:17 +02:00