Commit Graph

16 Commits

Author SHA1 Message Date
Regalis c7dd6e55f0 Online quest mode, fixed bug when swimming from hull to another, monitors with editable text, choosing exe in content package, monster quests, misc bugfixes 2015-07-30 18:52:20 +03:00
Regalis 5d0a453e23 Quests, new sounds, explosives, bugfixes, asdfasdf 2015-07-29 23:40:26 +03:00
Regalis 4820e55e05 Lights, colored items (only used for wires atm) 2015-07-22 20:22:50 +03:00
Regalis 326b46cf18 Content packages & MD5 hash comparison between client and server 2015-07-20 21:27:44 +03:00
Regalis baa207985c Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading 2015-07-19 02:44:42 +03:00
Regalis 237df18765 fixed railgun, fixed repairtools radar ping & improved rendering, waypoint bugfixes, inventory bugfixes, syncing wires between clients 2015-07-15 23:34:13 +03:00
Regalis 44b9a63c94 A* pathfinding, autopilot, WIP radar rendering, proper location names, character skills shown in menus, got rid of PreviewCharacter, mantis 2015-07-14 21:09:00 +03:00
Regalis11 a2636133ca WIP network message validation 2015-07-12 18:25:34 +03:00
Regalis 257835e609 Giving crew members an ID card with clearances based on spawnpoint, level collision bugfixes, level exit/enter "shafts", moar entity ID bugfixes 2015-07-09 20:33:53 +03:00
Regalis 2254585dac Spawnpoints for different jobs, spawning crew members with job-specific items, fixed issues with non-matching entity IDs between client and server, Unity-like coroutine system (connecting to server doesn't freeze the game anymore), map drawing improvements 2015-07-09 01:40:27 +03:00
Regalis d56f7f3f77 Server job assigning logic, submarine movement syncing, submarine collision improvements, spawnpoints in levels 2015-07-08 11:37:47 +03:00
Regalis11 55b00e5ed0 WIP level position syncing, job prefabs and assigning jobs to characters 2015-07-06 21:17:32 +03:00
Regalis d836a99515 GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup 2015-07-02 22:24:50 +03:00
Regalis b493ed2b39 ItemComponent GUIFrames, functional steering, radar, separate power and signals, improved d.gz, tweak swimming 2015-06-29 23:51:01 +03:00
Regalis 004608acd8 Improved submarine movement (buoyancy & drag), engine and "navigation terminal", new map, optimized levels (less vertices and physics bodies) 2015-06-29 02:00:27 +03:00
Regalis 9237a9efe2 Functional level generation + moving the submarine 2015-06-26 23:05:51 +03:00