Regalis
|
237df18765
|
fixed railgun, fixed repairtools radar ping & improved rendering, waypoint bugfixes, inventory bugfixes, syncing wires between clients
|
2015-07-15 23:34:13 +03:00 |
|
Regalis
|
44b9a63c94
|
A* pathfinding, autopilot, WIP radar rendering, proper location names, character skills shown in menus, got rid of PreviewCharacter, mantis
|
2015-07-14 21:09:00 +03:00 |
|
Regalis
|
2254585dac
|
Spawnpoints for different jobs, spawning crew members with job-specific items, fixed issues with non-matching entity IDs between client and server, Unity-like coroutine system (connecting to server doesn't freeze the game anymore), map drawing improvements
|
2015-07-09 01:40:27 +03:00 |
|
Regalis
|
d836a99515
|
GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup
|
2015-07-02 22:24:50 +03:00 |
|
Regalis
|
b493ed2b39
|
ItemComponent GUIFrames, functional steering, radar, separate power and signals, improved d.gz, tweak swimming
|
2015-06-29 23:51:01 +03:00 |
|
Regalis
|
566d54197a
|
Saving (wip), statuseffect refactoring, multiple character faces
|
2015-06-12 16:56:51 +03:00 |
|
Regalis
|
270efd77e0
|
Welding tool, plasma cutter & misc item fixes/improvements
|
2015-06-10 01:13:34 +03:00 |
|
Regalis
|
d7fde606e9
|
misc UI stuff, gamesession additions, limbs don't have individual health anymore, background music
|
2015-06-09 18:18:34 +03:00 |
|
Regalis11
|
34b79c85d6
|
More resharper cleanup
|
2015-06-07 18:03:08 +03:00 |
|
Regalis
|
1f42e4a4db
|
low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable
|
2015-06-01 22:20:17 +03:00 |
|
Regalis
|
80648ffd46
|
electricity bugfixes, destructable doors, ai improvements, removed rope, container changes
|
2015-05-27 01:02:30 +03:00 |
|
Regalis
|
fadb89ae9e
|
First commit
|
2015-05-25 01:04:03 +03:00 |
|