Regalis
|
81547c2c9c
|
Camera twitching fixes (again), using character name for ingame chatmessages instead of NetworkMember name, disabled CrewCommander in multiplayer, hide healthbar when dead
|
2016-01-09 19:16:38 +02:00 |
|
Regalis
|
addd9dea5c
|
Fixed PlayUISound crashing the launcher, generatic ladder waypoints, AICharacter sync bugfix, chatbox resizing according to resolution
|
2016-01-09 17:02:51 +02:00 |
|
Regalis
|
03f569b161
|
Traitor probability selection instead of separate traitor mode, stopping water ambience on round end, lobby sync after client has verified connection, WIP shiftsummary in multiplayer, "cleanbuild" command in debugconsole
|
2016-01-07 23:25:42 +02:00 |
|
Regalis
|
ca7febfcab
|
Option to hide waypoints and spawnpoints in editor, fixed cam "twitching" in multiplayer, additional light sprites for lightcomponents, wire bugfixes, fixed excessive camera shake when firing the railgun
|
2016-01-04 22:36:39 +02:00 |
|
Regalis
|
bc9ff32023
|
New pump & railguncont sprites, saving fixes (disappearing items fixed?), moving LightManager.ViewPos to railgun when aiming, generating waypoints outside sub, easier wire node editing, characters stand when using a controller, shiftsummary crew status scrolling, stuff
|
2016-01-04 01:03:37 +02:00 |
|
Regalis
|
cb1513f5e6
|
Lobbyscreen store fixes, sub name textbox & save button in sub editor, transitioncinematic on crew death, saving reactor state, radar marker position fix, minimap fix, button sounds, artifact positioning fix, better LegUp prevention method, some music clips when round ends
|
2016-01-03 01:13:32 +02:00 |
|
Regalis
|
8717a2259f
|
Fixed LobbyScreen item grouping & light.hullsInRange updating
|
2016-01-02 16:40:24 +02:00 |
|
Regalis11
|
325bf0c66b
|
WIP item grouping in store screen, endworm event
|
2016-01-01 22:24:47 +02:00 |
|
Regalis
|
92d396e6b2
|
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
|
2015-12-28 13:21:24 +02:00 |
|
Regalis
|
8c032d8368
|
Lighting bugfixes, setting camera position to character on shift start
|
2015-12-26 22:35:28 +02:00 |
|
Regalis11
|
064e2eadd0
|
Round end cinematic, CoroutineManager deltatime
|
2015-12-26 19:33:23 +02:00 |
|
Regalis11
|
b2d5704f7e
|
Round summary screen, GUIMessageBoxes disable other UI elements, renamed quests as missions
|
2015-12-23 22:18:02 +02:00 |
|
Regalis11
|
2ff8643c02
|
Optimization: FindHull spatial hashing, itemcomponent sounds in a dictionary, got rid of Item.Updated, rendering fixes, disposing shadow vertex buffers
|
2015-12-21 11:01:35 +02:00 |
|
Regalis
|
4234aa2094
|
END WORM, fixed camera pos "twitching" when exiting/entering the sub, character scaling
|
2015-12-19 02:05:10 +02:00 |
|
Regalis
|
eb0e08c8ee
|
Set orders stay in CrewCommander interface after reopening, minor changes to the interface layout
|
2015-12-17 19:35:14 +02:00 |
|
Regalis
|
fa5cceb903
|
Merge branch 'NewCoordinateSystem'
Conflicts:
Subsurface/Barotrauma.csproj
Subsurface_Solution.v12.suo
|
2015-12-17 18:29:26 +02:00 |
|
Regalis
|
af470eab2e
|
more accurate submarine body generation, multiplayer fixes, saving takes HiddenSubPosition into account, fire coordinate fixes, editscreen fixes, checking item triggers in AIObjectiveGoto, netlobbyscreen sync fixes, re-enabled level start/end positions, water edit fixed
|
2015-12-17 18:26:40 +02:00 |
|
Regalis
|
859be53d28
|
Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars,
|
2015-12-14 18:59:59 +02:00 |
|
Regalis11
|
c74caadc42
|
Player characters arent AICharacters in multiplayer, lighting optimization
|
2015-12-13 18:02:43 +02:00 |
|
Regalis
|
17e8a2171f
|
Progress + prettier ice walls
|
2015-12-12 13:44:05 +02:00 |
|
Regalis
|
78bccca4af
|
Moar progress, fixed shadow/los/submarine misalignment issues
|
2015-12-09 19:29:53 +02:00 |
|
Regalis
|
ca7eae5322
|
Order symbols
|
2015-12-07 19:32:55 +02:00 |
|
Regalis
|
09588e548d
|
Submarine rendering to correct position almost ready, fixed camera position "twitching"
|
2015-12-04 17:21:59 +02:00 |
|
Regalis
|
242af12f14
|
Progress
|
2015-12-04 01:37:30 +02:00 |
|
Regalis
|
c064c5eb50
|
Very unfinished attempt at changing the coordinate system to work relative to the level and to move the sub instead of the whole level
|
2015-12-03 19:42:11 +02:00 |
|
Regalis
|
5bcdfa2b56
|
AI combat, misc AI improvements, characters can't get stuck inside doors
|
2015-12-03 18:34:35 +02:00 |
|
Regalis
|
11857f894b
|
AI operating reactors & railguns, misc AI improvements
|
2015-11-30 19:06:27 +02:00 |
|
Regalis
|
6f2db08be0
|
Dragging bodies up stairs, attempt to fix legs going through torso, fixe GuiComponent.MouseOn getting stuck when switching to edit screen
|
2015-11-28 00:21:45 +02:00 |
|
Regalis
|
4b5126675c
|
Human AI improvements, minor UI tweaking
|
2015-11-25 16:04:51 +02:00 |
|
Regalis
|
c456fa3c90
|
Human AI with pathfinding and room hazard avoidance
|
2015-11-23 01:22:38 +02:00 |
|
Regalis
|
1eaf22d3d0
|
v2.6.1
|
2015-11-22 00:40:37 +02:00 |
|
Regalis
|
8ec7fd44ff
|
LimbSlot combinations for pickable items ("Any,RightHand+LeftHand"...)
|
2015-11-19 21:24:49 +02:00 |
|
Regalis
|
35f05376b0
|
Thermal artifact, mid-quest message popups, sortmode from immediate to deferred, saving bugfixes
|
2015-11-19 19:21:48 +02:00 |
|
Regalis
|
9b08201972
|
Fire extinguisher, burnt limbs, spectating improvements, option to disable spectating, jumpsuits for engi & mech, fireproof items, stuff
|
2015-11-18 20:02:45 +02:00 |
|
Regalis
|
ab7c39071c
|
Input syncing between clients, inventory sync bugfix, structure sync bugfix, settings button highlight bugfix, spectating bugfixes, in-game chatbox not visible when joining a server when the round is running
|
2015-11-14 00:09:56 +02:00 |
|
Regalis
|
24ed95cd68
|
Networking bugfixes, underwater scooter, fixed limbs going through walls when flipping the ragdoll
|
2015-11-13 00:52:42 +02:00 |
|
Regalis
|
4d949e3be1
|
Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
|
2015-11-10 22:22:26 +02:00 |
|
Regalis
|
cd48d12be6
|
Setting ragdoll position without limbs going through walls, rotating entire ragdoll, using combined network messages client->server, fixed fabricators
|
2015-11-08 22:20:29 +02:00 |
|
Regalis
|
2a8939f6dc
|
tyuityuidfgh
|
2015-11-02 22:05:48 +02:00 |
|
Regalis
|
e4a048a54a
|
Removing the obstruction element without flickering, better looking (& working) radar
|
2015-11-01 22:10:31 +02:00 |
|
Regalis11
|
73bde75c2e
|
Obstructing vision when wearing a diving suit or mask
|
2015-11-01 17:47:59 +02:00 |
|
Regalis
|
b0deba514e
|
ghkjghk
|
2015-10-31 15:16:49 +02:00 |
|
Regalis
|
bcc96cee97
|
Infinite wall fixes, pressure damage to sub, sub/mode voting & randomization working now, better ui scaling
|
2015-10-31 00:29:51 +02:00 |
|
Regalis
|
dc4b502248
|
"Infinite walls", converting old InputTypes in saved subs to new ones
|
2015-10-29 00:59:00 +02:00 |
|
Regalis
|
948285f6ab
|
Control settings, more server settings, selecting character face
|
2015-10-28 19:07:17 +02:00 |
|
Regalis
|
9ed2963cd9
|
Settings menu with sound and music volume sliders, re-enabled deselecting connectionpanels with E in editmapscreen
|
2015-10-26 19:35:57 +02:00 |
|
Regalis
|
ebe248a7cc
|
Ragdoll raycast crash, holding items in correct angles, ghost wires, dropping items properly in editmapscreen, radar wont work without power, remove wire from connectors if its deleted
|
2015-10-26 01:46:52 +02:00 |
|
Regalis
|
3335f87f64
|
Traitormode won't choose the first client as the target, admin can be traitor/target, banlist & removing IPs, environment dust particles, clients are responsible for the KillCharacter message of their own character, moar backgroundfish, syncing item FixRequirement states, longer gameserver tickrate
|
2015-10-24 17:00:58 +03:00 |
|
Regalis
|
6736f1dd82
|
Remove items in dummycharacter inventory in editmapscreen, important character updates a separate networkeventtype
|
2015-10-23 19:28:21 +03:00 |
|
Regalis
|
b3462b24b4
|
Reliablesender exception handling, buttons crashing multiplayer, using screwdrivers/wrenches with left click, RestoreCollision exception handling, nerfed c4, UpdateLimbCollisionCategories fix
|
2015-10-23 00:10:27 +03:00 |
|