EvilFactory
895924b537
Register EpicAccountId
2024-04-11 06:31:35 -03:00
EvilFactory
3f014660cc
Pass in a copy of the config instead
2024-04-02 12:49:04 -03:00
EvilFactory
077cd0bec3
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2024-04-02 12:28:51 -03:00
Regalis11
95a8b89e2b
v1.3.0.2
2024-04-02 18:15:50 +03:00
EvilFactory
ee337e4f18
Fixed config not saving
2024-03-28 23:39:29 -03:00
EvilFactory
06a226a26e
Fixed wrong xml attribute name
2024-03-28 21:20:02 -03:00
EvilFactory
85a6a26fcd
Include BarotraumaCore in the publicized assemblies
2024-03-28 18:59:59 -03:00
EvilFactory
5a4a85564a
Forgor to change this text
2024-03-28 18:15:34 -03:00
EvilFactory
a55b165d9e
Added new assemblies to CI
2024-03-28 16:39:43 -03:00
EvilFactory
bf34934e9c
Merge fixes
2024-03-28 16:19:53 -03:00
EvilFactory
7a74cd052f
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2024-03-28 14:26:18 -03:00
Regalis11
3791670c42
v1.3.0.1 (Epic Store release)
2024-03-28 18:34:33 +02:00
EvilFactory
b3ac01cb22
Remove all uses of the Cs Package now that we don't need it anymore
...
LuaCs Settings no longer uses LuaCsConfig
Cs Package is no longer is used for enabling CSharp Scripting (except for dedicated server, to not make those people confused)
Added popups for when you have CSharp mods enabled but don't have CSharp enabled when going to singleplayer/multiplayer
2024-03-19 19:03:32 -03:00
EvilFactory
40beade15a
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2024-01-11 11:42:33 -03:00
Regalis11
0c433eb187
v1.2.8.0 (Winter Update hotfix 2)
2024-01-11 16:19:43 +02:00
EvilFactory
2ebaa72a12
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2023-12-20 11:34:03 -03:00
Regalis11
ada8d6f260
v1.2.7.0 (Winter Update hotfix)
2023-12-20 15:00:42 +02:00
EvilFactory
2043f6411c
Set TreatForcedModsAsNormal to true by default
2023-12-17 14:58:13 -03:00
EvilFactory
a0044d03c2
Fixed Lua dispose method not being called if you reload manually
2023-12-17 12:34:30 -03:00
EvilFactory
a846ff2ea5
Fixed whoopie in the Hide UserNames setting
2023-12-14 13:05:35 -03:00
EvilFactory
b8d238618f
Remove System.ValueType since it causes issues with enums
2023-12-14 13:02:24 -03:00
EvilFactory
7c890b158c
Fixed compile errors
2023-12-14 12:13:42 -03:00
EvilFactory
448e4cdfbb
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2023-12-14 11:56:39 -03:00
Regalis11
b91e85559d
v1.2.6.0 (Winter Update)
2023-12-14 16:11:27 +02:00
EvilFactory
8eee3b070b
Removed CS8602 warning as error so CI stops blowing up due to an error in upstream
2023-12-10 12:42:04 -03:00
EvilFactory
4fa52406a0
Turn the acl unloading warning into just a debug message
2023-12-10 12:29:11 -03:00
EvilFactory
9149fcbdc4
Fixed System.ValueType register
2023-12-10 12:26:50 -03:00
EvilFactory
c7b8cda902
Hide host machine UserName when displaying error logs
2023-12-10 12:26:38 -03:00
Markus Isberg
fb5ea537bf
Unstable 1.2.4.0
2023-11-30 13:53:00 +02:00
EvilFactory
e5e85e948b
Register FileSender
2023-11-19 12:09:31 -03:00
EvilFactory
e544105a3e
Register System.ValueType`2
2023-11-12 11:00:06 -03:00
Markus Isberg
8a2e2ea0ae
Unstable 1.2.1.0
2023-11-10 17:45:19 +02:00
EvilFactory
eeb7e3080f
Potential fix for #158
2023-11-10 10:59:03 -03:00
EvilFactory
b841dee7ad
Fixed Initialize being called instead of CheckInitialized if you downloaded mods from the mod screen
2023-11-06 20:28:24 -03:00
EvilFactory
46a841b5c1
Potential fix for the wrong publicized folder being loaded
2023-11-02 19:40:36 -03:00
EvilFactory
759f66cf9f
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2023-10-30 12:40:09 -03:00
Regalis11
a8f9c97dda
v1.1.19.3 (Treacherous Tides Hotfix 2)
2023-10-30 17:38:29 +02:00
MapleWheels
17b304a349
- Made it only load the barotrauma or dedicatedserver publicized dll.
2023-10-26 19:05:05 -04:00
MapleWheels
09ed9d60fb
- saving changes before repo reset.
2023-10-26 17:43:37 -04:00
MapleWheels
e2695db011
- Fixed ACL name not being shown in warnings.
...
- Fixed thread lock recursion causing fileloadexceptions.
2023-10-26 16:25:01 -04:00
MapleWheels
2a931142a0
- Added NRE check for types list rebuilding.
2023-10-26 12:26:27 -04:00
MapleWheels
342a6bbcf9
- Added try-catch to assembly compilation call.
...
- Added empty list checks for metadata references building.
- Made ACL cleanup more reliable.
- Updated some GET functions in AssemblyManager to have better reliability and error handling.
2023-10-26 10:07:01 -04:00
EvilFactory
e237389ad9
Added extra info to the ACL failed log
2023-10-25 20:22:57 -03:00
EvilFactory
36f767f388
Removed GC.WaitForPendingFinalizers because it just causes the entire program to hang
2023-10-25 20:21:08 -03:00
EvilFactory
79dd55836f
Fixed asm mods not being considered when prompting the user
2023-10-25 14:26:47 -03:00
EvilFactory
9a7ddd2e18
Removed a pointless warning and made turned some warnings into actual warnings
2023-10-25 12:25:37 -03:00
MapleWheels
aaa4a91e01
Squash. ( #164 )
...
- Added use internals attrib option to RunConfig
- Changed compilation and resolution to ignore disposed ACLs.
2023-10-25 06:29:01 -03:00
MapleWheels
9e48dda739
Scriptloading overhaul ( #163 )
...
* - Added option to RunConfig.cs for mods to compile with non-publicized assemblies.
- Added default values attrib to RunConfig.cs
- Added thread sleeping to CsPackageManager.Dispose() to give time before generating a strong-ref to check acl unload status.
* - Added PrintWarning to ModUtils.cs
- Made previously unloaded ACLs warning only.
- Made plugins unload after lua script disposal.
- Small code cleanups.
- Cleared acl record references on unloading.
- Made ACL unload run via event hook.
* Made non-pub asm compilation name the same long-a** name in XML, as per Evil's request.
2023-10-24 18:51:48 -03:00
MapleWheels
e984633ca5
- Fixed NRE in TryBeginDispose
...
- Made `OnException` event useful.
- Added some null checks where expected.
- Fixed overridden Unload not being called.
- Removed partial from AssemblyManager.cs
- Made ClearTypesList() actually work.
- Made exception details show in console on release builds.
- Made content package name show on plugin load.
- Made execution standard instead of none for autogenerated and erroneous RunConfigs.
2023-10-22 20:54:28 -03:00
EvilFactory
d0dd49b70b
Merge branch 'master' of https://github.com/Regalis11/Barotrauma
2023-10-20 12:20:18 -03:00