3909 Commits

Author SHA1 Message Date
EvilFactory
895924b537 Register EpicAccountId 2024-04-11 06:31:35 -03:00
EvilFactory
3f014660cc Pass in a copy of the config instead 2024-04-02 12:49:04 -03:00
EvilFactory
077cd0bec3 Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2024-04-02 12:28:51 -03:00
Regalis11
95a8b89e2b v1.3.0.2 2024-04-02 18:15:50 +03:00
EvilFactory
ee337e4f18 Fixed config not saving 2024-03-28 23:39:29 -03:00
EvilFactory
06a226a26e Fixed wrong xml attribute name 2024-03-28 21:20:02 -03:00
EvilFactory
85a6a26fcd Include BarotraumaCore in the publicized assemblies 2024-03-28 18:59:59 -03:00
EvilFactory
5a4a85564a Forgor to change this text 2024-03-28 18:15:34 -03:00
EvilFactory
a55b165d9e Added new assemblies to CI 2024-03-28 16:39:43 -03:00
EvilFactory
bf34934e9c Merge fixes 2024-03-28 16:19:53 -03:00
EvilFactory
7a74cd052f Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2024-03-28 14:26:18 -03:00
Regalis11
3791670c42 v1.3.0.1 (Epic Store release) 2024-03-28 18:34:33 +02:00
EvilFactory
b3ac01cb22 Remove all uses of the Cs Package now that we don't need it anymore
LuaCs Settings no longer uses LuaCsConfig
Cs Package is no longer is used for enabling CSharp Scripting (except for dedicated server, to not make those people confused)
Added popups for when you have CSharp mods enabled but don't have CSharp enabled when going to singleplayer/multiplayer
2024-03-19 19:03:32 -03:00
EvilFactory
40beade15a Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2024-01-11 11:42:33 -03:00
Regalis11
0c433eb187 v1.2.8.0 (Winter Update hotfix 2) 2024-01-11 16:19:43 +02:00
EvilFactory
2ebaa72a12 Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-12-20 11:34:03 -03:00
Regalis11
ada8d6f260 v1.2.7.0 (Winter Update hotfix) 2023-12-20 15:00:42 +02:00
EvilFactory
2043f6411c Set TreatForcedModsAsNormal to true by default 2023-12-17 14:58:13 -03:00
EvilFactory
a0044d03c2 Fixed Lua dispose method not being called if you reload manually 2023-12-17 12:34:30 -03:00
EvilFactory
a846ff2ea5 Fixed whoopie in the Hide UserNames setting 2023-12-14 13:05:35 -03:00
EvilFactory
b8d238618f Remove System.ValueType since it causes issues with enums 2023-12-14 13:02:24 -03:00
EvilFactory
7c890b158c Fixed compile errors 2023-12-14 12:13:42 -03:00
EvilFactory
448e4cdfbb Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-12-14 11:56:39 -03:00
Regalis11
b91e85559d v1.2.6.0 (Winter Update) 2023-12-14 16:11:27 +02:00
EvilFactory
8eee3b070b Removed CS8602 warning as error so CI stops blowing up due to an error in upstream 2023-12-10 12:42:04 -03:00
EvilFactory
4fa52406a0 Turn the acl unloading warning into just a debug message 2023-12-10 12:29:11 -03:00
EvilFactory
9149fcbdc4 Fixed System.ValueType register 2023-12-10 12:26:50 -03:00
EvilFactory
c7b8cda902 Hide host machine UserName when displaying error logs 2023-12-10 12:26:38 -03:00
Markus Isberg
fb5ea537bf Unstable 1.2.4.0 2023-11-30 13:53:00 +02:00
EvilFactory
e5e85e948b Register FileSender 2023-11-19 12:09:31 -03:00
EvilFactory
e544105a3e Register System.ValueType`2 2023-11-12 11:00:06 -03:00
Markus Isberg
8a2e2ea0ae Unstable 1.2.1.0 2023-11-10 17:45:19 +02:00
EvilFactory
eeb7e3080f Potential fix for #158 2023-11-10 10:59:03 -03:00
EvilFactory
b841dee7ad Fixed Initialize being called instead of CheckInitialized if you downloaded mods from the mod screen 2023-11-06 20:28:24 -03:00
EvilFactory
46a841b5c1 Potential fix for the wrong publicized folder being loaded 2023-11-02 19:40:36 -03:00
EvilFactory
759f66cf9f Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-10-30 12:40:09 -03:00
Regalis11
a8f9c97dda v1.1.19.3 (Treacherous Tides Hotfix 2) 2023-10-30 17:38:29 +02:00
MapleWheels
17b304a349 - Made it only load the barotrauma or dedicatedserver publicized dll. 2023-10-26 19:05:05 -04:00
MapleWheels
09ed9d60fb - saving changes before repo reset. 2023-10-26 17:43:37 -04:00
MapleWheels
e2695db011 - Fixed ACL name not being shown in warnings.
- Fixed thread lock recursion causing fileloadexceptions.
2023-10-26 16:25:01 -04:00
MapleWheels
2a931142a0 - Added NRE check for types list rebuilding. 2023-10-26 12:26:27 -04:00
MapleWheels
342a6bbcf9 - Added try-catch to assembly compilation call.
- Added empty list checks for metadata references building.
- Made ACL cleanup more reliable.
- Updated some GET functions in AssemblyManager to have better reliability and error handling.
2023-10-26 10:07:01 -04:00
EvilFactory
e237389ad9 Added extra info to the ACL failed log 2023-10-25 20:22:57 -03:00
EvilFactory
36f767f388 Removed GC.WaitForPendingFinalizers because it just causes the entire program to hang 2023-10-25 20:21:08 -03:00
EvilFactory
79dd55836f Fixed asm mods not being considered when prompting the user 2023-10-25 14:26:47 -03:00
EvilFactory
9a7ddd2e18 Removed a pointless warning and made turned some warnings into actual warnings 2023-10-25 12:25:37 -03:00
MapleWheels
aaa4a91e01 Squash. (#164)
- Added use internals attrib option to RunConfig
- Changed compilation and resolution to ignore disposed ACLs.
2023-10-25 06:29:01 -03:00
MapleWheels
9e48dda739 Scriptloading overhaul (#163)
* - Added option to RunConfig.cs for mods to compile with non-publicized assemblies.
- Added default values attrib to RunConfig.cs
- Added thread sleeping to CsPackageManager.Dispose() to give time before generating a strong-ref to check acl unload status.

* - Added PrintWarning to ModUtils.cs
- Made previously unloaded ACLs warning only.
- Made plugins unload after lua script disposal.
- Small code cleanups.
- Cleared acl record references on unloading.
- Made ACL unload run via event hook.

* Made non-pub asm compilation name the same long-a** name in XML, as per Evil's request.
2023-10-24 18:51:48 -03:00
MapleWheels
e984633ca5 - Fixed NRE in TryBeginDispose
- Made `OnException` event useful.
- Added some null checks where expected.
- Fixed overridden Unload not being called.
- Removed partial from AssemblyManager.cs
- Made ClearTypesList() actually work.
- Made exception details show in console on release builds.
- Made content package name show on plugin load.
- Made execution standard instead of none for autogenerated and erroneous RunConfigs.
2023-10-22 20:54:28 -03:00
EvilFactory
d0dd49b70b Merge branch 'master' of https://github.com/Regalis11/Barotrauma 2023-10-20 12:20:18 -03:00