Joonas Rikkonen
|
acad7980f2
|
Added some null checks
|
2017-06-05 18:40:25 +03:00 |
|
Joonas Rikkonen
|
892d28fd39
|
Items can be fixed in single player again
|
2017-06-05 18:18:30 +03:00 |
|
Joonas Rikkonen
|
da3731bae6
|
Fixed nuclear shells exploding immediately when launched
|
2017-06-05 18:11:38 +03:00 |
|
Joonas Rikkonen
|
72ecba8e5b
|
Fixed message fragmentation issues caused by initial lobby syncing. The size of the initial message exceeds MTU if the host has a large number of subs, and apparently Lidgren doesn't attempt to handle fragmenting by default when sending the messages with the unreliable delivery method. Now the initial syncing message is sent only once with the reliable delivery method which should be able to handle fragmented messages.
|
2017-06-04 19:56:57 +03:00 |
|
Joonas Rikkonen
|
55cb56da59
|
Server ends the round if all characters are either dead or unconscious when autorestart is on (instead of waiting for everyone to be dead)
|
2017-06-04 18:04:37 +03:00 |
|
Joonas Rikkonen
|
24424cfb51
|
IP address is logged in all login error messages and the errors are logged to both the debug console and the server log
|
2017-06-04 17:55:11 +03:00 |
|
Joonas Rikkonen
|
0864505fda
|
Skill level syncing isn't dependent on the order of a character's skills. The skills are sorted in a descending order based on the skill level, which may cause the order to differ between the server and the clients after the initial random skill levels have been assigned.
|
2017-06-04 16:21:58 +03:00 |
|
Regalis
|
ce69e155fd
|
Fixed GUITickBoxes appearing unchecked if they're set to the checked state when interaction with the box has been disabled (or vice versa)
|
2017-06-04 16:03:41 +03:00 |
|
Regalis
|
94c6a8ea1b
|
Renamed project folders from Subsurface to Barotrauma
|
2017-06-04 15:00:53 +03:00 |
|