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d0c4b83de25e6d977c2e4b428a2a71f1a2ecd5cf
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Items
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History
Joonas Rikkonen 5f4e6dc1a3 (8adbf4e54) Fixed hitscan projectiles going through walls if the weapon is fired while it's barrel is inside a collider
2019-05-23 15:16:59 +03:00
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Components
(8adbf4e54) Fixed hitscan projectiles going through walls if the weapon is fired while it's barrel is inside a collider
2019-05-23 15:16:59 +03:00
CharacterInventory.cs
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
Inventory.cs
(af16ecdfa) Merge branch 'dev' into human-ai
2019-05-16 05:14:00 +03:00
Item.cs
(57c46943d) Quick fix watchman graphics (not quite right yet, but better). Re-enable the variant 2.
2019-05-20 21:00:11 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(683b11c00) High-res shuttle preview images + merge fix
2019-05-16 08:49:01 +03:00
RelatedItem.cs
(2a4bd39c2) Merge branch 'dev' into human-ai
2019-05-16 05:33:13 +03:00
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