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LuaCsForBarotraumaEP
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a841f75ea04eb7d3e9c240d16cc2b3a2449bb2af
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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History
Joonas Rikkonen
a4875cfeb3
(776291eb7) Create linked gaps when the door is selected. Move the gaps with the doors.
2019-06-11 21:44:32 +03:00
..
Components
(776291eb7) Create linked gaps when the door is selected. Move the gaps with the doors.
2019-06-11 21:44:32 +03:00
CharacterInventory.cs
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
Inventory.cs
(af16ecdfa) Merge branch 'dev' into human-ai
2019-05-16 05:14:00 +03:00
Item.cs
(b4fd73057) Reset item position update interval when a client fails to pick it up due to it being accessible (should cause the position of the item to be corrected if the client failed to pick it up due to the position not matching the server position).
2019-06-04 16:42:57 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
2019-06-04 16:02:25 +03:00
RelatedItem.cs
(2a4bd39c2) Merge branch 'dev' into human-ai
2019-05-16 05:33:13 +03:00