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LuaCsForBarotraumaEP
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a3e67dd40a6c8b46e8dca6c036fefe4ad8ca7ab8
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaServer
/
Source
T
History
Joonas Rikkonen
a3e67dd40a
(7163b300e) Added: Way for capitalizing / lowercasing replaced variables depending on the position in the sentence & some implementations
2019-06-04 15:32:59 +03:00
..
Characters
(7e8f246d2) Fixed clients not seeing turrets rotating at their end when another client is operating the turret. Happened because the cursor position was only synced when the aim key was pressed, and aiming is not required anymore when using turrets.
2019-05-23 15:16:42 +03:00
Events
/Missions
2f107db...5202af9
2019-03-18 21:42:26 +02:00
GameSession
(7163b300e) Added: Way for capitalizing / lowercasing replaced variables depending on the position in the sentence & some implementations
2019-06-04 15:32:59 +03:00
Items
(c01fdfc22) Attempt to fix items dropping out of the inventory in multiplayer, part 527: Inventory.ServerRead first drops all items that are in incorrect slots from the inventory, and then places the current items into correct slots. I think the problem was that the items were not necessarily dropped at the exact position of the character, because the physics update is run between the item position update and reading the network event. This occasionally caused the item to end up in a position where the character can't pick it again when placing the items into correct slots. Now the position of the item is forced to the position of the character during the dropping, and the CanClientAccess check is not done on items that were already in the character's inventory.
2019-05-23 15:17:55 +03:00
Map
(1762f02b3) Merge branch 'dev' into human-ai
2019-05-16 05:08:22 +03:00
Networking
(7163b300e) Added: Way for capitalizing / lowercasing replaced variables depending on the position in the sentence & some implementations
2019-06-04 15:32:59 +03:00
Physics
(370a5daac) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-08 13:35:02 +03:00
Screens
(b8f75ee96) Fixed level inequality errors caused by 866621c. Accessing the level start/end location properties during level generation caused the seed of RandSync.Server to be changed. Now generating a new random location uses a new MTRandom instance and doesn't touch RandSync.Server.
2019-03-31 19:12:27 +03:00
Utils
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Camera.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
DebugConsole.cs
(2a4bd39c2) Merge branch 'dev' into human-ai
2019-05-16 05:33:13 +03:00
GameMain.cs
(683b11c00) High-res shuttle preview images + merge fix
2019-05-16 08:49:01 +03:00
PlayerInput.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Program.cs
(57c46943d) Quick fix watchman graphics (not quite right yet, but better). Re-enable the variant 2.
2019-05-20 21:00:11 +03:00