Files
LuaCsForBarotraumaEP/Subsurface/Content/Items
Regalis 6deab579a1 - fixed level generation algorithm placing waypoints at unreachable positions
- changes to drowning/suffocation logic (oxygen-value drops/rises at a fixed rate depending on whether there's enough oxygen available, instead of effects "stacking")
2016-03-09 16:57:11 +02:00
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2015-05-25 01:04:03 +03:00
2015-05-25 01:04:03 +03:00
2016-02-05 19:34:10 +02:00
2015-05-25 01:04:03 +03:00
2016-01-23 14:37:00 +02:00
2015-07-31 21:05:55 +03:00
2015-07-31 21:05:55 +03:00
2015-07-31 21:05:55 +03:00