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LuaCsForBarotraumaEP
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6deab579a1d628a55ddef2ce3dfaec904f5408fd
LuaCsForBarotraumaEP
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Regalis
c2a2f8374b
v0.3.4.1: Temporarily disabled water moving items, bleeding slows down automatically, buttons can be fabricated, mantises don't bleed
2016-03-05 11:29:48 +02:00
..
deconstructor.ogg
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
2015-12-28 13:21:24 +02:00
fabricator.ogg
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
2015-12-28 13:21:24 +02:00
fabricators.xml
v0.3.4.1: Temporarily disabled water moving items, bleeding slows down automatically, buttons can be fabricated, mantises don't bleed
2016-03-05 11:29:48 +02:00
materials.png
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
2015-12-28 13:21:24 +02:00
materials.xml
- Edited item densities to make more sense
2016-03-04 18:29:41 +02:00