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LuaCsForBarotraumaEP
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25a62b3a511684b8198ffd5fbd096193e2fbdadf
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
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T
History
Joonas Rikkonen
ca364af3bc
Merge pull request
#507
from NilanthAnimosus/vanillawork
...
Redesign campaign buymenu to use a quantity field
2018-07-22 18:10:02 +03:00
..
BlurEffect.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
CampaignSetupUI.cs
Fixed memory leak caused by submarine preview images, changed Submarine.SavedSubmarines to a property that prevents removing submarines from outside the class without disposing the preview image.
Closes
#498
2018-07-18 14:23:43 +03:00
CampaignUI.cs
Redesigned campaign buymenu to use a quantity field
2018-07-20 18:01:38 +01:00
CharacterEditorScreen.cs
Fixed vote count text overlapping with the submarine preview button in NetLobbyScreen
2018-01-26 10:36:34 +02:00
GameScreen.cs
Fix LOS effect on linux. Not sure why the parameter names are different in the OpenGL shader but this seems to work ¯\_(ツ)_/¯
2018-03-07 20:40:00 +02:00
LobbyScreen.cs
Added wrapper methods that check if user statistics are enabled to GameAnalyticsManager
2018-07-20 12:05:13 +03:00
MainMenuScreen.cs
Added exception handling to MainMenuScreen.StartGame
2018-07-22 17:40:17 +03:00
NetLobbyScreen.cs
Added wrapper methods that check if user statistics are enabled to GameAnalyticsManager
2018-07-20 12:05:13 +03:00
ParticleEditorScreen.cs
- Fixed creature disable list only taking config files in the Content/Characters folder into account (making it impossible to disable spawning of custom monsters outside the folder)
2018-02-25 15:03:29 +02:00
Screen.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
ServerListScreen.cs
Fixed crashing when clicking the "refreshing server list" text.
Closes
#312
2018-03-04 21:24:17 +02:00
SubEditorScreen.cs
Added wrapper methods that check if user statistics are enabled to GameAnalyticsManager
2018-07-20 12:05:13 +03:00