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LuaCsForBarotraumaEP
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25a62b3a511684b8198ffd5fbd096193e2fbdadf
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
T
History
Joonas Rikkonen
25a62b3a51
More physics error checks, ragdoll clamps the velocity returned by PhysicsBody.CorrectPosition to prevent applying excessively high velocities to the collider if the position has changed significantly between frames
2018-07-23 17:58:02 +03:00
..
Properties
v0.8.1.8
2018-07-22 20:48:56 +03:00
Source
More physics error checks, ragdoll clamps the velocity returned by PhysicsBody.CorrectPosition to prevent applying excessively high velocities to the collider if the position has changed significantly between frames
2018-07-23 17:58:02 +03:00
BarotraumaClient.csproj
Added GameAnalytics framework which can be used to collect usage statistics. When starting the game for the first time, the player can select whether they want to send usage data or not. Atm only used to collect crash reports.
2018-07-10 13:40:54 +03:00
BarotraumaClient.csproj.user
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
freetype6.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
MonoGame.Framework.dll.config
[WIP] Overhauled project to make Linux build work out of the box
2017-12-15 08:31:07 -03:00
OpenAL32.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
OpenTK.dll.config
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
packages.config
Added GameAnalytics framework which can be used to collect usage statistics. When starting the game for the first time, the player can select whether they want to send usage data or not. Atm only used to collect crash reports.
2018-07-10 13:40:54 +03:00
SharpFont.dll.config
[WIP] Overhauled project to make Linux build work out of the box
2017-12-15 08:31:07 -03:00
wrap_oal.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00