Joonas Rikkonen
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de8a23f687
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(1137f730e) Instead of forcing the looping objectives to use the average, let them decide the method of evaluating the targets. Use the highest priority for now.
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2019-05-16 05:11:32 +03:00 |
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Joonas Rikkonen
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759e4aee0d
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(96ccafd88) Fix the goto objective not always completing because of too high NearEnough value.
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2019-05-16 05:11:17 +03:00 |
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Joonas Rikkonen
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9a1e7f8212
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(1c6954251) Add IsLoop property. Fixes operate item orders being removed when they are done. Instead of calling loopable objectives done, let's just use the priority system.
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2019-05-16 05:11:01 +03:00 |
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Joonas Rikkonen
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781fd44a8c
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(4efa46ffe) Limit the base priority due to devotion to 10.
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2019-05-16 05:10:42 +03:00 |
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Joonas Rikkonen
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cdeb6d40b3
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(f3bfe1ac4) Fix damage priority calculation.
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2019-05-16 05:10:25 +03:00 |
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Joonas Rikkonen
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9cc9137fff
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(b8fa3b004) Merge branch 'dev' into human-ai
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2019-05-16 05:10:07 +03:00 |
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Joonas Rikkonen
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7ebb0be29b
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(db42ef494) Don't allow combat priority go over 100.
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2019-05-16 05:09:51 +03:00 |
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Joonas Rikkonen
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171c42f077
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(3241b8fe7) Adjust the priorities. The orders should now always have higher priority than other objectives (except find safety and combat).
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2019-05-16 05:09:33 +03:00 |
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Joonas Rikkonen
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7c901d8d77
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(8fd36f702) Add a separate value for run threshold. Increase the order priority from 50 to 70.
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2019-05-16 05:09:15 +03:00 |
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Joonas Rikkonen
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3a3d55d780
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(39b4d0859) Merge branch 'dev' into human-ai
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2019-05-16 05:08:56 +03:00 |
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Joonas Rikkonen
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616efac2bf
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(19b26d13b) Merge branch 'dev' into human-ai
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2019-05-16 05:08:39 +03:00 |
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Joonas Rikkonen
|
454dda56c7
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(1762f02b3) Merge branch 'dev' into human-ai
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2019-05-16 05:08:22 +03:00 |
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Joonas Rikkonen
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4797f6b0d3
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(307219669) Add some automatic orders.
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2019-05-16 05:08:02 +03:00 |
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Joonas Rikkonen
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b51fd32b88
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(de7949704) Rewrite the leak priority calculations. Ensure that the damage priority is not negative.
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2019-05-16 05:07:45 +03:00 |
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Joonas Rikkonen
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7f58f30829
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(1c243b972) Fix steering related issues in the fix leaks objective.
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2019-05-16 05:07:27 +03:00 |
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Joonas Rikkonen
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37555ed1a4
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(9fc7c8e98) Only reset when the objective is an order.
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2019-05-16 05:07:07 +03:00 |
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Joonas Rikkonen
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2a0e289a59
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(40f4f67f8) Further changes to the calculations.
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2019-05-16 05:06:49 +03:00 |
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Joonas Rikkonen
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b7272e1c96
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(2f379083c) Change how some of the priorities are clamped.
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2019-05-16 05:06:30 +03:00 |
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Joonas Rikkonen
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b5db30ec72
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(c48cb7804) Change the operate item priority calculation so that it starts from 25 and increases with devotion and is multiplied by the priority modifier. Clamp the result.
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2019-05-16 05:06:11 +03:00 |
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Joonas Rikkonen
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ff5a819ad3
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(62a89ce6a) Refactor and fix priority calculations. WIP, but should already improve things.
|
2019-05-16 05:05:53 +03:00 |
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Joonas Rikkonen
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d0795791e7
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(3bb9485ad) Add automatic orders as objectives instead of orders so that we can take advantage of the existing priority system. Turn the priority values defined in the xml into modifiers.
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2019-05-16 05:04:53 +03:00 |
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Joonas Rikkonen
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5def53f7bd
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(2972c6da9) Add a missing text.
|
2019-05-16 05:04:29 +03:00 |
|
Joonas Rikkonen
|
039d07f693
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(a2943d8b7) Merge branch 'dev' into human-ai
|
2019-05-16 05:04:10 +03:00 |
|
Joonas Rikkonen
|
60f52375e6
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(7788ec72a) Test issuing orders automatically.
|
2019-05-16 05:03:49 +03:00 |
|
Joonas Rikkonen
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96a5875b9a
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(a01a93af6) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-05-07 16:24:58 +03:00 |
|
Joonas Rikkonen
|
cc22268f0e
|
(ae2d4614b) Added: NPCConversation translations
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2019-05-07 16:24:41 +03:00 |
|
Joonas Rikkonen
|
ed23155de7
|
(a79419041) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-05-07 16:24:06 +03:00 |
|
Joonas Rikkonen
|
bc55ab10b8
|
(d81130005) added new outpost to project
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2019-05-07 16:23:50 +03:00 |
|
Joonas Rikkonen
|
92f300128e
|
(f6783d0df) Workarounds to missing texts (use a "fallback tag" if the correct tag can't be found, now used for "shuttle" and "savesubdialogdescription"), minor layout tweaks to fix overlapping texts in Pt-Br
|
2019-05-07 16:23:32 +03:00 |
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Joonas Rikkonen
|
aa287f8bfb
|
(8fed20401) Fixed the "mysteries lie ahead" popup opening multiple times when clicking the icon at the center of the map
|
2019-05-07 13:19:12 +03:00 |
|
Joonas Rikkonen
|
5af8170ac6
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(372c6e60a) More automatic text scaling + merge fix
|
2019-05-06 14:15:40 +03:00 |
|
Joonas Rikkonen
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3c1db2e9a7
|
(c91620d64) Fixed all language options showing "English" if the name of the language is not present in the text files, apply settings when switching language (too easy to just change the language and restart without applying first)
|
2019-05-06 14:13:22 +03:00 |
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Joonas Rikkonen
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47d7bd8f14
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(977fc6511) Allow panning the campaign map with LMB (otherwise it can't be panned with a touchpad)
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2019-05-06 14:13:03 +03:00 |
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Joonas Rikkonen
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088f7e5485
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(d3c10117b) Fixed nullref exception if there are no texts defined for a location type change
|
2019-05-03 13:47:58 +03:00 |
|
Joonas Rikkonen
|
fb21005258
|
(6f4bea467) Updated doors
|
2019-05-03 13:43:47 +03:00 |
|
Joonas Rikkonen
|
fbb7daed00
|
(0c3442136) Merge branch 'dev' into docking-interface
|
2019-05-03 13:41:23 +03:00 |
|
Joonas Rikkonen
|
45ba589d96
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(12412e6fd) Determine the steering vector relative to the center of the sub, not the center of the display when clicking on the display
|
2019-05-03 13:41:06 +03:00 |
|
Joonas Rikkonen
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5d4a3f18c6
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(021a3d977) Draw the steering indicator at the center of the sub, not at the center of the display. Change the color of the docking indicators when ready to dock
|
2019-05-03 13:40:49 +03:00 |
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Joonas Rikkonen
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a2c2f72357
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(2edf7845f) Progress on docking interface (nudge controls), focus sonar on the center of the submarine instead of the nav terminal
|
2019-05-03 13:40:31 +03:00 |
|
Joonas Rikkonen
|
2199a0f97f
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(276dcf6d2) Docking indicator changes color when the docking port is within the sector
|
2019-05-03 13:40:12 +03:00 |
|
Joonas Rikkonen
|
b551ae7999
|
(c1468d39d) Overhauled docking interface (WIP)
|
2019-05-03 13:39:54 +03:00 |
|
Joonas Rikkonen
|
67a0636470
|
(b21318728) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-29 21:09:50 +03:00 |
|
Joonas Rikkonen
|
2554e17189
|
(621326f05) Don't flee when taking damage if part of a swarm.
|
2019-04-29 21:08:32 +03:00 |
|
Joonas Rikkonen
|
c5452048d7
|
(d88b2f1f7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-29 21:08:16 +03:00 |
|
Joonas Rikkonen
|
b3b1d1851d
|
(eda627512) Fixed MonoKickStart files needed by the dedicated server not being copied to the output directory in release builds
|
2019-04-29 21:08:00 +03:00 |
|
Joonas Rikkonen
|
788c51143b
|
(55f425031) Tutorial outpost visual pass
|
2019-04-29 21:06:26 +03:00 |
|
Joonas Rikkonen
|
205f808f84
|
(5b377538a) Adjust crawler attacks a bit.
|
2019-04-29 21:05:53 +03:00 |
|
Joonas Rikkonen
|
33747a63b0
|
(3340f2f90) Don't do impact damage to structures in Structure.OnWallCollision. Impact damage was disabled when a character hits the sub from the outside (implemented in SubmarineBody), but should've been done here as well.
|
2019-04-29 21:05:21 +03:00 |
|
Joonas Rikkonen
|
2aec2414be
|
(12d32b875) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-04-26 11:25:25 +03:00 |
|
Joonas Rikkonen
|
3eb883fbb3
|
(9253f5b70) Added libvlc.so to LinuxClient
|
2019-04-26 11:25:10 +03:00 |
|