Commit Graph

105 Commits

Author SHA1 Message Date
Regalis11
c74caadc42 Player characters arent AICharacters in multiplayer, lighting optimization 2015-12-13 18:02:43 +02:00
Regalis
04cfca0ede Multiplayer fixes 2015-12-12 16:23:01 +02:00
Regalis
17e8a2171f Progress + prettier ice walls 2015-12-12 13:44:05 +02:00
Regalis
78bccca4af Moar progress, fixed shadow/los/submarine misalignment issues 2015-12-09 19:29:53 +02:00
Regalis
beecfe60ac mhgvik 2015-12-06 16:36:24 +02:00
Regalis11
40fb8d803d Lighting fixes & teleporting characters to sub 2015-12-06 16:07:25 +02:00
Regalis
09588e548d Submarine rendering to correct position almost ready, fixed camera position "twitching" 2015-12-04 17:21:59 +02:00
Regalis
242af12f14 Progress 2015-12-04 01:37:30 +02:00
Regalis
c064c5eb50 Very unfinished attempt at changing the coordinate system to work relative to the level and to move the sub instead of the whole level 2015-12-03 19:42:11 +02:00
Regalis
5bcdfa2b56 AI combat, misc AI improvements, characters can't get stuck inside doors 2015-12-03 18:34:35 +02:00
Regalis
11857f894b AI operating reactors & railguns, misc AI improvements 2015-11-30 19:06:27 +02:00
Regalis
6f2db08be0 Dragging bodies up stairs, attempt to fix legs going through torso, fixe GuiComponent.MouseOn getting stuck when switching to edit screen 2015-11-28 00:21:45 +02:00
Regalis
c9cc94f701 Crew commands 2015-11-26 23:04:02 +02:00
Regalis
f1e1b0b4f0 Stair improvements, inventory "tooltip" & condition progressbar, reactor tries to match the highest load of the connected junction boxes (instead of the sum of the loads) 2015-11-25 17:58:17 +02:00
Regalis
4b5126675c Human AI improvements, minor UI tweaking 2015-11-25 16:04:51 +02:00
Regalis
c456fa3c90 Human AI with pathfinding and room hazard avoidance 2015-11-23 01:22:38 +02:00
Regalis
77024a31fb Positioning out-of-sub particles relative to the level, easier to climb stairs 2015-11-22 17:11:13 +02:00
Regalis
1eaf22d3d0 v2.6.1 2015-11-22 00:40:37 +02:00
Regalis
91fa25ecd2 askjdnf 2015-11-20 17:44:38 +02:00
Regalis
cddf4f1bde Sending NetTime at the start of a combined networkevent instead of individual networkevents, syncing itemcomponents for spectators, AICharacter importantentityupdates are sent again, misc bugfixes, some new heads 2015-11-20 17:12:33 +02:00
Regalis
8ec7fd44ff LimbSlot combinations for pickable items ("Any,RightHand+LeftHand"...) 2015-11-19 21:24:49 +02:00
Regalis
a46f724f1f "Subinventory" (= jumpsuit pockets etc) bugfixes, quest message fix 2015-11-19 18:01:54 +02:00
Regalis
f42cc78af3 Merged linux changes, fixed first item in inventory not being loaded, fixed levels breaking if re-entering the same level 2015-11-19 16:29:13 +02:00
Regalis
35f05376b0 Thermal artifact, mid-quest message popups, sortmode from immediate to deferred, saving bugfixes 2015-11-19 19:21:48 +02:00
Regalis
9b08201972 Fire extinguisher, burnt limbs, spectating improvements, option to disable spectating, jumpsuits for engi & mech, fireproof items, stuff 2015-11-18 20:02:45 +02:00
Regalis
7b6d92bb27 Merge branch 'master' of https://bitbucket.org/Regalis11/subsurface-private 2015-11-15 19:18:02 +02:00
Regalis11
ef9d7ef0d4 WIP pathfinding AI navigator, Level class refactoring 2015-11-15 19:14:08 +02:00
Regalis
ab7c39071c Input syncing between clients, inventory sync bugfix, structure sync bugfix, settings button highlight bugfix, spectating bugfixes, in-game chatbox not visible when joining a server when the round is running 2015-11-14 00:09:56 +02:00
Regalis
24ed95cd68 Networking bugfixes, underwater scooter, fixed limbs going through walls when flipping the ragdoll 2015-11-13 00:52:42 +02:00
Regalis
9c2aec4c8e Fire improvements 2015-11-11 07:33:17 +02:00
Regalis
4d949e3be1 Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often) 2015-11-10 22:22:26 +02:00
Regalis
cd48d12be6 Setting ragdoll position without limbs going through walls, rotating entire ragdoll, using combined network messages client->server, fixed fabricators 2015-11-08 22:20:29 +02:00
Regalis
5a21d64b3a FillNetworkData uses NetBuffer instead of OutgoingMessage 2015-11-04 20:21:34 +02:00
Regalis
9f9f0205e7 Sending multiple networkevents in one packet, removed limb updates from ImportantEntityUpdate 2015-11-04 00:12:53 +02:00
Regalis
963f46e7d1 Improved character movement lag compensation 2015-11-03 18:15:12 +02:00
Regalis
2a8939f6dc tyuityuidfgh 2015-11-02 22:05:48 +02:00
Regalis
e4a048a54a Removing the obstruction element without flickering, better looking (& working) radar 2015-11-01 22:10:31 +02:00
Regalis11
73bde75c2e Obstructing vision when wearing a diving suit or mask 2015-11-01 17:47:59 +02:00
Regalis
b0deba514e ghkjghk 2015-10-31 15:16:49 +02:00
Regalis
bcc96cee97 Infinite wall fixes, pressure damage to sub, sub/mode voting & randomization working now, better ui scaling 2015-10-31 00:29:51 +02:00
Regalis
dc4b502248 "Infinite walls", converting old InputTypes in saved subs to new ones 2015-10-29 00:59:00 +02:00
Regalis
948285f6ab Control settings, more server settings, selecting character face 2015-10-28 19:07:17 +02:00
Regalis
9ed2963cd9 Settings menu with sound and music volume sliders, re-enabled deselecting connectionpanels with E in editmapscreen 2015-10-26 19:35:57 +02:00
Regalis
ebe248a7cc Ragdoll raycast crash, holding items in correct angles, ghost wires, dropping items properly in editmapscreen, radar wont work without power, remove wire from connectors if its deleted 2015-10-26 01:46:52 +02:00
Regalis11
aeeae13b35 NetworkEvent optimization (more frequent use of WriteRangedSingle) 2015-10-25 00:06:32 +03:00
Regalis
3335f87f64 Traitormode won't choose the first client as the target, admin can be traitor/target, banlist & removing IPs, environment dust particles, clients are responsible for the KillCharacter message of their own character, moar backgroundfish, syncing item FixRequirement states, longer gameserver tickrate 2015-10-24 17:00:58 +03:00
Regalis
6736f1dd82 Remove items in dummycharacter inventory in editmapscreen, important character updates a separate networkeventtype 2015-10-23 19:28:21 +03:00
Regalis
b3462b24b4 Reliablesender exception handling, buttons crashing multiplayer, using screwdrivers/wrenches with left click, RestoreCollision exception handling, nerfed c4, UpdateLimbCollisionCategories fix 2015-10-23 00:10:27 +03:00
Regalis
51e68f0949 Banning players, networkevent refactoring, wire syncing bugfixes, wrenches can be used as a melee weapon, proper error message for invalid IPs, drawing held items in correct position, fixed client crashing if sending a chatmessage while connection is lost 2015-10-22 01:04:42 +03:00
Regalis
313d16d886 Changed entity ids from int to ushort, inventory sync bugfixes 2015-10-21 18:58:36 +03:00