Commit Graph

6013 Commits

Author SHA1 Message Date
EvilFactory c665d3e9c7 Added settings that allow you to force turn on CSharp, treat forced mods as normal and allow for the workshop lua setup to be the preferred one 2022-12-29 15:58:51 -03:00
EvilFactory 8fdf2156dc Introduce the LuaCsLogger class and make everything use that instead 2022-12-29 15:58:51 -03:00
EvilFactory 5807900556 Merge https://github.com/Regalis11/Barotrauma into develop 2022-12-20 12:29:13 -03:00
Regalis11 b8fa677148 Build 0.20.16.1 2022-12-20 17:05:53 +02:00
Joonas Rikkonen 9466d2245b Update bug_report.yml 2022-12-20 17:02:44 +02:00
EvilFactory 5288b58d47 Register ConvertUtils and ToolBox 2022-12-18 15:00:23 -03:00
EvilFactory dd71aacc49 Fix NRE in LuaCsInstaller in case the package isn't found 2022-12-17 22:24:24 -03:00
Joonas Rikkonen b99e66650e Update bug_report.yml 2022-12-16 19:32:28 +02:00
EvilFactory 2b871c8c48 Fix think hook getting called twice on the client 2022-12-15 09:12:03 -03:00
EvilFactory fe2d0bdddb Fix Voip causing crashes 2022-12-14 13:57:20 -03:00
Evil Factory e8389beef9 Publish releases even if tests failed
upstream is genius and has failing tests
2022-12-14 12:16:26 -03:00
EvilFactory f520260f42 Merge branch 'develop-unstable' into develop 2022-12-14 12:11:08 -03:00
EvilFactory 5f4f0af89c Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop-unstable 2022-12-14 12:10:23 -03:00
Joonas Rikkonen a4cee74f8b Update bug_report.yml 2022-12-14 17:04:59 +02:00
Regalis11 0a0ec64ad5 Merge remote-tracking branch 'origin/dev'
# Conflicts:
#	Barotrauma/BarotraumaClient/ClientSource/GUI/TabMenu.cs
#	Barotrauma/BarotraumaClient/ClientSource/GameSession/GameModes/CampaignMode.cs
#	Barotrauma/BarotraumaClient/ClientSource/StatusEffects/StatusEffect.cs
#	Barotrauma/BarotraumaClient/LinuxClient.csproj
#	Barotrauma/BarotraumaClient/MacClient.csproj
#	Barotrauma/BarotraumaClient/WindowsClient.csproj
#	Barotrauma/BarotraumaServer/LinuxServer.csproj
#	Barotrauma/BarotraumaServer/MacServer.csproj
#	Barotrauma/BarotraumaServer/ServerSource/GameSession/GameModes/CampaignMode.cs
#	Barotrauma/BarotraumaServer/WindowsServer.csproj
#	Barotrauma/BarotraumaShared/SharedSource/Map/Map/LocationType.cs
#	Barotrauma/BarotraumaShared/SharedSource/Networking/ChildServerRelay.cs
#	Barotrauma/BarotraumaShared/SharedSource/StatusEffects/StatusEffect.cs
2022-12-14 17:04:04 +02:00
Markus Isberg 2f7205fb4b Build 0.20.15.0 2022-12-14 13:44:15 +02:00
Joonas Rikkonen dc65b65eca Update bug_report.yml 2022-12-13 19:08:47 +02:00
EvilFactory 9d83afe905 Update docs 2022-12-12 19:44:57 -03:00
EvilFactory 015caba66d Register ContentFile, Steering and OutpostGenerator 2022-12-12 19:14:25 -03:00
EvilFactory c739ea3952 Unstable fixes 2022-12-09 20:19:36 -03:00
EvilFactory 90c3cef977 Merge remote-tracking branch 'upstream/dev' into develop 2022-12-09 17:33:44 -03:00
Markus Isberg 6f788fb8b4 Build 0.20.12.0 2022-12-09 20:08:36 +02:00
Markus Isberg 1650735468 Faction Test 100.11.0.0 2022-12-09 20:08:17 +02:00
EvilFactory 83c9c25164 Remove sandboxing statement from CS docs 2022-12-07 22:56:56 -03:00
EvilFactory 28225d880f Remove unused CsScriptFilter.cs 2022-12-07 22:50:59 -03:00
Markus Isberg e0c3754621 Faction Test 100.10.0.0 2022-12-07 17:46:02 +02:00
Markus Isberg a10cc13566 Build 0.20.11.0 2022-12-07 17:40:58 +02:00
Markus Isberg f5cd0dbd1c Build 0.20.10.1 2022-12-07 06:29:38 +02:00
Markus Isberg de250b4a64 Faction Test 100.9.0.1 2022-12-07 06:29:18 +02:00
EvilFactory 505b6af2ee Fix LuaUserData.IsTargetType not behaving as originally due to it comparing types 2022-12-06 18:58:28 -03:00
Markus Isberg 55e1d3560a Faction Test 100.9.0.0 2022-12-05 19:55:31 +02:00
Markus Isberg 9d2f160314 Build 0.20.10.0 2022-12-05 19:48:59 +02:00
EvilFactory 244dd8fad6 Register some missing GUI types and missions 2022-12-03 22:23:09 -03:00
Markus Isberg f7f1ebd979 Faction Test 100.8.0.0 2022-12-01 22:00:25 +02:00
Markus Isberg 31d2dc658e Build 0.20.9.0 2022-12-01 21:59:53 +02:00
Joonas Rikkonen a4033b5344 Update bug_report.yml 2022-12-01 18:13:46 +02:00
EvilFactory 644238997b Disable this for now 2022-11-28 20:51:51 -03:00
EvilFactory 1ea26f1891 Fix threading issue introduced by #117 once for all 2022-11-28 16:49:11 -03:00
EvilFactory 08f18e2e69 Rename members to use correct case 2022-11-26 22:16:40 -03:00
EvilFactory 6f72df831e Add MapEntity to default lib 2022-11-26 21:59:53 -03:00
Markus Isberg df805574c4 Build 0.20.8.0 2022-11-25 19:56:30 +02:00
Markus Isberg 0057f5bfce Faction Test 100.6.0.0 2022-11-25 19:55:45 +02:00
Joonas Rikkonen e7783f4678 Update bug_report.yml 2022-11-25 19:53:16 +02:00
EvilFactory 0e8990ef02 Register EntityGrid 2022-11-24 16:59:24 -03:00
EvilFactory 16426c2605 Make status effect user accessible by default 2022-11-24 15:37:03 -03:00
EvilFactory aee83bdf74 Fix threading issues introduced by #117 2022-11-22 14:10:13 -03:00
EvilFactory ee1a87be19 Fix Game.RoundStarted reporting incorrect values on Singleplayer 2022-11-21 17:38:44 -03:00
Markus Isberg c44fb0ad3a Faction Test 100.5.0.0 2022-11-18 18:32:04 +02:00
Markus Isberg ecb6d40b4b Build 0.20.7.0 2022-11-18 18:13:38 +02:00
Joonas Rikkonen ab8a6aff65 Update bug_report.yml 2022-11-18 17:55:15 +02:00