Markus Isberg
|
a4a3427e4e
|
Unstable 1.8.4.0
|
2025-03-12 12:56:27 +00:00 |
|
Regalis11
|
169eced79a
|
v1.5.7.0 (Summer Update Hotfix 1)
|
2024-06-19 18:42:16 +03:00 |
|
Regalis11
|
230d1b6e78
|
v1.5.7.0 (Summer Update)
|
2024-06-18 16:50:02 +03:00 |
|
Regalis11
|
ff1b8951a7
|
v1.4.4.1 (Blood in the Water Update)
|
2024-04-24 18:09:05 +03:00 |
|
Regalis11
|
3791670c42
|
v1.3.0.1 (Epic Store release)
|
2024-03-28 18:34:33 +02:00 |
|
Regalis11
|
0c433eb187
|
v1.2.8.0 (Winter Update hotfix 2)
|
2024-01-11 16:19:43 +02:00 |
|
Regalis11
|
ada8d6f260
|
v1.2.7.0 (Winter Update hotfix)
|
2023-12-20 15:00:42 +02:00 |
|
Regalis11
|
b91e85559d
|
v1.2.6.0 (Winter Update)
|
2023-12-14 16:11:27 +02:00 |
|
Regalis11
|
a8f9c97dda
|
v1.1.19.3 (Treacherous Tides Hotfix 2)
|
2023-10-30 17:38:29 +02:00 |
|
Markus Isberg
|
2ea58c58a7
|
Hotfix 1.1.18.1 (real this time)
|
2023-10-20 18:17:33 +03:00 |
|
Markus Isberg
|
6cc82976a1
|
Hotfix 1.1.18.1
|
2023-10-20 18:05:28 +03:00 |
|
Regalis11
|
34ffc520cc
|
v1.1.18.0 (Treacherous Tides Update)
|
2023-10-19 17:18:51 +03:00 |
|
Markus Isberg
|
cf8f0de659
|
Unstable 1.1.14.0
|
2023-10-02 16:43:54 +03:00 |
|
Regalis11
|
94f5a93a0c
|
Merge remote-tracking branch 'origin/master' into dev
# Conflicts:
# Barotrauma/BarotraumaClient/ClientSource/DebugConsole.cs
# Barotrauma/BarotraumaClient/ClientSource/Events/EventManager.cs
# Barotrauma/BarotraumaClient/ClientSource/GUI/CrewManagement.cs
# Barotrauma/BarotraumaClient/ClientSource/GUI/MedicalClinicUI.cs
# Barotrauma/BarotraumaClient/ClientSource/GUI/Store.cs
# Barotrauma/BarotraumaClient/ClientSource/GUI/SubmarineSelection.cs
# Barotrauma/BarotraumaClient/ClientSource/GameSession/GameModes/CampaignMode.cs
# Barotrauma/BarotraumaClient/ClientSource/GameSession/GameModes/MultiPlayerCampaign.cs
# Barotrauma/BarotraumaClient/ClientSource/GameSession/RoundSummary.cs
# Barotrauma/BarotraumaClient/ClientSource/Items/Components/Door.cs
# Barotrauma/BarotraumaClient/ClientSource/Items/Components/Machines/Fabricator.cs
# Barotrauma/BarotraumaClient/ClientSource/Items/Components/Projectile.cs
# Barotrauma/BarotraumaClient/ClientSource/Map/Lights/ConvexHull.cs
# Barotrauma/BarotraumaClient/ClientSource/Map/Lights/LightManager.cs
# Barotrauma/BarotraumaClient/ClientSource/Map/Lights/LightSource.cs
# Barotrauma/BarotraumaClient/ClientSource/Map/Structure.cs
# Barotrauma/BarotraumaClient/ClientSource/Networking/GameClient.cs
# Barotrauma/BarotraumaClient/ClientSource/Networking/Voip/VoipClient.cs
# Barotrauma/BarotraumaClient/ClientSource/Networking/Voting.cs
# Barotrauma/BarotraumaClient/ClientSource/Screens/ServerListScreen/ServerListScreen.cs
# Barotrauma/BarotraumaClient/LinuxClient.csproj
# Barotrauma/BarotraumaClient/MacClient.csproj
# Barotrauma/BarotraumaClient/WindowsClient.csproj
# Barotrauma/BarotraumaServer/LinuxServer.csproj
# Barotrauma/BarotraumaServer/MacServer.csproj
# Barotrauma/BarotraumaServer/ServerSource/DebugConsole.cs
# Barotrauma/BarotraumaServer/ServerSource/GameSession/MedicalClinic.cs
# Barotrauma/BarotraumaServer/ServerSource/Items/Inventory.cs
# Barotrauma/BarotraumaServer/ServerSource/Networking/GameServer.cs
# Barotrauma/BarotraumaServer/ServerSource/Utils/DoSProtection.cs
# Barotrauma/BarotraumaServer/WindowsServer.csproj
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/HumanAIController.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/IndoorsSteeringManager.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveContainItem.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveFindSafety.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveGetItem.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveGoTo.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveIdle.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/ShipCommand/ShipIssueWorkerOperateWeapons.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/Attack.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/Health/Afflictions/Affliction.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/Health/Afflictions/AfflictionPrefab.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/Health/CharacterHealth.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/Params/CharacterParams.cs
# Barotrauma/BarotraumaShared/SharedSource/ContentManagement/ContentPackageManager.cs
# Barotrauma/BarotraumaShared/SharedSource/Enums.cs
# Barotrauma/BarotraumaShared/SharedSource/Events/EventActions/MissionAction.cs
# Barotrauma/BarotraumaShared/SharedSource/Events/EventActions/NPCChangeTeamAction.cs
# Barotrauma/BarotraumaShared/SharedSource/Events/EventActions/NPCFollowAction.cs
# Barotrauma/BarotraumaShared/SharedSource/Events/EventActions/NPCWaitAction.cs
# Barotrauma/BarotraumaShared/SharedSource/Events/EventManager.cs
# Barotrauma/BarotraumaShared/SharedSource/Events/Missions/Mission.cs
# Barotrauma/BarotraumaShared/SharedSource/Events/Missions/PirateMission.cs
# Barotrauma/BarotraumaShared/SharedSource/Events/Missions/SalvageMission.cs
# Barotrauma/BarotraumaShared/SharedSource/GameSession/CargoManager.cs
# Barotrauma/BarotraumaShared/SharedSource/GameSession/Data/Reputation.cs
# Barotrauma/BarotraumaShared/SharedSource/GameSession/GameModes/CampaignMode.cs
# Barotrauma/BarotraumaShared/SharedSource/GameSession/GameSession.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/Components/Door.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/Components/Holdable/LevelResource.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/Components/Holdable/RangedWeapon.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/Components/ItemContainer.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/Components/Projectile.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/Components/Signal/LightComponent.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/Components/Turret.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/Item.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/ItemPrefab.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/Gap.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/Levels/Level.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/Map/Location.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/Map/Map.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/Outposts/OutpostGenerator.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/Submarine.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/SubmarineBody.cs
# Barotrauma/BarotraumaShared/SharedSource/Networking/ServerSettings.cs
# Barotrauma/BarotraumaShared/SharedSource/Settings/GameSettings.cs
# Barotrauma/BarotraumaShared/SharedSource/StatusEffects/PropertyConditional.cs
# Barotrauma/BarotraumaShared/SharedSource/StatusEffects/StatusEffect.cs
# Barotrauma/BarotraumaShared/changelog.txt
|
2023-06-15 16:55:39 +03:00 |
|
itchyOwl
|
83de72e3d2
|
v1.0.20.1 (summer patch)
|
2023-06-15 16:46:54 +03:00 |
|
Regalis11
|
ee1db852b1
|
v1.0.13.1 (first post-1.0 patch)
|
2023-05-10 15:07:17 +03:00 |
|
Markus Isberg
|
9470edead3
|
Build 1.1.4.0
|
2023-03-31 18:40:44 +03:00 |
|
Regalis11
|
bf73ddb6c3
|
v1.0.7.0 (Full Release)
|
2023-03-13 10:30:37 +02:00 |
|
Regalis11
|
2c5a7923b0
|
Faction Test v1.0.1.0
|
2023-02-16 15:01:28 +02:00 |
|
Markus Isberg
|
25fa5a9552
|
Build 0.21.6.0
|
2023-01-31 18:01:29 +02:00 |
|
Markus Isberg
|
697ec52120
|
Build 0.21.1.0
|
2023-01-13 18:10:35 +02:00 |
|
Markus Isberg
|
caa5a2f762
|
Faction Test 100.13.0.0
|
2023-01-11 15:36:23 +02:00 |
|
Markus Isberg
|
6f788fb8b4
|
Build 0.20.12.0
|
2022-12-09 20:08:36 +02:00 |
|
Markus Isberg
|
1650735468
|
Faction Test 100.11.0.0
|
2022-12-09 20:08:17 +02:00 |
|
Markus Isberg
|
e0c3754621
|
Faction Test 100.10.0.0
|
2022-12-07 17:46:02 +02:00 |
|
Markus Isberg
|
a10cc13566
|
Build 0.20.11.0
|
2022-12-07 17:40:58 +02:00 |
|
Markus Isberg
|
f7f1ebd979
|
Faction Test 100.8.0.0
|
2022-12-01 22:00:25 +02:00 |
|
Markus Isberg
|
31d2dc658e
|
Build 0.20.9.0
|
2022-12-01 21:59:53 +02:00 |
|
Markus Isberg
|
df805574c4
|
Build 0.20.8.0
|
2022-11-25 19:56:30 +02:00 |
|
Markus Isberg
|
0057f5bfce
|
Faction Test 100.6.0.0
|
2022-11-25 19:55:45 +02:00 |
|
Markus Isberg
|
c44fb0ad3a
|
Faction Test 100.5.0.0
|
2022-11-18 18:32:04 +02:00 |
|
Markus Isberg
|
ecb6d40b4b
|
Build 0.20.7.0
|
2022-11-18 18:13:38 +02:00 |
|
Markus Isberg
|
c772b61fc1
|
Faction Test 100.4.0.0
|
2022-11-14 18:28:28 +02:00 |
|
Markus Isberg
|
8c8fd865c5
|
Build 0.20.6.0
|
2022-11-14 18:14:35 +02:00 |
|
Markus Isberg
|
54712b5dc9
|
Build 0.20.4.0
|
2022-11-11 17:57:23 +02:00 |
|
Markus Isberg
|
edaf4b09fe
|
Build 0.20.0.0
|
2022-10-27 17:54:57 +03:00 |
|
Regalis11
|
6cddd03918
|
v0.19.14.0
|
2022-10-20 17:05:24 +03:00 |
|
Juan Pablo Arce
|
3ca584f2fc
|
v0.19.8.0
|
2022-09-28 21:30:52 -03:00 |
|
Juan Pablo Arce
|
1fd2a51bbb
|
Unstable v0.19.5.0
|
2022-09-14 12:48:12 -03:00 |
|
Juan Pablo Arce
|
3f2c843247
|
Unstable v0.19.3.0
|
2022-09-02 15:10:56 -03:00 |
|
Juan Pablo Arce
|
1219615d64
|
Unstable v0.19.1.0
|
2022-08-19 13:59:08 -03:00 |
|
Regalis11
|
6b55adcdd9
|
v0.19.0.0 (unstable)
|
2022-07-20 18:47:07 +03:00 |
|
Regalis11
|
4a03ee5ab2
|
v0.18.15.0
|
2022-07-14 16:54:36 +03:00 |
|
Markus Isberg
|
497045de7e
|
Build 0.18.13.0
|
2022-07-01 12:16:36 +09:00 |
|
Markus Isberg
|
8e6c601162
|
Build 0.18.11.0
|
2022-06-16 01:03:48 +09:00 |
|
Markus Isberg
|
4f5a3bf8b9
|
Build 0.18.7.0
|
2022-06-08 21:52:38 +09:00 |
|
Markus Isberg
|
6be757a45b
|
Build 0.18.5.0
|
2022-06-03 22:29:04 +09:00 |
|
Markus Isberg
|
64db1a6a44
|
Build 0.18.4.0
|
2022-05-31 23:13:05 +09:00 |
|
Markus Isberg
|
077917fa5d
|
Build 0.18.2.0
|
2022-05-19 23:43:21 +09:00 |
|
Markus Isberg
|
7547a9b78a
|
Build 0.18.0.0
|
2022-05-13 00:55:52 +09:00 |
|