Commit Graph

3672 Commits

Author SHA1 Message Date
EvilFactory 90e2105bc8 Fixed receive queue being given the wrong net message, causing the rest of the ReadIds message to be read incorrectly 2023-07-02 16:13:36 -03:00
EvilFactory c9c6ca410b Register VisualSlot 2023-06-24 14:46:16 -03:00
EvilFactory 6b149e0498 Merge branch 'master' of https://github.com/Regalis11/Barotrauma 2023-06-21 10:36:16 -03:00
Regalis11 d6a886bf6b v1.0.21.0 (summer patch hotfix) 2023-06-21 16:14:31 +03:00
EvilFactory fd74c08a8f Removed GapUpdateInterval (no longer required) 2023-06-15 13:53:28 -03:00
EvilFactory da670e791c Removed AITrigger from registers 2023-06-15 12:49:11 -03:00
EvilFactory a318e2a0c4 Fixed compile error 2023-06-15 12:32:26 -03:00
EvilFactory 15daa64f66 Merge https://github.com/Regalis11/Barotrauma into develop 2023-06-15 12:13:50 -03:00
Regalis11 406562f522 Removed a duplicate class 2023-06-15 16:50:39 +03:00
itchyOwl 83de72e3d2 v1.0.20.1 (summer patch) 2023-06-15 16:46:54 +03:00
EvilFactory 6b461e1026 Added cl_toggleluadebug to the multiplayer permitted commands 2023-06-11 13:33:38 -03:00
EvilFactory 3bc8f06e58 Throw a nicer error message if the user tries to use cl_lua without it being initialized 2023-06-10 20:36:29 -03:00
peelz 8cfb698c67 Fix upstream CS9104 compile error
This should let us build the project again while we wait for the upstream fix.
2023-06-05 20:03:27 -03:00
EvilFactory 4ea50ee0f6 Fixed invalid type Voting
i am going insane
2023-06-05 19:53:54 -03:00
EvilFactory 2006294c94 Fixed create enum invalid type VoteType 2023-06-05 19:44:39 -03:00
EvilFactory 296feca265 Added Voting and VoteType to default lib 2023-06-02 17:48:12 -03:00
EvilFactory abb9e1eb1d Added Util.GetItemGroup and Util.RegisterItemGroup 2023-05-26 19:56:17 -03:00
peelz 8890607c53 Remove workaround for upstream duplicate-file-on-publish OSX issue 2023-05-26 16:23:50 -03:00
peelz a5baf9cfba Migrate asm publicization to msbuild (#132)
* Make publish-release workflow fail on missing build artifacts
* Remove assembly publicization step from CI
* Add AssemblyPublicizer MSBuild task
* Add explanation for SatelliteResourceLanguages prop
* Move and document workaround for duplicate-file-on-publish OSX issue
* Move the Luatrauma.props import to the bottom of project files, this should give us a chance to override properties/items defined in the project file.
2023-05-25 16:31:46 -03:00
EvilFactory f32da0bff7 Got rid of old unused properties, moved the remaining stuff to the separate props file and renamed the props file to Luatrauma.props 2023-05-25 13:32:18 -03:00
EvilFactory 3836ed40d6 Fixed file access with the io module when using append mode 2023-05-23 17:56:05 -03:00
EvilFactory 2093e7ca7f Added GUIComponent to the GUI lib 2023-05-18 17:28:52 -03:00
EvilFactory 09c36a9213 Merge https://github.com/Regalis11/Barotrauma into develop 2023-05-11 11:22:12 -03:00
Regalis11 e5ef2adc55 v1.0.13.2 2023-05-11 16:39:23 +03:00
EvilFactory 9f84941792 Quick fix for failing MacOS builds 2023-05-10 12:06:51 -03:00
EvilFactory 2c45c3d020 Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-05-10 11:55:46 -03:00
Regalis11 ee1db852b1 v1.0.13.1 (first post-1.0 patch) 2023-05-10 15:07:17 +03:00
EvilFactory 886fa9ed80 Prevent some types from being re-registered 2023-05-08 13:13:47 -03:00
EvilFactory bf988aa9ef Correctly handle errors in util methods 2023-05-06 13:38:52 -03:00
EvilFactory 8e6f8cc5e6 Added support for workshop install for other platforms (MacOS is likely still borked, but I don't have a Mac to test it) 2023-05-03 12:38:29 -03:00
EvilFactory 8df9f7798e Implemented a custom PlatformAccessor and re-added the rest of the io and os libraries 2023-05-01 13:24:18 -03:00
EvilFactory 29a2e07b1f Set TopLevelBinderFlags to IgnoreAccessibility for CsMods, so they are able to access non-public members by default 2023-04-28 14:45:45 -03:00
EvilFactory 5de8d0293f Registered MathUtils and XMLExtensions as extension types, moved GetType to a better place 2023-04-25 21:27:11 -03:00
EvilFactory 93a5065171 Added conversion for OnAttacked and OnDeath handlers and added new hook character.damageLimb 2023-04-25 10:20:24 -03:00
EvilFactory 9415219141 Register DamageModifier 2023-04-20 12:48:40 -03:00
EvilFactory fa9b9baf68 Register some missing GUI types 2023-04-14 14:26:34 -03:00
EvilFactory 1186719e62 Fixed some types not being able to be registered when they actually should 2023-04-12 12:45:06 -03:00
EvilFactory aa0be735f9 Initialize Lua on tutorials and register Exception (for compatibility) 2023-04-12 12:32:25 -03:00
EvilFactory e2a70f3b4a Merge https://github.com/Regalis11/Barotrauma into develop 2023-04-12 11:44:22 -03:00
EvilFactory ee7ca80d88 Merge branch 'feature/lua-debugging' into develop 2023-04-12 11:40:16 -03:00
Regalis11 f8af8db91a v1.0.9.0 (2nd hotfix) 2023-04-12 15:42:35 +03:00
EvilFactory d0519cb982 Register WallSection 2023-04-10 06:31:25 -03:00
EvilFactory 0f49932604 Re-enabled the lua type filter again 2023-04-09 14:10:34 -03:00
EvilFactory 675b4f349c Added LuaUserData.IsRegistered 2023-04-09 14:07:26 -03:00
EvilFactory df79d22e93 Return empty table if we try to get ClientList in singleplayer 2023-04-01 11:40:25 -03:00
EvilFactory ca1c294c7a Fixed character.death not getting called on the client 2023-03-30 18:37:13 -03:00
EvilFactory 728796494e Added a metatable to the GUI table that has an __index that points to the GUI clr 2023-03-28 19:20:49 -03:00
EvilFactory 2b37abf264 Made this gsub case insensitive so it doesn't break in case the mod's filelist has an incorrect case 2023-03-28 18:58:22 -03:00
EvilFactory 4303cf3111 Added support for MoonSharp's VsCodeDebugger 2023-03-27 15:20:14 -03:00
EvilFactory 9dc87c34f3 Fixed error "Attempt to perform operations with resources owned by different script" that would sometimes happen when reloading lua 2023-03-23 12:30:20 -03:00