Remove workaround for upstream duplicate-file-on-publish OSX issue

This commit is contained in:
peelz
2023-05-25 19:09:50 -04:00
committed by Evil Factory
parent a5baf9cfba
commit 8890607c53

View File

@@ -16,13 +16,4 @@
<PropertyGroup>
<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
</PropertyGroup>
<!--
Upstream ships vendored OpenAL and SDL2 dylibs, which clobber the ones
defined in Libraries/MonoGame.Framework/DesktopGL/MonoGame.Framework.dll.config
This lets us work around the (otherwise fatal) error.
-->
<PropertyGroup Condition="'$(MSBuildProjectName)' == 'MacClient'">
<ErrorOnDuplicatePublishOutputFiles>false</ErrorOnDuplicatePublishOutputFiles>
</PropertyGroup>
</Project>