Merge https://github.com/Regalis11/Barotrauma into develop
This commit is contained in:
2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
@@ -54,7 +54,7 @@ body:
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label: Version
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description: Which version of the game did the bug happen in? You can see the current version number in the bottom left corner of your screen in the main menu.
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options:
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- v1.0.13.1
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- v1.0.13.2
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- Other
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validations:
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required: true
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@@ -86,7 +86,7 @@ namespace Barotrauma
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public string ModVersion = ContentPackage.DefaultModVersion;
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public Md5Hash? ExpectedHash { get; private set; }
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public Md5Hash? ExpectedHash { get; set; }
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public bool IsCore = false;
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@@ -3560,6 +3560,7 @@ namespace Barotrauma
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foreach (var subElement in info.SubmarineElement.Elements())
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{
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int id = subElement.GetAttributeInt("ID", -1);
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if (id == -1) { continue; }
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Identifier identifier = subElement.GetAttributeIdentifier("identifier", string.Empty);
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if (entities.TryGetValue(id, out Identifier duplicateEntity))
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{
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@@ -163,7 +163,7 @@ namespace Barotrauma.Steam
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CrossThread.RequestExecutionOnMainThread(() => ContentPackageManager.LocalPackages.Refresh());
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}
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public static async Task CreatePublishStagingCopy(string modVersion, ContentPackage contentPackage)
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public static async Task CreatePublishStagingCopy(string title, string modVersion, ContentPackage contentPackage)
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{
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await Task.Yield();
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@@ -184,11 +184,12 @@ namespace Barotrauma.Steam
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throw new Exception("Staging copy could not be loaded",
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result.TryUnwrapFailure(out var exception) ? exception : null);
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}
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//Load filelist.xml and write the hash into it so anyone downloading this mod knows what it should be
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//Load filelist.xml and write the hash into it so anyone downloading this mod knows what it should be
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ModProject modProject = new ModProject(tempPkg)
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{
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ModVersion = modVersion
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ModVersion = modVersion,
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ExpectedHash = tempPkg.CalculateHash(name: title, modVersion: modVersion)
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};
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modProject.Save(stagingFileListPath);
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}
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@@ -478,7 +478,7 @@ namespace Barotrauma.Steam
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bool stagingReady = false;
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Exception? stagingException = null;
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TaskPool.Add("CreatePublishStagingCopy",
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SteamManager.Workshop.CreatePublishStagingCopy(modVersion, localPackage),
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SteamManager.Workshop.CreatePublishStagingCopy(editor.Title ?? localPackage.Name, modVersion, localPackage),
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(t) =>
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{
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stagingReady = true;
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@@ -11,7 +11,7 @@
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<RootNamespace>Barotrauma</RootNamespace>
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<Authors>FakeFish, Undertow Games</Authors>
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<Product>Barotrauma</Product>
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<Version>1.0.13.1</Version>
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<Version>1.0.13.2</Version>
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<Copyright>Copyright © FakeFish 2018-2023</Copyright>
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<Platforms>AnyCPU;x64</Platforms>
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<AssemblyName>Barotrauma</AssemblyName>
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@@ -11,7 +11,7 @@
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<RootNamespace>Barotrauma</RootNamespace>
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<Authors>FakeFish, Undertow Games</Authors>
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<Product>Barotrauma</Product>
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<Version>1.0.13.1</Version>
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<Version>1.0.13.2</Version>
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<Copyright>Copyright © FakeFish 2018-2023</Copyright>
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<Platforms>AnyCPU;x64</Platforms>
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<AssemblyName>Barotrauma</AssemblyName>
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@@ -11,7 +11,7 @@
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<RootNamespace>Barotrauma</RootNamespace>
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<Authors>FakeFish, Undertow Games</Authors>
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<Product>Barotrauma</Product>
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<Version>1.0.13.1</Version>
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<Version>1.0.13.2</Version>
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<Copyright>Copyright © FakeFish 2018-2023</Copyright>
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<Platforms>AnyCPU;x64</Platforms>
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<AssemblyName>Barotrauma</AssemblyName>
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@@ -11,7 +11,7 @@
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<RootNamespace>Barotrauma</RootNamespace>
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<Authors>FakeFish, Undertow Games</Authors>
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<Product>Barotrauma Dedicated Server</Product>
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<Version>1.0.13.1</Version>
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<Version>1.0.13.2</Version>
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<Copyright>Copyright © FakeFish 2018-2022</Copyright>
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<Platforms>AnyCPU;x64</Platforms>
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<AssemblyName>DedicatedServer</AssemblyName>
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@@ -11,7 +11,7 @@
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<RootNamespace>Barotrauma</RootNamespace>
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<Authors>FakeFish, Undertow Games</Authors>
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<Product>Barotrauma Dedicated Server</Product>
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<Version>1.0.13.1</Version>
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<Version>1.0.13.2</Version>
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<Copyright>Copyright © FakeFish 2018-2022</Copyright>
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<Platforms>AnyCPU;x64</Platforms>
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<AssemblyName>DedicatedServer</AssemblyName>
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@@ -11,7 +11,7 @@
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<RootNamespace>Barotrauma</RootNamespace>
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<Authors>FakeFish, Undertow Games</Authors>
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<Product>Barotrauma Dedicated Server</Product>
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<Version>1.0.13.1</Version>
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<Version>1.0.13.2</Version>
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<Copyright>Copyright © FakeFish 2018-2022</Copyright>
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<Platforms>AnyCPU;x64</Platforms>
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<AssemblyName>DedicatedServer</AssemblyName>
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@@ -23,7 +23,7 @@ namespace Barotrauma
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: string.Empty);
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}
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public static readonly Version MinimumHashCompatibleVersion = new Version(1, 0, 11, 0);
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public static readonly Version MinimumHashCompatibleVersion = new Version(1, 0, 13, 2);
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public const string LocalModsDir = "LocalMods";
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public static readonly string WorkshopModsDir = Barotrauma.IO.Path.Combine(
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@@ -177,7 +177,7 @@ namespace Barotrauma
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}
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}
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public Md5Hash CalculateHash(bool logging = false)
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public Md5Hash CalculateHash(bool logging = false, string? name = null, string? modVersion = null)
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{
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using IncrementalHash incrementalHash = IncrementalHash.CreateHash(HashAlgorithmName.MD5);
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@@ -205,11 +205,12 @@ namespace Barotrauma
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}
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}
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if (UgcId.TryUnwrap(out ContentPackageId? id) && id != null)
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string selectedName = name ?? Name;
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if (!selectedName.IsNullOrEmpty())
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{
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incrementalHash.AppendData(Encoding.UTF8.GetBytes(id.StringRepresentation));
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incrementalHash.AppendData(Encoding.UTF8.GetBytes(selectedName));
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}
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incrementalHash.AppendData(Encoding.UTF8.GetBytes(ModVersion));
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incrementalHash.AppendData(Encoding.UTF8.GetBytes(modVersion ?? ModVersion));
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var md5Hash = Md5Hash.BytesAsHash(incrementalHash.GetHashAndReset());
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if (logging)
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@@ -1,3 +1,10 @@
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---------------------------------------------------------------------------------------------------------
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v1.0.13.2
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---------------------------------------------------------------------------------------------------------
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- Fixed "hash mismatch" errors when trying to enable a mod that's been updated in the most recent patch.
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- Fixed "the submarine contains entities with duplicate IDs" error message when loading a submarine that contains multiple shuttles/drones.
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---------------------------------------------------------------------------------------------------------
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v1.0.13.1
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---------------------------------------------------------------------------------------------------------
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