Joonas Rikkonen
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8de2eccff2
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(7d0cf0d4f) Clamp forces in a bunch of more places where forces are applied to bodies
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2019-04-03 16:21:38 +03:00 |
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Joonas Rikkonen
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0844f1eae4
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(8e2e6e4da) Physics error prevention: - Use the ApplyForce/ApplyImpulse method overrides that clamp the resulting velocity to a value (in this case NetConfig.MaxPhysicsBodyVelocity, 64 m/s). Without this, explosions and attacks for example could apply arbitrarily large forces to bodies, causing physics errors in Ragdoll.CheckValidity. - Make sure angular velocity still has a sane value after applying an impulse to a specific point of a collider.
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2019-04-03 16:21:22 +03:00 |
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Joonas Rikkonen
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7cb70fa344
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(73193fb71) Updated a couple of sound effects
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2019-04-01 22:47:36 +03:00 |
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Joonas Rikkonen
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2eaf22683d
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(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
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2019-04-01 22:47:22 +03:00 |
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Joonas Rikkonen
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ec7e23061b
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(38b5d9aad) Experimental changes to syncing ragdolled (unconscious/dead) characters: - Higher error tolerance when syncing the positions. It's often hard to get the main limb exactly to the same position as the collider, because the positions of the limbs aren't synced and the pose of the ragdoll may differ between the server and clients. Increasing the tolerance makes it less likely for dead/unconscious characters to "twitch" when the game attempts to force the main limb to the position of the collider. - If the position of the ragdoll differs from the position of the collider so much that CheckDistFromCollider disables limb collisions, apply an additional force to all limbs to force the ragdoll to the correct position. Otherwise the ragdoll can occasionally start "hanging" midair, clipping through solid objects, because the main limb's pull joint doesn't necessarily have enough force to pull the entire ragdoll up to the collider.
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2019-04-01 22:47:03 +03:00 |
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Joonas Rikkonen
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0ca4a8db06
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(169dbd4fd) Increased submarine masses to make it less easy for characters to push them around.
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2019-04-01 14:26:29 +03:00 |
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Joonas Rikkonen
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1d766ef349
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(b6b2972ea) Fixed linked subs not getting docked correctly when loading a saved game. Closes #1381
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2019-03-31 20:22:33 +03:00 |
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Joonas Rikkonen
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fa2a338d73
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(b8f75ee96) Fixed level inequality errors caused by 866621c. Accessing the level start/end location properties during level generation caused the seed of RandSync.Server to be changed. Now generating a new random location uses a new MTRandom instance and doesn't touch RandSync.Server.
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2019-03-31 19:12:27 +03:00 |
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Joonas Rikkonen
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8668647049
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(866621cd8) Display a warning on the status monitor when docked to an outpost ("Docked to X, undock before attempting to maneuver the submarine").
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2019-03-31 19:12:13 +03:00 |
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Joonas Rikkonen
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d4d6a2ad30
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(f16622a9d) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-03-29 17:26:26 +02:00 |
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Joonas Rikkonen
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a64096b5aa
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(24cde6cae) Add a static sight range. Considerably increase the hull sight ranges.
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2019-03-29 17:25:58 +02:00 |
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Joonas Rikkonen
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c1ac2bb5a9
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(aa5cc0abe) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-03-29 17:25:14 +02:00 |
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Joonas Rikkonen
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ce8501adf3
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(b05f3e3d1) Fixed: Flood check logic
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2019-03-29 17:25:00 +02:00 |
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Joonas Rikkonen
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b375cd3be1
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(db658d442) Keep oxygen percentage at the same level when resizing hulls in the sub editor (otherwise scaling up a hull will cause it to have less oxygen and vice versa)
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2019-03-29 17:24:31 +02:00 |
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Joonas Rikkonen
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ddfd7274e9
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(d5ea3c7d5) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-03-29 17:24:17 +02:00 |
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Joonas Rikkonen
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ca08b803dc
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(891ef87c3) Fixed: CrewManager throwing errors if changing resolutions when a crewmember is dead. Added: Scaling of the objective list when changing resolutions
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2019-03-29 17:24:02 +02:00 |
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Joonas Rikkonen
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296ec8bab8
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(d95fc9893) Fixed crashing when dragging waypoints in the sub editor due to waypoints not being assigned a prefab
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2019-03-29 17:23:47 +02:00 |
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Joonas Rikkonen
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d974a5d72f
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(3a98135bd) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-03-29 17:21:37 +02:00 |
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Joonas Rikkonen
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c0cf060526
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(7d7e17231) Implement reversing and make it as an option for attacks. Detach latching with "F" (debug feature).
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2019-03-29 17:20:54 +02:00 |
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Joonas Rikkonen
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c76fb32e15
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(5bab406f1) Fixed "allowInsideFixture" raycasts not working correctly - checking if the ray is inside the AABB is not enough, we also need to take the shape and rotation of the fixture into account.
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2019-03-28 18:12:23 +02:00 |
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Joonas Rikkonen
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e6c3d6d537
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(6cc2e0541) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-03-27 21:00:33 +02:00 |
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Joonas Rikkonen
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7c8f19ee14
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(875de4a5a) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-03-27 20:56:29 +02:00 |
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Joonas Rikkonen
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86d1102f56
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(88961a6ea) Fix wrong spelling: Blatter -> Bladder.
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2019-03-27 20:56:01 +02:00 |
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Joonas Rikkonen
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6ca760ceda
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(93f4e5d57) Allow repair tools to hit structures even if the barrel is inside the structure. Possibly closes #1306
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2019-03-27 20:54:40 +02:00 |
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Joonas Rikkonen
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4cb3469c4f
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(8f9250974) Fix spritesheet orientation offestting the joint widgets in the wrong direction, which made it a bit difficult to use.
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2019-03-27 20:54:00 +02:00 |
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Joonas Rikkonen
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ad1a726e91
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(8d8ed7727) Fixed: Invalid title font & color in tutorial infobo. Added: Some rudimentary scaling based on screen resolution for VideoPlayer
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2019-03-27 20:53:46 +02:00 |
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Joonas Rikkonen
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8808edcd21
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(025652eb8) Fixed: Holding an item preventing interaction with tutorial elements, medical overlay appearing on top of video / info, reactor command tutorial not completing when powered up by the player
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2019-03-27 20:53:30 +02:00 |
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Joonas Rikkonen
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ec481eba45
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(e54f169fe) Better quality videos for tutorial, removed sound
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2019-03-27 20:53:17 +02:00 |
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Joonas Rikkonen
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0c8772f6a1
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(4589e2b8d) Minor changes to tutorial text
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2019-03-27 20:53:00 +02:00 |
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Joonas Rikkonen
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080ac78ded
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(5c35a640e) Update tutorial-rework with dev
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2019-03-27 20:52:47 +02:00 |
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Joonas Rikkonen
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47b16f4f9e
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(9f4948c63) Fixed: Welcome text size. Added: Using enter / escape to close both videoplayer and infobox to prevent errors when quitting while these are active
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2019-03-27 20:52:30 +02:00 |
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Joonas Rikkonen
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b66bdb6da4
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(a7d754a40) Fixed: ContextualTutorial not resetting properly when quitting a single player campaign session and starting a new game after. Added: Forced on for contextual tutorial when the selected sub is 'PAX'
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2019-03-27 20:52:16 +02:00 |
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Joonas Rikkonen
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018fcb0fa0
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(65082ada7) Changed some tutorial text titles
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2019-03-27 20:52:01 +02:00 |
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Joonas Rikkonen
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c0192ad19b
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(fd98de428) Merge branch 'tutorial-rework' of github.com:Regalis11/Barotrauma-development into tutorial-rework
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2019-03-27 20:51:47 +02:00 |
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Joonas Rikkonen
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5a620ec60d
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(771621c77) Added: Delays for medical & flooding tutorials, resetting of injuredmember when starting again
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2019-03-27 20:51:33 +02:00 |
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Joonas Rikkonen
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723df67f6f
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(f68ad6ccc) Minor changes to tutorial texts
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2019-03-27 20:51:17 +02:00 |
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Joonas Rikkonen
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0f405512b2
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(69e52eea2) Fixed: Tutorial not resetting properly on retry
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2019-03-27 20:51:03 +02:00 |
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Joonas Rikkonen
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8b5e18c348
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(edf82e6ca) Modified: VideoPlayer video position, medical objective completion, saving segment when objective is completed
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2019-03-27 20:50:50 +02:00 |
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Joonas Rikkonen
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91e87e8b74
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(f9949667c) Modified: Default video resolutio multiplied by 1.5, default text width for video set to 450
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2019-03-27 20:50:35 +02:00 |
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Joonas Rikkonen
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ff20f7f374
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(936119c69) Fixed: Aligning problems when an objective is removed, crashing when EnemyOnSonar is triggered, dead monsters still counting for EnemyOnSonar, ReactorCommand objective to complete when the order is given.
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2019-03-27 20:50:21 +02:00 |
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Joonas Rikkonen
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3b8aeb27c5
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(aefc763e9) Changed tutorial navconsole text and fixed tag
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2019-03-27 20:50:07 +02:00 |
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Joonas Rikkonen
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69852a141e
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(6840c9114) Set the objective frame to be drawn behind other gui elements. TODO: test and complain if doesn't work ;)
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2019-03-27 20:49:53 +02:00 |
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Joonas Rikkonen
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5c324a6de9
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(4ad359147) Fix an index out of array exception when trying to set the update order (draw order) while the updateList contains no elements.
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2019-03-27 20:49:38 +02:00 |
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Joonas Rikkonen
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632dce88c0
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(cba4939e3) Formatting
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2019-03-27 20:49:24 +02:00 |
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Joonas Rikkonen
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2cdc7ce5f3
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(57c934c4b) Added: Padding for video text, missing xml elements for titles, instructions.
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2019-03-27 20:49:10 +02:00 |
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Joonas Rikkonen
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179b17e9aa
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(093cf0b49) Merge branch 'tutorial-rework' of https://github.com/Regalis11/Barotrauma-development into tutorial-rework
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2019-03-27 20:48:56 +02:00 |
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Joonas Rikkonen
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68aa95a5df
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(351e4f8b8) Added: hiding of objectives via button
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2019-03-27 20:48:42 +02:00 |
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Joonas Rikkonen
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a90ce22107
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(8be88da45) Included videos in project, added them to xml
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2019-03-27 20:48:29 +02:00 |
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Joonas Rikkonen
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27efec90c9
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(ef6d724ea) Fixed: Invalid pathname when triggering a video for the first time
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2019-03-27 20:48:13 +02:00 |
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Joonas Rikkonen
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7140151882
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(c9b5d70ff) Removed: Hardcoded video path
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2019-03-27 20:47:58 +02:00 |
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