Joonas Rikkonen
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2aec2414be
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(12d32b875) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-26 11:25:25 +03:00 |
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Joonas Rikkonen
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3eb883fbb3
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(9253f5b70) Added libvlc.so to LinuxClient
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2019-04-26 11:25:10 +03:00 |
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Joonas Rikkonen
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d425064a3b
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(28c455ff7) Improve the ai repair tool usage.
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2019-04-26 11:18:14 +03:00 |
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Joonas Rikkonen
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4f746b04ea
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(b8e5081e1) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-25 18:14:20 +03:00 |
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Joonas Rikkonen
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eb7ac2bfbe
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(8e98e6343) Add and implement new clown gear.
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2019-04-25 18:13:47 +03:00 |
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Joonas Rikkonen
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07b937ca90
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(ce70f0edf) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-25 18:13:28 +03:00 |
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Joonas Rikkonen
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03797df87b
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(224725392) fixed default state of a few emergency pumps.
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2019-04-25 18:12:55 +03:00 |
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Joonas Rikkonen
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df0f8c79ab
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(dbc56728c) Fixed item scale not being taken into account in light sprites
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2019-04-25 18:12:19 +03:00 |
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Joonas Rikkonen
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f31114ea01
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(9f6737ced) Fixed: Old text tag in sonar.cs
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2019-04-25 18:10:37 +03:00 |
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Joonas Rikkonen
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e83dba2959
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(42d13c09f) Merge remote-tracking branch 'origin/tutorial-rework' into dev
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2019-04-25 18:07:37 +03:00 |
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Joonas Rikkonen
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99344e4031
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(b7893662b) Changed small font to Exo2 Medium (a bit more readable than the light version) + merge fix
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2019-04-25 17:52:14 +03:00 |
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Joonas Rikkonen
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52991e1ded
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(41a4cf029) Merge
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2019-04-25 17:50:53 +03:00 |
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Joonas Rikkonen
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8be51d71bd
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(444f7d53a) Added: Workaround for macOS not allowing editing the .app bundle, using Library/Barotrauma instead
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2019-04-25 17:50:35 +03:00 |
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Joonas Rikkonen
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e4ac5434d7
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(f1791560b) Switched back to old fonts (requested by art)
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2019-04-25 17:50:17 +03:00 |
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Joonas Rikkonen
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457000c8dd
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(9e2b50b03) Removed unused duplicate texture
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2019-04-25 17:49:59 +03:00 |
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Joonas Rikkonen
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3a83ac42c9
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(dd2b3452f) Social center png added (was missing)
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2019-04-25 17:49:41 +03:00 |
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Joonas Rikkonen
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47ef561a03
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(ade7449ec) increase stun baton damage slightly, should take 6 or so hits to kill a crawler instead of 12.
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2019-04-25 17:49:23 +03:00 |
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Joonas Rikkonen
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a90cdb7843
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(c5ad20e76) Graphics for outposts: Added new backwalls for outpost rooms (shop,maintenance bay and social center) aswell as some corridor pieces
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2019-04-25 17:49:05 +03:00 |
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Joonas Rikkonen
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9df0141640
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(ca0e4bd45) When attempting to deconstruct an item that can't be deconstructed, put it in the output inventory instead of leaving it in the input
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2019-04-25 17:48:45 +03:00 |
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Joonas Rikkonen
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ba6a4450eb
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(3f55858c9) Made the volume and range parameters of SoundPlayer.PlaySound optional: if they're omitted, the values defined in the sound xml are used.
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2019-04-24 11:49:27 +03:00 |
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Joonas Rikkonen
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b0580a9050
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(7e43eae73) Optimized Item.ApplyStatusEffects & ItemComponent.PlaySound: check if the item has effects/sounds of the correct type from a bool array instead of doing a dictionary lookup. A small thing, but the methods are called so frequently that it adds up to a lot.
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2019-04-18 12:05:11 +03:00 |
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Joonas Rikkonen
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1a3184dbad
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(4c452f172) Force reactor IsActive=true when an AI character or a remote player operates it. Previously this was only done in UpdateHUD, so inactive reactors would not become enabled.
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2019-04-18 12:04:56 +03:00 |
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Joonas Rikkonen
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c85cf63494
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(99fb00391) Don't allow deconstructing items that don't give anything when deconstructed. Closes #690
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2019-04-18 12:03:22 +03:00 |
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Joonas Rikkonen
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6262b3ea54
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(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-16 17:12:09 +03:00 |
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Joonas Rikkonen
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bd07acf26d
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(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
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2019-04-16 17:11:49 +03:00 |
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Joonas Rikkonen
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edb8c39c58
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(7dc4f5c23) Fix the doors: - Don't allow to pick, if the doors has no requirments. In this case the door should be opened by using the [select] key. - Display "UNAUTHORIZED ACCESS" when the door has integrated buttons but the requirements are not met. Display the cannot open the door text when the door doesn't have integrated buttons and the player is trying to open the door with the [select] key.
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2019-04-16 17:11:23 +03:00 |
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Joonas Rikkonen
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30a3203051
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(19307be45) Implement random wearable variants. Should be synced with the server by using the same random seed. Add a console command "loadwearable" as a development feature (could also be used by modders) to enforce a certain variant. Refresh wearable sprite paths when the items are reloaded.
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2019-04-16 17:09:56 +03:00 |
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Joonas Rikkonen
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b8b61ebb02
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(a405d1aed) Check volume validity in SoundPlayer.UpdateWaterAmbience (there was a report on GameAnalytics about the method setting the gain to an invalid value) + Merge fix
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2019-04-15 14:12:14 +03:00 |
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Joonas Rikkonen
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53f9202909
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(8f7813f79) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-15 13:43:50 +03:00 |
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Joonas Rikkonen
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e839260a9d
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(a3d3d1671) Health interface layout tweaking, change "drop" to "use as treatment" when dragging an item to the health interface
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2019-04-15 13:43:35 +03:00 |
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Joonas Rikkonen
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fe235eb37a
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(2fc766fe5) Add support for wearable item variants. Not used yet. Not synced (not sure if it should).
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2019-04-15 13:42:37 +03:00 |
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Joonas Rikkonen
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8290c577d8
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(1dd58d3ff) CustomInterface editor shows each label/signal as a separate textbox (w/ text picker option)
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2019-04-15 12:10:05 +03:00 |
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Joonas Rikkonen
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373554ddfb
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(461eade89) Merge branch 'dev' of github.com:Regalis11/Barotrauma-development into dev
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2019-04-15 12:09:36 +03:00 |
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Joonas Rikkonen
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8a42bb3bbd
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(add7a8fe6) Fixed: Error in localization when importing npc conversations. Added: proofread englishvanilla
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2019-04-15 12:09:22 +03:00 |
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Joonas Rikkonen
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45be409a84
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(84bcafc68) Added "text picker menu" to ItemMsgs, replace """ with a quotation mark in texts
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2019-04-15 12:08:39 +03:00 |
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Joonas Rikkonen
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66de47f041
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(a83cec9d6) Made room names translatable, added "RoomName." to all room names in EnglishVanilla.xml
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2019-04-15 12:06:58 +03:00 |
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Joonas Rikkonen
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2f86991ce5
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(fdf8cfbbe) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-11 18:27:41 +03:00 |
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Joonas Rikkonen
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a3342ca96d
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(ffa3ddbca) Implemented changing mineral sprites when attached to a wall
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2019-04-11 18:27:25 +03:00 |
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Joonas Rikkonen
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3eaec8bbc6
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(c490f5118) Fixed bots not appearing to use repair tools or weapons client-side when repairing something or attacking (i.e. they aimed the item but never fired/used it)
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2019-04-11 18:24:01 +03:00 |
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Joonas Rikkonen
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a53c0fd9bb
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(8f575fa16) Fixed chatbox & crew menu being hidden if any character uses a controller
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2019-04-11 18:23:31 +03:00 |
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Joonas Rikkonen
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90086375a4
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(9837460b8) Display a progress bar when welding doors shut.
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2019-04-11 18:23:03 +03:00 |
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Joonas Rikkonen
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9f55da3677
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(8d282f4cc) Hide the crew area and the chat box when using a controller (= aiming with a turret or similar item).
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2019-04-10 15:13:25 +03:00 |
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Joonas Rikkonen
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488fded57f
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(208dc8793) Fixed ElectricalDischarger electricity effect staying visible if the item breaks or the component is deactivated from outside (e.g. via a StatusEffect or the parent component). Closes #1402
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2019-04-10 15:13:08 +03:00 |
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Joonas Rikkonen
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e94228d346
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(b948206e8) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-10 13:35:03 +03:00 |
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Joonas Rikkonen
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9a54b89bf3
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(0eb0c36ec) Fixed door background sprites being drawn in front of characters (TODO: update sprite depths in the subs)
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2019-04-10 13:30:25 +03:00 |
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Joonas Rikkonen
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06ac9a04ba
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(84bc4cdae) Display another message when trying to directly open a door that doesn't have buttons on it (wired to remote buttons/controllers).
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2019-04-10 13:29:50 +03:00 |
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Joonas Rikkonen
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2ca299af10
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(ab07307c5) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-10 13:27:49 +03:00 |
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Joonas Rikkonen
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593d99ec38
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(df9b1966f) Added an option to disable directional voice chat. Closes #1414
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2019-04-10 13:27:30 +03:00 |
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Joonas Rikkonen
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74da38bd10
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(3315662d5) Implement optional required items (lol) and fix the doors. It's a bit confusing, but should work.
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2019-04-10 13:26:56 +03:00 |
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Joonas Rikkonen
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ca5e11e859
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(476b2ba9b) Don't allow deattaching items when another component of the item is selected (e.g. wiring interface), interrupt picking if the item is removed or moved to an inventory
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2019-04-10 13:24:53 +03:00 |
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