(8f575fa16) Fixed chatbox & crew menu being hidden if any character uses a controller

This commit is contained in:
Joonas Rikkonen
2019-04-11 18:23:31 +03:00
parent 2af78d096e
commit a53c0fd9bb

View File

@@ -205,6 +205,7 @@ namespace Barotrauma.Items.Components
cam.TargetPos = focusTarget.WorldPosition;
cam.OffsetAmount = MathHelper.Lerp(cam.OffsetAmount, (focusTarget as Item).Prefab.OffsetOnSelected, deltaTime * 10.0f);
HideHUDs(true);
}
HideHUDs(true);
#endif
@@ -274,7 +275,10 @@ namespace Barotrauma.Items.Components
if (character.SelectedConstruction == this.item) character.SelectedConstruction = null;
character.AnimController.Anim = AnimController.Animation.None;
HideHUDs(false);
if (character == Character.Controlled)
{
HideHUDs(false);
}
}
public override bool Select(Character activator)