Commit Graph

1205 Commits

Author SHA1 Message Date
Joonas Rikkonen 8d3d103e17 (a2b4f82e7) Fixed Job.Save not saving the identifier of the job, preventing jobs from being loaded correctly if the language is changed after saving. 2019-04-29 21:13:03 +03:00
Joonas Rikkonen 2c1a5be93e (19c8c7b56) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-29 21:12:15 +03:00
Joonas Rikkonen 0b1b39d70a (caf7e6a2e) Replaced Concentus NuGet package with csproj (ensures correct System.Runtime references) 2019-04-29 21:11:59 +03:00
Joonas Rikkonen f10adc2612 (08ad40cc0) Fixed items "vanishing" if they move directly from sub to another without going outside first. 2019-04-29 21:11:42 +03:00
Joonas Rikkonen 9930a3081c (e082ed22d) Fixed AllowRagdollButton settings not being synced with clients. Might be related to #1297 2019-04-29 21:11:24 +03:00
Joonas Rikkonen 2ffb8d922d (acf0cb343) Fixes to EnableWorkShopItem: - Don't allow enabling if the item is not compatible with the user's version of Barotrauma or if it's a core package that's missing some required files. - Don't allow enabling if the item external files referenced in the content package are not found (e.g. if a mod uses vanilla files but the vanilla files aren't found). 2019-04-29 21:10:51 +03:00
Joonas Rikkonen 6c4bf4ea44 (d8eff8346) Fix a null reference exception. 2019-04-29 21:10:35 +03:00
Joonas Rikkonen d3ef770243 (9122340aa) Fixed inability to enable content packages if some of the files included in the package are already in the game folder (which may happen, for example, if enabling a content package fails) 2019-04-29 21:10:20 +03:00
Joonas Rikkonen 4d1c3b1ed4 (43a58c2c3) Fixed content package hash calculation failing if the package is not enabled and contains new monster files. Was caused by Character.GetConfigFile failing to find the config file because it only searched from currently selected content packages. 2019-04-29 21:10:05 +03:00
Joonas Rikkonen 67a0636470 (b21318728) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-29 21:09:50 +03:00
Joonas Rikkonen 97c4e3019d (e268fbb97) Simplify Humpback front. Increase the front hull health from 200 to 400 for both front pieces. Update the fronts also for Orca and Dugong. 2019-04-29 21:09:33 +03:00
Joonas Rikkonen 250368078f (5c32d30a9) Adjust and fix the steering behavior: Only the characters in the idle state and outside the sub are considered active members of the group. 2019-04-29 21:09:18 +03:00
Joonas Rikkonen e583f570ff (c29165793) Increase the gap seeking distance, because some walls are thicker than 200 pixels. 2019-04-29 21:09:03 +03:00
Joonas Rikkonen af50bb9e0e (39e7f6d22) Fix a bunch of issues relating to steering through gaps. Especially when latched on to the sub. 2019-04-29 21:08:48 +03:00
Joonas Rikkonen 2554e17189 (621326f05) Don't flee when taking damage if part of a swarm. 2019-04-29 21:08:32 +03:00
Joonas Rikkonen c5452048d7 (d88b2f1f7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-29 21:08:16 +03:00
Joonas Rikkonen b3b1d1851d (eda627512) Fixed MonoKickStart files needed by the dedicated server not being copied to the output directory in release builds 2019-04-29 21:08:00 +03:00
Joonas Rikkonen 1f3c6349ab (961d41b31) Ragdoll syncing improvements: - Don't ignore platforms when correcting a ragdoll's position using Ragdoll.SetPosition. Otherwise forcing the character above a platform may cause it to drop down again if the feet don't end up above the platform. - Correct ragdoll position to server position immediately if the error is very large. - Force collider to stay upright after fixed rotation is enabled. 2019-04-29 21:07:44 +03:00
Joonas Rikkonen fedde72056 (35fabe831) Fixed different EntitySpawner error messages having the same identifier (preventing successive errors from being reported to GameAnalytics after one has been reported) 2019-04-29 21:07:28 +03:00
Joonas Rikkonen 8f94ee1eed (a0156ed0f) Fixed characters running more slowly when their torso is in a different hull than the feet (for example in Humpback's bilge). Happened because the surfaceY value (water level) in empty hulls is at the bottom of the hull, and in this case the character was partially below the bottom, which got interpreted as being waist-deep in water. 2019-04-29 21:07:13 +03:00
Joonas Rikkonen 2be015f6f6 (34e0d61d6) New versions of autodoors, using oscillators 2019-04-29 21:06:58 +03:00
Joonas Rikkonen b97f64fdb1 (085c471a3) Added libMonoPosixHelper.so 2019-04-29 21:06:42 +03:00
Joonas Rikkonen 788c51143b (55f425031) Tutorial outpost visual pass 2019-04-29 21:06:26 +03:00
Joonas Rikkonen 4023fab047 (48ce3248e) Improve wall targeting and fix releasing the target when latched on to a wall. 2019-04-29 21:06:11 +03:00
Joonas Rikkonen 205f808f84 (5b377538a) Adjust crawler attacks a bit. 2019-04-29 21:05:53 +03:00
Joonas Rikkonen 45e0d2f663 (99e6eb7c7) Fixed "attempted to access a potentially removed ragdoll" in SoundPlayer.Update, set Character.Controlled to null if the character is removed to prevent this from happening elsewhere 2019-04-29 21:05:37 +03:00
Joonas Rikkonen 33747a63b0 (3340f2f90) Don't do impact damage to structures in Structure.OnWallCollision. Impact damage was disabled when a character hits the sub from the outside (implemented in SubmarineBody), but should've been done here as well. 2019-04-29 21:05:21 +03:00
Joonas Rikkonen 69c4b9a74f (8e2e25260) Spawn multiple monsters using the same spatial and temporal spreading logic as in events. 2019-04-29 21:05:06 +03:00
Joonas Rikkonen 46f5bd5b15 (99a5e8cf8) Fix bots not using the ladders when swimming on the water surface. + merge fix 2019-04-26 11:29:14 +03:00
Joonas Rikkonen 2aec2414be (12d32b875) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-26 11:25:25 +03:00
Joonas Rikkonen 3eb883fbb3 (9253f5b70) Added libvlc.so to LinuxClient 2019-04-26 11:25:10 +03:00
Joonas Rikkonen 8919bf5c10 (2cf47ee24) Cherry pick some steering fixes from the human-ai branch: fix ladder usage while swimming. 2019-04-26 11:18:47 +03:00
Joonas Rikkonen d425064a3b (28c455ff7) Improve the ai repair tool usage. 2019-04-26 11:18:14 +03:00
Joonas Rikkonen 4f746b04ea (b8e5081e1) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-25 18:14:20 +03:00
Joonas Rikkonen eb7ac2bfbe (8e98e6343) Add and implement new clown gear. 2019-04-25 18:13:47 +03:00
Joonas Rikkonen 07b937ca90 (ce70f0edf) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-25 18:13:28 +03:00
Joonas Rikkonen 03797df87b (224725392) fixed default state of a few emergency pumps. 2019-04-25 18:12:55 +03:00
Joonas Rikkonen df0f8c79ab (dbc56728c) Fixed item scale not being taken into account in light sprites 2019-04-25 18:12:19 +03:00
Joonas Rikkonen f31114ea01 (9f6737ced) Fixed: Old text tag in sonar.cs 2019-04-25 18:10:37 +03:00
Joonas Rikkonen e83dba2959 (42d13c09f) Merge remote-tracking branch 'origin/tutorial-rework' into dev 2019-04-25 18:07:37 +03:00
Joonas Rikkonen 99344e4031 (b7893662b) Changed small font to Exo2 Medium (a bit more readable than the light version) + merge fix 2019-04-25 17:52:14 +03:00
Joonas Rikkonen 52991e1ded (41a4cf029) Merge 2019-04-25 17:50:53 +03:00
Joonas Rikkonen 8be51d71bd (444f7d53a) Added: Workaround for macOS not allowing editing the .app bundle, using Library/Barotrauma instead 2019-04-25 17:50:35 +03:00
Joonas Rikkonen e4ac5434d7 (f1791560b) Switched back to old fonts (requested by art) 2019-04-25 17:50:17 +03:00
Joonas Rikkonen 457000c8dd (9e2b50b03) Removed unused duplicate texture 2019-04-25 17:49:59 +03:00
Joonas Rikkonen 3a83ac42c9 (dd2b3452f) Social center png added (was missing) 2019-04-25 17:49:41 +03:00
Joonas Rikkonen 47ef561a03 (ade7449ec) increase stun baton damage slightly, should take 6 or so hits to kill a crawler instead of 12. 2019-04-25 17:49:23 +03:00
Joonas Rikkonen a90cdb7843 (c5ad20e76) Graphics for outposts: Added new backwalls for outpost rooms (shop,maintenance bay and social center) aswell as some corridor pieces 2019-04-25 17:49:05 +03:00
Joonas Rikkonen 9df0141640 (ca0e4bd45) When attempting to deconstruct an item that can't be deconstructed, put it in the output inventory instead of leaving it in the input 2019-04-25 17:48:45 +03:00
Joonas Rikkonen d98c245183 (714944a46) - Item triggers can be used to define areas that cause the item to be highlighted, not just areas that the player has to be inside to interact with the item. - Triggers take item scale into account. - Added triggers around the integrated buttons in the new hatch/window variants (-> fixes hatches not being highlighted by putting the cursor on the button when there's a ladder next to the player). 2019-04-25 17:46:26 +03:00