(085c471a3) Added libMonoPosixHelper.so

This commit is contained in:
Joonas Rikkonen
2019-04-29 21:06:42 +03:00
parent 788c51143b
commit b97f64fdb1
4 changed files with 6 additions and 1 deletions

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@@ -1,3 +1,3 @@
#!/bin/sh
exec mono "./Barotrauma.exe" MONO_LOG_LEVEL=debug "$@"
./Barotrauma

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@@ -186,6 +186,9 @@
<None Include="Content\Effects\watershader_opengl.xnb">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="lib64\libMonoPosixHelper.so">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="libopenal.so.1">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>

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@@ -1052,6 +1052,8 @@ namespace Barotrauma
private bool IsProperlyLatchedOnSub => LatchOntoAI != null && LatchOntoAI.IsAttachedToSub && SelectedAiTarget?.Entity == wallTarget?.Structure;
private bool IsProperlyLatchedOnSub => LatchOntoAI != null && LatchOntoAI.IsAttachedToSub && SelectedAiTarget?.Entity == wallTarget?.Structure;
//goes through all the AItargets, evaluates how preferable it is to attack the target,
//whether the Character can see/hear the target and chooses the most preferable target within
//sight/hearing range