Commit Graph

473 Commits

Author SHA1 Message Date
EvilFactory 729110484f texture loader and option support 2022-10-05 12:17:40 -03:00
EvilFactory a3eff91c1a Merge branch 'dev' of https://github.com/Regalis11/Barotrauma into unstable 2022-09-30 12:14:01 -03:00
Juan Pablo Arce d461d504dc v0.19.9.0 2022-09-30 12:08:01 -03:00
EvilFactory 6c38a555bb Re-add ForceVoice and ForceLocalVoice as compatibility 2022-09-29 16:20:47 -03:00
EvilFactory faad59f20d fix projects and compile errors 2022-09-29 14:08:59 -03:00
EvilFactory 77c63541eb Merge branch 'dev' of https://github.com/Regalis11/Barotrauma into unstable 2022-09-29 12:13:55 -03:00
Juan Pablo Arce 3ca584f2fc v0.19.8.0 2022-09-28 21:30:52 -03:00
EvilFactory 245e76cd8d Fix #106 turn list into an array before looping through hooks 2022-09-23 11:42:49 -03:00
peelz cc414692be Change Hook.Patch exceptions to lua errors 2022-09-17 00:11:09 -04:00
peelz cd8316ea4c Fix NRE in LuaUserData.GetType 2022-09-17 00:11:09 -04:00
peelz 6da732e997 Fix Hook.Patch confusing .ctor with .cctor 2022-09-17 00:11:09 -04:00
peelz 2cdd3f3ec5 Add constructor support to Hook.Patch 2022-09-15 19:31:47 -04:00
peelz 8774a33914 Fix possible NRE when stopping while a patched method is running 2022-09-15 19:31:47 -04:00
peelz 025b840625 Fix test concurrency issues 2022-09-15 19:31:41 -04:00
Juan Pablo Arce 1fd2a51bbb Unstable v0.19.5.0 2022-09-14 12:48:12 -03:00
Juan Pablo Arce 3f2c843247 Unstable v0.19.3.0 2022-09-02 15:10:56 -03:00
EvilFactory ca89cbe418 refactor workshop installation: make LuaCsInstaller a little less cursed 2022-08-23 14:58:42 -03:00
peelz 13d0510d37 Make lua converters private 2022-08-20 11:32:18 -04:00
peelz d547c97c80 Fix Hook.Add compatibility with C# mods 2022-08-20 11:32:18 -04:00
EvilFactory 9fb25252a6 added custom converters for GUICustomComponent's delegates 2022-08-20 12:03:05 -03:00
Juan Pablo Arce 1219615d64 Unstable v0.19.1.0 2022-08-19 13:59:08 -03:00
peelz 860449aaed Fix NRE in GUI lua converters 2022-08-17 19:49:08 -04:00
EvilFactory 53b92e3a44 added RespawnManager to Game 2022-08-14 10:54:50 -03:00
EvilFactory 582d6a5c26 fix inverted check for SaveGame 2022-08-11 19:14:14 -03:00
EvilFactory 53c586b22f add save folder to whitelist 2022-08-11 12:59:20 -03:00
EvilFactory 4bccc33c4f added Game.ServerSettings for clients and Game.Client/Game.Server 2022-08-10 16:52:54 -03:00
EvilFactory 40814a1723 expose AccumulatorMax 2022-08-10 16:35:12 -03:00
peelz dd1b404c9b Refactor error/exception/message handling
This adds:
- LuaCsSetup.ExceptionHandler so we can decide how we want to handle
exceptions for unit tests
- LuaCsSetup.MessageHandler so we can redirect logs to the XUnit output
  helper
2022-08-10 05:59:41 -04:00
peelz 4f17a88781 Fix incorrect LuaXXX type converter used in overload disambiguation 2022-08-10 05:36:17 -04:00
peelz 4a6e13a0dc Refactor LuaDocs generator 2022-08-10 05:36:16 -04:00
peelz 2f5add1999 Don't conflate fields with tables 2022-08-10 05:36:16 -04:00
peelz 1bb7843811 Move docs to luacs-docs/{lua,cs,landing-page}
luacs-docs/cs also has a proper http server for testing locally
2022-08-10 05:36:16 -04:00
peelz 69c627b651 Deprecate Hook.HookMethod 2022-08-10 05:36:16 -04:00
peelz d9dc84425d Make LuaCsSetup easier to integrate into unit tests 2022-08-09 17:50:00 -04:00
peelz d98daf008e Add lua types for C# primitives 2022-08-09 17:50:00 -04:00
peelz 08836088fb Refactor hooking API
This completely changes how method patching works under the hood. Unlike
the previous API (`Hook.HookMethod`), the new API (`Hook.Patch`)
generates a Harmony patch method at runtime, using IL generation.

This fixes methods with ByRef (out/ref) parameters getting silently corrupted
due to the ByRef semantics being lost when passed through the `object[] __args`
parameter.

This new API also makes it possible to:
  - modify parameters (including ByRef params)
  - change the return value to `null` (old API would use `return nil`
    for Harmony control flow)
  - prevent execution of the original method (and other harmony
    patches), independently of modifying the return value
2022-08-09 17:50:00 -04:00
peelz 768abd5ce1 Remove LuaResult 2022-08-09 17:50:00 -04:00
peelz a5bffce33b Move prohibitedHooks check to a method 2022-08-09 17:50:00 -04:00
peelz 7ce7e6e763 Support resolving methods with ref/out parameters 2022-08-09 17:50:00 -04:00
EvilFactory 069567c681 LuaCs is now initialized after sub editor screen is first selected, added Game.IsSubEditor, Game.SubEditorScreen and registered editor screens 2022-07-27 20:01:20 -03:00
EvilFactory 1b020ff99e don't prevent further cs mods from being executed if one of them has a runtime error 2022-07-25 09:25:06 -03:00
EvilFactory 3fc6892571 fix exceptions not being handled correctly inside Network.Receive and Timer.Wait 2022-07-23 12:23:27 -03:00
Regalis11 6b55adcdd9 v0.19.0.0 (unstable) 2022-07-20 18:47:07 +03:00
Evil Factory b9ebf04a6a fix undefined identifiers in patches overriding each other 2022-07-14 20:55:39 -03:00
Evil Factory a083f8f69e fix compiler error 2022-07-14 12:33:31 -03:00
Evil Factory c5860d13d5 Merge branch 'master' of https://github.com/Regalis11/Barotrauma.git 2022-07-14 12:25:44 -03:00
Regalis11 4a03ee5ab2 v0.18.15.0 2022-07-14 16:54:36 +03:00
Evil Factory 09971905e1 whoops 2022-07-10 19:22:57 -03:00
Evil Factory 32fb3c3317 attempt in fixing mysterious timer crash again 2022-07-10 14:06:48 -03:00
Evil Factory 8153e4af0c print out to the console if the content package Lua folder is being used or not 2022-07-08 19:44:23 -03:00