Commit Graph

13 Commits

Author SHA1 Message Date
Regalis
461547d949 Medical items, improved falldamage, "power on" sounds 2015-07-24 13:46:22 +03:00
Regalis
c2be74324d Rendering lights, fow penumbra, human anim tweaking, female sprite, electricity bugfixes 2015-07-24 00:36:44 +03:00
Regalis
326b46cf18 Content packages & MD5 hash comparison between client and server 2015-07-20 21:27:44 +03:00
Regalis
44b9a63c94 A* pathfinding, autopilot, WIP radar rendering, proper location names, character skills shown in menus, got rid of PreviewCharacter, mantis 2015-07-14 21:09:00 +03:00
Regalis
d4c308003b Moving in and out from levels, WIP level mirroring, moloch, add d.gz to savedmaps 2015-07-10 12:55:26 +03:00
Regalis
2254585dac Spawnpoints for different jobs, spawning crew members with job-specific items, fixed issues with non-matching entity IDs between client and server, Unity-like coroutine system (connecting to server doesn't freeze the game anymore), map drawing improvements 2015-07-09 01:40:27 +03:00
Regalis
2ef92c4af0 Moved CrewManager & HireManager to a separate single player GameMode, bleeding decreases health 2015-06-16 22:53:02 +03:00
Regalis
566d54197a Saving (wip), statuseffect refactoring, multiple character faces 2015-06-12 16:56:51 +03:00
Regalis
d7fde606e9 misc UI stuff, gamesession additions, limbs don't have individual health anymore, background music 2015-06-09 18:18:34 +03:00
Regalis
95c8e0f486 Md5 hashes for maps, enemy AI changes HumanoidAnimController bugfixes, HitArmor sounds 2015-06-06 14:38:25 +03:00
Regalis
1f42e4a4db low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable 2015-06-01 22:20:17 +03:00
Regalis
80648ffd46 electricity bugfixes, destructable doors, ai improvements, removed rope, container changes 2015-05-27 01:02:30 +03:00
Regalis
fadb89ae9e First commit 2015-05-25 01:04:03 +03:00