Regalis
|
201dc1b733
|
Supercapacitors have much higher max output but smaller capacity, fixed not being able to drag wire nodes in editor, batteries working properly now
|
2016-02-07 12:32:19 +02:00 |
|
Regalis
|
1a5b3fa66a
|
Endworm attacks working, itemlabel text saving bugfix, deconstructors & fabricators need power, engine sprite, disable wire node dragging in character mode, only hit with one meleeweapon at a time, fixrequirement text overflow fix, mapentities can hace multiple categories, Gap.FindHull fix, Waypoint ladder & gap saving, stuff
|
2016-01-18 20:09:38 +02:00 |
|
Regalis
|
5f1cb194ab
|
List of previously used mapentities in editor, waypoint sprites, properly generating waypoints for hatches, waypoint paths are saved in editor instead of generating them on loading, gap particle bugfix, separate waypoint and spawnpoint prefabs, turret rotation limits visible in editor, hatch convexhull fix, new railgunloader sprite
|
2016-01-17 15:45:16 +02:00 |
|
Regalis
|
eb20af622d
|
Limb collisions can damage hull again, new UI for steering, sonar & reactor, fabricators can require more than one of each ingredient, timer for character imploding, AICharacter position syncing changes, watcher, commands can also be given to controlled character
|
2016-01-13 22:19:01 +02:00 |
|
Regalis
|
ca7febfcab
|
Option to hide waypoints and spawnpoints in editor, fixed cam "twitching" in multiplayer, additional light sprites for lightcomponents, wire bugfixes, fixed excessive camera shake when firing the railgun
|
2016-01-04 22:36:39 +02:00 |
|
Regalis
|
bc9ff32023
|
New pump & railguncont sprites, saving fixes (disappearing items fixed?), moving LightManager.ViewPos to railgun when aiming, generating waypoints outside sub, easier wire node editing, characters stand when using a controller, shiftsummary crew status scrolling, stuff
|
2016-01-04 01:03:37 +02:00 |
|
Regalis
|
92d396e6b2
|
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
|
2015-12-28 13:21:24 +02:00 |
|
Regalis11
|
064e2eadd0
|
Round end cinematic, CoroutineManager deltatime
|
2015-12-26 19:33:23 +02:00 |
|
Regalis
|
8ec7fd44ff
|
LimbSlot combinations for pickable items ("Any,RightHand+LeftHand"...)
|
2015-11-19 21:24:49 +02:00 |
|
Regalis
|
f42cc78af3
|
Merged linux changes, fixed first item in inventory not being loaded, fixed levels breaking if re-entering the same level
|
2015-11-19 16:29:13 +02:00 |
|
Regalis
|
0e5e86e363
|
v0.2.2: updated Lidgren, railgun shells can be bought, autorestart server, netstats, tutorial moloch spawning in a wall fix, misc error checks
|
2015-10-18 22:44:30 +03:00 |
|
Regalis11
|
2bb5d41836
|
Further lighting optimization, fixed (railgun) controller movement, physicsbody collisioncategory changes, command room reactor controls in Vellamo
|
2015-10-14 22:10:37 +03:00 |
|
Regalis
|
bf7619bcc4
|
water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
|
2015-09-24 15:21:10 +03:00 |
|
Regalis
|
ea15397725
|
Merged linux changes, water effect using a BasicEffect and a simpler pixel shader, multi-colored wires
|
2015-09-08 21:55:27 +03:00 |
|
Regalis
|
0cbcdd0b03
|
Turret rotation fix, CharacterInventory networking bugfixes, prevent limbs clipping with other colliders when mirroring, fixed mantis animations, better looking explosions, spark effect when overvoltage breaks an item
|
2015-09-04 21:56:39 +03:00 |
|
Regalis
|
47678c34c4
|
automatically adding .gz to when saving a map, netlobbyscreen ui changes
|
2015-08-04 21:32:57 +03:00 |
|
Regalis
|
048eb5713f
|
waypoint selection bug, unequipped captain uniform sprites, repairtool sounds & particle tweaking, wire overlap bug, connectionpanel loading bug, looting dead crew members
|
2015-08-04 20:11:59 +03:00 |
|
Regalis
|
9149408b36
|
assigning jobs when a round starts, crew tab in multiplayer, repairtool particles light & sounds, attachable buttons, increased repairtool range & limbdamage, captain's uniform, wearable sprite bugfixes
|
2015-08-03 23:25:22 +03:00 |
|
Regalis
|
5d0a453e23
|
Quests, new sounds, explosives, bugfixes, asdfasdf
|
2015-07-29 23:40:26 +03:00 |
|
Regalis
|
237df18765
|
fixed railgun, fixed repairtools radar ping & improved rendering, waypoint bugfixes, inventory bugfixes, syncing wires between clients
|
2015-07-15 23:34:13 +03:00 |
|
Regalis
|
24ba9b1b98
|
GameMode/CrewManager bugfixes, fabricators
|
2015-06-19 11:53:31 +03:00 |
|