78 lines
2.1 KiB
XML
78 lines
2.1 KiB
XML
<Items>
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<Item
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name="Railgun"
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focusonselected="true"
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offsetonselected="500"
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linkable="true"
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pickdistance="150">
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<Sprite texture ="railgunbase.png"/>
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<Turret barrelsprite="railgunbarrel.png" canbeselected = "true" linkable="true" origin="0.5, 0.85" barrelpos="117, 57"
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rotationlimits="180,360"
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powerconsumption="500.0">
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<Sound file="railgun.ogg" type="OnUse"/>
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</Turret>
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<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver,Wire" type="Equipped"/>
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<input name="power_in"/>
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<input name="position_in"/>
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<input name="trigger_in"/>
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</ConnectionPanel>
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</Item>
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<Item
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name="Railgun Controller"
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type="Controller"
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linkable="true"
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pickdistance="150">
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<Sprite texture ="railguncontroller.png" depth="0.8"/>
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<Controller userpos="-1" direction ="Right" canbeselected = "true">
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<limbposition limb="Head" position="0,-124"/>
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<limbposition limb="LeftHand" position="38,-125"/>
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<limbposition limb="RightHand" position="38,-125"/>
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</Controller>
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<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver,Wire" type="Equipped"/>
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<input name="power_in"/>
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<output name="position_out"/>
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<output name="trigger_out"/>
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</ConnectionPanel>
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</Item>
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<Item
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name="Railgun Loader"
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linkable="true"
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pickdistance="150">
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<Sprite texture ="railgunloader.png" depth =" 0.8"/>
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<ItemContainer hideitems="false" drawinventory="true" capacity="5" itempos="54,-61" iteminterval="40,0" canbeselected = "true">
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<Containable name="Railgun Shell"/>
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</ItemContainer>
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</Item>
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<Item
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name="Railgun Shell"
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pickdistance="200">
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<Sprite texture ="railgunshell.png"/>
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<Body radius="14" height="63" density="15"/>
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<Holdable holdpos="30,-15" handle1="0,20" handle2="0,-20"/>
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<Pickable slots="RightHand"/>
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<Projectile launchimpulse="80.0">
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<Attack damage="100" bleedingdamage="10" structuredamage="200" damagetype="Blunt"/>
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</Projectile>
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</Item>
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</Items>
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