Commit Graph

1175 Commits

Author SHA1 Message Date
Regalis 8717a2259f Fixed LobbyScreen item grouping & light.hullsInRange updating 2016-01-02 16:40:24 +02:00
Regalis11 325bf0c66b WIP item grouping in store screen, endworm event 2016-01-01 22:24:47 +02:00
Regalis 92d396e6b2 Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials 2015-12-28 13:21:24 +02:00
Regalis 8c032d8368 Lighting bugfixes, setting camera position to character on shift start 2015-12-26 22:35:28 +02:00
Regalis11 064e2eadd0 Round end cinematic, CoroutineManager deltatime 2015-12-26 19:33:23 +02:00
Regalis11 b2d5704f7e Round summary screen, GUIMessageBoxes disable other UI elements, renamed quests as missions 2015-12-23 22:18:02 +02:00
Regalis11 c7e7b3909f Autopilot waypoint skipping, AI finds and equips diving gear when the sub is flooding, progress on AI welding, equipping items in AIObjectiveGetItem, wire node coordinate bugfixes, EntityGrid.RemoveEntity fix 2015-12-23 00:10:02 +02:00
Regalis11 63f5a501e8 Optimization: Connection recipient caching, resetting cachedshadow data instead of creating a new one 2015-12-21 15:32:42 +02:00
Regalis11 63dd5e1bf6 Added HhyperDescriptor, sorting backgroundsprites according to texture 2015-12-21 12:12:31 +02:00
Regalis11 2ff8643c02 Optimization: FindHull spatial hashing, itemcomponent sounds in a dictionary, got rid of Item.Updated, rendering fixes, disposing shadow vertex buffers 2015-12-21 11:01:35 +02:00
Regalis11 a62c6d6711 Level rendering using vertex buffers 2015-12-19 18:54:43 +02:00
Regalis 50cba53f25 convexhull shadow caching attempt 2015-12-19 16:33:32 +02:00
Regalis e10bffde9b Light rendering optimization 2015-12-19 16:02:05 +02:00
Regalis 4234aa2094 END WORM, fixed camera pos "twitching" when exiting/entering the sub, character scaling 2015-12-19 02:05:10 +02:00
Regalis eb0e08c8ee Set orders stay in CrewCommander interface after reopening, minor changes to the interface layout 2015-12-17 19:35:14 +02:00
Regalis fa5cceb903 Merge branch 'NewCoordinateSystem'
Conflicts:
	Subsurface/Barotrauma.csproj
	Subsurface_Solution.v12.suo
2015-12-17 18:29:26 +02:00
Regalis af470eab2e more accurate submarine body generation, multiplayer fixes, saving takes HiddenSubPosition into account, fire coordinate fixes, editscreen fixes, checking item triggers in AIObjectiveGoto, netlobbyscreen sync fixes, re-enabled level start/end positions, water edit fixed 2015-12-17 18:26:40 +02:00
Regalis 859be53d28 Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars, 2015-12-14 18:59:59 +02:00
Regalis11 c74caadc42 Player characters arent AICharacters in multiplayer, lighting optimization 2015-12-13 18:02:43 +02:00
Regalis 04cfca0ede Multiplayer fixes 2015-12-12 16:23:01 +02:00
Regalis 17e8a2171f Progress + prettier ice walls 2015-12-12 13:44:05 +02:00
Regalis 78bccca4af Moar progress, fixed shadow/los/submarine misalignment issues 2015-12-09 19:29:53 +02:00
Regalis ca7eae5322 Order symbols 2015-12-07 19:32:55 +02:00
Regalis beecfe60ac mhgvik 2015-12-06 16:36:24 +02:00
Regalis11 40fb8d803d Lighting fixes & teleporting characters to sub 2015-12-06 16:07:25 +02:00
Regalis 09588e548d Submarine rendering to correct position almost ready, fixed camera position "twitching" 2015-12-04 17:21:59 +02:00
Regalis 242af12f14 Progress 2015-12-04 01:37:30 +02:00
Regalis ca77103d0d wat 2015-12-03 20:37:20 +02:00
Regalis c064c5eb50 Very unfinished attempt at changing the coordinate system to work relative to the level and to move the sub instead of the whole level 2015-12-03 19:42:11 +02:00
Regalis 5bcdfa2b56 AI combat, misc AI improvements, characters can't get stuck inside doors 2015-12-03 18:34:35 +02:00
Regalis 11857f894b AI operating reactors & railguns, misc AI improvements 2015-11-30 19:06:27 +02:00
Regalis 6f2db08be0 Dragging bodies up stairs, attempt to fix legs going through torso, fixe GuiComponent.MouseOn getting stuck when switching to edit screen 2015-11-28 00:21:45 +02:00
Regalis c9cc94f701 Crew commands 2015-11-26 23:04:02 +02:00
Regalis f1e1b0b4f0 Stair improvements, inventory "tooltip" & condition progressbar, reactor tries to match the highest load of the connected junction boxes (instead of the sum of the loads) 2015-11-25 17:58:17 +02:00
Regalis 4b5126675c Human AI improvements, minor UI tweaking 2015-11-25 16:04:51 +02:00
Regalis c456fa3c90 Human AI with pathfinding and room hazard avoidance 2015-11-23 01:22:38 +02:00
Regalis 77024a31fb Positioning out-of-sub particles relative to the level, easier to climb stairs 2015-11-22 17:11:13 +02:00
Regalis 1eaf22d3d0 v2.6.1 2015-11-22 00:40:37 +02:00
Regalis 91fa25ecd2 askjdnf 2015-11-20 17:44:38 +02:00
Regalis cddf4f1bde Sending NetTime at the start of a combined networkevent instead of individual networkevents, syncing itemcomponents for spectators, AICharacter importantentityupdates are sent again, misc bugfixes, some new heads 2015-11-20 17:12:33 +02:00
Regalis 8ec7fd44ff LimbSlot combinations for pickable items ("Any,RightHand+LeftHand"...) 2015-11-19 21:24:49 +02:00
Regalis a46f724f1f "Subinventory" (= jumpsuit pockets etc) bugfixes, quest message fix 2015-11-19 18:01:54 +02:00
Regalis f42cc78af3 Merged linux changes, fixed first item in inventory not being loaded, fixed levels breaking if re-entering the same level 2015-11-19 16:29:13 +02:00
Regalis 35f05376b0 Thermal artifact, mid-quest message popups, sortmode from immediate to deferred, saving bugfixes 2015-11-19 19:21:48 +02:00
Regalis 9b08201972 Fire extinguisher, burnt limbs, spectating improvements, option to disable spectating, jumpsuits for engi & mech, fireproof items, stuff 2015-11-18 20:02:45 +02:00
Regalis 7b6d92bb27 Merge branch 'master' of https://bitbucket.org/Regalis11/subsurface-private 2015-11-15 19:18:02 +02:00
Regalis11 ef9d7ef0d4 WIP pathfinding AI navigator, Level class refactoring 2015-11-15 19:14:08 +02:00
Regalis ab7c39071c Input syncing between clients, inventory sync bugfix, structure sync bugfix, settings button highlight bugfix, spectating bugfixes, in-game chatbox not visible when joining a server when the round is running 2015-11-14 00:09:56 +02:00
Regalis 24ed95cd68 Networking bugfixes, underwater scooter, fixed limbs going through walls when flipping the ragdoll 2015-11-13 00:52:42 +02:00
Regalis 9c2aec4c8e Fire improvements 2015-11-11 07:33:17 +02:00