EvilFactory
8d3d01c9e3
Added LuaUserData.HasMember and made CreateStatic automatically add call metatable if it the type has a constructor
2024-08-08 19:30:41 -03:00
EvilFactory
496ce0fb91
Added FarseerCollision stuff to default register
2024-08-08 18:53:25 -03:00
EvilFactory
6e622162e9
Revert "Upgrade Harmony to 2.3.3 (will revert if it causes issues)"
...
This reverts commit 071bfa2032 .
2024-08-01 20:06:02 -03:00
EvilFactory
071bfa2032
Upgrade Harmony to 2.3.3 (will revert if it causes issues)
2024-08-01 18:19:07 -03:00
EvilFactory
03f1ec4c1d
Added GUIContextMenu and ContextMenuOption
2024-07-03 12:04:41 -03:00
EvilFactory
490ff655f3
CrewManagement -> HRManagerUI
2024-06-27 11:41:52 -03:00
EvilFactory
55e97a8baa
Merge remote-tracking branch 'upstream/master' into develop
2024-06-27 10:52:55 -03:00
Regalis11
4f556236b8
v1.5.9.1 (Summer Update Hotfix 2)
2024-06-27 16:46:33 +03:00
EvilFactory
f4219b0c75
Merge remote-tracking branch 'upstream/master' into develop
2024-06-19 12:45:44 -03:00
Regalis11
169eced79a
v1.5.7.0 (Summer Update Hotfix 1)
2024-06-19 18:42:16 +03:00
EvilFactory
91cc7dd1cd
Fixed compiler errors and project files
2024-06-18 12:41:37 -03:00
EvilFactory
e163f7ed73
Merge remote-tracking branch 'upstream/master' into develop
2024-06-18 12:19:13 -03:00
Regalis11
230d1b6e78
v1.5.7.0 (Summer Update)
2024-06-18 16:50:02 +03:00
EvilFactory
757a7a1c37
Treat forced mods as normal is true by default
2024-05-23 13:07:58 -03:00
EvilFactory
c518b696f6
Merge remote-tracking branch 'upstream/master' into develop
2024-05-02 12:25:49 -03:00
Markus Isberg
0a0a9784c5
Blood in the Water Hotfix 2 - 1.4.6.0
2024-05-02 14:08:04 +03:00
EvilFactory
b98dec4c3b
Merge remote-tracking branch 'upstream/master' into develop
2024-04-26 12:31:21 -03:00
itchyOwl
848113b8cb
v1.4.5.0 (Blood in the Water Hotfix)
2024-04-26 17:03:10 +03:00
EvilFactory
bfca2816c3
Added enum CanEnterSubmarine
2024-04-25 06:33:19 -03:00
EvilFactory
079b0c3648
Fixed merge errors
2024-04-24 12:34:59 -03:00
EvilFactory
0a9ff43986
Merge remote-tracking branch 'upstream/master' into develop
2024-04-24 12:20:11 -03:00
Regalis11
ff1b8951a7
v1.4.4.1 (Blood in the Water Update)
2024-04-24 18:09:05 +03:00
Regalis11
89b91d1c3e
Merge branch 'master' into dev
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# Conflicts:
# Barotrauma/BarotraumaClient/ClientSource/Characters/Character.cs
# Barotrauma/BarotraumaClient/ClientSource/DebugConsole.cs
# Barotrauma/BarotraumaClient/ClientSource/GUI/Store.cs
# Barotrauma/BarotraumaClient/ClientSource/Items/Inventory.cs
# Barotrauma/BarotraumaClient/ClientSource/Items/Item.cs
# Barotrauma/BarotraumaClient/ClientSource/Map/Map/Radiation.cs
# Barotrauma/BarotraumaClient/ClientSource/Map/MapEntity.cs
# Barotrauma/BarotraumaClient/ClientSource/Networking/ServerList/ServerInfo.cs
# Barotrauma/BarotraumaClient/ClientSource/Screens/MainMenuScreen/MainMenuScreen.cs
# Barotrauma/BarotraumaClient/ClientSource/Screens/ServerListScreen/ServerListScreen.cs
# Barotrauma/BarotraumaClient/ClientSource/Screens/SubEditorScreen.cs
# Barotrauma/BarotraumaClient/ClientSource/Serialization/SerializableEntityEditor.cs
# Barotrauma/BarotraumaClient/ClientSource/Settings/SettingsMenu.cs
# Barotrauma/BarotraumaClient/ClientSource/SpamServerFilter.cs
# Barotrauma/BarotraumaClient/ClientSource/Sprite/Sprite.cs
# Barotrauma/BarotraumaClient/ClientSource/Steam/Lobby.cs
# Barotrauma/BarotraumaClient/LinuxClient.csproj
# Barotrauma/BarotraumaClient/MacClient.csproj
# Barotrauma/BarotraumaClient/WindowsClient.csproj
# Barotrauma/BarotraumaServer/LinuxServer.csproj
# Barotrauma/BarotraumaServer/MacServer.csproj
# Barotrauma/BarotraumaServer/ServerSource/GameMain.cs
# Barotrauma/BarotraumaServer/ServerSource/Steam/SteamManager.cs
# Barotrauma/BarotraumaServer/ServerSource/Traitors/TraitorManager.cs
# Barotrauma/BarotraumaServer/WindowsServer.csproj
# Barotrauma/BarotraumaShared/SharedSource/Characters/Animation/HumanoidAnimController.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/Animation/Ragdoll.cs
# Barotrauma/BarotraumaShared/SharedSource/DebugConsole.cs
# Barotrauma/BarotraumaShared/SharedSource/Extensions/IEnumerableExtensions.cs
# Barotrauma/BarotraumaShared/SharedSource/GameSession/GameModes/CampaignMode.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/ItemPrefab.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/Map/Location.cs
# Barotrauma/BarotraumaShared/SharedSource/Serialization/Editable/ConditionallyEditable.cs
# Barotrauma/BarotraumaShared/SharedSource/Settings/GameSettings.cs
# Barotrauma/BarotraumaShared/changelog.txt
# Libraries/BarotraumaLibs/BarotraumaCore/Utils/MathUtils.cs
2024-04-24 17:38:13 +03:00
EvilFactory
10ad5d296e
Renamed GUI.Style to match the rest
2024-04-21 14:34:20 -03:00
EvilFactory
71376cfe5f
You can now grab the parameters passed into XML status effects and added a variation of the Hook Add method that only takes the event name
2024-04-20 18:47:07 -03:00
EvilFactory
123a212251
Register KarmaManager
2024-04-17 20:00:25 -03:00
EvilFactory
ac69537784
Merge remote-tracking branch 'upstream/master' into develop
2024-04-16 12:20:09 -03:00
Regalis11
536346da11
v1.3.0.4
2024-04-16 18:00:23 +03:00
EvilFactory
5e89e2ea11
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2024-04-12 12:11:06 -03:00
Regalis11
18af2754db
v1.3.0.3
2024-04-12 16:38:50 +03:00
EvilFactory
895924b537
Register EpicAccountId
2024-04-11 06:31:35 -03:00
EvilFactory
3f014660cc
Pass in a copy of the config instead
2024-04-02 12:49:04 -03:00
EvilFactory
077cd0bec3
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2024-04-02 12:28:51 -03:00
Regalis11
95a8b89e2b
v1.3.0.2
2024-04-02 18:15:50 +03:00
EvilFactory
ee337e4f18
Fixed config not saving
2024-03-28 23:39:29 -03:00
EvilFactory
06a226a26e
Fixed wrong xml attribute name
2024-03-28 21:20:02 -03:00
EvilFactory
85a6a26fcd
Include BarotraumaCore in the publicized assemblies
2024-03-28 18:59:59 -03:00
EvilFactory
5a4a85564a
Forgor to change this text
2024-03-28 18:15:34 -03:00
EvilFactory
a55b165d9e
Added new assemblies to CI
2024-03-28 16:39:43 -03:00
EvilFactory
bf34934e9c
Merge fixes
2024-03-28 16:19:53 -03:00
EvilFactory
7a74cd052f
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2024-03-28 14:26:18 -03:00
Regalis11
3791670c42
v1.3.0.1 (Epic Store release)
2024-03-28 18:34:33 +02:00
EvilFactory
b3ac01cb22
Remove all uses of the Cs Package now that we don't need it anymore
...
LuaCs Settings no longer uses LuaCsConfig
Cs Package is no longer is used for enabling CSharp Scripting (except for dedicated server, to not make those people confused)
Added popups for when you have CSharp mods enabled but don't have CSharp enabled when going to singleplayer/multiplayer
2024-03-19 19:03:32 -03:00
EvilFactory
40beade15a
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2024-01-11 11:42:33 -03:00
Regalis11
0c433eb187
v1.2.8.0 (Winter Update hotfix 2)
2024-01-11 16:19:43 +02:00
EvilFactory
2ebaa72a12
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2023-12-20 11:34:03 -03:00
Regalis11
ada8d6f260
v1.2.7.0 (Winter Update hotfix)
2023-12-20 15:00:42 +02:00
EvilFactory
2043f6411c
Set TreatForcedModsAsNormal to true by default
2023-12-17 14:58:13 -03:00
EvilFactory
a0044d03c2
Fixed Lua dispose method not being called if you reload manually
2023-12-17 12:34:30 -03:00
EvilFactory
a846ff2ea5
Fixed whoopie in the Hide UserNames setting
2023-12-14 13:05:35 -03:00