Commit Graph

185 Commits

Author SHA1 Message Date
EvilFactory
4e4e6c5465 Registered and added Event types to default lib 2023-02-15 16:55:10 -03:00
EvilFactory
5003d0beb7 Fixed GetComponentString not working with custom types and registered/added missing types 2023-02-13 17:06:48 -03:00
EvilFactory
81970b3fd4 Added MissionType, Mission, MissionPrefab to default lib 2023-02-01 16:35:16 -03:00
EvilFactory
3ee27aaec3 Added AITarget to default lib 2023-01-21 19:10:01 -03:00
EvilFactory
c665d3e9c7 Added settings that allow you to force turn on CSharp, treat forced mods as normal and allow for the workshop lua setup to be the preferred one 2022-12-29 15:58:51 -03:00
EvilFactory
5288b58d47 Register ConvertUtils and ToolBox 2022-12-18 15:00:23 -03:00
EvilFactory
015caba66d Register ContentFile, Steering and OutpostGenerator 2022-12-12 19:14:25 -03:00
EvilFactory
244dd8fad6 Register some missing GUI types and missions 2022-12-03 22:23:09 -03:00
EvilFactory
644238997b Disable this for now 2022-11-28 20:51:51 -03:00
EvilFactory
6f72df831e Add MapEntity to default lib 2022-11-26 21:59:53 -03:00
EvilFactory
0e8990ef02 Register EntityGrid 2022-11-24 16:59:24 -03:00
EvilFactory
16426c2605 Make status effect user accessible by default 2022-11-24 15:37:03 -03:00
EvilFactory
2931ef00ea Added TypeOf 2022-11-14 14:31:38 -03:00
EvilFactory
a89840b4a7 Fix failing tests 2022-11-10 21:28:17 -03:00
EvilFactory
217f7b63a2 Added Md5Hash and made FIFO queue less cursed
Starting to run out of food.
2022-11-06 17:49:17 -03:00
EvilFactory
dbc67cc489 Register WaterRenderer stuff 2022-11-03 20:38:07 -03:00
EvilFactory
ef0bb33def Register Cargo and Upgrade types and remove old debug print 2022-10-30 19:21:15 -03:00
EvilFactory
6e4d4b0950 Fix inverted check 2022-10-30 18:57:16 -03:00
EvilFactory
ba1157b07d Make init logs nicer 2022-10-30 16:34:01 -03:00
EvilFactory
e7d98dc887 Update Moonsharp for the new pcall exception handling 2022-10-29 20:30:02 -03:00
EvilFactory
43810a3509 Use WorkshopId instead and minor cleanup 2022-10-28 12:26:47 -03:00
EvilFactory
79b4edf7a8 Added VideoPlayer and Video 2022-10-27 12:48:29 -03:00
EvilFactory
8158213471 Added AccountId, Endpoint and TimeSpan for later 2022-10-25 12:50:17 -03:00
EvilFactory
032572de52 Added some missing level types 2022-10-14 12:53:06 -03:00
EvilFactory
bbca25854c Register SettingsMenu 2022-10-06 12:43:37 -03:00
EvilFactory
1eed13fcd0 added support for None<T> and Some<T> and added some missing types from last update 2022-10-05 20:55:15 -03:00
EvilFactory
729110484f texture loader and option support 2022-10-05 12:17:40 -03:00
EvilFactory
011ac43226 Fix ForcedAutorun being called two times in some cases 2022-10-03 13:12:59 -03:00
EvilFactory
faad59f20d fix projects and compile errors 2022-09-29 14:08:59 -03:00
EvilFactory
2d5cff1752 More sound and content types 2022-09-29 11:47:31 -03:00
EvilFactory
1a026c90a9 added some missing sound types 2022-09-27 20:23:37 -03:00
EvilFactory
3914831921 register PropertyConditional and Xml classes, and create global references for them 2022-09-14 14:09:33 -03:00
EvilFactory
ae3b68d417 remove non-functional error handler 2022-09-14 14:08:56 -03:00
EvilFactory
f41962f75d forgot a Voronoi2 class 2022-09-02 19:51:16 -03:00
EvilFactory
e972777cf6 register Voronoid Elements 2022-09-02 14:13:34 -03:00
EvilFactory
d6b82cd591 better error handling in LuaUserData.lua 2022-08-31 14:53:32 -03:00
EvilFactory
9ef581ecfb register EventManager and EventManagerSettings 2022-08-31 14:52:33 -03:00
EvilFactory
4d156b6509 register HumanoidAnimController and FishAnimController 2022-08-25 13:38:11 -03:00
EvilFactory
b8707c1f32 register TextPack 2022-08-16 13:24:52 -03:00
EvilFactory
53b92e3a44 added RespawnManager to Game 2022-08-14 10:54:50 -03:00
EvilFactory
412a9e0055 register GameMain, BanList and BannedPlayer 2022-08-10 16:52:27 -03:00
peelz
4e41d5c4fb Fix item.interact hook not passing the correct parameters 2022-08-10 05:36:17 -04:00
peelz
33a29741df Change DefaultHook.lua to use Hook.Patch 2022-08-10 05:36:17 -04:00
peelz
d98daf008e Add lua types for C# primitives 2022-08-09 17:50:00 -04:00
EvilFactory
9fd550e8f5 fixed wrong type of CharacterEditorScreen 2022-07-31 08:14:58 -03:00
EvilFactory
069567c681 LuaCs is now initialized after sub editor screen is first selected, added Game.IsSubEditor, Game.SubEditorScreen and registered editor screens 2022-07-27 20:01:20 -03:00
Evil Factory
5540330295 register HeadInfo/HeadPreset 2022-07-13 20:23:25 -03:00
Evil Factory
646ef7fba1 register Radiation 2022-07-11 12:46:59 -03:00
Evil Factory
583f7f7108 fix ForcedAutorun mods not being executed when joining a server 2022-07-05 18:14:37 -03:00
Evil Factory
71b0410138 register Map 2022-07-02 15:01:31 -03:00