MapleWheels
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3708e837e7
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Added duplicate package filtering to cs loader. Prioritizes loading LocalMods packages.
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2023-10-06 12:06:42 -03:00 |
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MapleWheels
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a62b62185f
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Made it to load Publicized Assemblies from the Workshop folder if "Use Workshop Lua Setup" is checked in the main menu lua config.
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2023-10-06 12:06:42 -03:00 |
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MapleWheels
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27c8a3ca2e
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Added CLR Type-search to GetTypesByName. Fixed error caused by generic type searching from Lua.
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2023-10-06 12:06:42 -03:00 |
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MapleWheels
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5e03954afe
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Added threading controls to AppDomain type search.
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2023-10-06 12:06:42 -03:00 |
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MapleWheels
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9bd23efd3c
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- Added additional validation to type name and added AppDomain-wide fallback search using Type.GetType if a type with the given name cannot be found in the cache.
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2023-10-06 12:06:42 -03:00 |
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MapleWheels
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414d46b33e
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Assembly and Script Loading Overhauled.
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2023-10-06 12:06:42 -03:00 |
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EvilFactory
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fd74c08a8f
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Removed GapUpdateInterval (no longer required)
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2023-06-15 13:53:28 -03:00 |
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EvilFactory
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6b461e1026
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Added cl_toggleluadebug to the multiplayer permitted commands
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2023-06-11 13:33:38 -03:00 |
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EvilFactory
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3836ed40d6
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Fixed file access with the io module when using append mode
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2023-05-23 17:56:05 -03:00 |
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EvilFactory
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886fa9ed80
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Prevent some types from being re-registered
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2023-05-08 13:13:47 -03:00 |
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EvilFactory
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8e6f8cc5e6
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Added support for workshop install for other platforms (MacOS is likely still borked, but I don't have a Mac to test it)
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2023-05-03 12:38:29 -03:00 |
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EvilFactory
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8df9f7798e
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Implemented a custom PlatformAccessor and re-added the rest of the io and os libraries
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2023-05-01 13:24:18 -03:00 |
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EvilFactory
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29a2e07b1f
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Set TopLevelBinderFlags to IgnoreAccessibility for CsMods, so they are able to access non-public members by default
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2023-04-28 14:45:45 -03:00 |
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EvilFactory
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5de8d0293f
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Registered MathUtils and XMLExtensions as extension types, moved GetType to a better place
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2023-04-25 21:27:11 -03:00 |
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EvilFactory
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93a5065171
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Added conversion for OnAttacked and OnDeath handlers and added new hook character.damageLimb
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2023-04-25 10:20:24 -03:00 |
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EvilFactory
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ee7ca80d88
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Merge branch 'feature/lua-debugging' into develop
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2023-04-12 11:40:16 -03:00 |
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EvilFactory
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675b4f349c
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Added LuaUserData.IsRegistered
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2023-04-09 14:07:26 -03:00 |
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EvilFactory
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df79d22e93
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Return empty table if we try to get ClientList in singleplayer
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2023-04-01 11:40:25 -03:00 |
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EvilFactory
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4303cf3111
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Added support for MoonSharp's VsCodeDebugger
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2023-03-27 15:20:14 -03:00 |
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EvilFactory
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9dc87c34f3
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Fixed error "Attempt to perform operations with resources owned by different script" that would sometimes happen when reloading lua
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2023-03-23 12:30:20 -03:00 |
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EvilFactory
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5fc25c2453
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Added LuaUserData.MakePropertyAccessible
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2023-03-22 14:09:10 -03:00 |
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EvilFactory
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e5043e79ea
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Remove unnecessary casts and added registration for ImmutableArray
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2023-03-20 16:42:17 -03:00 |
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EvilFactory
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6974c5338a
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Simplify how None is handled and fixed libs getting loaded too late
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2023-03-17 20:24:54 -03:00 |
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EvilFactory
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05c325ac02
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Fixed broken Option<T> conversion
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2023-03-13 14:31:53 -03:00 |
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EvilFactory
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5a3f9ebc80
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1.0 Merge fixes
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2023-03-13 13:37:24 -03:00 |
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EvilFactory
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4e0f2e1a49
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Added Timer.NextFrame
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2023-03-04 14:23:16 -03:00 |
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EvilFactory
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27cde50c08
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Register particles, added Game.Paused which is always false to server-side, and exposed ParticleManager
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2023-02-28 16:57:17 -03:00 |
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EvilFactory
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5003d0beb7
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Fixed GetComponentString not working with custom types and registered/added missing types
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2023-02-13 17:06:48 -03:00 |
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IDEKENTERPRISES
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aaffb54141
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Added saving http response content as a byte array to a file. (#124)
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2023-02-09 17:48:01 -03:00 |
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EvilFactory
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3e1c0ca9af
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Added ability to include custom headers when sending http requests and made use of the new HttpClient
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2023-02-07 17:08:37 -03:00 |
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EvilFactory
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ca9f232aaf
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Added Remove method for removing net messages
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2023-01-31 19:16:38 -03:00 |
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EvilFactory
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0c00839458
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Only send network debug when verbose logging is enabled and enabled compatibility for the net lobby screen
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2023-01-31 14:47:27 -03:00 |
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EvilFactory
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a8171bd4e4
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Fixed compile errors
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2023-01-31 13:26:59 -03:00 |
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EvilFactory
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ba543aef2c
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Improved Networking
Network messages are now sent through a 2-byte Id to minimize overhead of using strings.
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2023-01-29 13:21:19 -03:00 |
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EvilFactory
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8fcf0f7c8c
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Removed CsScriptRunner since its useless
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2023-01-18 22:53:55 -03:00 |
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EvilFactory
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2073cdf5e5
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Fixed timer crash once for all - yes it was a race condition
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2023-01-17 14:17:43 -03:00 |
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EvilFactory
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17d125e6d5
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Fixed RoundStarted returning incorrect values in sub editor
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2023-01-17 13:16:30 -03:00 |
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EvilFactory
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a8da4f9cd1
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Removed unused variable and added exception in case timer is null
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2023-01-16 17:52:31 -03:00 |
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EvilFactory
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070d2c11a7
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Fixed incorrect logger compatibility
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2023-01-13 21:15:56 -03:00 |
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EvilFactory
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3fe21dc782
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Fixed incorrect handling of Lua hook return results
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2023-01-08 17:21:52 -03:00 |
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EvilFactory
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94c68b9fe6
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Added error overlay which is used to display errors in a more user friendly way, currently only used if the CSharp compilation fails
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2023-01-06 19:58:15 -03:00 |
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EvilFactory
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9fcab5ff60
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Added a ToString method for Lua primitive types and made the value public
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2023-01-06 12:31:23 -03:00 |
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EvilFactory
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90a68edb4e
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Fixed unknown error logs being silently ignored and fixed timers causing crashes in some weird rare circumstances
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2023-01-06 12:05:00 -03:00 |
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EvilFactory
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e9092d5620
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Accidentally put the log compatibility class inside the logger class
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2023-01-05 01:09:43 -03:00 |
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EvilFactory
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f252fce6ef
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Fixed steam items not being updated correctly
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2023-01-03 17:13:07 -03:00 |
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EvilFactory
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6de4a1bd09
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Expose logger to Lua
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2022-12-29 15:58:51 -03:00 |
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EvilFactory
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82934cf9ed
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Added popups telling you to run CSharp when joining a server with CSharp mods enabled but without the Cs package
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2022-12-29 15:58:51 -03:00 |
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EvilFactory
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c665d3e9c7
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Added settings that allow you to force turn on CSharp, treat forced mods as normal and allow for the workshop lua setup to be the preferred one
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2022-12-29 15:58:51 -03:00 |
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EvilFactory
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8fdf2156dc
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Introduce the LuaCsLogger class and make everything use that instead
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2022-12-29 15:58:51 -03:00 |
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EvilFactory
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2b871c8c48
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Fix think hook getting called twice on the client
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2022-12-15 09:12:03 -03:00 |
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