Regalis
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ec59c47041
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Docking ports have a power connector that can be used for distributing power between docked subs, already connected wires in respawn shuttles and the tutorial subs can't be disconnected, flares burn longer
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2016-08-13 17:52:35 +03:00 |
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Regalis
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38c5251005
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Vertical docking port, docking sounds, water flows properly between horizontally docked hulls, falseoutput of signal check components can be changed, lighting and FOW works between hulls (todo: some logic for determining when to update light.HullsInRange when two subs are moving relative to each other)
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2016-06-27 17:48:20 +03:00 |
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Regalis
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b04e204dc3
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- multiple submarines can be "merged" into one file (to be used as escape vessels etc)
- WIP docking ports
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2016-06-26 14:31:00 +03:00 |
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Regalis
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d1e9be188f
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Alien doors/sensors can't be rewired, removed the small convex hull strip on top of windowed doors
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2016-05-11 20:21:24 +03:00 |
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Regalis
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d713874bd6
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Tweaked AITarget ranges: now it's possible to evade some monsters by stopping the sub and/or turning off noisy devices, AITarget ranges can be made visible by entering "ShowAITargets" in the console, misc cleanup
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2016-03-12 21:35:21 +02:00 |
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Regalis
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203e7c4114
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Horizontal doors (hatches), bugfix in holdable.cs
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2016-01-15 18:30:44 +02:00 |
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Regalis
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e3ebc28afb
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Picking items from outside the sub, replcaed fabricator.png with separate sprites for each machine, descriptions moved from itemprefab to the mapentityprefab base class, editortutorial progress
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2016-01-15 17:10:21 +02:00 |
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Regalis
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948285f6ab
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Control settings, more server settings, selecting character face
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2015-10-28 19:07:17 +02:00 |
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Regalis
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b3462b24b4
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Reliablesender exception handling, buttons crashing multiplayer, using screwdrivers/wrenches with left click, RestoreCollision exception handling, nerfed c4, UpdateLimbCollisionCategories fix
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2015-10-23 00:10:27 +03:00 |
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Regalis
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aa3882a815
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Added wire-tag to all wires (to allow using it for fixes even if the name isn't ''Wire''), disconnect networkmember when going to main menu, fixed questmode crashing in multiplayer, fixed too short seeds throwing an error, attachable items aren't attached if secondary key isn't held, update hull when attaching an item, dropping connected wires when detaching items, kicking players with a button click instead of debugconsole
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2015-10-17 21:24:00 +03:00 |
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Regalis
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0be4ad4f84
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Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water
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2015-10-04 14:49:05 +03:00 |
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Regalis
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da00b083ed
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statuseffect setvalue, new diving suit sprite & character slowdown, welded door sprite
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2015-09-26 00:41:43 +03:00 |
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Regalis
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85b0cda4ca
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v0.1
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2015-07-31 21:05:55 +03:00 |
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Regalis
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baa207985c
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Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading
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2015-07-19 02:44:42 +03:00 |
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Regalis11
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a2636133ca
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WIP network message validation
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2015-07-12 18:25:34 +03:00 |
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Regalis
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80648ffd46
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electricity bugfixes, destructable doors, ai improvements, removed rope, container changes
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2015-05-27 01:02:30 +03:00 |
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Regalis
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a1196d1876
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new doors
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2015-05-25 19:41:30 +03:00 |
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Regalis
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fadb89ae9e
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First commit
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2015-05-25 01:04:03 +03:00 |
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