Commit Graph

13 Commits

Author SHA1 Message Date
Regalis
b01b38da68 Bunch of new sounds by Omniary, some charactersound & soundplayer refactoring 2016-12-15 21:42:15 +02:00
Regalis
12f98268b5 Increased character visibility range (how far monsters can see characters from), enemies manually steer towards their target if their steering path is finished or unreachable, mantis tweaking 2016-11-24 19:17:49 +02:00
Regalis
641e579e92 Backported animcontroller-overhaul 2016-10-22 15:18:16 +03:00
Regalis
fda251898b Limb attack refactoring (moved attack update logic from EnemyAIController to Limb, removed the Hit/PinchCW/PinchCCW attacktypes) 2016-08-26 20:38:28 +03:00
Regalis
b2f83b43f8 Attacks can apply a force to the target (i.e. monsters can throw characters around) 2016-05-22 01:28:46 +03:00
Regalis
c2a2f8374b v0.3.4.1: Temporarily disabled water moving items, bleeding slows down automatically, buttons can be fabricated, mantises don't bleed 2016-03-05 11:29:48 +02:00
Regalis
00c1edad09 - Changes in UpdateNetPlayerPosition
- Holdable items don't try to change the pose if hand anim is disabled (e.g. when dragging someone or using a railgun controller)
- Indicator which shows the position of the sub when spectating
- Bugfix in controller selection logic
- Saving attributes on separate lines in serversettings.xml
- Safer validation of received sub files
2016-02-28 14:33:03 +02:00
Regalis
4d949e3be1 Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often) 2015-11-10 22:22:26 +02:00
Regalis
db7128a475 Better autopilot, guiframe tweaking, fixed ui scaling, aicontroller bugfixes, human walk/run anim uses HandIK 2015-10-06 21:18:36 +03:00
Regalis
cc16bb3ad7 Loaded sounds are properly freed, ObjectProperty optimization, expanded skill effects (rangedweapon accuracy, welding efficiency, electrical shocks), armored wearables + ballistic vest & helmet 2015-09-28 19:48:31 +03:00
Regalis
0cbcdd0b03 Turret rotation fix, CharacterInventory networking bugfixes, prevent limbs clipping with other colliders when mirroring, fixed mantis animations, better looking explosions, spark effect when overvoltage breaks an item 2015-09-04 21:56:39 +03:00
Regalis
5d0a453e23 Quests, new sounds, explosives, bugfixes, asdfasdf 2015-07-29 23:40:26 +03:00
Regalis
44b9a63c94 A* pathfinding, autopilot, WIP radar rendering, proper location names, character skills shown in menus, got rid of PreviewCharacter, mantis 2015-07-14 21:09:00 +03:00