Regalis11
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c7e7b3909f
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Autopilot waypoint skipping, AI finds and equips diving gear when the sub is flooding, progress on AI welding, equipping items in AIObjectiveGetItem, wire node coordinate bugfixes, EntityGrid.RemoveEntity fix
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2015-12-23 00:10:02 +02:00 |
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Regalis
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4234aa2094
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END WORM, fixed camera pos "twitching" when exiting/entering the sub, character scaling
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2015-12-19 02:05:10 +02:00 |
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Regalis
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af470eab2e
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more accurate submarine body generation, multiplayer fixes, saving takes HiddenSubPosition into account, fire coordinate fixes, editscreen fixes, checking item triggers in AIObjectiveGoto, netlobbyscreen sync fixes, re-enabled level start/end positions, water edit fixed
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2015-12-17 18:26:40 +02:00 |
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Regalis
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17e8a2171f
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Progress + prettier ice walls
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2015-12-12 13:44:05 +02:00 |
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Regalis
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78bccca4af
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Moar progress, fixed shadow/los/submarine misalignment issues
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2015-12-09 19:29:53 +02:00 |
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Regalis
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6f2db08be0
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Dragging bodies up stairs, attempt to fix legs going through torso, fixe GuiComponent.MouseOn getting stuck when switching to edit screen
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2015-11-28 00:21:45 +02:00 |
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Regalis
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cddf4f1bde
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Sending NetTime at the start of a combined networkevent instead of individual networkevents, syncing itemcomponents for spectators, AICharacter importantentityupdates are sent again, misc bugfixes, some new heads
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2015-11-20 17:12:33 +02:00 |
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Regalis
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4d949e3be1
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Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
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2015-11-10 22:22:26 +02:00 |
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Regalis
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b0deba514e
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ghkjghk
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2015-10-31 15:16:49 +02:00 |
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Regalis
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b3462b24b4
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Reliablesender exception handling, buttons crashing multiplayer, using screwdrivers/wrenches with left click, RestoreCollision exception handling, nerfed c4, UpdateLimbCollisionCategories fix
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2015-10-23 00:10:27 +03:00 |
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Regalis
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3c1a66078c
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v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds
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2015-10-17 16:01:42 +03:00 |
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Regalis
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709d4efde9
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Particle.FindAdjacentHulls exception fix, OpenAL "invalid value" dix, radar sync, better ragdoll sync, autoupdate cancel/retry on error
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2015-10-08 21:48:04 +03:00 |
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Regalis
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db7128a475
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Better autopilot, guiframe tweaking, fixed ui scaling, aicontroller bugfixes, human walk/run anim uses HandIK
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2015-10-06 21:18:36 +03:00 |
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Regalis
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46e862216b
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Launcher error messageboxes, more easily controllable & better looking swimming, oxygen tank bugfixes, loading screen coroutine bugfix
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2015-10-03 17:19:14 +03:00 |
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Regalis
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cc16bb3ad7
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Loaded sounds are properly freed, ObjectProperty optimization, expanded skill effects (rangedweapon accuracy, welding efficiency, electrical shocks), armored wearables + ballistic vest & helmet
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2015-09-28 19:48:31 +03:00 |
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Regalis
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3587b4a4bb
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Status icons, skill/character refactoring
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2015-09-25 12:42:42 +03:00 |
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Regalis
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16bf562837
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improved humanoid animations, some map stats in map editor, gap connections visible in editor, editing wire nodes in editor, pumps don't have to be manually linked, coroutine exception handling
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2015-09-15 17:24:52 +03:00 |
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Regalis
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7eae6fb026
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Melee weapons (+ stun baton), improved throw animation, new damage sound effects
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2015-09-07 16:31:04 +03:00 |
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Regalis
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0cbcdd0b03
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Turret rotation fix, CharacterInventory networking bugfixes, prevent limbs clipping with other colliders when mirroring, fixed mantis animations, better looking explosions, spark effect when overvoltage breaks an item
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2015-09-04 21:56:39 +03:00 |
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Regalis
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5771bc7e02
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Progress on tutorial
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2015-08-11 20:23:48 +03:00 |
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Regalis
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9149408b36
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assigning jobs when a round starts, crew tab in multiplayer, repairtool particles light & sounds, attachable buttons, increased repairtool range & limbdamage, captain's uniform, wearable sprite bugfixes
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2015-08-03 23:25:22 +03:00 |
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Regalis
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c7dd6e55f0
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Online quest mode, fixed bug when swimming from hull to another, monitors with editable text, choosing exe in content package, monster quests, misc bugfixes
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2015-07-30 18:52:20 +03:00 |
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Regalis
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5d0a453e23
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Quests, new sounds, explosives, bugfixes, asdfasdf
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2015-07-29 23:40:26 +03:00 |
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Regalis
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461547d949
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Medical items, improved falldamage, "power on" sounds
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2015-07-24 13:46:22 +03:00 |
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Regalis
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c2be74324d
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Rendering lights, fow penumbra, human anim tweaking, female sprite, electricity bugfixes
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2015-07-24 00:36:44 +03:00 |
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Regalis
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326b46cf18
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Content packages & MD5 hash comparison between client and server
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2015-07-20 21:27:44 +03:00 |
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Regalis
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44b9a63c94
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A* pathfinding, autopilot, WIP radar rendering, proper location names, character skills shown in menus, got rid of PreviewCharacter, mantis
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2015-07-14 21:09:00 +03:00 |
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Regalis
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d4c308003b
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Moving in and out from levels, WIP level mirroring, moloch, add d.gz to savedmaps
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2015-07-10 12:55:26 +03:00 |
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Regalis
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2254585dac
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Spawnpoints for different jobs, spawning crew members with job-specific items, fixed issues with non-matching entity IDs between client and server, Unity-like coroutine system (connecting to server doesn't freeze the game anymore), map drawing improvements
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2015-07-09 01:40:27 +03:00 |
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Regalis
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2ef92c4af0
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Moved CrewManager & HireManager to a separate single player GameMode, bleeding decreases health
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2015-06-16 22:53:02 +03:00 |
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Regalis
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566d54197a
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Saving (wip), statuseffect refactoring, multiple character faces
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2015-06-12 16:56:51 +03:00 |
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Regalis
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d7fde606e9
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misc UI stuff, gamesession additions, limbs don't have individual health anymore, background music
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2015-06-09 18:18:34 +03:00 |
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Regalis
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95c8e0f486
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Md5 hashes for maps, enemy AI changes HumanoidAnimController bugfixes, HitArmor sounds
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2015-06-06 14:38:25 +03:00 |
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Regalis
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1f42e4a4db
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low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable
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2015-06-01 22:20:17 +03:00 |
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Regalis
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80648ffd46
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electricity bugfixes, destructable doors, ai improvements, removed rope, container changes
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2015-05-27 01:02:30 +03:00 |
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Regalis
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fadb89ae9e
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First commit
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2015-05-25 01:04:03 +03:00 |
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