NotAlwaysTrue
f9ad542029
Merge branch 'CBT' into dev_itemrefactor
2026-04-30 22:15:38 +08:00
NotAlwaysTrue
25683dcf39
Reapply "OBT1.1.0 Merge branch 'dev_pte' into dev"
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This reverts commit 046483b9da .
2026-04-30 21:59:54 +08:00
Evil Factory
790378d2a5
Merge remote-tracking branch 'upstream/master' into develop
2026-04-09 09:12:16 -03:00
Regalis11
a4607dffad
v1.12.6.2 (Spring Update 2026)
2026-04-09 15:10:07 +03:00
Evil Factory
f70251fa3b
Event pain
2026-02-15 17:58:25 -03:00
NotAlwaysTrue
e7e444e9b2
Fixed multiple LINQ using shared resources and cause crashes
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Added an null check in AIObjectiveManager.cs to avoid accessing removed resources
Use shuffledGaps instead of gapList to ensure update order requirement(already in master)
Updated parallelism count
2026-01-09 18:09:49 +08:00
Eero
31812d524d
Make collections thread-safe for AI and character systems
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Refactored various collections (lists, dictionaries, queues, and caches) in AI, character, animation, and item component systems to use thread-safe patterns and concurrent data structures. This includes introducing copy-on-write wrappers, ConcurrentDictionary, ConcurrentQueue, and ThreadLocal where appropriate to ensure safe concurrent access and mutation, improving stability in multi-threaded scenarios.
2025-12-28 12:53:10 +08:00
Eero
90962b2328
Refactor Item collections for thread safety and performance
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Replaces static Item.ItemList and related collections with thread-safe data structures using ConcurrentDictionary and ImmutableHashSet. Adds thread-safe helpers for marking items for deconstruction and managing item lists. Updates all usages of Item.ItemList and DeconstructItems to use new APIs, improving performance and safety in multi-threaded contexts. Also refactors MeleeWeapon and Projectile impact queues to use ConcurrentQueue, and updates related logic throughout the codebase.
2025-12-28 03:57:04 +08:00
Evil Factory
352625af28
Merge remote-tracking branch 'upstream/master'
2025-12-08 12:35:44 -03:00
Markus Isberg
598966f200
Release 1.11.4.1 (Winter Update)
2025-12-08 14:56:47 +00:00
Evil Factory
cfab935b75
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2025-09-17 08:30:35 -03:00
Regalis11
caa0326cf8
Release 1.10.5.0 - Autumn Update 2025
2025-09-17 13:44:21 +03:00
EvilFactory
2368640841
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2025-06-17 15:45:16 -03:00
Regalis11
ea5a2bc693
Release 1.9.7.0 - Summer Update 2025
2025-06-17 16:38:11 +03:00
EvilFactory
64faf5c967
Merge branch 'master' of https://github.com/Regalis11/Barotrauma
2025-04-29 07:27:36 -03:00
Regalis11
ec9e29af07
Release 1.8.8.1 - Calm Before the Storm Hotfix 1
2025-04-29 12:46:51 +03:00
EvilFactory
103871a4e9
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2025-04-10 10:37:09 -03:00
Markus Isberg
a4a3427e4e
Unstable 1.8.4.0
2025-03-12 12:56:27 +00:00
EvilFactory
6da26ffa93
Merge remote-tracking branch 'upstream/master' into develop
2024-12-11 10:44:53 -03:00
Regalis11
f6349b2175
v1.7.7.0 (Winter Update 2024)
2024-12-11 13:26:13 +02:00
EvilFactory
d906066425
Merge remote-tracking branch 'upstream/master' into develop
2024-10-28 10:10:02 -03:00
Regalis11
7eac44ea7d
v1.6.18.1 (Unto the Breach Hotfix 1)
2024-10-28 15:03:46 +02:00
EvilFactory
30a8f0c561
Merge remote-tracking branch 'upstream/master' into develop
2024-10-22 12:42:35 -03:00
Regalis11
6e6c17e100
v1.6.17.0 (Unto the Breach update)
2024-10-22 17:29:04 +03:00
EvilFactory
d71ced9d05
Merge https://github.com/Regalis11/Barotrauma into develop
2024-08-28 12:57:31 -03:00
Regalis11
e8920829c9
v1.5.9.2 (Summer Update Hotfix 3)
2024-08-28 12:14:27 +03:00
EvilFactory
55e97a8baa
Merge remote-tracking branch 'upstream/master' into develop
2024-06-27 10:52:55 -03:00
Regalis11
4f556236b8
v1.5.9.1 (Summer Update Hotfix 2)
2024-06-27 16:46:33 +03:00
EvilFactory
e163f7ed73
Merge remote-tracking branch 'upstream/master' into develop
2024-06-18 12:19:13 -03:00
Regalis11
230d1b6e78
v1.5.7.0 (Summer Update)
2024-06-18 16:50:02 +03:00
EvilFactory
b98dec4c3b
Merge remote-tracking branch 'upstream/master' into develop
2024-04-26 12:31:21 -03:00
itchyOwl
848113b8cb
v1.4.5.0 (Blood in the Water Hotfix)
2024-04-26 17:03:10 +03:00
EvilFactory
0a9ff43986
Merge remote-tracking branch 'upstream/master' into develop
2024-04-24 12:20:11 -03:00
Regalis11
ff1b8951a7
v1.4.4.1 (Blood in the Water Update)
2024-04-24 18:09:05 +03:00
EvilFactory
40beade15a
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2024-01-11 11:42:33 -03:00
Regalis11
0c433eb187
v1.2.8.0 (Winter Update hotfix 2)
2024-01-11 16:19:43 +02:00
EvilFactory
2ebaa72a12
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2023-12-20 11:34:03 -03:00
Regalis11
ada8d6f260
v1.2.7.0 (Winter Update hotfix)
2023-12-20 15:00:42 +02:00
EvilFactory
448e4cdfbb
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2023-12-14 11:56:39 -03:00
Regalis11
b91e85559d
v1.2.6.0 (Winter Update)
2023-12-14 16:11:27 +02:00
EvilFactory
b89f3fdd79
Reverted the if check in IsFriendlyNPCTurnedHostile check
2023-10-19 13:38:29 -03:00
EvilFactory
7f311a6526
Merge branch 'master' of https://github.com/Regalis11/Barotrauma
2023-10-19 13:36:40 -03:00
Regalis11
df7e8f1625
v1.1.18.0 (Treacherous Tides Update)
2023-10-19 19:28:43 +03:00
EvilFactory
a65d99021c
Fixed merge and some errors
2023-10-19 12:53:49 -03:00
EvilFactory
9838cc59ee
Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
2023-10-19 12:18:30 -03:00
Regalis11
34ffc520cc
v1.1.18.0 (Treacherous Tides Update)
2023-10-19 17:18:51 +03:00
Markus Isberg
cf8f0de659
Unstable 1.1.14.0
2023-10-02 16:43:54 +03:00
EvilFactory
6b149e0498
Merge branch 'master' of https://github.com/Regalis11/Barotrauma
2023-06-21 10:36:16 -03:00
Regalis11
d6a886bf6b
v1.0.21.0 (summer patch hotfix)
2023-06-21 16:14:31 +03:00
EvilFactory
15daa64f66
Merge https://github.com/Regalis11/Barotrauma into develop
2023-06-15 12:13:50 -03:00